Mercurial > hg > xemacs-beta
view src/syntax.h @ 872:79c6ff3eef26
[xemacs-hg @ 2002-06-20 21:18:01 by ben]
font changes etc.; some 21.4 changes
mule/mule-msw-init-late.el: Specify charset->windows-registry conversion.
mule/mule-x-init.el: Delete extra mule font additions here. Put them in faces.c.
cl-macs.el: Document better.
font-lock.el: Move Lisp function regexp to lisp-mode.el.
lisp-mode.el: Various indentation fixes:
Handle flet functions better.
Handle argument lists in defuns and flets.
Handle quoted lists, e.g. property lists -- don't indent like
function calls. Distinguish between lambdas and other lists.
lisp-mode.el: Handle this form.
faces.el, font-menu.el, font.el, gtk-faces.el, msw-faces.el, msw-font-menu.el, x-faces.el, x-init.el: Major overhaul of face-handling code:
-- Fix lots of bogus code in msw-faces.el, msw-font-menu.el,
font-menu.el that was "truenaming" font specs -- i.e. in the
process of frobbing a particular field in a general user-specified
font spec with wildcarded fields, sticking in particular values
for all the remaining wildcarded fields. This bug was rampant
everywhere except in x-faces.el (the oldest and only correctly
written code). This also means that we need to work with font
names at all times and not font instances, because a font instance
is essentially a truenamed font.
-- Total rewrite of extremely junky code in msw-faces.el. Work
with names as well as font instances, and return names; stop
truenaming when canonicalizing and frobbing; fix handling of the
combined style field, i.e. weight/slant (also fixed in font.el).
-- Totally rewrite the frobbing functions in faces.el. This time,
we frob all the instantiators rather than just computing a single
instance value and working backwards. That way, e.g., `bold' will
work for all charsets that have bold available, rather than only
for whatever charset was part of the computed font instance
(another example of the truename virus). Also fix up code to look
at the fallbacks (all of them) when no global value present, so we
don't need to put something in the global value. Intelligently
handle a request to frob a buffer locale, rather than signalling
an error. When frobbing instantiators, try hard to figure out
what device type is associated with them, and frob each according
to its own proper device type. Correctly handle inheritance
vectors given as instantiators. Preserve existing tags when
putting back frobbed instantiators. Extract out general
specifier-frobbing code into specifier.el. Document everything
cleanly. Do lots of other things better, etc.
-- Don't duplicatively set a global specification for the default
font -- it's already in the fallback and we no longer need a
default global specification present. Delete various code in
x-faces.el and msw-faces.el that duplicated the lists of fonts in
faces.c.
-- init-global-faces was not being called at all under MS Windows!
Major bogosity. That caused device-specific values to get stuck
into all the fonts, making it very hard to change them -- setting
global specs caused nothing to happen.
-- Correct weight names in font.el.
-- Lots more font fixups in objects*.c.
Printer.el: Warning fix.
specifier.el: Add more args to map-specifier.
Add various "heuristic" specifier functions to aid in creation of
specifier-munging code such as in faces.el.
subr.el: New functions.
lwlib.c: Fix warning.
config.inc.samp: Clean up, add args to control fastcall (not yet supported! the
changes needed are in another ws of mine), profile support, vc6
support, union-type.
xemacs.dsp, xemacs.mak: Semi-major overhaul.
Fix bug where dump-id was always getting recomputed, forcing a
redump even when nothing changed.
Add support for fastcall. Support edit-and-continue (on by
default) with vc6. Use incremental linking when doing a debug
compilation. Add support for profiling.
Consolidate the various debug flags.
Partial support for "batch-compiling" -- compiling many files on a
single invocation of the compiler. Doesn't seem to help that much
for me, so it's not finished or enabled by default.
Remove HAVE_MSW_C_DIRED, we always do.
Correct some sloppy use of directories.
s/cygwin32.h: Allow pdump to work under Cygwin (mmap is broken, so need to undefine
HAVE_MMAP).
s/win32-common.h, s/windowsnt.h: Support for fastcall. Add WIN32_ANY for identifying all Win32
variants (Cygwin, native, MinGW). Both of these are properly used
in another ws.
alloc.c, balloon-x.c, buffer.c, bytecode.c, callint.c, cm.c, cmdloop.c, cmds.c, console-gtk.c, console-gtk.h, console-msw.c, console-msw.h, console-stream.c, console-stream.h, console-tty.c, console-tty.h, console-x.c, console-x.h, console.c, console.h, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, device.h, devslots.h, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, editfns.c, emacs.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, event-unixoid.c, events.c, extents.c, extents.h, faces.c, fileio.c, fns.c, frame-gtk.c, frame-msw.c, frame-tty.c, frame-x.c, frame.c, frame.h, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gui-gtk.c, gui-msw.c, gui-x.c, gui.c, gutter.c, input-method-xlib.c, intl-encap-win32.c, intl-win32.c, keymap.c, lisp.h, macros.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, menubar.h, minibuf.c, mule-charset.c, nt.c, objects-gtk.c, objects-gtk.h, objects-msw.c, objects-msw.h, objects-tty.c, objects-tty.h, objects-x.c, objects-x.h, objects.c, objects.h, postgresql.c, print.c, process.h, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, redisplay.h, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, select-gtk.c, select-msw.c, select-x.c, select.c, signal.c, sound.c, specifier.c, symbols.c, syntax.c, sysdep.c, syssignal.h, syswindows.h, toolbar-common.c, toolbar-gtk.c, toolbar-msw.c, toolbar-x.c, toolbar.c, unicode.c, window.c, window.h: The following are the major changes made:
(1) Separation of various header files into an external and an
internal version, similar to the existing separation of process.h
and procimpl.h. Eventually this should be done for all Lisp
objects. The external version has the same name as currently; the
internal adds -impl. The external file has XFOO() macros for
objects, but the structure is opaque and defined only in the
internal file. It's now reasonable to move all prototypes in
lisp.h into the appropriate external file, and this should be
done. Currently, separation has been done on extents.h,
objects*.h, console.h, device.h, frame.h, and window.h.
For c/d/f/w, the most basic properties are available in the
external header file, with the macros resolving to functions. In
the internal header file, the macros are redefined to directly
access the structure. Also, the global MARK_FOO_CHANGED macros
have been made into functions so that they can be accessed without
needing to include lots of -impl headers -- they are used in
almost exclusively in non-time-critical functions, and take up
enough time that the function overhead will be negligible.
Similarly, the function overhead from making the basic properties
mentioned above into functions is negligible, and code that does
heavy accessing of c/d/f/w structures inevitably ends up needing
the internal header files, anyway.
(2) More face changes.
-- Major rewrite of objects-msw.c. Now handles wildcard specs
properly, rather than "truenaming" (or even worse, signalling an
error, which previously happened with some of the fallbacks if you
tried to use them in make-font-instance!).
-- Split charset matching of fonts into two stages -- one to find
a font specifically designed for a particular charset (by
examining its registry), the second to find a Unicode font that
can support the charset. This needs to proceed as two complete,
separate instantiations in order to work properly (otherwise many
of the fonts in the HELLO page look wrong). This should also make
it easy to support iso10646 (Unicode) fonts under X.
-- All default values for fonts are now completely specified in
the fallbacks. Stuff from mule-x-init.el has all been moved here,
merged with the existing specs, and totally rethought so you get
sensible results. (HELLO now looks much better!).
-- Generalize the "default X/GTK device" stuff into a
per-device-type "default device".
-- Add mswindows-{set-}charset-registry. In time,
charset<->code-page conversion functions will be removed.
-- Wrap protective code around calls to compute device specifier tags,
and do this computation before calling the face initialization code
because the latter may need these tags to be correctly updated.
(3) Other changes.
EmacsFrame.c, glyphs-msw.c, eval.c, gui-x.c, intl-encap-win32.c, search.c, signal.c, toolbar-msw.c, unicode.c: Warning fixes.
config.h.in: #undefs meant to be frobbed by configure *MUST* go inside of
#ifndef WIN32_NO_CONFIGURE, and everything else *MUST* go outside!
eval.c: Let detailed backtraces be detailed.
specifier.c: Don't override user's print-string-length/print-length settings.
glyphs.c: New function image-instance-instantiator.
config.h.in, sysdep.c: Changes for fastcall.
sysdep.c, nt.c: Fix up a previous botched patch that tried to add support for both
EEXIST and EACCES. IF THE BOTCHED PATCH WENT INTO 21.4, THIS FIXUP
NEEDS TO GO IN, TOO.
search.c: Fix *evil* crash due to incorrect synching of syntax-cache code
with 21.1. THIS SHOULD GO INTO 21.4.
author | ben |
---|---|
date | Thu, 20 Jun 2002 21:19:10 +0000 |
parents | 804517e16990 |
children | 87084e8445a7 |
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/* Declarations having to do with XEmacs syntax tables. Copyright (C) 1985, 1992, 1993 Free Software Foundation, Inc. Copyright (C) 2002 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: FSF 19.28. */ #ifndef INCLUDED_syntax_h_ #define INCLUDED_syntax_h_ #include "chartab.h" /* A syntax table is a type of char table. The low 7 bits of the integer is a code, as follows. The 8th bit is used as the prefix bit flag (see below). The values in a syntax table are either integers or conses of integers and chars. The lowest 7 bits of the integer are the syntax class. If this is Sinherit, then the actual syntax value needs to be retrieved from the standard syntax table. Since the logic involved in finding the actual integer isn't very complex, you'd think the time required to retrieve it is not a factor. If you thought that, however, you'd be wrong, due to the high number of times (many per character) that the syntax value is accessed in functions such as scan_lists(). To speed this up, we maintain a mirror syntax table that contains the actual integers. We can do this successfully because syntax tables are now an abstract type, where we control all access. */ enum syntaxcode { Swhitespace, /* whitespace character */ Spunct, /* random punctuation character */ Sword, /* word constituent */ Ssymbol, /* symbol constituent but not word constituent */ Sopen, /* a beginning delimiter */ Sclose, /* an ending delimiter */ Squote, /* a prefix character like Lisp ' */ Sstring, /* a string-grouping character like Lisp " */ Smath, /* delimiters like $ in TeX. */ Sescape, /* a character that begins a C-style escape */ Scharquote, /* a character that quotes the following character */ Scomment, /* a comment-starting character */ Sendcomment, /* a comment-ending character */ Sinherit, /* use the standard syntax table for this character */ Scomment_fence, /* Starts/ends comment which is delimited on the other side by a char with the same syntaxcode. */ Sstring_fence, /* Starts/ends string which is delimited on the other side by a char with the same syntaxcode. */ Smax /* Upper bound on codes that are meaningful */ }; enum syntaxcode charset_syntax (struct buffer *buf, Lisp_Object charset, int *multi_p_out); /* Return the syntax code for a particular character and mirror table. */ #define SYNTAX_CODE(table, c) XINT (get_char_table (c, table)) #define SYNTAX_FROM_CODE(code) ((enum syntaxcode) ((code) & 0177)) #define SYNTAX(table, c) SYNTAX_FROM_CODE (SYNTAX_CODE (table, c)) DECLARE_INLINE_HEADER ( int WORD_SYNTAX_P (Lisp_Object table, Ichar c) ) { return SYNTAX (table, c) == Sword; } /* OK, here's a graphic diagram of the format of the syntax values: Bit number: [ 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 ] [ 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 ] <-----> <-----> <-------------> <-------------> ^ <-----------> ELisp unused |comment bits | unused | syntax code tag | | | | | | | | | stuff | | | | | | | | | | | | | | | | | | | | | | | | | | `--> prefix flag | | | | | | | | | | | | | | | `--> comment end style B, second char | | | | | | `----> comment end style A, second char | | | | | `------> comment end style B, first char | | | | `--------> comment end style A, first char | | | `----------> comment start style B, second char | | `------------> comment start style A, second char | `--------------> comment start style B, first char `----------------> comment start style A, first char In a 64-bit integer, there would be 32 more unused bits between the tag and the comment bits. Clearly, such a scheme will not work for Mule, because the matching paren could be any character and as such requires 19 bits, which we don't got. Remember that under Mule we use char tables instead of vectors. So what we do is use another char table for the matching paren and store a pointer to it in the first char table. (This frees code from having to worry about passing two tables around.) */ /* The prefix flag bit for backward-prefix-chars is now put into bit 7. */ #define SYNTAX_PREFIX(table, c) \ ((SYNTAX_CODE (table, c) >> 7) & 1) /* Bits 23-16 are used to implement up to two comment styles in a single buffer. They have the following meanings: 1. first of a one or two character comment-start sequence of style a. 2. first of a one or two character comment-start sequence of style b. 3. second of a two-character comment-start sequence of style a. 4. second of a two-character comment-start sequence of style b. 5. first of a one or two character comment-end sequence of style a. 6. first of a one or two character comment-end sequence of style b. 7. second of a two-character comment-end sequence of style a. 8. second of a two-character comment-end sequence of style b. */ #define SYNTAX_COMMENT_BITS(table, c) \ ((SYNTAX_CODE (table, c) >> 16) &0xff) #define SYNTAX_FIRST_OF_START_A 0x80 #define SYNTAX_FIRST_OF_START_B 0x40 #define SYNTAX_SECOND_OF_START_A 0x20 #define SYNTAX_SECOND_OF_START_B 0x10 #define SYNTAX_FIRST_OF_END_A 0x08 #define SYNTAX_FIRST_OF_END_B 0x04 #define SYNTAX_SECOND_OF_END_A 0x02 #define SYNTAX_SECOND_OF_END_B 0x01 #define SYNTAX_COMMENT_STYLE_A 0xaa #define SYNTAX_COMMENT_STYLE_B 0x55 #define SYNTAX_FIRST_CHAR_START 0xc0 #define SYNTAX_FIRST_CHAR_END 0x0c #define SYNTAX_FIRST_CHAR 0xcc #define SYNTAX_SECOND_CHAR_START 0x30 #define SYNTAX_SECOND_CHAR_END 0x03 #define SYNTAX_SECOND_CHAR 0x33 #if 0 /* #### Entirely unused. Should they be deleted? */ /* #### These are now more or less equivalent to SYNTAX_COMMENT_MATCH_START ...*/ /* a and b must be first and second start chars for a common type */ #define SYNTAX_START_P(table, a, b) \ (((SYNTAX_COMMENT_BITS (table, a) & SYNTAX_FIRST_CHAR_START) >> 2) \ & (SYNTAX_COMMENT_BITS (table, b) & SYNTAX_SECOND_CHAR_START)) /* ... and SYNTAX_COMMENT_MATCH_END */ /* a and b must be first and second end chars for a common type */ #define SYNTAX_END_P(table, a, b) \ (((SYNTAX_COMMENT_BITS (table, a) & SYNTAX_FIRST_CHAR_END) >> 2) \ & (SYNTAX_COMMENT_BITS (table, b) & SYNTAX_SECOND_CHAR_END)) #define SYNTAX_STYLES_MATCH_START_P(table, a, b, mask) \ ((SYNTAX_COMMENT_BITS (table, a) & SYNTAX_FIRST_CHAR_START & (mask)) \ && (SYNTAX_COMMENT_BITS (table, b) & SYNTAX_SECOND_CHAR_START & (mask))) #define SYNTAX_STYLES_MATCH_END_P(table, a, b, mask) \ ((SYNTAX_COMMENT_BITS (table, a) & SYNTAX_FIRST_CHAR_END & (mask)) \ && (SYNTAX_COMMENT_BITS (table, b) & SYNTAX_SECOND_CHAR_END & (mask))) #define SYNTAX_STYLES_MATCH_1CHAR_P(table, a, mask) \ ((SYNTAX_COMMENT_BITS (table, a) & (mask))) #define STYLE_FOUND_P(table, a, b, startp, style) \ ((SYNTAX_COMMENT_BITS (table, a) & \ ((startp) ? SYNTAX_FIRST_CHAR_START : \ SYNTAX_FIRST_CHAR_END) & (style)) \ && (SYNTAX_COMMENT_BITS (table, b) & \ ((startp) ? SYNTAX_SECOND_CHAR_START : \ SYNTAX_SECOND_CHAR_END) & (style))) #define SYNTAX_COMMENT_MASK_START(table, a, b) \ ((STYLE_FOUND_P (table, a, b, 1, SYNTAX_COMMENT_STYLE_A) \ ? SYNTAX_COMMENT_STYLE_A \ : (STYLE_FOUND_P (table, a, b, 1, SYNTAX_COMMENT_STYLE_B) \ ? SYNTAX_COMMENT_STYLE_B \ : 0))) #define SYNTAX_COMMENT_MASK_END(table, a, b) \ ((STYLE_FOUND_P (table, a, b, 0, SYNTAX_COMMENT_STYLE_A) \ ? SYNTAX_COMMENT_STYLE_A \ : (STYLE_FOUND_P (table, a, b, 0, SYNTAX_COMMENT_STYLE_B) \ ? SYNTAX_COMMENT_STYLE_B \ : 0))) #define STYLE_FOUND_1CHAR_P(table, a, style) \ ((SYNTAX_COMMENT_BITS (table, a) & (style))) #define SYNTAX_COMMENT_1CHAR_MASK(table, a) \ ((STYLE_FOUND_1CHAR_P (table, a, SYNTAX_COMMENT_STYLE_A) \ ? SYNTAX_COMMENT_STYLE_A \ : (STYLE_FOUND_1CHAR_P (table, a, SYNTAX_COMMENT_STYLE_B) \ ? SYNTAX_COMMENT_STYLE_B \ : 0))) #endif /* 0 */ /* This array, indexed by a character, contains the syntax code which that character signifies (as a char). For example, (enum syntaxcode) syntax_spec_code['w'] is Sword. */ extern const unsigned char syntax_spec_code[0400]; /* Indexed by syntax code, give the letter that describes it. */ extern const unsigned char syntax_code_spec[]; Lisp_Object scan_lists (struct buffer *buf, Charbpos from, int count, int depth, int sexpflag, int no_error); int char_quoted (struct buffer *buf, Charbpos pos); /* NOTE: This does not refer to the mirror table, but to the syntax table itself. */ Lisp_Object syntax_match (Lisp_Object table, Ichar ch); extern int no_quit_in_re_search; void update_syntax_table (Lisp_Object table); /****************************** syntax caches ********************************/ extern int lookup_syntax_properties; /* Now that the `syntax-table' property exists, and can override the syntax table or directly specify the syntax, we cache the last place we retrieved the syntax-table property. This is because, when moving linearly through text (e.g. in the regex routines or the scanning routines in syntax.c), we only need to recalculate at the next place the syntax-table property changes (i.e. not every position), and when we do need to recalculate, we can update the info from the previous info faster than if we did the whole calculation from scratch. */ struct syntax_cache { int use_code; /* Whether to use syntax_code or current_syntax_table. This is set depending on whether the syntax-table property is a syntax table or a syntax code. */ int no_syntax_table_prop; /* If non-zero, there was no `syntax-table' property on the current range, and so we're using the buffer's syntax table. This is important to note because sometimes the buffer's syntax table can be changed. */ Lisp_Object object; /* The buffer or string the current syntax cache applies to, or Qnil for a string of text not coming from a buffer or string. */ struct buffer *buffer; /* The buffer that supplies the syntax tables, or 0 for the standard syntax table. If OBJECT is a buffer, this will always be the same buffer. */ int syntax_code; /* Syntax code of current char. */ Lisp_Object current_syntax_table; /* Syntax table for current pos. */ Lisp_Object start, end; /* Markers to keep track of the known region in a buffer. Formerly we used an internal extent, but it seems that having an extent over the entire buffer causes serious slowdowns in extent operations! Yuck! */ Charxpos next_change; /* Position of the next extent change. */ Charxpos prev_change; /* Position of the previous extent change. */ }; /* Note that the external interface to the syntax-cache uses charpos's, but intnernally we use bytepos's, for speed. */ void update_syntax_cache (struct syntax_cache *cache, Charxpos pos, int count); struct syntax_cache *setup_syntax_cache (struct syntax_cache *cache, Lisp_Object object, struct buffer *buffer, Charxpos from, int count); struct syntax_cache *setup_buffer_syntax_cache (struct buffer *buffer, Charxpos from, int count); /* Make syntax cache state good for CHARPOS, assuming it is currently good for a position before CHARPOS. */ DECLARE_INLINE_HEADER ( void UPDATE_SYNTAX_CACHE_FORWARD (struct syntax_cache *cache, Charxpos pos) ) { if (!(pos >= cache->prev_change && pos < cache->next_change)) update_syntax_cache (cache, pos, 1); } /* Make syntax cache state good for CHARPOS, assuming it is currently good for a position after CHARPOS. */ DECLARE_INLINE_HEADER ( void UPDATE_SYNTAX_CACHE_BACKWARD (struct syntax_cache *cache, Charxpos pos) ) { if (!(pos >= cache->prev_change && pos < cache->next_change)) update_syntax_cache (cache, pos, -1); } /* Make syntax cache state good for CHARPOS */ DECLARE_INLINE_HEADER ( void UPDATE_SYNTAX_CACHE (struct syntax_cache *cache, Charxpos pos) ) { if (!(pos >= cache->prev_change && pos < cache->next_change)) update_syntax_cache (cache, pos, 0); } #define SYNTAX_FROM_CACHE(cache, c) \ SYNTAX_FROM_CODE (SYNTAX_CODE_FROM_CACHE (cache, c)) #define SYNTAX_CODE_FROM_CACHE(cache, c) \ ((cache)->use_code ? (cache)->syntax_code \ : SYNTAX_CODE ((cache)->current_syntax_table, c)) /***************************** syntax code macros ****************************/ #define SYNTAX_CODE_PREFIX(c) \ ((c >> 7) & 1) #define SYNTAX_CODE_COMMENT_BITS(c) \ ((c >> 16) &0xff) #define SYNTAX_CODES_START_P(a, b) \ (((SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_START) >> 2) \ & (SYNTAX_CODE_COMMENT_BITS (b) & SYNTAX_SECOND_CHAR_START)) #define SYNTAX_CODES_END_P(a, b) \ (((SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_END) >> 2) \ & (SYNTAX_CODE_COMMENT_BITS (b) & SYNTAX_SECOND_CHAR_END)) #define SYNTAX_CODES_COMMENT_MASK_START(a, b) \ (SYNTAX_CODES_MATCH_START_P (a, b, SYNTAX_COMMENT_STYLE_A) \ ? SYNTAX_COMMENT_STYLE_A \ : (SYNTAX_CODES_MATCH_START_P (a, b, SYNTAX_COMMENT_STYLE_B) \ ? SYNTAX_COMMENT_STYLE_B \ : 0)) #define SYNTAX_CODES_COMMENT_MASK_END(a, b) \ (SYNTAX_CODES_MATCH_END_P (a, b, SYNTAX_COMMENT_STYLE_A) \ ? SYNTAX_COMMENT_STYLE_A \ : (SYNTAX_CODES_MATCH_END_P (a, b, SYNTAX_COMMENT_STYLE_B) \ ? SYNTAX_COMMENT_STYLE_B \ : 0)) #define SYNTAX_CODE_START_FIRST_P(a) \ (SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_START) #define SYNTAX_CODE_START_SECOND_P(a) \ (SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_SECOND_CHAR_START) #define SYNTAX_CODE_END_FIRST_P(a) \ (SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_END) #define SYNTAX_CODE_END_SECOND_P(a) \ (SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_SECOND_CHAR_END) #define SYNTAX_CODES_MATCH_START_P(a, b, mask) \ ((SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_START & (mask)) \ && (SYNTAX_CODE_COMMENT_BITS (b) \ & SYNTAX_SECOND_CHAR_START & (mask))) #define SYNTAX_CODES_MATCH_END_P(a, b, mask) \ ((SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_END & (mask)) \ && (SYNTAX_CODE_COMMENT_BITS (b) & SYNTAX_SECOND_CHAR_END & (mask))) #define SYNTAX_CODE_MATCHES_1CHAR_P(a, mask) \ ((SYNTAX_CODE_COMMENT_BITS (a) & (mask))) #define SYNTAX_CODE_COMMENT_1CHAR_MASK(a) \ ((SYNTAX_CODE_MATCHES_1CHAR_P (a, SYNTAX_COMMENT_STYLE_A) \ ? SYNTAX_COMMENT_STYLE_A \ : (SYNTAX_CODE_MATCHES_1CHAR_P (a, SYNTAX_COMMENT_STYLE_B) \ ? SYNTAX_COMMENT_STYLE_B \ : 0))) #endif /* INCLUDED_syntax_h_ */