view src/scrollbar.c @ 872:79c6ff3eef26

[xemacs-hg @ 2002-06-20 21:18:01 by ben] font changes etc.; some 21.4 changes mule/mule-msw-init-late.el: Specify charset->windows-registry conversion. mule/mule-x-init.el: Delete extra mule font additions here. Put them in faces.c. cl-macs.el: Document better. font-lock.el: Move Lisp function regexp to lisp-mode.el. lisp-mode.el: Various indentation fixes: Handle flet functions better. Handle argument lists in defuns and flets. Handle quoted lists, e.g. property lists -- don't indent like function calls. Distinguish between lambdas and other lists. lisp-mode.el: Handle this form. faces.el, font-menu.el, font.el, gtk-faces.el, msw-faces.el, msw-font-menu.el, x-faces.el, x-init.el: Major overhaul of face-handling code: -- Fix lots of bogus code in msw-faces.el, msw-font-menu.el, font-menu.el that was "truenaming" font specs -- i.e. in the process of frobbing a particular field in a general user-specified font spec with wildcarded fields, sticking in particular values for all the remaining wildcarded fields. This bug was rampant everywhere except in x-faces.el (the oldest and only correctly written code). This also means that we need to work with font names at all times and not font instances, because a font instance is essentially a truenamed font. -- Total rewrite of extremely junky code in msw-faces.el. Work with names as well as font instances, and return names; stop truenaming when canonicalizing and frobbing; fix handling of the combined style field, i.e. weight/slant (also fixed in font.el). -- Totally rewrite the frobbing functions in faces.el. This time, we frob all the instantiators rather than just computing a single instance value and working backwards. That way, e.g., `bold' will work for all charsets that have bold available, rather than only for whatever charset was part of the computed font instance (another example of the truename virus). Also fix up code to look at the fallbacks (all of them) when no global value present, so we don't need to put something in the global value. Intelligently handle a request to frob a buffer locale, rather than signalling an error. When frobbing instantiators, try hard to figure out what device type is associated with them, and frob each according to its own proper device type. Correctly handle inheritance vectors given as instantiators. Preserve existing tags when putting back frobbed instantiators. Extract out general specifier-frobbing code into specifier.el. Document everything cleanly. Do lots of other things better, etc. -- Don't duplicatively set a global specification for the default font -- it's already in the fallback and we no longer need a default global specification present. Delete various code in x-faces.el and msw-faces.el that duplicated the lists of fonts in faces.c. -- init-global-faces was not being called at all under MS Windows! Major bogosity. That caused device-specific values to get stuck into all the fonts, making it very hard to change them -- setting global specs caused nothing to happen. -- Correct weight names in font.el. -- Lots more font fixups in objects*.c. Printer.el: Warning fix. specifier.el: Add more args to map-specifier. Add various "heuristic" specifier functions to aid in creation of specifier-munging code such as in faces.el. subr.el: New functions. lwlib.c: Fix warning. config.inc.samp: Clean up, add args to control fastcall (not yet supported! the changes needed are in another ws of mine), profile support, vc6 support, union-type. xemacs.dsp, xemacs.mak: Semi-major overhaul. Fix bug where dump-id was always getting recomputed, forcing a redump even when nothing changed. Add support for fastcall. Support edit-and-continue (on by default) with vc6. Use incremental linking when doing a debug compilation. Add support for profiling. Consolidate the various debug flags. Partial support for "batch-compiling" -- compiling many files on a single invocation of the compiler. Doesn't seem to help that much for me, so it's not finished or enabled by default. Remove HAVE_MSW_C_DIRED, we always do. Correct some sloppy use of directories. s/cygwin32.h: Allow pdump to work under Cygwin (mmap is broken, so need to undefine HAVE_MMAP). s/win32-common.h, s/windowsnt.h: Support for fastcall. Add WIN32_ANY for identifying all Win32 variants (Cygwin, native, MinGW). Both of these are properly used in another ws. alloc.c, balloon-x.c, buffer.c, bytecode.c, callint.c, cm.c, cmdloop.c, cmds.c, console-gtk.c, console-gtk.h, console-msw.c, console-msw.h, console-stream.c, console-stream.h, console-tty.c, console-tty.h, console-x.c, console-x.h, console.c, console.h, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, device.h, devslots.h, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, editfns.c, emacs.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, event-unixoid.c, events.c, extents.c, extents.h, faces.c, fileio.c, fns.c, frame-gtk.c, frame-msw.c, frame-tty.c, frame-x.c, frame.c, frame.h, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gui-gtk.c, gui-msw.c, gui-x.c, gui.c, gutter.c, input-method-xlib.c, intl-encap-win32.c, intl-win32.c, keymap.c, lisp.h, macros.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, menubar.h, minibuf.c, mule-charset.c, nt.c, objects-gtk.c, objects-gtk.h, objects-msw.c, objects-msw.h, objects-tty.c, objects-tty.h, objects-x.c, objects-x.h, objects.c, objects.h, postgresql.c, print.c, process.h, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, redisplay.h, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, select-gtk.c, select-msw.c, select-x.c, select.c, signal.c, sound.c, specifier.c, symbols.c, syntax.c, sysdep.c, syssignal.h, syswindows.h, toolbar-common.c, toolbar-gtk.c, toolbar-msw.c, toolbar-x.c, toolbar.c, unicode.c, window.c, window.h: The following are the major changes made: (1) Separation of various header files into an external and an internal version, similar to the existing separation of process.h and procimpl.h. Eventually this should be done for all Lisp objects. The external version has the same name as currently; the internal adds -impl. The external file has XFOO() macros for objects, but the structure is opaque and defined only in the internal file. It's now reasonable to move all prototypes in lisp.h into the appropriate external file, and this should be done. Currently, separation has been done on extents.h, objects*.h, console.h, device.h, frame.h, and window.h. For c/d/f/w, the most basic properties are available in the external header file, with the macros resolving to functions. In the internal header file, the macros are redefined to directly access the structure. Also, the global MARK_FOO_CHANGED macros have been made into functions so that they can be accessed without needing to include lots of -impl headers -- they are used in almost exclusively in non-time-critical functions, and take up enough time that the function overhead will be negligible. Similarly, the function overhead from making the basic properties mentioned above into functions is negligible, and code that does heavy accessing of c/d/f/w structures inevitably ends up needing the internal header files, anyway. (2) More face changes. -- Major rewrite of objects-msw.c. Now handles wildcard specs properly, rather than "truenaming" (or even worse, signalling an error, which previously happened with some of the fallbacks if you tried to use them in make-font-instance!). -- Split charset matching of fonts into two stages -- one to find a font specifically designed for a particular charset (by examining its registry), the second to find a Unicode font that can support the charset. This needs to proceed as two complete, separate instantiations in order to work properly (otherwise many of the fonts in the HELLO page look wrong). This should also make it easy to support iso10646 (Unicode) fonts under X. -- All default values for fonts are now completely specified in the fallbacks. Stuff from mule-x-init.el has all been moved here, merged with the existing specs, and totally rethought so you get sensible results. (HELLO now looks much better!). -- Generalize the "default X/GTK device" stuff into a per-device-type "default device". -- Add mswindows-{set-}charset-registry. In time, charset<->code-page conversion functions will be removed. -- Wrap protective code around calls to compute device specifier tags, and do this computation before calling the face initialization code because the latter may need these tags to be correctly updated. (3) Other changes. EmacsFrame.c, glyphs-msw.c, eval.c, gui-x.c, intl-encap-win32.c, search.c, signal.c, toolbar-msw.c, unicode.c: Warning fixes. config.h.in: #undefs meant to be frobbed by configure *MUST* go inside of #ifndef WIN32_NO_CONFIGURE, and everything else *MUST* go outside! eval.c: Let detailed backtraces be detailed. specifier.c: Don't override user's print-string-length/print-length settings. glyphs.c: New function image-instance-instantiator. config.h.in, sysdep.c: Changes for fastcall. sysdep.c, nt.c: Fix up a previous botched patch that tried to add support for both EEXIST and EACCES. IF THE BOTCHED PATCH WENT INTO 21.4, THIS FIXUP NEEDS TO GO IN, TOO. search.c: Fix *evil* crash due to incorrect synching of syntax-cache code with 21.1. THIS SHOULD GO INTO 21.4.
author ben
date Thu, 20 Jun 2002 21:19:10 +0000
parents e38acbeb1cae
children c925bacdda60
line wrap: on
line source

/* Generic scrollbar implementation.
   Copyright (C) 1994, 1995 Board of Trustees, University of Illinois.
   Copyright (C) 1995 Free Software Foundation, Inc.
   Copyright (C) 1995 Sun Microsystems, Inc.
   Copyright (C) 1995 Darrell Kindred <dkindred+@cmu.edu>.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* This file has been Mule-ized. */

#include <config.h>
#include "lisp.h"

#include "buffer.h"
#include "commands.h"
#include "scrollbar.h"
#include "device-impl.h"
#include "frame-impl.h"
#include "glyphs.h"
#include "gutter.h"
#include "window.h"

Lisp_Object Qinit_scrollbar_from_resources;

Lisp_Object Qscrollbar_line_up;
Lisp_Object Qscrollbar_line_down;
Lisp_Object Qscrollbar_page_up;
Lisp_Object Qscrollbar_page_down;
Lisp_Object Qscrollbar_to_top;
Lisp_Object Qscrollbar_to_bottom;
Lisp_Object Qscrollbar_vertical_drag;

Lisp_Object Qscrollbar_char_left;
Lisp_Object Qscrollbar_char_right;
Lisp_Object Qscrollbar_page_left;
Lisp_Object Qscrollbar_page_right;
Lisp_Object Qscrollbar_to_left;
Lisp_Object Qscrollbar_to_right;
Lisp_Object Qscrollbar_horizontal_drag;

#define DEFAULT_SCROLLBAR_WIDTH 15
#define DEFAULT_SCROLLBAR_HEIGHT 15

/* Width and height of the scrollbar. */
Lisp_Object Vscrollbar_width;
Lisp_Object Vscrollbar_height;

/* Scrollbar visibility specifiers */
Lisp_Object Vhorizontal_scrollbar_visible_p;
Lisp_Object Vvertical_scrollbar_visible_p;

/* Scrollbar location specifiers */
Lisp_Object Vscrollbar_on_left_p;
Lisp_Object Vscrollbar_on_top_p;

Lisp_Object Vscrollbar_pointer_glyph;

EXFUN (Fcenter_to_window_line, 2);

static void update_scrollbar_instance (struct window *w, int vertical,
				       struct scrollbar_instance *instance);


static Lisp_Object
mark_scrollbar_instance (Lisp_Object obj)
{
  struct scrollbar_instance *data = XSCROLLBAR_INSTANCE (obj);
  mark_object (wrap_window_mirror (data->mirror));
  if (data->next)
    return wrap_scrollbar_instance (data->next);
  else
    return Qnil;
}

DEFINE_LRECORD_IMPLEMENTATION ("scrollbar-instance", scrollbar_instance,
			       mark_scrollbar_instance,
			       internal_object_printer, 0, 0, 0, 0,
			       struct scrollbar_instance);

static void
free_scrollbar_instance (struct scrollbar_instance *instance,
			 struct frame *frame)
{
  if (!instance)
    return;
  else
    {
      struct device *d = XDEVICE (frame->device);

      MAYBE_DEVMETH (d, free_scrollbar_instance, (instance));
      /* not worth calling free_managed_lcrecord() -- scrollbar instances
	 are not created that frequently and it's dangerous. */
    }
}

static void
free_window_mirror_scrollbars (struct window_mirror *mir)
{
  free_scrollbar_instance (mir->scrollbar_vertical_instance, mir->frame);
  mir->scrollbar_vertical_instance = 0;

  free_scrollbar_instance (mir->scrollbar_horizontal_instance, mir->frame);
  mir->scrollbar_horizontal_instance = 0;
}

static struct window_mirror *
free_scrollbars_loop (Lisp_Object window, struct window_mirror *mir)
{
  struct window_mirror *retval = NULL;

  while (mir)
    {
      assert (!NILP (window));

      if (mir->vchild)
	{
	  retval = free_scrollbars_loop (XWINDOW (window)->vchild,
					 mir->vchild);
	}
      else if (mir->hchild)
	{
	  retval = free_scrollbars_loop (XWINDOW (window)->hchild,
					 mir->hchild);
	}

      if (retval != NULL)
	return retval;

      if (mir->scrollbar_vertical_instance ||
	  mir->scrollbar_horizontal_instance)
	free_window_mirror_scrollbars (mir);

      mir = mir->next;
      window = XWINDOW (window)->next;
    }

  return NULL;
}

/* Destroy all scrollbars associated with FRAME.  Only called from
   delete_frame_internal. */
void
free_frame_scrollbars (struct frame *f)
{
  if (!HAS_FRAMEMETH_P (f, create_scrollbar_instance))
    return;

  if (f->mirror_dirty)
    update_frame_window_mirror (f);

  free_scrollbars_loop (f->root_window, XWINDOW_MIRROR (f->root_mirror));

  while (FRAME_SB_VCACHE (f))
    {
      struct scrollbar_instance *tofree = FRAME_SB_VCACHE (f);
      FRAME_SB_VCACHE (f) = FRAME_SB_VCACHE (f)->next;
      tofree->next = NULL;
      free_scrollbar_instance (tofree, f);
    }

  while (FRAME_SB_HCACHE (f))
    {
      struct scrollbar_instance *tofree = FRAME_SB_HCACHE (f);
      FRAME_SB_HCACHE (f) = FRAME_SB_HCACHE (f)->next;
      tofree->next = NULL;
      free_scrollbar_instance (tofree, f);
    }
}


static struct scrollbar_instance *
create_scrollbar_instance (struct frame *f, int vertical)
{
  struct device *d = XDEVICE (f->device);
  struct scrollbar_instance *instance =
    alloc_lcrecord_type (struct scrollbar_instance,
			 &lrecord_scrollbar_instance);

  zero_lcrecord (instance);
  MAYBE_DEVMETH (d, create_scrollbar_instance, (f, vertical, instance));

  return instance;
}


#define GET_SCROLLBAR_INSTANCE_INTERNAL(cache)				\
  do {									\
    if (FRAME_SB_##cache (f))						\
      {									\
        struct scrollbar_instance *retval = FRAME_SB_##cache (f);	\
        FRAME_SB_##cache (f) = FRAME_SB_##cache (f)->next;		\
        retval->next = NULL;						\
        return retval;							\
      }									\
  } while (0)

static struct scrollbar_instance *
get_scrollbar_instance (struct frame *f, int vertical)
{
  /* Check if there are any available scrollbars already in existence. */
  if (vertical)
    GET_SCROLLBAR_INSTANCE_INTERNAL (VCACHE);
  else
    GET_SCROLLBAR_INSTANCE_INTERNAL (HCACHE);

  return create_scrollbar_instance (f, vertical);
}
#undef GET_SCROLLBAR_INSTANCE_INTERNAL

#define RELEASE_SCROLLBAR_INSTANCE_INTERNAL(cache)			\
  do {									\
    if (!FRAME_SB_##cache (f))						\
      {									\
	instance->next = NULL;						\
	FRAME_SB_##cache (f) = instance;				\
      }									\
    else								\
      {									\
	instance->next = FRAME_SB_##cache (f);				\
	FRAME_SB_##cache (f) = instance;				\
      }									\
  } while (0)

static void
release_scrollbar_instance (struct frame *f, int vertical,
			    struct scrollbar_instance *instance)
{
  /* #### should we do "instance->mir = 0;" for safety? */
  if (vertical)
    RELEASE_SCROLLBAR_INSTANCE_INTERNAL (VCACHE);
  else
    RELEASE_SCROLLBAR_INSTANCE_INTERNAL (HCACHE);
}
#undef RELEASE_SCROLLBAR_INSTANCE_INTERNAL

#ifdef MEMORY_USAGE_STATS

int
compute_scrollbar_instance_usage (struct device *d,
				  struct scrollbar_instance *inst,
				  struct overhead_stats *ovstats)
{
  int total = 0;

  total += DEVMETH (d, compute_scrollbar_instance_usage, (d, inst, ovstats));

  while (inst)
    {
      total += malloced_storage_size (inst, sizeof (*inst), ovstats);
      inst = inst->next;
    }

  return total;
}

#endif /* MEMORY_USAGE_STATS */

void
update_window_scrollbars (struct window *w, struct window_mirror *mirror,
			  int active, int horiz_only)
{
  struct frame *f = XFRAME (w->frame);
  struct device *d = XDEVICE (f->device);

  if (!HAS_DEVMETH_P (d, create_scrollbar_instance))
    return;

  in_display++;

  /* It is possible for this to get called from the mirror update
     routines.  In that case the structure is in an indeterminate
     state but we know exactly what struct we are working with.  So we
     pass it in in that case.  We also take advantage of it at some
     other points where we know what the mirror struct is. */
  if (!mirror)
    mirror = find_window_mirror (w);

  if (!mirror->scrollbar_vertical_instance && active)
    mirror->scrollbar_vertical_instance = get_scrollbar_instance (f, 1);

  if (!mirror->scrollbar_horizontal_instance && active)
    mirror->scrollbar_horizontal_instance = get_scrollbar_instance (f, 0);

  if (!horiz_only && mirror->scrollbar_vertical_instance)
    {
      int size = (active ? window_scrollbar_width (w) : 0);
      struct scrollbar_instance *instance;

      instance = mirror->scrollbar_vertical_instance;
      instance->scrollbar_is_active = active;
      instance->mirror = mirror;

      if (active && size)
	update_scrollbar_instance (w, 1, instance);
      MAYBE_DEVMETH (d, update_scrollbar_instance_status,
		     (w, active, size, instance));

      if (!active)
 	{
 	  release_scrollbar_instance (f, 1, instance);
 	  mirror->scrollbar_vertical_instance = NULL;
 	}
    }

  if (mirror->scrollbar_horizontal_instance)
    {
      int size = (active ? window_scrollbar_height (w) : 0);
      struct scrollbar_instance *instance;

      instance = mirror->scrollbar_horizontal_instance;
      instance->scrollbar_is_active = active;
      instance->mirror = mirror;

      if (active && size)
	update_scrollbar_instance (w, 0, instance);
      MAYBE_DEVMETH (d, update_scrollbar_instance_status,
		     (w, active, size, instance));

      if (!active)
 	{
 	  release_scrollbar_instance (f, 0, instance);
 	  mirror->scrollbar_horizontal_instance = NULL;
 	}
    }

  in_display--;
}

void
release_window_mirror_scrollbars (struct window_mirror *mir)
{
  struct device *d = XDEVICE (mir->frame->device);

  if (!HAS_DEVMETH_P (d, create_scrollbar_instance))
    return;

  if (mir->scrollbar_vertical_instance)
    {
      release_scrollbar_instance (mir->frame, 1,
				  mir->scrollbar_vertical_instance);
      MAYBE_DEVMETH (d, release_scrollbar_instance,
		     (mir->scrollbar_vertical_instance));
    }
  mir->scrollbar_vertical_instance = 0;

  if (mir->scrollbar_horizontal_instance)
    {
      release_scrollbar_instance (mir->frame, 0,
				  mir->scrollbar_horizontal_instance);
      MAYBE_DEVMETH (d, release_scrollbar_instance,
		     (mir->scrollbar_horizontal_instance));
    }
  mir->scrollbar_horizontal_instance = 0;
}

/*
 * If w->sb_point is on the top line then return w->sb_point else
 * return w->start.  If flag, then return beginning point of line
 * which w->sb_point lies on.
 */
static Charbpos
scrollbar_point (struct window *w, int flag)
{
  Charbpos start_pos, end_pos, sb_pos;
  Lisp_Object buf;
  struct buffer *b;

  if (NILP (w->buffer)) /* non-leaf window */
    return 0;

  start_pos = marker_position (w->start[CURRENT_DISP]);
  sb_pos = marker_position (w->sb_point);

  if (!flag && sb_pos < start_pos)
    return start_pos;

  buf = get_buffer (w->buffer, 0);
  if (!NILP (buf))
    b = XBUFFER (buf);
  else
    return start_pos;

  if (flag)
    end_pos = find_next_newline_no_quit (b, sb_pos, -1);
  else
    end_pos = find_next_newline_no_quit (b, start_pos, 1);

  if (flag)
    return end_pos;
  else if (sb_pos > end_pos)
    return start_pos;
  else
    return sb_pos;
}

/*
 * Update a window's horizontal or vertical scrollbar.
 */
static void
update_scrollbar_instance (struct window *w, int vertical,
			   struct scrollbar_instance *instance)
{
  struct frame *f = XFRAME (w->frame);
  struct device *d = XDEVICE (f->device);
  struct buffer *b = XBUFFER (w->buffer);
  Charbpos start_pos, end_pos, sb_pos;
  int scrollbar_width  = window_scrollbar_width  (w);
  int scrollbar_height = window_scrollbar_height (w);

  int new_line_increment = -1, new_page_increment = -1;
  int new_minimum = -1, new_maximum = -1;
  int new_slider_size = -1, new_slider_position = -1;
  int new_width = -1, new_height = -1, new_x = -1, new_y = -1;
  struct window *new_window = 0; /* #### currently unused */

  end_pos = BUF_Z (b) - w->window_end_pos[CURRENT_DISP];
  sb_pos = scrollbar_point (w, 0);
  start_pos = sb_pos;

  /* The end position must be strictly greater than the start
     position, at least for the Motify scrollbar.  It shouldn't hurt
     anything for other scrollbar implementations. */
  if (end_pos <= start_pos)
    end_pos = start_pos + 1;

  if (vertical)
    {
      new_height = WINDOW_TEXT_HEIGHT (w);
      new_width = scrollbar_width;
    }
  else
    {
      new_height = scrollbar_height;
      new_width = WINDOW_TEXT_WIDTH (w);
    }

  /* If the height and width are not greater than 0, then later on the
     Motif widgets will bitch and moan. */
  if (new_height <= 0)
    new_height = 1;
  if (new_width <= 0)
    new_width = 1;

  assert (instance->mirror && XWINDOW (real_window(instance->mirror, 0)) == w);

  /* Only character-based scrollbars are implemented at the moment.
     Line-based will be implemented in the future. */

  instance->scrollbar_is_active = 1;
  new_line_increment = 1;
  new_page_increment = 1;

  /* We used to check for inhibit_scrollbar_slider_size_change here,
     but that seems bogus.  */
  {
    int x_offset, y_offset;

    /* Scrollbars are always the farthest from the text area, barring
       gutters. */
    if (vertical)
      {
	if (!NILP (w->scrollbar_on_left_p))
	  {
	    x_offset = WINDOW_LEFT (w);
	  }
	else
	  {
	    x_offset = WINDOW_RIGHT (w) - scrollbar_width;
	    if (window_needs_vertical_divider (w))
	      x_offset -= window_divider_width (w);
	  }
	y_offset = WINDOW_TEXT_TOP (w) + f->scrollbar_y_offset;
      }
    else
      {
	x_offset = WINDOW_TEXT_LEFT (w);
	y_offset = f->scrollbar_y_offset;

	if (!NILP (w->scrollbar_on_top_p))
	  {
	    y_offset += WINDOW_TOP (w);
	  }
	else
	  {
	    y_offset += WINDOW_TEXT_BOTTOM (w);
	  }
      }

    new_x = x_offset;
    new_y = y_offset;
  }

  /* A disabled scrollbar has its slider sized to the entire height of
     the scrollbar.  Currently the minibuffer scrollbar is
     disabled. */
  if (!MINI_WINDOW_P (w) && vertical)
    {
      if (!DEVMETH_OR_GIVEN (d, inhibit_scrollbar_slider_size_change, (), 0))
	{
	  new_minimum = BUF_BEGV (b);
	  new_maximum = max (BUF_ZV (b), new_minimum + 1);
	  new_slider_size = min ((end_pos - start_pos),
				 (new_maximum - new_minimum));
	  new_slider_position = sb_pos;
	  new_window = w;
	}
    }
  else if (!MINI_WINDOW_P (w))
    {
      /* The minus one is to account for the truncation glyph. */
      int wcw = window_char_width (w, 0) - 1;
      int max_width, max_slide;

      if (w->max_line_len < wcw)
	{
	  max_width = 1;
	  max_slide = 1;
	  wcw = 1;
	}
      else
	{
	  max_width = w->max_line_len + 2;
	  max_slide = max_width - wcw;
	}

      new_minimum = 0;
      new_maximum = max_width;
      new_slider_size = wcw;
      new_slider_position = min (w->hscroll, max_slide);
    }
  else /* MINI_WINDOW_P (w) */
    {
      new_minimum = 1;
      new_maximum = 2;
      new_slider_size = 1;
      new_slider_position = 1;
      instance->scrollbar_is_active = 0;
    }

  DEVMETH (d, update_scrollbar_instance_values, (w, instance,
						 new_line_increment,
						 new_page_increment,
						 new_minimum,
						 new_maximum,
						 new_slider_size,
						 new_slider_position,
						 new_width, new_height,
						 new_x, new_y));
}

void
init_frame_scrollbars (struct frame *f)
{
  struct device *d = XDEVICE (f->device);

  if (HAS_DEVMETH_P (d, create_scrollbar_instance))
    {
      int depth = unlock_ghost_specifiers_protected ();
      Lisp_Object frame = wrap_frame (f);

      call_critical_lisp_code (XDEVICE (FRAME_DEVICE (f)),
			       Qinit_scrollbar_from_resources,
			       frame);
      unbind_to (depth);
    }
}

void
init_device_scrollbars (struct device *d)
{
  if (HAS_DEVMETH_P (d, create_scrollbar_instance))
    {
      int depth = unlock_ghost_specifiers_protected ();
      Lisp_Object device = wrap_device (d);

      call_critical_lisp_code (d,
			       Qinit_scrollbar_from_resources,
			       device);
      unbind_to (depth);
    }
}

void
init_global_scrollbars (struct device *d)
{
  if (HAS_DEVMETH_P (d, create_scrollbar_instance))
    {
      int depth = unlock_ghost_specifiers_protected ();
      call_critical_lisp_code (d,
			       Qinit_scrollbar_from_resources,
			       Qglobal);
      unbind_to (depth);
    }
}

static void
vertical_scrollbar_changed_in_window (Lisp_Object specifier,
				      struct window *w,
				      Lisp_Object oldval)
{
  /* Hold on your cerebella guys. If we always show the dividers,
     changing scrollbar affects only how the text and scrollbar are
     laid out in the window. If we do not want the dividers to show up
     always, then we mark more drastic change, because changing
     divider appearance changes lotta things. Although we actually need
     to do this only if the scrollbar has appeared or disappeared
     completely at either window edge, we do this always, as users
     usually do not reposition scrollbars 200 times a second or so. Do
     you? */
  if (NILP (w->vertical_divider_always_visible_p))
    MARK_FRAME_WINDOWS_STRUCTURE_CHANGED (XFRAME (WINDOW_FRAME (w)));
  else
    MARK_WINDOWS_CHANGED (w);
}

/* This function is called as a result of a change to the
   `scrollbar-pointer' glyph.  */
static void
scrollbar_pointer_changed_in_window (Lisp_Object specifier, struct window *w,
				     Lisp_Object oldval)
{
  struct frame *f = XFRAME (WINDOW_FRAME (w));

  if (f->init_finished)
    MAYBE_FRAMEMETH (f, scrollbar_pointer_changed_in_window, (w));
}

/* ####

   All of the following stuff is functions that handle scrollbar
   actions.  All of it should be moved into Lisp.  This may require
   adding some badly-needed primitives. */

/********** vertical scrollbar stuff **********/

/*
 * If the original point is still visible, put the cursor back there.
 * Otherwise, when scrolling down stick it at the beginning of the
 * first visible line and when scrolling up stick it at the beginning
 * of the last visible line.
 */

/* #### This function should be moved into Lisp */
static void
scrollbar_reset_cursor (Lisp_Object win, Lisp_Object orig_pt)
{
  /* When this function is called we know that start is already
     accurate.  We know this because either set-window-start or
     recenter was called immediately prior to it being called. */
  Lisp_Object buf;
  Charbpos start_pos = XINT (Fwindow_start (win));
  Charbpos ptint = XINT (orig_pt);
  struct window *w = XWINDOW (win);
  int selected = ((w == XWINDOW (Fselected_window (XFRAME (w->frame)->device)))
		  ? 1
		  : 0);

  buf = Fwindow_buffer (win);
  if (NILP (buf))
    return;	/* the window was deleted out from under us */

  if (ptint < XINT (Fwindow_start (win)))
    {
      if (selected)
	Fgoto_char (make_int (start_pos), buf);
      else
	Fset_window_point (win, make_int (start_pos));
    }
  else if (!point_would_be_visible (XWINDOW (win), start_pos, ptint))
    {
      Fmove_to_window_line (make_int (-1), win);

      if (selected)
	Fbeginning_of_line (Qnil, buf);
      else
	{
	  /* #### Taken from forward-line. */
	  Charbpos pos;

	  pos = find_next_newline (XBUFFER (buf),
				   marker_position (w->pointm[CURRENT_DISP]),
				   -1);
	  Fset_window_point (win, make_int (pos));
	}
    }
  else
    {
      if (selected)
	Fgoto_char (orig_pt, buf);
      else
	Fset_window_point (win, orig_pt);
    }
}

DEFUN ("scrollbar-line-up", Fscrollbar_line_up, 1, 1, 0, /*
Function called when the line-up arrow on the scrollbar is clicked.
This is the little arrow at the top of the scrollbar.  One argument, the
scrollbar's window.  You can advise this function to change the scrollbar
behavior.
*/
       (window))
{
  CHECK_LIVE_WINDOW (window);
  window_scroll (window, make_int (1), -1, ERROR_ME_NOT);
  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-line-down", Fscrollbar_line_down, 1, 1, 0, /*
Function called when the line-down arrow on the scrollbar is clicked.
This is the little arrow at the bottom of the scrollbar.  One argument, the
scrollbar's window.  You can advise this function to change the scrollbar
behavior.
*/
       (window))
{
  CHECK_LIVE_WINDOW (window);
  window_scroll (window, make_int (1), 1, ERROR_ME_NOT);
  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-page-up", Fscrollbar_page_up, 1, 1, 0, /*
Function called when the user gives the "page-up" scrollbar action.
\(The way this is done can vary from scrollbar to scrollbar.) One argument,
a cons containing the scrollbar's window and a value (#### document me!
This value is nil for Motif/Lucid scrollbars and a number for Athena
scrollbars).  You can advise this function to change the scrollbar
behavior.
*/
       (object))
{
  Lisp_Object window = Fcar (object);

  CHECK_LIVE_WINDOW (window);
  /* Motif and Athena scrollbars behave differently, but in accordance
     with their standard behaviors.  It is not possible to hide the
     differences down in lwlib because knowledge of XEmacs buffer and
     cursor motion routines is necessary. */

  if (NILP (XCDR (object)))
    window_scroll (window, Qnil, -1, ERROR_ME_NOT);
  else
    {
      Charbpos charbpos;
      Lisp_Object value = Fcdr (object);

      CHECK_INT (value);
      Fmove_to_window_line (Qzero, window);
      /* can't use Fvertical_motion() because it moves the buffer point
	 rather than the window's point.

	 #### It does?  Why does it take a window argument then? */
      charbpos = vmotion (XWINDOW (window), XINT (Fwindow_point (window)),
			XINT (value), 0);
      Fset_window_point (window, make_int (charbpos));
      Fcenter_to_window_line (Qzero, window);
    }

  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-page-down", Fscrollbar_page_down, 1, 1, 0, /*
Function called when the user gives the "page-down" scrollbar action.
\(The way this is done can vary from scrollbar to scrollbar.) One argument,
a cons containing the scrollbar's window and a value (#### document me!
This value is nil for Motif/Lucid scrollbars and a number for Athena
scrollbars).  You can advise this function to change the scrollbar
behavior.
*/
       (object))
{
  Lisp_Object window = Fcar (object);

  CHECK_LIVE_WINDOW (window);
  /* Motif and Athena scrollbars behave differently, but in accordance
     with their standard behaviors.  It is not possible to hide the
     differences down in lwlib because knowledge of XEmacs buffer and
     cursor motion routines is necessary. */

  if (NILP (XCDR (object)))
    window_scroll (window, Qnil, 1, ERROR_ME_NOT);
  else
    {
      Lisp_Object value = Fcdr (object);
      CHECK_INT (value);
      Fmove_to_window_line (value, window);
      Fcenter_to_window_line (Qzero, window);
    }

  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-to-top", Fscrollbar_to_top, 1, 1, 0, /*
Function called when the user invokes the "to-top" scrollbar action.
The way this is done can vary from scrollbar to scrollbar, but
C-button1 on the up-arrow is very common. One argument, the
scrollbar's window.  You can advise this function to change the
scrollbar behavior.
*/
       (window))
{
  Lisp_Object orig_pt = Fwindow_point (window);
  Fset_window_point (window, Fpoint_min (Fwindow_buffer (window)));
  Fcenter_to_window_line (Qzero, window);
  scrollbar_reset_cursor (window, orig_pt);
  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-to-bottom", Fscrollbar_to_bottom, 1, 1, 0, /*
Function called when the user invokes the "to-bottom" scrollbar action.
The way this is done can vary from scrollbar to scrollbar, but
C-button1 on the down-arrow is very common. One argument, the
scrollbar's window.  You can advise this function to change the
scrollbar behavior.
*/
       (window))
{
  Lisp_Object orig_pt = Fwindow_point (window);
  Fset_window_point (window, Fpoint_max (Fwindow_buffer (window)));
  Fcenter_to_window_line (make_int (-3), window);
  scrollbar_reset_cursor (window, orig_pt);
  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-vertical-drag", Fscrollbar_vertical_drag, 1, 1, 0, /*
Function called when the user drags the vertical scrollbar slider.
One argument, a cons containing the scrollbar's window and a value
between point-min and point-max.  You can advise this function to
change the scrollbar behavior.
*/
       (object))
{
  Charbpos start_pos;
  Lisp_Object orig_pt;
  Lisp_Object window = Fcar (object);
  Lisp_Object value = Fcdr (object);

  orig_pt = Fwindow_point (window);
  Fset_marker (XWINDOW (window)->sb_point, value, Fwindow_buffer (window));
  start_pos = scrollbar_point (XWINDOW (window), 1);
  Fset_window_start (window, make_int (start_pos), Qnil);
  scrollbar_reset_cursor (window, orig_pt);
  Fsit_for(Qzero, Qnil);
  zmacs_region_stays = 1;
  return Qnil;
}

DEFUN ("scrollbar-set-hscroll", Fscrollbar_set_hscroll, 2, 2, 0, /*
Set WINDOW's hscroll position to VALUE.
This ensures that VALUE is in the proper range for the horizontal scrollbar.
*/
       (window, value))
{
  struct window *w;
  int hscroll, wcw, max_len;

  CHECK_LIVE_WINDOW (window);
  if (!EQ (value, Qmax))
    CHECK_INT (value);

  w = XWINDOW (window);
  wcw = window_char_width (w, 0) - 1;
  /* #### We should be able to scroll further right as long as there is
     a visible truncation glyph.  This calculation for max is bogus.  */
  max_len = w->max_line_len + 2;

  if (EQ (value, Qmax) || (XINT (value) > (max_len - wcw)))
    hscroll = max_len - wcw;
  else
    hscroll = XINT (value);

  /* Can't allow this out of set-window-hscroll's acceptable range. */
  /* #### What hell on the earth this code limits scroll size to the
     machine-dependent SHORT size? -- kkm */
  if (hscroll < 0)
    hscroll = 0;
  else if (hscroll >= (1 << (SHORTBITS - 1)) - 1)
    hscroll = (1 << (SHORTBITS - 1)) - 1;

  if (hscroll != w->hscroll)
    Fset_window_hscroll (window, make_int (hscroll));

  return Qnil;
}


/************************************************************************/
/*                            initialization                            */
/************************************************************************/

void
syms_of_scrollbar (void)
{
  INIT_LRECORD_IMPLEMENTATION (scrollbar_instance);

  DEFSYMBOL (Qscrollbar_line_up);
  DEFSYMBOL (Qscrollbar_line_down);
  DEFSYMBOL (Qscrollbar_page_up);
  DEFSYMBOL (Qscrollbar_page_down);
  DEFSYMBOL (Qscrollbar_to_top);
  DEFSYMBOL (Qscrollbar_to_bottom);
  DEFSYMBOL (Qscrollbar_vertical_drag);

  DEFSYMBOL (Qscrollbar_char_left);
  DEFSYMBOL (Qscrollbar_char_right);
  DEFSYMBOL (Qscrollbar_page_left);
  DEFSYMBOL (Qscrollbar_page_right);
  DEFSYMBOL (Qscrollbar_to_left);
  DEFSYMBOL (Qscrollbar_to_right);
  DEFSYMBOL (Qscrollbar_horizontal_drag);

  DEFSYMBOL (Qinit_scrollbar_from_resources);

  /* #### All these functions should be moved into Lisp.
     See comment above. */
  DEFSUBR (Fscrollbar_line_up);
  DEFSUBR (Fscrollbar_line_down);
  DEFSUBR (Fscrollbar_page_up);
  DEFSUBR (Fscrollbar_page_down);
  DEFSUBR (Fscrollbar_to_top);
  DEFSUBR (Fscrollbar_to_bottom);
  DEFSUBR (Fscrollbar_vertical_drag);

  DEFSUBR (Fscrollbar_set_hscroll);
}

void
vars_of_scrollbar (void)
{
  DEFVAR_LISP ("scrollbar-pointer-glyph", &Vscrollbar_pointer_glyph /*
*The shape of the mouse-pointer when over a scrollbar.
This is a glyph; use `set-glyph-image' to change it.
If unspecified in a particular domain, the window-system-provided
default pointer is used.
*/ );

  Fprovide (intern ("scrollbar"));
}

void
specifier_vars_of_scrollbar (void)
{
  DEFVAR_SPECIFIER ("scrollbar-width", &Vscrollbar_width /*
*Width of vertical scrollbars.
This is a specifier; use `set-specifier' to change it.
*/ );
  Vscrollbar_width = make_magic_specifier (Qnatnum);
  set_specifier_fallback
    (Vscrollbar_width,
     list1 (Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_WIDTH))));
  set_specifier_caching (Vscrollbar_width,
			 offsetof (struct window, scrollbar_width),
			 vertical_scrollbar_changed_in_window,
			 offsetof (struct frame, scrollbar_width),
			 frame_size_slipped, 0);

  DEFVAR_SPECIFIER ("scrollbar-height", &Vscrollbar_height /*
*Height of horizontal scrollbars.
This is a specifier; use `set-specifier' to change it.
*/ );
  Vscrollbar_height = make_magic_specifier (Qnatnum);
  set_specifier_fallback
    (Vscrollbar_height,
     list1 (Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_HEIGHT))));
  set_specifier_caching (Vscrollbar_height,
			 offsetof (struct window, scrollbar_height),
			 some_window_value_changed,
			 offsetof (struct frame, scrollbar_height),
			 frame_size_slipped, 0);

  DEFVAR_SPECIFIER ("horizontal-scrollbar-visible-p", &Vhorizontal_scrollbar_visible_p /*
*Whether the horizontal scrollbar is visible.
This is a specifier; use `set-specifier' to change it.
*/ );
  Vhorizontal_scrollbar_visible_p = Fmake_specifier (Qboolean);
  set_specifier_fallback (Vhorizontal_scrollbar_visible_p,
			  list1 (Fcons (Qnil, Qt)));
  set_specifier_caching (Vhorizontal_scrollbar_visible_p,
			 offsetof (struct window,
				   horizontal_scrollbar_visible_p),
			 some_window_value_changed,
			 offsetof (struct frame,
				   horizontal_scrollbar_visible_p),
			 frame_size_slipped, 0);

  DEFVAR_SPECIFIER ("vertical-scrollbar-visible-p", &Vvertical_scrollbar_visible_p /*
*Whether the vertical scrollbar is visible.
This is a specifier; use `set-specifier' to change it.
*/ );
  Vvertical_scrollbar_visible_p = Fmake_specifier (Qboolean);
  set_specifier_fallback (Vvertical_scrollbar_visible_p,
			  list1 (Fcons (Qnil, Qt)));
  set_specifier_caching (Vvertical_scrollbar_visible_p,
			 offsetof (struct window,
				   vertical_scrollbar_visible_p),
			 vertical_scrollbar_changed_in_window,
			 offsetof (struct frame,
				   vertical_scrollbar_visible_p),
			 frame_size_slipped, 0);

  DEFVAR_SPECIFIER ("scrollbar-on-left-p", &Vscrollbar_on_left_p /*
*Whether the vertical scrollbar is on the left side of window or frame.
This is a specifier; use `set-specifier' to change it.
*/ );
  Vscrollbar_on_left_p = Fmake_specifier (Qboolean);

  {
    /* Kludge. Under X, we want athena scrollbars on the left,
       while all other scrollbars go on the right by default. */
    Lisp_Object fallback = list1 (Fcons (Qnil, Qnil));
#if defined (HAVE_X_WINDOWS)			\
    && !defined (LWLIB_SCROLLBARS_MOTIF)	\
    && !defined (LWLIB_SCROLLBARS_LUCID) 	\
    && !defined (LWLIB_SCROLLBARS_ATHENA3D)

    fallback = Fcons (Fcons (list1 (Qx), Qt), fallback);
#endif
    set_specifier_fallback (Vscrollbar_on_left_p, fallback);
  }

  set_specifier_caching (Vscrollbar_on_left_p,
			 offsetof (struct window, scrollbar_on_left_p),
			 vertical_scrollbar_changed_in_window,
			 offsetof (struct frame, scrollbar_on_left_p),
			 frame_size_slipped, 0);

  DEFVAR_SPECIFIER ("scrollbar-on-top-p", &Vscrollbar_on_top_p /*
*Whether the horizontal scrollbar is on the top side of window or frame.
This is a specifier; use `set-specifier' to change it.
*/ );
  Vscrollbar_on_top_p = Fmake_specifier (Qboolean);
  set_specifier_fallback (Vscrollbar_on_top_p,
			  list1 (Fcons (Qnil, Qnil)));
  set_specifier_caching (Vscrollbar_on_top_p,
			 offsetof (struct window, scrollbar_on_top_p),
			 some_window_value_changed,
			 offsetof (struct frame, scrollbar_on_top_p),
			 frame_size_slipped, 0);
}

void
complex_vars_of_scrollbar (void)
{
  Vscrollbar_pointer_glyph = Fmake_glyph_internal (Qpointer);

  set_specifier_caching (XGLYPH (Vscrollbar_pointer_glyph)->image,
			 offsetof (struct window, scrollbar_pointer),
			 scrollbar_pointer_changed_in_window,
			 0, 0, 0);
}