view src/nas.c @ 872:79c6ff3eef26

[xemacs-hg @ 2002-06-20 21:18:01 by ben] font changes etc.; some 21.4 changes mule/mule-msw-init-late.el: Specify charset->windows-registry conversion. mule/mule-x-init.el: Delete extra mule font additions here. Put them in faces.c. cl-macs.el: Document better. font-lock.el: Move Lisp function regexp to lisp-mode.el. lisp-mode.el: Various indentation fixes: Handle flet functions better. Handle argument lists in defuns and flets. Handle quoted lists, e.g. property lists -- don't indent like function calls. Distinguish between lambdas and other lists. lisp-mode.el: Handle this form. faces.el, font-menu.el, font.el, gtk-faces.el, msw-faces.el, msw-font-menu.el, x-faces.el, x-init.el: Major overhaul of face-handling code: -- Fix lots of bogus code in msw-faces.el, msw-font-menu.el, font-menu.el that was "truenaming" font specs -- i.e. in the process of frobbing a particular field in a general user-specified font spec with wildcarded fields, sticking in particular values for all the remaining wildcarded fields. This bug was rampant everywhere except in x-faces.el (the oldest and only correctly written code). This also means that we need to work with font names at all times and not font instances, because a font instance is essentially a truenamed font. -- Total rewrite of extremely junky code in msw-faces.el. Work with names as well as font instances, and return names; stop truenaming when canonicalizing and frobbing; fix handling of the combined style field, i.e. weight/slant (also fixed in font.el). -- Totally rewrite the frobbing functions in faces.el. This time, we frob all the instantiators rather than just computing a single instance value and working backwards. That way, e.g., `bold' will work for all charsets that have bold available, rather than only for whatever charset was part of the computed font instance (another example of the truename virus). Also fix up code to look at the fallbacks (all of them) when no global value present, so we don't need to put something in the global value. Intelligently handle a request to frob a buffer locale, rather than signalling an error. When frobbing instantiators, try hard to figure out what device type is associated with them, and frob each according to its own proper device type. Correctly handle inheritance vectors given as instantiators. Preserve existing tags when putting back frobbed instantiators. Extract out general specifier-frobbing code into specifier.el. Document everything cleanly. Do lots of other things better, etc. -- Don't duplicatively set a global specification for the default font -- it's already in the fallback and we no longer need a default global specification present. Delete various code in x-faces.el and msw-faces.el that duplicated the lists of fonts in faces.c. -- init-global-faces was not being called at all under MS Windows! Major bogosity. That caused device-specific values to get stuck into all the fonts, making it very hard to change them -- setting global specs caused nothing to happen. -- Correct weight names in font.el. -- Lots more font fixups in objects*.c. Printer.el: Warning fix. specifier.el: Add more args to map-specifier. Add various "heuristic" specifier functions to aid in creation of specifier-munging code such as in faces.el. subr.el: New functions. lwlib.c: Fix warning. config.inc.samp: Clean up, add args to control fastcall (not yet supported! the changes needed are in another ws of mine), profile support, vc6 support, union-type. xemacs.dsp, xemacs.mak: Semi-major overhaul. Fix bug where dump-id was always getting recomputed, forcing a redump even when nothing changed. Add support for fastcall. Support edit-and-continue (on by default) with vc6. Use incremental linking when doing a debug compilation. Add support for profiling. Consolidate the various debug flags. Partial support for "batch-compiling" -- compiling many files on a single invocation of the compiler. Doesn't seem to help that much for me, so it's not finished or enabled by default. Remove HAVE_MSW_C_DIRED, we always do. Correct some sloppy use of directories. s/cygwin32.h: Allow pdump to work under Cygwin (mmap is broken, so need to undefine HAVE_MMAP). s/win32-common.h, s/windowsnt.h: Support for fastcall. Add WIN32_ANY for identifying all Win32 variants (Cygwin, native, MinGW). Both of these are properly used in another ws. alloc.c, balloon-x.c, buffer.c, bytecode.c, callint.c, cm.c, cmdloop.c, cmds.c, console-gtk.c, console-gtk.h, console-msw.c, console-msw.h, console-stream.c, console-stream.h, console-tty.c, console-tty.h, console-x.c, console-x.h, console.c, console.h, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, device.h, devslots.h, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, editfns.c, emacs.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, event-unixoid.c, events.c, extents.c, extents.h, faces.c, fileio.c, fns.c, frame-gtk.c, frame-msw.c, frame-tty.c, frame-x.c, frame.c, frame.h, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gui-gtk.c, gui-msw.c, gui-x.c, gui.c, gutter.c, input-method-xlib.c, intl-encap-win32.c, intl-win32.c, keymap.c, lisp.h, macros.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, menubar.h, minibuf.c, mule-charset.c, nt.c, objects-gtk.c, objects-gtk.h, objects-msw.c, objects-msw.h, objects-tty.c, objects-tty.h, objects-x.c, objects-x.h, objects.c, objects.h, postgresql.c, print.c, process.h, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, redisplay.h, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, select-gtk.c, select-msw.c, select-x.c, select.c, signal.c, sound.c, specifier.c, symbols.c, syntax.c, sysdep.c, syssignal.h, syswindows.h, toolbar-common.c, toolbar-gtk.c, toolbar-msw.c, toolbar-x.c, toolbar.c, unicode.c, window.c, window.h: The following are the major changes made: (1) Separation of various header files into an external and an internal version, similar to the existing separation of process.h and procimpl.h. Eventually this should be done for all Lisp objects. The external version has the same name as currently; the internal adds -impl. The external file has XFOO() macros for objects, but the structure is opaque and defined only in the internal file. It's now reasonable to move all prototypes in lisp.h into the appropriate external file, and this should be done. Currently, separation has been done on extents.h, objects*.h, console.h, device.h, frame.h, and window.h. For c/d/f/w, the most basic properties are available in the external header file, with the macros resolving to functions. In the internal header file, the macros are redefined to directly access the structure. Also, the global MARK_FOO_CHANGED macros have been made into functions so that they can be accessed without needing to include lots of -impl headers -- they are used in almost exclusively in non-time-critical functions, and take up enough time that the function overhead will be negligible. Similarly, the function overhead from making the basic properties mentioned above into functions is negligible, and code that does heavy accessing of c/d/f/w structures inevitably ends up needing the internal header files, anyway. (2) More face changes. -- Major rewrite of objects-msw.c. Now handles wildcard specs properly, rather than "truenaming" (or even worse, signalling an error, which previously happened with some of the fallbacks if you tried to use them in make-font-instance!). -- Split charset matching of fonts into two stages -- one to find a font specifically designed for a particular charset (by examining its registry), the second to find a Unicode font that can support the charset. This needs to proceed as two complete, separate instantiations in order to work properly (otherwise many of the fonts in the HELLO page look wrong). This should also make it easy to support iso10646 (Unicode) fonts under X. -- All default values for fonts are now completely specified in the fallbacks. Stuff from mule-x-init.el has all been moved here, merged with the existing specs, and totally rethought so you get sensible results. (HELLO now looks much better!). -- Generalize the "default X/GTK device" stuff into a per-device-type "default device". -- Add mswindows-{set-}charset-registry. In time, charset<->code-page conversion functions will be removed. -- Wrap protective code around calls to compute device specifier tags, and do this computation before calling the face initialization code because the latter may need these tags to be correctly updated. (3) Other changes. EmacsFrame.c, glyphs-msw.c, eval.c, gui-x.c, intl-encap-win32.c, search.c, signal.c, toolbar-msw.c, unicode.c: Warning fixes. config.h.in: #undefs meant to be frobbed by configure *MUST* go inside of #ifndef WIN32_NO_CONFIGURE, and everything else *MUST* go outside! eval.c: Let detailed backtraces be detailed. specifier.c: Don't override user's print-string-length/print-length settings. glyphs.c: New function image-instance-instantiator. config.h.in, sysdep.c: Changes for fastcall. sysdep.c, nt.c: Fix up a previous botched patch that tried to add support for both EEXIST and EACCES. IF THE BOTCHED PATCH WENT INTO 21.4, THIS FIXUP NEEDS TO GO IN, TOO. search.c: Fix *evil* crash due to incorrect synching of syntax-cache code with 21.1. THIS SHOULD GO INTO 21.4.
author ben
date Thu, 20 Jun 2002 21:19:10 +0000
parents 6728e641994e
children 26274e0d7794
line wrap: on
line source

/* nas.c --- XEmacs support for the Network Audio System server.
 *
 * Author: Richard Caley <R.Caley@ed.ac.uk>
 *
 * Copyright 1994 Free Software Foundation, Inc.
 * Copyright 1993 Network Computing Devices, Inc.
 *
 * Permission to use, copy, modify, distribute, and sell this software and
 * its documentation for any purpose is hereby granted without fee, provided
 * that the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name Network Computing Devices, Inc. not be
 * used in advertising or publicity pertaining to distribution of this 
 * software without specific, written prior permission.
 * 
 * THIS SOFTWARE IS PROVIDED 'AS-IS'.  NETWORK COMPUTING DEVICES, INC.,
 * DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING WITHOUT
 * LIMITATION ALL IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
 * PARTICULAR PURPOSE, OR NONINFRINGEMENT.  IN NO EVENT SHALL NETWORK
 * COMPUTING DEVICES, INC., BE LIABLE FOR ANY DAMAGES WHATSOEVER, INCLUDING
 * SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES, INCLUDING LOSS OF USE, DATA,
 * OR PROFITS, EVEN IF ADVISED OF THE POSSIBILITY THEREOF, AND REGARDLESS OF
 * WHETHER IN AN ACTION IN CONTRACT, TORT OR NEGLIGENCE, ARISING OUT OF OR IN
 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

/* Synched up with: Not in FSF. */

/* This file Mule-ized by Ben Wing, 5-15-01. */

/* There are four compile-time options.
 *
 * XTOOLKIT	This will be part of an Xt program.
 * 
 * XTEVENTS	The playing will be supervised asynchronously by the Xt event
 *		loop.  If not set, playing will be completed within the call
 *		to play_file etc. 
 *
 * ROBUST_PLAY	Causes errors in nas to be caught.  This means that the
 *		program will attempt not to die if the nas server does.
 *
 * CACHE_SOUNDS	Causes the sounds to be played in buckets in the NAS
 *		server.  They are named by their comment field, or if that is
 *		empty by the filename, or for play_sound_data by a name made up
 *		from the sample itself.
 */

/* CHANGES:
 *	10/8/94, rjc	Changed names from netaudio to nas
 *			Added back asynchronous play if nas library has
 *			correct error facilities.
 *      4/11/94, rjc    Added wait_for_sounds to be called when user wants to
 *			be sure all play has finished.
 *      1998-10-01 rlt  Added support for WAVE files.
 */

#include <config.h>
#include "lisp.h"

#include "sound.h"

#include "sysdep.h"
#include "syssignal.h"

/* NAS <= 1.2p5 defines {BIG,LITTLE}_ENDIAN in <audio/fileutil.h>,
   conflicting with GNU libc (at least); newer versions avoid this
   name space pollution.

   DO NOT USE THOSE MACROS in this file.  Use NAS_{BIG,LITTLE}_ENDIAN.

   It would be slightly more reliable to do this via configure, but that
   seems unnecessarily complex.
*/
#undef LITTLE_ENDIAN
#undef BIG_ENDIAN

#include <audio/audiolib.h>
#include <audio/soundlib.h>
#include <audio/snd.h>
#include <audio/wave.h>
#include <audio/fileutil.h>

/* NAS <= 1.2p5 <audio/fileutil.h> doesn't define the NAS_ versions */
#ifndef NAS_LITTLE_ENDIAN
# define NAS_LITTLE_ENDIAN LITTLE_ENDIAN
# define NAS_BIG_ENDIAN BIG_ENDIAN
#endif

#define XTOOLKIT
#define XTEVENTS
#define ROBUST_PLAY
#define CACHE_SOUNDS

    /*
     * For old NAS libraries, force playing to be synchronous
     * and declare the long jump point locally.
     */

#if defined (NAS_NO_ERROR_JUMP)
# undef XTEVENTS
# include <setjmp.h>
jmp_buf AuXtErrorJump;
#endif

#ifdef XTOOLKIT
# include <X11/Intrinsic.h>
# include <audio/Xtutil.h>
#endif

#if defined (ROBUST_PLAY)
static AuBool CatchIoErrorAndJump (AuServer *aud);
static AuBool CatchErrorAndJump (AuServer *aud, AuErrorEvent *event);
SIGTYPE sigpipe_handle (int signo);
#endif

extern Lisp_Object Vsynchronous_sounds;

static Sound SoundOpenDataForReading (UChar_Binary *data, int length);

static AuServer       *aud;

/* count of sounds currently being played. */
static int sounds_in_play;


#ifdef XTOOLKIT
static Display *aud_server;
static XtInputId input_id;
#else
static Extbyte *aud_server;
#endif /* XTOOLKIT */

Extbyte *
nas_init_play (
#ifdef XTOOLKIT
	   Display *display
#else
	   Extbyte *server
#endif
	   );
Extbyte *
nas_init_play (
#ifdef XTOOLKIT
	   Display *display
#else
	   Extbyte *server
#endif
	   )
{
  Extbyte *err_message;
  SIGTYPE (*old_sigpipe) (int);

#ifdef XTOOLKIT
  Extbyte * server = DisplayString (display);
  XtAppContext app_context = XtDisplayToApplicationContext (display);

  aud_server = display;
#else

  aud_server = server;
#endif

#ifdef ROBUST_PLAY
  old_sigpipe = EMACS_SIGNAL (SIGPIPE, sigpipe_handle);
  if (setjmp (AuXtErrorJump))
    {
      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
      start_interrupts ();
      return "error in NAS";
    }
#endif

#if defined (ROBUST_PLAY) && !defined (NAS_NO_ERROR_JUMP)
  AuDefaultIOErrorHandler = CatchIoErrorAndJump;
  AuDefaultErrorHandler = CatchErrorAndJump;
#endif

  stop_interrupts ();
  aud = AuOpenServer (server, 0, NULL, 0, NULL, &err_message);
  start_interrupts ();
  if (!aud)
    {
#ifdef ROBUST_PLAY
      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
      if (err_message == NULL)
	return "Can't connect to audio server";
      else
	return err_message;
    }

#if defined (ROBUST_PLAY)
# if defined (NAS_NO_ERROR_JUMP)
  aud->funcs.ioerror_handler = CatchIoErrorAndJump;
  aud->funcs.error_handler = CatchErrorAndJump;
# else /* !NAS_NO_ERROR_JUMP */
  AuDefaultIOErrorHandler = NULL;
  AuDefaultErrorHandler = NULL;
# endif
#endif

#ifdef XTEVENTS
  input_id = AuXtAppAddAudioHandler (app_context, aud); 
#endif

#ifdef CACHE_SOUNDS
  AuSetCloseDownMode (aud, AuCloseDownRetainPermanent, NULL);
#endif

#ifdef ROBUST_PLAY
  EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif

  sounds_in_play = 0;

  return NULL;
}

static void
nas_close_down_play (void)

{
  AuCloseServer (aud);
  sound_warn ("disconnected from audio server");
}

 /********************************************************************\
 *                                                                    *
 * Callback which is run when the sound finishes playing.             *
 *                                                                    *
 \********************************************************************/

static void
doneCB (AuServer       *auserver,
	AuEventHandlerRec *handler,
	AuEvent        *ev,
	AuPointer       data)
{
  int         *in_play_p = (int *) data;

  (*in_play_p) --;
}

#ifdef CACHE_SOUNDS

 /********************************************************************\
 *                                                                    *
 * Play a sound by playing the relevant bucket, if any or             *
 * downloading it if not.                                             *
 *                                                                    *
 \********************************************************************/

static void
do_caching_play (Sound s,
		 int volume,
		 UChar_Binary *buf)

{
  AuBucketAttributes *list, b;
  AuBucketID      id;
  int n;

  AuSetString (AuBucketDescription (&b),
	       AuStringLatin1, strlen (SoundComment (s)), SoundComment (s));

  list = AuListBuckets (aud, AuCompCommonDescriptionMask, &b, &n, NULL);

  if (list == NULL)
    {
      AuPointer my_buf;

      if (buf==NULL)
	{
	  if ((my_buf= (AuPointer) malloc (SoundNumBytes (s)))==NULL)
	    {
	      return;
	    }

	  if (SoundReadFile ((Extbyte *) my_buf, SoundNumBytes (s), s) != SoundNumBytes (s))
	    {
	      free (my_buf);
	      return;
	    }
	}
      else
	my_buf = (AuPointer) buf;

      id = AuSoundCreateBucketFromData (aud, 
					s,
					my_buf,
					AuAccessAllMasks, 
					NULL,
					NULL);
      if (buf == NULL)
	free (my_buf);
    }
  else /* found cached sound */
    {
      id = AuBucketIdentifier (list);
      AuFreeBucketAttributes (aud, n, list);
    }

  sounds_in_play++;

  AuSoundPlayFromBucket (aud, 
			 id, 
			 AuNone,
			 AuFixedPointFromFraction (volume, 100), 
			 doneCB, (AuPointer) &sounds_in_play,
			 1,
			 NULL, NULL,
			 NULL, NULL);

}
#endif /* CACHE_SOUNDS */


void nas_wait_for_sounds (void);
void 
nas_wait_for_sounds (void)

{
  AuEvent         ev;

  while (sounds_in_play>0)
    {
      AuNextEvent (aud, AuTrue, &ev);
      AuDispatchEvent (aud, &ev);
    }
}

int nas_play_sound_file (Extbyte *sound_file, int volume);
int
nas_play_sound_file (Extbyte *sound_file,
		     int volume)
{
  SIGTYPE (*old_sigpipe) (int);

#ifdef ROBUST_PLAY
  old_sigpipe = EMACS_SIGNAL (SIGPIPE, sigpipe_handle);
  if (setjmp (AuXtErrorJump))
    {
      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
      return 0;
    }
#endif

  if (aud==NULL)
    {
      if (aud_server != NULL)
	{
	  Extbyte *m;
	  /* attempt to reconect */
	  if ((m = nas_init_play (aud_server)) != NULL)
	    {
	      
#ifdef ROBUST_PLAY
	      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
	      return 0;
	    }
	}
      else
	{
	  sound_warn ("Attempt to play with no audio init\n");
#ifdef ROBUST_PLAY
	  EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
	  return 0;
	}
    }

#ifndef CACHE_SOUNDS
  sounds_in_play++;
  AuSoundPlayFromFile (aud,
		       sound_file,
		       AuNone,
		       AuFixedPointFromFraction (volume,100),
		       doneCB, (AuPointer) &sounds_in_play,
		       NULL,
		       NULL,
		       NULL,
		       NULL);
#else
  /* Cache the sounds in buckets on the server */

  {
    Sound s;

    if ((s = SoundOpenFileForReading (sound_file))==NULL)
      {
#ifdef ROBUST_PLAY
	EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
	return 0;
      }

    if (SoundComment (s) == NULL || SoundComment (s)[0] == '\0')
      {
	SoundComment (s) = FileCommentFromFilename (sound_file);
      }

    do_caching_play (s, volume, NULL);

    SoundCloseFile (s);

  }
#endif /* CACHE_SOUNDS */

#ifndef XTEVENTS
  nas_wait_for_sounds ();
#else
  if (!NILP (Vsynchronous_sounds))
    nas_wait_for_sounds ();
#endif

#ifdef ROBUST_PLAY
  EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif

  return 1;
}

int nas_play_sound_data (UChar_Binary *data, int length, int volume);
int
nas_play_sound_data (UChar_Binary *data, int length, int volume)
{
  Sound s;
  int offset;
  SIGTYPE (*old_sigpipe) (int);

#if !defined (XTEVENTS)
  AuEvent         ev;
#endif

#ifdef ROBUST_PLAY
  old_sigpipe = EMACS_SIGNAL (SIGPIPE, sigpipe_handle);
  if (setjmp (AuXtErrorJump) != 0)
    {
      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
      return 0;
    }
#endif


  if (aud == NULL) {
    if (aud_server != NULL)
      {
	Extbyte *m;
	/* attempt to reconect */
	if ((m = nas_init_play (aud_server)) != NULL)
	  {
#ifdef ROBUST_PLAY
	    EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
	    return 0;
	  }
      }
    else
      {
	sound_warn ("Attempt to play with no audio init\n");
#ifdef ROBUST_PLAY
	EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
	return 0;
      }
  }

  if ((s=SoundOpenDataForReading (data, length))==NULL)
    {
      sound_warn ("unknown sound type");
#ifdef ROBUST_PLAY
      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
      return 0;
    }

  if (SoundFileFormat (s) == SoundFileFormatSnd)
    {
      /* hack, hack */
      offset = ((SndInfo *) (s->formatInfo))->h.dataOffset;
    }
  else if (SoundFileFormat (s) == SoundFileFormatWave)
    {
      offset = ((WaveInfo *) (s->formatInfo))->dataOffset;
    }
  else
    {
      sound_warn ("only understand snd and wave files at the moment");
      SoundCloseFile (s);
#ifdef ROBUST_PLAY
      EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif
      return 0;
    }

#ifndef CACHE_SOUNDS
  sounds_in_play++;
  AuSoundPlayFromData (aud,
		       s,
		       data+offset,
		       AuNone,
		       AuFixedPointFromFraction (volume,100),
		       doneCB, (AuPointer) &sounds_in_play,
		       NULL,
		       NULL,
		       NULL,
		       NULL);
#else
  /* Cache the sounds in buckets on the server */

  do_caching_play (s, volume, data+offset);
#endif /* CACHE_SOUNDS */


#ifndef XTEVENTS
  nas_wait_for_sounds ();
#else
  if (!NILP (Vsynchronous_sounds))
    nas_wait_for_sounds ();
#endif

  SoundCloseFile (s); 

#ifdef ROBUST_PLAY
  EMACS_SIGNAL (SIGPIPE, old_sigpipe);
#endif

  return 1;
}

#if defined (ROBUST_PLAY)

 /********************************************************************\
 *                                                                    *
 * Code to protect the client from server shutdowns.                  *
 *                                                                    *
 * This is unbelievably horrible.                                     *
 *                                                                    *
 \********************************************************************/

static AuBool
CatchIoErrorAndJump (AuServer *old_aud)
{
  if (old_aud)
    sound_warn ("Audio Server connection broken"); 
  else
    sound_warn ("Audio Server connection broken because of signal");

#ifdef XTEVENTS
#ifdef XTOOLKIT
  AuXtAppRemoveAudioHandler (aud, input_id); 
#endif

  if (aud)
    AuCloseServer (aud);
  aud = NULL;
  sounds_in_play = 0;

  longjmp (AuXtErrorJump, 1);

#else /* not XTEVENTS */

  if (aud)
    AuCloseServer (aud);
  aud = NULL;
  sounds_in_play = 0;
  longjmp (AuXtErrorJump, 1);
 
#endif /* XTEVENTS */
  return 0;
}

SIGTYPE
sigpipe_handle (int signo)
{
  CatchIoErrorAndJump (NULL);
}

static AuBool
CatchErrorAndJump (AuServer *old_aud,
		   AuErrorEvent *event)
{
  return CatchIoErrorAndJump (old_aud);
}

#endif /* ROBUST_PLAY */

 /********************************************************************\
 *                                                                    *
 * This code is here because the nas Sound library doesn't            *
 * support playing from a file buffered in memory. It's a fairly      *
 * direct translation of the file-based equivalent.                   *
 *                                                                    *
 * Since we don't have a filename, samples with no comment field      *
 * are named by a section of their content.                           *
 *                                                                    *
 \********************************************************************/

/* Create a name from the sound. */

static Extbyte *
NameFromData (const Char_Binary *buf,
	      int len)

{
  Extbyte name[9];
  int i;
  Extbyte *s;

  buf+=len/2;
  len -= len/2;

  i=0;
  while (i<8 && len >0)
    {
      while (*buf < 32 && len>0)
	{
	  buf++;
	  len--;
	}
      name[i]= *buf;
      i++;
      buf++;
      len--;
    }

  name[i]='\0';

  if (i==8)
    {
      strcpy (s = (Extbyte *) malloc (10), name);
    }
  else 
    {
      strcpy (s = (Extbyte *) malloc (15), "short sound");
    }

  return s;
}

/* Code to do a pseudo-open on a data buffer. Only for snd files at the
   moment. 
 */

static SndInfo *
SndOpenDataForReading (const Char_Binary *data,
		       int length)

{
  SndInfo        *si;
  int             size;

  if (!(si = (SndInfo *) malloc (sizeof (SndInfo))))
    return NULL;

  si->comment = NULL;
  si->writing = 0;

  memcpy (&si->h, data, sizeof (SndHeader));

  if (NAS_LITTLE_ENDIAN)
    {
      Char_Binary            n;
    
      swapl (&si->h.magic, n);
      swapl (&si->h.dataOffset, n);
      swapl (&si->h.dataSize, n);
      swapl (&si->h.format, n);
      swapl (&si->h.sampleRate, n);
      swapl (&si->h.tracks, n);
    }

  if (si->h.magic != SND_MAGIC_NUM)
    {
      free (si);
      return NULL;
    }

  size = si->h.dataOffset - sizeof (SndHeader);

  if (size)
    {
      if (!(si->comment = (Extbyte *) malloc (size + 1)))
	{
	  free (si);
	  return NULL;
	}

      memcpy (si->comment,  data+sizeof (SndHeader), size);

      *(si->comment + size) = 0;
      if (*si->comment == '\0')
	si->comment =
	  NameFromData (data+si->h.dataOffset, length-si->h.dataOffset);
    }
  else
    si->comment = NameFromData (data+si->h.dataOffset, length-si->h.dataOffset);

  si->h.dataSize = length-si->h.dataOffset;

  si->fp=NULL;

  return si;
}

/* Stuff taken from wave.c from NAS.  Just like snd files, NAS can't
   read wave data from memory, so these functions do that for us. */

#define Err()		{ return NULL; }
#define readFourcc(_f)	dread(_f, sizeof(RIFF_FOURCC), 1)
#define cmpID(_x, _y)							      \
    strncmp((Char_Binary *) (_x), (Char_Binary *) (_y), sizeof(RIFF_FOURCC))
#define PAD2(_x)	(((_x) + 1) & ~1)

/* These functions here are for faking file I/O from buffer. */

/* The "file" position */
static size_t file_posn;
/* The length of the "file" */
static size_t file_len;
/* The actual "file" data. */
static const void* file_data;

/* Like fopen, but for a buffer in memory */
static void
dopen (const void* data, size_t length)
{
   file_data = data;
   file_len = length;
   file_posn = 0;
}

/* Like fread, but for a buffer in memory */
static int
dread (void* buf, size_t size, size_t nitems)
{
  size_t nread = size * nitems;
  
  if (file_posn + nread <= file_len)
    {
      memcpy(buf, (Char_Binary *) file_data + file_posn, size * nitems);
      file_posn += nread;
      return nitems;
    }
  else
    {
      return EOF;
    }
}

/* Like fgetc, but for a buffer in memory */
static int
dgetc (void)
{
  if (file_posn < file_len)
    return ((Char_Binary *)file_data)[file_posn++];
  else
    return -1;
}

/* Like fseek, but for a buffer in memory */
static int
dseek (long offset, int from)
{
  if (from == 0)
    file_posn = offset;
  else if (from == 1)
    file_posn += offset;
  else if (from == 2)
    file_posn = file_len + offset;

  return 0;
}

/* Like ftell, but for a buffer in memory */
static long
dtell (void)
{
  return file_posn;
}

/* Data buffer analogs for FileReadS and FileReadL in NAS. */

static unsigned short
DataReadS (int swapit)
{
  unsigned short us;

  dread(&us, 2, 1);
  if (swapit)
    us = FileSwapS(us);
  return us;
}

static AuUint32
DataReadL (int swapit)
{
  AuUint32 ul;

  dread(&ul, 4, 1);
  if (swapit)
    ul = FileSwapL(ul);
  return ul;
}

static int
readChunk (RiffChunk *c)
{
  int             status;
  Char_Binary            n;

  if ((status = dread(c, sizeof(RiffChunk), 1)))
    if (NAS_BIG_ENDIAN)
      swapl(&c->ckSize, n);

  return status;
}

/* A very straight-forward translation of WaveOpenFileForReading to
   read the wave data from a buffer in memory. */

static WaveInfo *
WaveOpenDataForReading (const Char_Binary *data,
			int length)
{
  RiffChunk       ck;
  RIFF_FOURCC     fourcc;
  AuInt32            fileSize;
  WaveInfo       *wi;

    
  if (!(wi = (WaveInfo *) malloc(sizeof(WaveInfo))))
    return NULL;

  wi->comment = NULL;
  wi->dataOffset = wi->format = wi->writing = 0;

  dopen(data, length);
    
  if (!readChunk(&ck) ||
      cmpID(&ck.ckID, RIFF_RiffID) ||
      !readFourcc(&fourcc) ||
      cmpID(&fourcc, RIFF_WaveID))
    Err();

  fileSize = PAD2(ck.ckSize) - sizeof(RIFF_FOURCC);

  while (fileSize >= sizeof(RiffChunk))
    {
      if (!readChunk(&ck))
	Err();

      fileSize -= sizeof(RiffChunk) + PAD2(ck.ckSize);

      /* LIST chunk */
      if (!cmpID(&ck.ckID, RIFF_ListID))
	{
	  if (!readFourcc(&fourcc))
	    Err();

	  /* INFO chunk */
	  if (!cmpID(&fourcc, RIFF_ListInfoID))
	    {
	      ck.ckSize -= sizeof(RIFF_FOURCC);

	      while (ck.ckSize)
		{
		  RiffChunk       c;

		  if (!readChunk(&c))
		    Err();

		  /* ICMT chunk */
		  if (!cmpID(&c.ckID, RIFF_InfoIcmtID))
		    {
		      if (!(wi->comment = (Extbyte *) malloc(c.ckSize)) ||
			  !dread(wi->comment, c.ckSize, 1))
			Err();

		      if (c.ckSize & 1)
			dgetc(); /* eat the pad byte */
		    }
		  else
		    /* skip unknown chunk */
		    dseek(PAD2(c.ckSize), 1);

		  ck.ckSize -= sizeof(RiffChunk) + PAD2(c.ckSize);
		}
	    }
	  else
	    /* skip unknown chunk */
	    dseek(PAD2(ck.ckSize) - sizeof(RIFF_FOURCC), 1);
	}
      /* wave format chunk */
      else if (!cmpID(&ck.ckID, RIFF_WaveFmtID) && !wi->format)
	{
	  AuInt32            dummy;

	  wi->format = DataReadS(NAS_BIG_ENDIAN);
	  wi->channels = DataReadS(NAS_BIG_ENDIAN);
	  wi->sampleRate = DataReadL(NAS_BIG_ENDIAN);

	  /* we don't care about the next two fields */
	  dummy = DataReadL(NAS_BIG_ENDIAN);
	  dummy = DataReadS(NAS_BIG_ENDIAN);

	  if (wi->format != RIFF_WAVE_FORMAT_PCM)
	    Err();

	  wi->bitsPerSample = DataReadS(NAS_BIG_ENDIAN);

	  /* skip any other format specific fields */
	  dseek(PAD2(ck.ckSize - 16), 1);
	}
      /* wave data chunk */
      else if (!cmpID(&ck.ckID, RIFF_WaveDataID) && !wi->dataOffset)
	{
	  long endOfFile;

	  wi->dataOffset = dtell();
	  wi->dataSize = ck.ckSize;
	  dseek(0, 2);
	  endOfFile = dtell();

	  /* seek past the data */
	  if (dseek(wi->dataOffset + PAD2(ck.ckSize), 0) ||
	      dtell() > endOfFile)
	    {
	      /* the seek failed, assume the size is bogus */
	      dseek(0, 2);
	      wi->dataSize = dtell() - wi->dataOffset;
	    }

	  wi->dataOffset -= sizeof(long);
	}
      else
	/* skip unknown chunk */
	dseek(PAD2(ck.ckSize), 1);
    }

  if (!wi->dataOffset)
    Err();

  wi->numSamples = wi->dataSize / wi->channels / (wi->bitsPerSample >> 3);

  if (!wi->comment)
    wi->comment = NameFromData (data + wi->dataOffset,
				length - wi->dataOffset);

  wi->fp = NULL;
    
  return wi;
}


static Sound
SoundOpenDataForReading (UChar_Binary *data,
			 int length)

{
  Sound s;

  if (!(s = (Sound) malloc (sizeof (SoundRec))))
    return NULL;

  if ((s->formatInfo = SndOpenDataForReading ((Char_Binary *) data, length)) != NULL)
    {
      if (!((int(*)(Sound))(SoundFileInfo[SoundFileFormatSnd].toSound)) (s))
	{
	  SndCloseFile ((SndInfo *) (s->formatInfo));
	  free (s);
	  return NULL;
	}
    }
  else if ((s->formatInfo = WaveOpenDataForReading ((Char_Binary *) data, length)) != NULL)
    {
      if (!((int(*)(Sound))(SoundFileInfo[SoundFileFormatWave].toSound)) (s))
	{
	  WaveCloseFile ((WaveInfo *) (s->formatInfo));
	  free (s);
	  return NULL;
	}
    }

  return s;
}