Mercurial > hg > xemacs-beta
view src/menubar-msw.c @ 872:79c6ff3eef26
[xemacs-hg @ 2002-06-20 21:18:01 by ben]
font changes etc.; some 21.4 changes
mule/mule-msw-init-late.el: Specify charset->windows-registry conversion.
mule/mule-x-init.el: Delete extra mule font additions here. Put them in faces.c.
cl-macs.el: Document better.
font-lock.el: Move Lisp function regexp to lisp-mode.el.
lisp-mode.el: Various indentation fixes:
Handle flet functions better.
Handle argument lists in defuns and flets.
Handle quoted lists, e.g. property lists -- don't indent like
function calls. Distinguish between lambdas and other lists.
lisp-mode.el: Handle this form.
faces.el, font-menu.el, font.el, gtk-faces.el, msw-faces.el, msw-font-menu.el, x-faces.el, x-init.el: Major overhaul of face-handling code:
-- Fix lots of bogus code in msw-faces.el, msw-font-menu.el,
font-menu.el that was "truenaming" font specs -- i.e. in the
process of frobbing a particular field in a general user-specified
font spec with wildcarded fields, sticking in particular values
for all the remaining wildcarded fields. This bug was rampant
everywhere except in x-faces.el (the oldest and only correctly
written code). This also means that we need to work with font
names at all times and not font instances, because a font instance
is essentially a truenamed font.
-- Total rewrite of extremely junky code in msw-faces.el. Work
with names as well as font instances, and return names; stop
truenaming when canonicalizing and frobbing; fix handling of the
combined style field, i.e. weight/slant (also fixed in font.el).
-- Totally rewrite the frobbing functions in faces.el. This time,
we frob all the instantiators rather than just computing a single
instance value and working backwards. That way, e.g., `bold' will
work for all charsets that have bold available, rather than only
for whatever charset was part of the computed font instance
(another example of the truename virus). Also fix up code to look
at the fallbacks (all of them) when no global value present, so we
don't need to put something in the global value. Intelligently
handle a request to frob a buffer locale, rather than signalling
an error. When frobbing instantiators, try hard to figure out
what device type is associated with them, and frob each according
to its own proper device type. Correctly handle inheritance
vectors given as instantiators. Preserve existing tags when
putting back frobbed instantiators. Extract out general
specifier-frobbing code into specifier.el. Document everything
cleanly. Do lots of other things better, etc.
-- Don't duplicatively set a global specification for the default
font -- it's already in the fallback and we no longer need a
default global specification present. Delete various code in
x-faces.el and msw-faces.el that duplicated the lists of fonts in
faces.c.
-- init-global-faces was not being called at all under MS Windows!
Major bogosity. That caused device-specific values to get stuck
into all the fonts, making it very hard to change them -- setting
global specs caused nothing to happen.
-- Correct weight names in font.el.
-- Lots more font fixups in objects*.c.
Printer.el: Warning fix.
specifier.el: Add more args to map-specifier.
Add various "heuristic" specifier functions to aid in creation of
specifier-munging code such as in faces.el.
subr.el: New functions.
lwlib.c: Fix warning.
config.inc.samp: Clean up, add args to control fastcall (not yet supported! the
changes needed are in another ws of mine), profile support, vc6
support, union-type.
xemacs.dsp, xemacs.mak: Semi-major overhaul.
Fix bug where dump-id was always getting recomputed, forcing a
redump even when nothing changed.
Add support for fastcall. Support edit-and-continue (on by
default) with vc6. Use incremental linking when doing a debug
compilation. Add support for profiling.
Consolidate the various debug flags.
Partial support for "batch-compiling" -- compiling many files on a
single invocation of the compiler. Doesn't seem to help that much
for me, so it's not finished or enabled by default.
Remove HAVE_MSW_C_DIRED, we always do.
Correct some sloppy use of directories.
s/cygwin32.h: Allow pdump to work under Cygwin (mmap is broken, so need to undefine
HAVE_MMAP).
s/win32-common.h, s/windowsnt.h: Support for fastcall. Add WIN32_ANY for identifying all Win32
variants (Cygwin, native, MinGW). Both of these are properly used
in another ws.
alloc.c, balloon-x.c, buffer.c, bytecode.c, callint.c, cm.c, cmdloop.c, cmds.c, console-gtk.c, console-gtk.h, console-msw.c, console-msw.h, console-stream.c, console-stream.h, console-tty.c, console-tty.h, console-x.c, console-x.h, console.c, console.h, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, device.h, devslots.h, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, editfns.c, emacs.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, event-unixoid.c, events.c, extents.c, extents.h, faces.c, fileio.c, fns.c, frame-gtk.c, frame-msw.c, frame-tty.c, frame-x.c, frame.c, frame.h, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gui-gtk.c, gui-msw.c, gui-x.c, gui.c, gutter.c, input-method-xlib.c, intl-encap-win32.c, intl-win32.c, keymap.c, lisp.h, macros.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, menubar.h, minibuf.c, mule-charset.c, nt.c, objects-gtk.c, objects-gtk.h, objects-msw.c, objects-msw.h, objects-tty.c, objects-tty.h, objects-x.c, objects-x.h, objects.c, objects.h, postgresql.c, print.c, process.h, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, redisplay.h, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, select-gtk.c, select-msw.c, select-x.c, select.c, signal.c, sound.c, specifier.c, symbols.c, syntax.c, sysdep.c, syssignal.h, syswindows.h, toolbar-common.c, toolbar-gtk.c, toolbar-msw.c, toolbar-x.c, toolbar.c, unicode.c, window.c, window.h: The following are the major changes made:
(1) Separation of various header files into an external and an
internal version, similar to the existing separation of process.h
and procimpl.h. Eventually this should be done for all Lisp
objects. The external version has the same name as currently; the
internal adds -impl. The external file has XFOO() macros for
objects, but the structure is opaque and defined only in the
internal file. It's now reasonable to move all prototypes in
lisp.h into the appropriate external file, and this should be
done. Currently, separation has been done on extents.h,
objects*.h, console.h, device.h, frame.h, and window.h.
For c/d/f/w, the most basic properties are available in the
external header file, with the macros resolving to functions. In
the internal header file, the macros are redefined to directly
access the structure. Also, the global MARK_FOO_CHANGED macros
have been made into functions so that they can be accessed without
needing to include lots of -impl headers -- they are used in
almost exclusively in non-time-critical functions, and take up
enough time that the function overhead will be negligible.
Similarly, the function overhead from making the basic properties
mentioned above into functions is negligible, and code that does
heavy accessing of c/d/f/w structures inevitably ends up needing
the internal header files, anyway.
(2) More face changes.
-- Major rewrite of objects-msw.c. Now handles wildcard specs
properly, rather than "truenaming" (or even worse, signalling an
error, which previously happened with some of the fallbacks if you
tried to use them in make-font-instance!).
-- Split charset matching of fonts into two stages -- one to find
a font specifically designed for a particular charset (by
examining its registry), the second to find a Unicode font that
can support the charset. This needs to proceed as two complete,
separate instantiations in order to work properly (otherwise many
of the fonts in the HELLO page look wrong). This should also make
it easy to support iso10646 (Unicode) fonts under X.
-- All default values for fonts are now completely specified in
the fallbacks. Stuff from mule-x-init.el has all been moved here,
merged with the existing specs, and totally rethought so you get
sensible results. (HELLO now looks much better!).
-- Generalize the "default X/GTK device" stuff into a
per-device-type "default device".
-- Add mswindows-{set-}charset-registry. In time,
charset<->code-page conversion functions will be removed.
-- Wrap protective code around calls to compute device specifier tags,
and do this computation before calling the face initialization code
because the latter may need these tags to be correctly updated.
(3) Other changes.
EmacsFrame.c, glyphs-msw.c, eval.c, gui-x.c, intl-encap-win32.c, search.c, signal.c, toolbar-msw.c, unicode.c: Warning fixes.
config.h.in: #undefs meant to be frobbed by configure *MUST* go inside of
#ifndef WIN32_NO_CONFIGURE, and everything else *MUST* go outside!
eval.c: Let detailed backtraces be detailed.
specifier.c: Don't override user's print-string-length/print-length settings.
glyphs.c: New function image-instance-instantiator.
config.h.in, sysdep.c: Changes for fastcall.
sysdep.c, nt.c: Fix up a previous botched patch that tried to add support for both
EEXIST and EACCES. IF THE BOTCHED PATCH WENT INTO 21.4, THIS FIXUP
NEEDS TO GO IN, TOO.
search.c: Fix *evil* crash due to incorrect synching of syntax-cache code
with 21.1. THIS SHOULD GO INTO 21.4.
author | ben |
---|---|
date | Thu, 20 Jun 2002 21:19:10 +0000 |
parents | 804517e16990 |
children | 8d610ea37af8 |
line wrap: on
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/* Implements an elisp-programmable menubar -- Win32 Copyright (C) 1993, 1994 Free Software Foundation, Inc. Copyright (C) 1995 Tinker Systems and INS Engineering Corp. Copyright (C) 1997 Kirill M. Katsnelson <kkm@kis.ru>. Copyright (C) 2000, 2001, 2002 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* This function mostly Mule-ized (except perhaps some Unicode splitting). 5-2000. */ /* Author: Initially written by kkm 12/24/97, peeking into and copying stuff from menubar-x.c */ /* Algorithm for handling menus is as follows. When window's menubar * is created, current-menubar is not traversed in depth. Rather, only * top level items, both items and pulldowns, are added to the * menubar. Each pulldown is initially empty. When a pulldown is * selected and about to open, corresponding element of * current-menubar is found, and the newly open pulldown is * populated. This is made again in the same non-recursive manner. * * This algorithm uses hash tables to find out element of the menu * descriptor list given menu handle. The key is an opaque ptr data * type, keeping menu handle, and the value is a list of strings * representing the path from the root of the menu to the item * descriptor. Each frame has an associated hash table. * * Leaf items are assigned a unique id based on item's hash. When an * item is selected, Windows sends back the id. Unfortunately, only * low 16 bit of the ID are sent, and there's no way to get the 32-bit * value. Yes, Win32 is just a different set of bugs than X! Aside * from this blame, another hashing mechanism is required to map menu * ids to commands (which are actually Lisp_Object's). This mapping is * performed in the same hash table, as the lifetime of both maps is * exactly the same. This is unambigous, as menu handles are * represented by lisp opaques, while command ids are by lisp * integers. The additional advantage for this is that command forms * are automatically GC-protected, which is important because these * may be transient forms generated by :filter functions. * * The hash table is not allowed to grow too much; it is pruned * whenever this is safe to do. This is done by re-creating the menu * bar, and clearing and refilling the hash table from scratch. * * Popup menus are handled identically to pulldowns. A static hash * table is used for popup menus, and lookup is made not in * current-menubar but in a lisp form supplied to the `popup' * function. * * Another Windows weirdness is that there's no way to tell that a * popup has been dismissed without making selection. We need to know * that to cleanup the popup menu hash table, but this is not honestly * doable using *documented* sequence of messages. Sticking to * particular knowledge is bad because this may break in Windows NT * 5.0, or Windows 98, or other future version. Instead, I allow the * hash tables to hang around, and not clear them, unless WM_COMMAND is * received. This is worth some memory but more safe. Hacks welcome, * anyways! * */ #include <config.h> #include "lisp.h" #include "buffer.h" #include "commands.h" #include "console-msw-impl.h" #include "elhash.h" #include "events.h" #include "frame-impl.h" #include "gui.h" #include "lisp.h" #include "menubar.h" #include "menubar-msw.h" #include "opaque.h" #include "window-impl.h" /* #### */ #define REPLACE_ME_WITH_GLOBAL_VARIABLE_WHICH_CONTROLS_RIGHT_FLUSH 0 #define EMPTY_ITEM_ID ((UINT)LISP_TO_VOID (Qunbound)) #define EMPTY_ITEM_NAME "(empty)" /* WARNING: uses of this need XETEXT */ /* Current menu (bar or popup) descriptor. gcpro'ed */ static Lisp_Object current_menudesc; /* Current menubar or popup hash table. gcpro'ed */ static Lisp_Object current_hash_table; /* This is used to allocate unique ids to menu items. Items ids are in MENU_ITEM_ID_MIN to MENU_ITEM_ID_MAX. Allocation checks that the item is not already in the TOP_LEVEL_MENU */ /* #### defines go to gui-msw.h, as the range is shared with toolbars (If only toolbars will be implemented as common controls) */ #define MENU_ITEM_ID_MIN 0x8000 #define MENU_ITEM_ID_MAX 0xFFFF #define MENU_ITEM_ID_BITS(x) (((x) & 0x7FFF) | 0x8000) static HMENU top_level_menu; /* * Translate X accelerator syntax to win32 accelerator syntax. * accel = (Ichar*) to receive the accelerator character * or NULL to suppress accelerators in the menu or dialog item. * * %% is replaced with % * if accel is NULL: * %_ is removed. * if accel is non-NULL: * %_ is replaced with &. * The accelerator character is passed back in *accel. * (If there is no accelerator, it will be added on the first character.) * */ Lisp_Object mswindows_translate_menu_or_dialog_item (Lisp_Object item, Ichar *accel) { Bytecount len = XSTRING_LENGTH (item); Ibyte *it = (Ibyte *) ALLOCA (2 * len + 42), *ptr = it; memcpy (ptr, XSTRING_DATA (item), len + 1); if (accel) *accel = '\0'; /* Escape '&' as '&&' */ while ((ptr = (Ibyte *) memchr (ptr, '&', len - (ptr - it))) != NULL) { memmove (ptr + 1, ptr, (len - (ptr - it)) + 1); len++; ptr += 2; } /* Replace XEmacs accelerator '%_' with Windows accelerator '&' and `%%' with `%'. */ ptr = it; while ((ptr = (Ibyte *) memchr (ptr, '%', len - (ptr - it))) != NULL) { if (*(ptr + 1) == '_') { if (accel) { *ptr = '&'; if (!*accel) *accel = DOWNCASE (0, itext_ichar (ptr + 2)); memmove (ptr + 1, ptr + 2, len - (ptr - it + 2) + 1); len--; } else /* Skip accelerator */ { memmove (ptr, ptr + 2, len - (ptr - it + 2) + 1); len -= 2; } } else if (*(ptr + 1) == '%') { memmove (ptr + 1, ptr + 2, len - (ptr - it + 2) + 1); len--; ptr++; } else /* % on its own - shouldn't happen */ ptr++; } if (accel && !*accel) { /* Force a default accelerator */ ptr = it; memmove (ptr + 1, ptr, len + 1); *accel = DOWNCASE (0, itext_ichar (ptr + 1)); *ptr = '&'; len++; } return make_string (it, len); } /* * This returns Windows-style menu item string: * "Left Flush\tRight Flush" */ static Lisp_Object displayable_menu_item (Lisp_Object gui_item, int bar_p, Ichar *accel) { Lisp_Object left, right = Qnil; /* Left flush part of the string */ left = gui_item_display_flush_left (gui_item); left = mswindows_translate_menu_or_dialog_item (left, accel); /* Right flush part, unless we're at the top-level where it's not allowed */ if (!bar_p) right = gui_item_display_flush_right (gui_item); if (!NILP (right)) return concat3 (left, build_string ("\t"), right); else return left; } /* * hmenu_to_lisp_object() returns an opaque ptr given menu handle. */ static Lisp_Object hmenu_to_lisp_object (HMENU hmenu) { return make_opaque_ptr (hmenu); } /* * Allocation tries a hash based on item's path and name first. This * almost guarantees that the same item will override its old value in * the hash table rather than abandon it. */ static Lisp_Object allocate_menu_item_id (Lisp_Object path, Lisp_Object name, Lisp_Object suffix) { UINT id = MENU_ITEM_ID_BITS (HASH3 (internal_hash (path, 0), internal_hash (name, 0), internal_hash (suffix, 0))); do { id = MENU_ITEM_ID_BITS (id + 1); } while (GetMenuState (top_level_menu, id, MF_BYCOMMAND) != 0xFFFFFFFF); return make_int (id); } static HMENU create_empty_popup_menu (void) { return CreatePopupMenu (); } static void empty_menu (HMENU menu, int add_empty_p) { while (DeleteMenu (menu, 0, MF_BYPOSITION)); if (add_empty_p) qxeAppendMenu (menu, MF_STRING | MF_GRAYED, EMPTY_ITEM_ID, XETEXT (EMPTY_ITEM_NAME)); } /* * The idea of checksumming is that we must hash minimal object * which is necessarily changes when the item changes. For separator * this is a constant, for grey strings and submenus these are hashes * of names, since submenus are unpopulated until opened so always * equal otherwise. For items, this is a full hash value of a callback, * because a callback may me a form which can be changed only somewhere * in depth. */ static unsigned long checksum_menu_item (Lisp_Object item) { if (STRINGP (item)) { /* Separator or unselectable text - hash as a string + 13 */ if (separator_string_p (XSTRING_DATA (item))) return 13; else return internal_hash (item, 0) + 13; } else if (CONSP (item)) { /* Submenu - hash by its string name + 0 */ return internal_hash (XCAR (item), 0); } else if (VECTORP (item)) { /* An ordinary item - hash its name and callback form. */ return HASH2 (internal_hash (XVECTOR_DATA(item)[0], 0), internal_hash (XVECTOR_DATA(item)[1], 0)); } /* An error - will be caught later */ return 0; } static void populate_menu_add_item (HMENU menu, Lisp_Object path, Lisp_Object hash_tab, Lisp_Object item, Lisp_Object *accel_list, int flush_right, int bar_p) { MENUITEMINFOW item_info; item_info.cbSize = sizeof (item_info); item_info.fMask = MIIM_TYPE | MIIM_STATE | MIIM_ID; item_info.fState = 0; item_info.wID = 0; item_info.fType = 0; if (STRINGP (item)) { /* Separator or unselectable text */ if (separator_string_p (XSTRING_DATA (item))) item_info.fType = MFT_SEPARATOR; else { Extbyte *itemext; item_info.fType = MFT_STRING; item_info.fState = MFS_DISABLED; LISP_STRING_TO_TSTR (item, itemext); item_info.dwTypeData = (XELPTSTR) itemext; } } else if (CONSP (item)) { /* Submenu */ HMENU submenu; Lisp_Object gui_item = allocate_gui_item (); Lisp_Gui_Item *pgui_item = XGUI_ITEM (gui_item); struct gcpro gcpro1, gcpro2, gcpro3; Ichar accel; Extbyte *itemext; GCPRO3 (gui_item, path, *accel_list); menu_parse_submenu_keywords (item, gui_item); if (!STRINGP (pgui_item->name)) invalid_argument ("Menu name (first element) must be a string", item); if (!gui_item_included_p (gui_item, Vmenubar_configuration)) { UNGCPRO; goto done; } if (!gui_item_active_p (gui_item)) item_info.fState = MFS_GRAYED; /* Temptation is to put 'else' right here. Although, the displayed item won't have an arrow indicating that it is a popup. So we go ahead a little bit more and create a popup */ submenu = create_empty_popup_menu (); item_info.fMask |= MIIM_SUBMENU; LISP_STRING_TO_TSTR (displayable_menu_item (gui_item, bar_p, &accel), itemext); item_info.dwTypeData = (XELPTSTR) itemext; item_info.hSubMenu = submenu; if (accel && bar_p) *accel_list = Fcons (make_char (accel), *accel_list); if (!(item_info.fState & MFS_GRAYED)) { /* Now add the full submenu path as a value to the hash table, keyed by menu handle */ if (NILP(path)) path = list1 (pgui_item->name); else { Lisp_Object arg[2]; arg[0] = path; arg[1] = list1 (pgui_item->name); path = Fappend (2, arg); } Fputhash (hmenu_to_lisp_object (submenu), path, hash_tab); } UNGCPRO; } else if (VECTORP (item)) { /* An ordinary item */ Lisp_Object style, id; Lisp_Object gui_item = gui_parse_item_keywords (item); Lisp_Gui_Item *pgui_item = XGUI_ITEM (gui_item); struct gcpro gcpro1, gcpro2; Ichar accel; Extbyte *itemext; GCPRO2 (gui_item, *accel_list); if (!gui_item_included_p (gui_item, Vmenubar_configuration)) { UNGCPRO; goto done; } if (!STRINGP (pgui_item->name)) pgui_item->name = Feval (pgui_item->name); if (!gui_item_active_p (gui_item)) item_info.fState = MFS_GRAYED; style = (NILP (pgui_item->selected) || NILP (Feval (pgui_item->selected)) ? Qnil : pgui_item->style); if (EQ (style, Qradio)) { item_info.fType |= MFT_RADIOCHECK; item_info.fState |= MFS_CHECKED; } else if (EQ (style, Qtoggle)) item_info.fState |= MFS_CHECKED; id = allocate_menu_item_id (path, pgui_item->name, pgui_item->suffix); Fputhash (id, pgui_item->callback, hash_tab); item_info.wID = (UINT) XINT (id); item_info.fType |= MFT_STRING; LISP_STRING_TO_TSTR (displayable_menu_item (gui_item, bar_p, &accel), itemext); item_info.dwTypeData = (XELPTSTR) itemext; if (accel && bar_p) *accel_list = Fcons (make_char (accel), *accel_list); UNGCPRO; } else sferror ("Malformed menu item descriptor", item); if (flush_right) item_info.fType |= MFT_RIGHTJUSTIFY; qxeInsertMenuItem (menu, UINT_MAX, TRUE, &item_info); done:; } /* * This function is called from populate_menu and checksum_menu. * When called to populate, MENU is a menu handle, PATH is a * list of strings representing menu path from root to this submenu, * DESCRIPTOR is a menu descriptor, HASH_TAB is a hash table associated * with root menu, BAR_P indicates whether this called for a menubar or * a popup, and POPULATE_P is non-zero. Return value must be ignored. * When called to checksum, DESCRIPTOR has the same meaning, POPULATE_P * is zero, PATH must be Qnil, and the rest of parameters is ignored. * Return value is the menu checksum. */ static unsigned long populate_or_checksum_helper (HMENU menu, Lisp_Object path, Lisp_Object desc, Lisp_Object hash_tab, int bar_p, int populate_p) { Lisp_Object item_desc; int deep_p, flush_right; struct gcpro gcpro1, gcpro2, gcpro3; unsigned long checksum; Lisp_Object gui_item = allocate_gui_item (); Lisp_Object accel_list = Qnil; Lisp_Gui_Item *pgui_item = XGUI_ITEM (gui_item); GCPRO3 (gui_item, accel_list, desc); /* We are sometimes called with the menubar unchanged, and with changed right flush. We have to update the menubar in this case, so account for the compliance setting in the hash value */ checksum = REPLACE_ME_WITH_GLOBAL_VARIABLE_WHICH_CONTROLS_RIGHT_FLUSH; /* Will initially contain only "(empty)" */ if (populate_p) empty_menu (menu, 1); /* PATH set to nil indicates top-level popup or menubar */ deep_p = !NILP (path); /* Fetch keywords prepending the item list */ desc = menu_parse_submenu_keywords (desc, gui_item); /* Check that menu name is specified when expected */ if (NILP (pgui_item->name) && deep_p) sferror ("Menu must have a name", desc); /* Apply filter if specified */ if (!NILP (pgui_item->filter)) desc = call1 (pgui_item->filter, desc); /* Loop thru the desc's CDR and add items for each entry */ flush_right = 0; EXTERNAL_LIST_LOOP (item_desc, desc) { if (NILP (XCAR (item_desc))) { /* Do not flush right menubar items when MS style compliant */ if (bar_p && !REPLACE_ME_WITH_GLOBAL_VARIABLE_WHICH_CONTROLS_RIGHT_FLUSH) flush_right = 1; if (!populate_p) checksum = HASH2 (checksum, LISP_HASH (Qnil)); } else if (populate_p) populate_menu_add_item (menu, path, hash_tab, XCAR (item_desc), &accel_list, flush_right, bar_p); else checksum = HASH2 (checksum, checksum_menu_item (XCAR (item_desc))); } if (populate_p) { /* Remove the "(empty)" item, if there are other ones */ if (GetMenuItemCount (menu) > 1) RemoveMenu (menu, EMPTY_ITEM_ID, MF_BYCOMMAND); /* Add the header to the popup, if told so. The same as in X - an insensitive item, and a separator (Seems to me, there were two separators in X... In Windows this looks ugly, anyways.) */ if (!bar_p && !deep_p && popup_menu_titles && !NILP (pgui_item->name)) { Extbyte *nameext; LISP_STRING_TO_TSTR (displayable_menu_item (gui_item, bar_p, NULL), nameext); qxeInsertMenu (menu, 0, MF_BYPOSITION | MF_STRING | MF_DISABLED, 0, nameext); qxeInsertMenu (menu, 1, MF_BYPOSITION | MF_SEPARATOR, 0, NULL); SetMenuDefaultItem (menu, 0, MF_BYPOSITION); } } if (bar_p) Fputhash (Qt, accel_list, hash_tab); UNGCPRO; return checksum; } static void populate_menu (HMENU menu, Lisp_Object path, Lisp_Object desc, Lisp_Object hash_tab, int bar_p) { populate_or_checksum_helper (menu, path, desc, hash_tab, bar_p, 1); } static unsigned long checksum_menu (Lisp_Object desc) { return populate_or_checksum_helper (NULL, Qnil, desc, Qunbound, 0, 0); } static void update_frame_menubar_maybe (struct frame *f) { HMENU menubar = GetMenu (FRAME_MSWINDOWS_HANDLE (f)); struct window *w = XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f)); Lisp_Object desc = (!NILP (w->menubar_visible_p) ? symbol_value_in_buffer (Qcurrent_menubar, w->buffer) : Qnil); struct gcpro gcpro1; GCPRO1 (desc); /* it's safest to do this, just in case some filter or something changes the value of current-menubar */ top_level_menu = menubar; if (NILP (desc) && menubar != NULL) { /* Menubar has gone */ FRAME_MSWINDOWS_MENU_HASH_TABLE (f) = Qnil; SetMenu (FRAME_MSWINDOWS_HANDLE (f), NULL); DestroyMenu (menubar); DrawMenuBar (FRAME_MSWINDOWS_HANDLE (f)); UNGCPRO; return; } if (!NILP (desc) && menubar == NULL) { /* Menubar has appeared */ menubar = CreateMenu (); goto populate; } if (NILP (desc)) { /* We did not have the bar and are not going to */ UNGCPRO; return; } /* Now we bail out if the menubar has not changed */ if (FRAME_MSWINDOWS_MENU_CHECKSUM (f) == checksum_menu (desc)) { UNGCPRO; return; } populate: /* Come with empty hash table */ if (NILP (FRAME_MSWINDOWS_MENU_HASH_TABLE (f))) FRAME_MSWINDOWS_MENU_HASH_TABLE (f) = make_lisp_hash_table (50, HASH_TABLE_NON_WEAK, HASH_TABLE_EQUAL); else Fclrhash (FRAME_MSWINDOWS_MENU_HASH_TABLE (f)); Fputhash (hmenu_to_lisp_object (menubar), Qnil, FRAME_MSWINDOWS_MENU_HASH_TABLE (f)); populate_menu (menubar, Qnil, desc, FRAME_MSWINDOWS_MENU_HASH_TABLE (f), 1); SetMenu (FRAME_MSWINDOWS_HANDLE (f), menubar); DrawMenuBar (FRAME_MSWINDOWS_HANDLE (f)); FRAME_MSWINDOWS_MENU_CHECKSUM (f) = checksum_menu (desc); UNGCPRO; } static void prune_menubar (struct frame *f) { HMENU menubar = GetMenu (FRAME_MSWINDOWS_HANDLE (f)); Lisp_Object desc = current_frame_menubar (f); struct gcpro gcpro1; if (menubar == NULL) return; /* #### If a filter function has set desc to Qnil, this abort() triggers. To resolve, we must prevent filters explicitly from mangling with the active menu. In apply_filter probably? Is copy-tree on the whole menu too expensive? */ if (NILP (desc)) /* abort(); */ return; GCPRO1 (desc); /* just to be safe -- see above */ /* We do the trick by removing all items and re-populating top level */ empty_menu (menubar, 0); assert (HASH_TABLEP (FRAME_MSWINDOWS_MENU_HASH_TABLE (f))); Fclrhash (FRAME_MSWINDOWS_MENU_HASH_TABLE (f)); Fputhash (hmenu_to_lisp_object (menubar), Qnil, FRAME_MSWINDOWS_MENU_HASH_TABLE (f)); populate_menu (menubar, Qnil, desc, FRAME_MSWINDOWS_MENU_HASH_TABLE (f), 1); UNGCPRO; } /* * This is called when cleanup is possible. It is better not to * clean things up at all than do it too early! */ static void menu_cleanup (struct frame *f) { /* This function can GC */ current_menudesc = Qnil; current_hash_table = Qnil; prune_menubar (f); } int mswindows_char_is_accelerator (struct frame *f, Ichar ch) { Lisp_Object hash = FRAME_MSWINDOWS_MENU_HASH_TABLE (f); if (NILP (hash)) return 0; return !NILP (memq_no_quit (make_char (DOWNCASE (WINDOW_XBUFFER (FRAME_SELECTED_XWINDOW (f)), ch)), Fgethash (Qt, hash, Qnil))); } /*------------------------------------------------------------------------*/ /* Message handlers */ /*------------------------------------------------------------------------*/ static Lisp_Object unsafe_handle_wm_initmenupopup_1 (HMENU menu, struct frame *f) { /* This function can call lisp, beat dogs and stick chewing gum to everything! */ Lisp_Object path, desc; struct gcpro gcpro1; /* Find which guy is going to explode */ path = Fgethash (hmenu_to_lisp_object (menu), current_hash_table, Qunbound); assert (!UNBOUNDP (path)); #ifdef DEBUG_XEMACS /* Allow to continue in a debugger after assert - not so fatal */ if (UNBOUNDP (path)) signal_error (Qinternal_error, "internal menu error", Qunbound); #endif /* Now find a desc chunk for it. If none, then probably menu open hook has played too much games around stuff */ desc = Fmenu_find_real_submenu (current_menudesc, path); if (NILP (desc)) invalid_state ("This menu does not exist any more", path); /* Now, stuff it */ /* DESC may be generated by filter, so we have to gcpro it */ GCPRO1 (desc); populate_menu (menu, path, desc, current_hash_table, 0); UNGCPRO; return Qt; } static Lisp_Object unsafe_handle_wm_initmenu_1 (struct frame *f) { /* This function can call lisp */ /* NOTE: This is called for the bar only, WM_INITMENU for popups is filtered out */ /* #### - this menubar update mechanism is expensively anti-social and the activate-menubar-hook is now mostly obsolete. */ /* We simply ignore return value. In any case, we construct the bar on the fly */ run_hook_trapping_problems ("Error in activate-menubar-hook", Qactivate_menubar_hook, INHIBIT_EXISTING_PERMANENT_DISPLAY_OBJECT_DELETION); update_frame_menubar_maybe (f); current_menudesc = current_frame_menubar (f); current_hash_table = FRAME_MSWINDOWS_MENU_HASH_TABLE (f); assert (HASH_TABLEP (current_hash_table)); return Qt; } /* * Return value is Qt if we have dispatched the command, * or Qnil if id has not been mapped to a callback. * Window procedure may try other targets to route the * command if we return nil */ Lisp_Object mswindows_handle_wm_command (struct frame *f, WORD id) { /* Try to map the command id through the proper hash table */ Lisp_Object data, fn, arg, frame; struct gcpro gcpro1; if (NILP (current_hash_table)) return Qnil; data = Fgethash (make_int (id), current_hash_table, Qunbound); if (UNBOUNDP (data)) { menu_cleanup (f); return Qnil; } /* Need to gcpro because the hash table may get destroyed by menu_cleanup(), and will not gcpro the data any more */ GCPRO1 (data); menu_cleanup (f); /* Ok, this is our one. Enqueue it. */ get_gui_callback (data, &fn, &arg); frame = wrap_frame (f); /* this used to call mswindows_enqueue_misc_user_event but that breaks customize because the misc_event gets eval'ed in some circumstances. Don't change it back unless you can fix the customize problem also. */ mswindows_enqueue_misc_user_event (frame, fn, arg); UNGCPRO; /* data */ return Qt; } /*------------------------------------------------------------------------*/ /* Message handling proxies */ /*------------------------------------------------------------------------*/ static HMENU wm_initmenu_menu; static struct frame *wm_initmenu_frame; static Lisp_Object unsafe_handle_wm_initmenupopup (Lisp_Object u_n_u_s_e_d) { return unsafe_handle_wm_initmenupopup_1 (wm_initmenu_menu, wm_initmenu_frame); } static Lisp_Object unsafe_handle_wm_initmenu (Lisp_Object u_n_u_s_e_d) { return unsafe_handle_wm_initmenu_1 (wm_initmenu_frame); } Lisp_Object mswindows_handle_wm_initmenupopup (HMENU hmenu, struct frame *frm) { /* We cannot pass hmenu as a lisp object. Use static var */ wm_initmenu_menu = hmenu; wm_initmenu_frame = frm; /* Allow runaway filter code, e.g. custom, to be aborted. We are usually called from next_event_internal(), which has turned off quit checking to read the C-g as an event. */ return mswindows_protect_modal_loop ("Error during menu handling", unsafe_handle_wm_initmenupopup, Qnil, UNINHIBIT_QUIT); } Lisp_Object mswindows_handle_wm_initmenu (HMENU hmenu, struct frame *f) { /* Handle only frame menubar, ignore if from popup or system menu */ if (GetMenu (FRAME_MSWINDOWS_HANDLE (f)) == hmenu) { wm_initmenu_frame = f; return mswindows_protect_modal_loop ("Error during menu handling", unsafe_handle_wm_initmenu, Qnil, UNINHIBIT_QUIT); } return Qt; } /*------------------------------------------------------------------------*/ /* Methods */ /*------------------------------------------------------------------------*/ static void mswindows_update_frame_menubars (struct frame *f) { update_frame_menubar_maybe (f); } static void mswindows_free_frame_menubars (struct frame *f) { FRAME_MSWINDOWS_MENU_HASH_TABLE (f) = Qnil; } static void mswindows_popup_menu (Lisp_Object menu_desc, Lisp_Object event) { struct frame *f = selected_frame (); Lisp_Event *eev = NULL; HMENU menu; POINT pt; int ok; struct gcpro gcpro1; GCPRO1 (menu_desc); /* to be safe -- see above */ if (!NILP (event)) { CHECK_LIVE_EVENT (event); eev = XEVENT (event); if (eev->event_type != button_press_event && eev->event_type != button_release_event) wrong_type_argument (Qmouse_event_p, event); } else if (!NILP (Vthis_command_keys)) { /* if an event wasn't passed, use the last event of the event sequence currently being executed, if that event is a mouse event */ eev = XEVENT (Vthis_command_keys); /* last event first */ if (eev->event_type != button_press_event && eev->event_type != button_release_event) eev = NULL; } popup_up_p++; /* Default is to put the menu at the point (10, 10) in frame */ if (eev) { pt.x = eev->event.button.x; pt.y = eev->event.button.y; ClientToScreen (FRAME_MSWINDOWS_HANDLE (f), &pt); } else pt.x = pt.y = 10; if (SYMBOLP (menu_desc)) menu_desc = Fsymbol_value (menu_desc); CHECK_CONS (menu_desc); CHECK_STRING (XCAR (menu_desc)); menu_cleanup (f); current_menudesc = menu_desc; current_hash_table = make_lisp_hash_table (10, HASH_TABLE_NON_WEAK, HASH_TABLE_EQUAL); menu = create_empty_popup_menu (); Fputhash (hmenu_to_lisp_object (menu), Qnil, current_hash_table); top_level_menu = menu; /* see comments in menubar-x.c */ if (zmacs_regions) zmacs_region_stays = 1; ok = TrackPopupMenu (menu, TPM_LEFTALIGN | TPM_LEFTBUTTON | TPM_RIGHTBUTTON, pt.x, pt.y, 0, FRAME_MSWINDOWS_HANDLE (f), NULL); DestroyMenu (menu); /* A WM_COMMAND is not issued until TrackPopupMenu returns. This makes setting popup_up_p fairly pointless since we cannot keep the menu up and dispatch events. Furthermore, we seem to have little control over what happens to the menu when we click. */ popup_up_p--; /* Signal a signal if caught by Track...() modal loop. */ /* I think this is pointless, the code hasn't actually put us in a modal loop at this time -- andyp. */ mswindows_unmodalize_signal_maybe (); /* This is probably the only real reason for failure */ if (!ok) { menu_cleanup (f); invalid_operation ("Cannot track popup menu while in menu", menu_desc); } UNGCPRO; } /*------------------------------------------------------------------------*/ /* Initialization */ /*------------------------------------------------------------------------*/ void syms_of_menubar_mswindows (void) { } void console_type_create_menubar_mswindows (void) { CONSOLE_HAS_METHOD (mswindows, update_frame_menubars); CONSOLE_HAS_METHOD (mswindows, free_frame_menubars); CONSOLE_HAS_METHOD (mswindows, popup_menu); } void vars_of_menubar_mswindows (void) { current_menudesc = Qnil; current_hash_table = Qnil; staticpro (¤t_menudesc); staticpro (¤t_hash_table); }