Mercurial > hg > xemacs-beta
view src/gutter.c @ 872:79c6ff3eef26
[xemacs-hg @ 2002-06-20 21:18:01 by ben]
font changes etc.; some 21.4 changes
mule/mule-msw-init-late.el: Specify charset->windows-registry conversion.
mule/mule-x-init.el: Delete extra mule font additions here. Put them in faces.c.
cl-macs.el: Document better.
font-lock.el: Move Lisp function regexp to lisp-mode.el.
lisp-mode.el: Various indentation fixes:
Handle flet functions better.
Handle argument lists in defuns and flets.
Handle quoted lists, e.g. property lists -- don't indent like
function calls. Distinguish between lambdas and other lists.
lisp-mode.el: Handle this form.
faces.el, font-menu.el, font.el, gtk-faces.el, msw-faces.el, msw-font-menu.el, x-faces.el, x-init.el: Major overhaul of face-handling code:
-- Fix lots of bogus code in msw-faces.el, msw-font-menu.el,
font-menu.el that was "truenaming" font specs -- i.e. in the
process of frobbing a particular field in a general user-specified
font spec with wildcarded fields, sticking in particular values
for all the remaining wildcarded fields. This bug was rampant
everywhere except in x-faces.el (the oldest and only correctly
written code). This also means that we need to work with font
names at all times and not font instances, because a font instance
is essentially a truenamed font.
-- Total rewrite of extremely junky code in msw-faces.el. Work
with names as well as font instances, and return names; stop
truenaming when canonicalizing and frobbing; fix handling of the
combined style field, i.e. weight/slant (also fixed in font.el).
-- Totally rewrite the frobbing functions in faces.el. This time,
we frob all the instantiators rather than just computing a single
instance value and working backwards. That way, e.g., `bold' will
work for all charsets that have bold available, rather than only
for whatever charset was part of the computed font instance
(another example of the truename virus). Also fix up code to look
at the fallbacks (all of them) when no global value present, so we
don't need to put something in the global value. Intelligently
handle a request to frob a buffer locale, rather than signalling
an error. When frobbing instantiators, try hard to figure out
what device type is associated with them, and frob each according
to its own proper device type. Correctly handle inheritance
vectors given as instantiators. Preserve existing tags when
putting back frobbed instantiators. Extract out general
specifier-frobbing code into specifier.el. Document everything
cleanly. Do lots of other things better, etc.
-- Don't duplicatively set a global specification for the default
font -- it's already in the fallback and we no longer need a
default global specification present. Delete various code in
x-faces.el and msw-faces.el that duplicated the lists of fonts in
faces.c.
-- init-global-faces was not being called at all under MS Windows!
Major bogosity. That caused device-specific values to get stuck
into all the fonts, making it very hard to change them -- setting
global specs caused nothing to happen.
-- Correct weight names in font.el.
-- Lots more font fixups in objects*.c.
Printer.el: Warning fix.
specifier.el: Add more args to map-specifier.
Add various "heuristic" specifier functions to aid in creation of
specifier-munging code such as in faces.el.
subr.el: New functions.
lwlib.c: Fix warning.
config.inc.samp: Clean up, add args to control fastcall (not yet supported! the
changes needed are in another ws of mine), profile support, vc6
support, union-type.
xemacs.dsp, xemacs.mak: Semi-major overhaul.
Fix bug where dump-id was always getting recomputed, forcing a
redump even when nothing changed.
Add support for fastcall. Support edit-and-continue (on by
default) with vc6. Use incremental linking when doing a debug
compilation. Add support for profiling.
Consolidate the various debug flags.
Partial support for "batch-compiling" -- compiling many files on a
single invocation of the compiler. Doesn't seem to help that much
for me, so it's not finished or enabled by default.
Remove HAVE_MSW_C_DIRED, we always do.
Correct some sloppy use of directories.
s/cygwin32.h: Allow pdump to work under Cygwin (mmap is broken, so need to undefine
HAVE_MMAP).
s/win32-common.h, s/windowsnt.h: Support for fastcall. Add WIN32_ANY for identifying all Win32
variants (Cygwin, native, MinGW). Both of these are properly used
in another ws.
alloc.c, balloon-x.c, buffer.c, bytecode.c, callint.c, cm.c, cmdloop.c, cmds.c, console-gtk.c, console-gtk.h, console-msw.c, console-msw.h, console-stream.c, console-stream.h, console-tty.c, console-tty.h, console-x.c, console-x.h, console.c, console.h, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, device.h, devslots.h, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, editfns.c, emacs.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, event-unixoid.c, events.c, extents.c, extents.h, faces.c, fileio.c, fns.c, frame-gtk.c, frame-msw.c, frame-tty.c, frame-x.c, frame.c, frame.h, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gui-gtk.c, gui-msw.c, gui-x.c, gui.c, gutter.c, input-method-xlib.c, intl-encap-win32.c, intl-win32.c, keymap.c, lisp.h, macros.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, menubar.h, minibuf.c, mule-charset.c, nt.c, objects-gtk.c, objects-gtk.h, objects-msw.c, objects-msw.h, objects-tty.c, objects-tty.h, objects-x.c, objects-x.h, objects.c, objects.h, postgresql.c, print.c, process.h, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, redisplay.h, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, select-gtk.c, select-msw.c, select-x.c, select.c, signal.c, sound.c, specifier.c, symbols.c, syntax.c, sysdep.c, syssignal.h, syswindows.h, toolbar-common.c, toolbar-gtk.c, toolbar-msw.c, toolbar-x.c, toolbar.c, unicode.c, window.c, window.h: The following are the major changes made:
(1) Separation of various header files into an external and an
internal version, similar to the existing separation of process.h
and procimpl.h. Eventually this should be done for all Lisp
objects. The external version has the same name as currently; the
internal adds -impl. The external file has XFOO() macros for
objects, but the structure is opaque and defined only in the
internal file. It's now reasonable to move all prototypes in
lisp.h into the appropriate external file, and this should be
done. Currently, separation has been done on extents.h,
objects*.h, console.h, device.h, frame.h, and window.h.
For c/d/f/w, the most basic properties are available in the
external header file, with the macros resolving to functions. In
the internal header file, the macros are redefined to directly
access the structure. Also, the global MARK_FOO_CHANGED macros
have been made into functions so that they can be accessed without
needing to include lots of -impl headers -- they are used in
almost exclusively in non-time-critical functions, and take up
enough time that the function overhead will be negligible.
Similarly, the function overhead from making the basic properties
mentioned above into functions is negligible, and code that does
heavy accessing of c/d/f/w structures inevitably ends up needing
the internal header files, anyway.
(2) More face changes.
-- Major rewrite of objects-msw.c. Now handles wildcard specs
properly, rather than "truenaming" (or even worse, signalling an
error, which previously happened with some of the fallbacks if you
tried to use them in make-font-instance!).
-- Split charset matching of fonts into two stages -- one to find
a font specifically designed for a particular charset (by
examining its registry), the second to find a Unicode font that
can support the charset. This needs to proceed as two complete,
separate instantiations in order to work properly (otherwise many
of the fonts in the HELLO page look wrong). This should also make
it easy to support iso10646 (Unicode) fonts under X.
-- All default values for fonts are now completely specified in
the fallbacks. Stuff from mule-x-init.el has all been moved here,
merged with the existing specs, and totally rethought so you get
sensible results. (HELLO now looks much better!).
-- Generalize the "default X/GTK device" stuff into a
per-device-type "default device".
-- Add mswindows-{set-}charset-registry. In time,
charset<->code-page conversion functions will be removed.
-- Wrap protective code around calls to compute device specifier tags,
and do this computation before calling the face initialization code
because the latter may need these tags to be correctly updated.
(3) Other changes.
EmacsFrame.c, glyphs-msw.c, eval.c, gui-x.c, intl-encap-win32.c, search.c, signal.c, toolbar-msw.c, unicode.c: Warning fixes.
config.h.in: #undefs meant to be frobbed by configure *MUST* go inside of
#ifndef WIN32_NO_CONFIGURE, and everything else *MUST* go outside!
eval.c: Let detailed backtraces be detailed.
specifier.c: Don't override user's print-string-length/print-length settings.
glyphs.c: New function image-instance-instantiator.
config.h.in, sysdep.c: Changes for fastcall.
sysdep.c, nt.c: Fix up a previous botched patch that tried to add support for both
EEXIST and EACCES. IF THE BOTCHED PATCH WENT INTO 21.4, THIS FIXUP
NEEDS TO GO IN, TOO.
search.c: Fix *evil* crash due to incorrect synching of syntax-cache code
with 21.1. THIS SHOULD GO INTO 21.4.
author | ben |
---|---|
date | Thu, 20 Jun 2002 21:19:10 +0000 |
parents | 2b6fa2618f76 |
children | c15f25529e61 |
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/* Gutter implementation. Copyright (C) 1999, 2000 Andy Piper. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* written by Andy Piper <andy@xemacs.org> with specifiers partially ripped-off from toolbar.c */ #include <config.h> #include "lisp.h" #include "buffer.h" #include "frame-impl.h" #include "device-impl.h" #include "faces.h" #include "glyphs.h" #include "redisplay.h" #include "window.h" #include "gutter.h" Lisp_Object Vgutter[4]; Lisp_Object Vgutter_size[4]; Lisp_Object Vgutter_visible_p[4]; Lisp_Object Vgutter_border_width[4]; Lisp_Object Vdefault_gutter, Vdefault_gutter_visible_p; Lisp_Object Vdefault_gutter_width, Vdefault_gutter_height; Lisp_Object Vdefault_gutter_border_width; Lisp_Object Vdefault_gutter_position; Lisp_Object Qgutter_size; Lisp_Object Qgutter_visible; Lisp_Object Qdefault_gutter_position_changed_hook; static void update_gutter_geometry (struct frame *f, enum gutter_pos pos); #define SET_GUTTER_WAS_VISIBLE_FLAG(frame, pos, flag) \ do { \ switch (pos) \ { \ case TOP_GUTTER: \ (frame)->top_gutter_was_visible = flag; \ break; \ case BOTTOM_GUTTER: \ (frame)->bottom_gutter_was_visible = flag; \ break; \ case LEFT_GUTTER: \ (frame)->left_gutter_was_visible = flag; \ break; \ case RIGHT_GUTTER: \ (frame)->right_gutter_was_visible = flag; \ break; \ default: \ abort (); \ } \ } while (0) static int gutter_was_visible (struct frame* frame, enum gutter_pos pos) { switch (pos) { case TOP_GUTTER: return frame->top_gutter_was_visible; case BOTTOM_GUTTER: return frame->bottom_gutter_was_visible; case LEFT_GUTTER: return frame->left_gutter_was_visible; case RIGHT_GUTTER: return frame->right_gutter_was_visible; default: abort (); return 0; /* To keep the compiler happy */ } } #if 0 static Lisp_Object frame_topmost_window (struct frame *f) { Lisp_Object w = FRAME_ROOT_WINDOW (f); do { while (!NILP (XWINDOW (w)->vchild)) { w = XWINDOW (w)->vchild; } } while (!NILP (XWINDOW (w)->hchild) && !NILP (w = XWINDOW (w)->hchild)); return w; } #endif static Lisp_Object frame_bottommost_window (struct frame *f) { Lisp_Object w = FRAME_ROOT_WINDOW (f); do { while (!NILP (XWINDOW (w)->vchild)) { w = XWINDOW (w)->vchild; while (!NILP (XWINDOW (w)->next)) { w = XWINDOW (w)->next; } } } while (!NILP (XWINDOW (w)->hchild) && !NILP (w = XWINDOW (w)->hchild)); return w; } #if 0 static Lisp_Object frame_leftmost_window (struct frame *f) { Lisp_Object w = FRAME_ROOT_WINDOW (f); do { while (!NILP (XWINDOW (w)->hchild)) { w = XWINDOW (w)->hchild; } } while (!NILP (XWINDOW (w)->vchild) && !NILP (w = XWINDOW (w)->vchild)); return w; } static Lisp_Object frame_rightmost_window (struct frame *f) { Lisp_Object w = FRAME_ROOT_WINDOW (f); do { while (!NILP (XWINDOW (w)->hchild)) { w = XWINDOW (w)->hchild; while (!NILP (XWINDOW (w)->next)) { w = XWINDOW (w)->next; } } } while (!NILP (XWINDOW (w)->vchild) && !NILP (w = XWINDOW (w)->vchild)); return w; } #endif /* calculate the coordinates of a gutter for the current frame and selected window. we have to be careful in calculating this as we need to use *two* windows, the currently selected window will give us the actual height, width and contents of the gutter, but if we use this for calculating the gutter positions we run into trouble if it is not the window nearest the gutter. Instead we predetermine the nearest window and then use that.*/ static void get_gutter_coords (struct frame *f, enum gutter_pos pos, int *x, int *y, int *width, int *height) { struct window * bot = XWINDOW (frame_bottommost_window (f)); /* The top and bottom gutters take precedence over the left and right. */ switch (pos) { case TOP_GUTTER: *x = FRAME_LEFT_BORDER_END (f); *y = FRAME_TOP_BORDER_END (f); *width = FRAME_RIGHT_BORDER_START (f) - FRAME_LEFT_BORDER_END (f); *height = FRAME_TOP_GUTTER_BOUNDS (f); break; case BOTTOM_GUTTER: *x = FRAME_LEFT_BORDER_END (f); *y = WINDOW_BOTTOM (bot); *width = FRAME_RIGHT_BORDER_START (f) - FRAME_LEFT_BORDER_END (f); *height = FRAME_BOTTOM_GUTTER_BOUNDS (f); break; case LEFT_GUTTER: *x = FRAME_LEFT_BORDER_END (f); *y = FRAME_TOP_BORDER_END (f) + FRAME_TOP_GUTTER_BOUNDS (f); *width = FRAME_LEFT_GUTTER_BOUNDS (f); *height = WINDOW_BOTTOM (bot) - (FRAME_TOP_BORDER_END (f) + FRAME_TOP_GUTTER_BOUNDS (f)); break; case RIGHT_GUTTER: *x = FRAME_RIGHT_BORDER_START (f) - FRAME_RIGHT_GUTTER_BOUNDS (f); *y = FRAME_TOP_BORDER_END (f) + FRAME_TOP_GUTTER_BOUNDS (f); *width = FRAME_RIGHT_GUTTER_BOUNDS (f); *height = WINDOW_BOTTOM (bot) - (FRAME_TOP_BORDER_END (f) + FRAME_TOP_GUTTER_BOUNDS (f)); break; default: abort (); } } /* display_boxes_in_gutter_p Determine whether the required display_glyph_area is completely inside the gutter. -1 means the display_box is not in the gutter. 1 means the display_box and the display_glyph_area are in the window. 0 means the display_box is in the gutter but the display_glyph_area is not. */ int display_boxes_in_gutter_p (struct frame *f, struct display_box* db, struct display_glyph_area* dga) { enum gutter_pos pos; GUTTER_POS_LOOP (pos) { if (FRAME_GUTTER_VISIBLE (f, pos)) { int x, y, width, height; get_gutter_coords (f, pos, &x, &y, &width, &height); if (db->xpos + dga->xoffset >= x && db->ypos + dga->yoffset >= y && db->xpos + dga->xoffset + dga->width <= x + width && db->ypos + dga->yoffset + dga->height <= y + height) return 1; else if (db->xpos >= x && db->ypos >= y && db->xpos + db->width <= x + width && db->ypos + db->height <= y + height) return 0; } } return -1; } /* Convert the gutter specifier into something we can actually display. */ static Lisp_Object construct_window_gutter_spec (struct window* w, enum gutter_pos pos) { Lisp_Object rest, *args; int nargs = 0; Lisp_Object gutter = RAW_WINDOW_GUTTER (w, pos); if (STRINGP (gutter) || NILP (gutter)) return gutter; GET_LIST_LENGTH (gutter, nargs); args = alloca_array (Lisp_Object, nargs >> 1); nargs = 0; for (rest = gutter; !NILP (rest); rest = XCDR (XCDR (rest))) { /* We only put things in the real gutter that are declared to be visible. */ if (!CONSP (WINDOW_GUTTER_VISIBLE (w, pos)) || !NILP (Fmemq (XCAR (rest), WINDOW_GUTTER_VISIBLE (w, pos)))) { args [nargs++] = XCAR (XCDR (rest)); } } return Fconcat (nargs, args); } /* Sizing gutters is a pain so we try and help the user by determining what height will accommodate all lines. This is useless on left and right gutters as we always have a maximal number of lines. */ static int calculate_gutter_size_from_display_lines (enum gutter_pos pos, display_line_dynarr* ddla) { int size = 0; struct display_line *dl; /* For top and bottom the calculation is easy. */ if (pos == TOP_GUTTER || pos == BOTTOM_GUTTER) { /* grab coordinates of last line */ if (Dynarr_length (ddla)) { dl = Dynarr_atp (ddla, Dynarr_length (ddla) - 1); size = (dl->ypos + dl->descent - dl->clip) - (Dynarr_atp (ddla, 0)->ypos - Dynarr_atp (ddla, 0)->ascent); } } /* For left and right we have to do some maths. */ else { int start_pos = 0, end_pos = 0, line; for (line = 0; line < Dynarr_length (ddla); line++) { int block; dl = Dynarr_atp (ddla, line); for (block = 0; block < Dynarr_largest (dl->display_blocks); block++) { struct display_block *db = Dynarr_atp (dl->display_blocks, block); if (db->type == TEXT) { start_pos = min (db->start_pos, start_pos); end_pos = max (db->end_pos, end_pos); } } } size = end_pos - start_pos; } return size; } static Lisp_Object calculate_gutter_size (struct window *w, enum gutter_pos pos) { struct frame* f = XFRAME (WINDOW_FRAME (w)); int count; display_line_dynarr* ddla; Lisp_Object ret = Qnil; /* degenerate case */ if (NILP (RAW_WINDOW_GUTTER (w, pos)) || !FRAME_VISIBLE_P (f) || NILP (w->buffer)) return Qnil; /* Redisplay code that we use relies on GC not happening. Make it so. */ count = begin_gc_forbidden (); ddla = Dynarr_new (display_line); /* generate some display lines */ generate_displayable_area (w, WINDOW_GUTTER (w, pos), FRAME_LEFT_BORDER_END (f), FRAME_TOP_BORDER_END (f), FRAME_RIGHT_BORDER_START (f) - FRAME_LEFT_BORDER_END (f), FRAME_BOTTOM_BORDER_START (f) - FRAME_TOP_BORDER_END (f), ddla, 0, 0); /* Let GC happen again. */ unbind_to (count); ret = make_int (calculate_gutter_size_from_display_lines (pos, ddla)); free_display_lines (ddla); return ret; } static void output_gutter (struct frame *f, enum gutter_pos pos, int force) { Lisp_Object frame; Lisp_Object window = FRAME_LAST_NONMINIBUF_WINDOW (f); struct device *d = XDEVICE (f->device); struct window* w = XWINDOW (window); int x, y, width, height, ypos; int line, border_width; face_index findex; display_line_dynarr* ddla, *cdla; struct display_line *dl = 0; int cdla_len; if (!WINDOW_LIVE_P (w)) return; border_width = FRAME_GUTTER_BORDER_WIDTH (f, pos); findex = get_builtin_face_cache_index (w, Vwidget_face); if (!f->current_display_lines[pos]) f->current_display_lines[pos] = Dynarr_new (display_line); if (!f->desired_display_lines[pos]) f->desired_display_lines[pos] = Dynarr_new (display_line); ddla = f->desired_display_lines[pos]; cdla = f->current_display_lines[pos]; cdla_len = Dynarr_length (cdla); frame = wrap_frame (f); get_gutter_coords (f, pos, &x, &y, &width, &height); /* generate some display lines */ generate_displayable_area (w, WINDOW_GUTTER (w, pos), x + border_width, y + border_width, width - 2 * border_width, height - 2 * border_width, ddla, 0, findex); /* We only output the gutter if we think something of significance has changed. This is, for example, because redisplay can cause new face cache elements to get added causing compare_runes to fail because the findex for a particular face has changed. */ if (force || f->faces_changed || f->frame_changed || f->gutter_changed || f->glyphs_changed || f->size_changed || f->subwindows_changed || w->windows_changed || f->windows_structure_changed || cdla_len != Dynarr_length (ddla) || (f->extents_changed && w->gutter_extent_modiff[pos])) { #ifdef DEBUG_GUTTERS stderr_out ("gutter redisplay [%s %dx%d@%d+%d] triggered by %s,\n", pos == TOP_GUTTER ? "TOP" : pos == BOTTOM_GUTTER ? "BOTTOM" : pos == LEFT_GUTTER ? "LEFT" : "RIGHT", width, height, x, y, force ? "force" : f->faces_changed ? "f->faces_changed" : f->frame_changed ? "f->frame_changed" : f->gutter_changed ? "f->gutter_changed" : f->glyphs_changed ? "f->glyphs_changed" : f->size_changed ? "f->size_changed" : f->subwindows_changed ? "f->subwindows_changed" : w->windows_changed ? "w->windows_changed" : f->windows_structure_changed ? "f->windows_structure_changed" : cdla_len != Dynarr_length (ddla) ? "different display structures" : f->extents_changed && w->gutter_extent_modiff[pos] ? "f->extents_changed && w->gutter_extent_modiff[pos]" : "<null>"); #endif /* Output each line. */ for (line = 0; line < Dynarr_length (ddla); line++) { output_display_line (w, cdla, ddla, line, -1, -1); } /* If the number of display lines has shrunk, adjust. */ if (cdla_len > Dynarr_length (ddla)) { Dynarr_length (cdla) = Dynarr_length (ddla); } /* grab coordinates of last line and blank after it. */ if (Dynarr_length (ddla) > 0) { dl = Dynarr_atp (ddla, Dynarr_length (ddla) - 1); ypos = dl->ypos + dl->descent - dl->clip; } else ypos = y; redisplay_clear_region (window, findex, x + border_width , ypos, width - 2 * border_width, height - (ypos - y) - border_width); /* If, for some reason, we have more to display than we have room for, and we are allowed to resize the gutter, then make sure this happens before the next time we try and output. This can happen when face font sizes change. */ if (dl && EQ (w->gutter_size[pos], Qautodetect) && (dl->clip > 0 || calculate_gutter_size_from_display_lines (pos, ddla) > WINDOW_GUTTER_SIZE_INTERNAL (w, pos))) { /* #### Ideally we would just mark the specifier as dirty and everything else would "just work". Unfortunately we have two problems with this. One is that the specifier cache won't be recalculated unless the specifier code thinks the cached value has actually changed, even though we have marked the specifier as dirty. Additionally, although doing this results in a gutter size change, we never seem to get back into redisplay so that the frame size can be updated. I think this is because we are already in redisplay and later on the frame will be marked as clean. Thus we also have to force a pending recalculation of the frame size. */ w->gutter_size[pos] = Qnil; Fset_specifier_dirty_flag (Vgutter_size[pos]); update_gutter_geometry (f, pos); } /* bevel the gutter area if so desired */ if (border_width != 0) { MAYBE_DEVMETH (d, bevel_area, (w, findex, x, y, width, height, border_width, EDGE_ALL, EDGE_BEVEL_OUT)); } } else { /* Nothing of significance happened so sync the display line structs. */ for (line = 0; line < Dynarr_length (ddla); line++) { sync_display_line_structs (w, line, 1, cdla, ddla); } } w->gutter_extent_modiff [pos] = 0; } static void clear_gutter (struct frame *f, enum gutter_pos pos) { int x, y, width, height; Lisp_Object window = FRAME_LAST_NONMINIBUF_WINDOW (f); face_index findex = get_builtin_face_cache_index (XWINDOW (window), Vwidget_face); get_gutter_coords (f, pos, &x, &y, &width, &height); SET_GUTTER_WAS_VISIBLE_FLAG (f, pos, 0); redisplay_clear_region (window, findex, x, y, width, height); } /* [[#### I don't currently believe that redisplay needs to mark the glyphs in its structures since these will always be referenced from somewhere else. However, I'm not sure enough to stake my life on it at this point, so we do the safe thing.]] ALWAYS mark everything. --ben */ /* See the comment in image_instantiate_cache_result as to why marking the glyph will also mark the image_instance. */ void mark_gutters (struct frame *f) { enum gutter_pos pos; GUTTER_POS_LOOP (pos) { if (f->current_display_lines[pos]) mark_redisplay_structs (f->current_display_lines[pos]); /* [[#### Do we really need to mark the desired lines?]] ALWAYS mark everything. --ben */ if (f->desired_display_lines[pos]) mark_redisplay_structs (f->desired_display_lines[pos]); } } /* This is called by extent_changed_for_redisplay, so that redisplay knows exactly what extents have changed. */ void gutter_extent_signal_changed_region_maybe (Lisp_Object obj, Charbpos start, Charbpos end) { /* #### Start and end are currently ignored but could be used by a more optimal gutter redisplay. We currently loop over all frames here, this could be optimized. */ Lisp_Object frmcons, devcons, concons; FRAME_LOOP_NO_BREAK (frmcons, devcons, concons) { struct frame *f = XFRAME (XCAR (frmcons)); enum gutter_pos pos; Lisp_Object window = FRAME_LAST_NONMINIBUF_WINDOW (f); struct window* w = XWINDOW (window); GUTTER_POS_LOOP (pos) { if (EQ (WINDOW_GUTTER (w, pos), obj)) { w->gutter_extent_modiff[pos]++; } } } } /* We have to change the gutter geometry separately to the gutter update since it needs to occur outside of redisplay proper. */ static void update_gutter_geometry (struct frame *f, enum gutter_pos pos) { /* If the gutter geometry has changed then re-layout the frame. If we are in display there is almost no point in doing anything else since the frame size changes will be delayed until we are out of redisplay proper. */ if (FRAME_GUTTER_BOUNDS (f, pos) != f->current_gutter_bounds[pos]) { int width, height; pixel_to_char_size (f, FRAME_PIXWIDTH (f), FRAME_PIXHEIGHT (f), &width, &height); change_frame_size (f, height, width, 0); } /* Mark sizes as up-to-date. */ f->current_gutter_bounds[pos] = FRAME_GUTTER_BOUNDS (f, pos); } void update_frame_gutter_geometry (struct frame *f) { if (f->gutter_changed || f->windows_structure_changed) { enum gutter_pos pos; /* If the gutter geometry has changed then re-layout the frame. If we are in display there is almost no point in doing anything else since the frame size changes will be delayed until we are out of redisplay proper. */ GUTTER_POS_LOOP (pos) { update_gutter_geometry (f, pos); } } } void update_frame_gutters (struct frame *f) { if (f->faces_changed || f->frame_changed || f->gutter_changed || f->glyphs_changed || f->size_changed || f->subwindows_changed || f->windows_changed || f->windows_structure_changed || f->extents_changed) { enum gutter_pos pos; /* We don't actually care about these when outputting the gutter so locally disable them. */ int local_clip_changed = f->clip_changed; int local_buffers_changed = f->buffers_changed; f->clip_changed = 0; f->buffers_changed = 0; /* and output */ GUTTER_POS_LOOP (pos) { if (FRAME_GUTTER_VISIBLE (f, pos)) output_gutter (f, pos, 0); else if (gutter_was_visible (f, pos)) clear_gutter (f, pos); } f->clip_changed = local_clip_changed; f->buffers_changed = local_buffers_changed; f->gutter_changed = 0; } } void reset_gutter_display_lines (struct frame* f) { enum gutter_pos pos; GUTTER_POS_LOOP (pos) { if (f->current_display_lines[pos]) Dynarr_reset (f->current_display_lines[pos]); } } static void redraw_exposed_gutter (struct frame *f, enum gutter_pos pos, int x, int y, int width, int height) { int g_x, g_y, g_width, g_height; get_gutter_coords (f, pos, &g_x, &g_y, &g_width, &g_height); if (((y + height) < g_y) || (y > (g_y + g_height)) || !height || !width || !g_height || !g_width) return; if (((x + width) < g_x) || (x > (g_x + g_width))) return; #ifdef DEBUG_WIDGETS stderr_out ("redrawing gutter after expose %d+%d, %dx%d\n", x, y, width, height); #endif /* #### optimize this - redrawing the whole gutter for every expose is very expensive. We reset the current display lines because if they're being exposed they are no longer current. */ reset_gutter_display_lines (f); /* Even if none of the gutter is in the area, the blank region at the very least must be because the first thing we did is verify that some portion of the gutter is in the exposed region. */ output_gutter (f, pos, 1); } void redraw_exposed_gutters (struct frame *f, int x, int y, int width, int height) { enum gutter_pos pos; int depth; /* We have to be "in display" when we output the gutter - make it so. */ depth = enter_redisplay_critical_section (); GUTTER_POS_LOOP (pos) { if (FRAME_GUTTER_VISIBLE (f, pos)) redraw_exposed_gutter (f, pos, x, y, width, height); } exit_redisplay_critical_section (depth); } void free_frame_gutters (struct frame *f) { enum gutter_pos pos; GUTTER_POS_LOOP (pos) { if (f->current_display_lines[pos]) { free_display_lines (f->current_display_lines[pos]); f->current_display_lines[pos] = 0; } if (f->desired_display_lines[pos]) { free_display_lines (f->desired_display_lines[pos]); f->desired_display_lines[pos] = 0; } } } static enum gutter_pos decode_gutter_position (Lisp_Object position) { if (EQ (position, Qtop)) return TOP_GUTTER; if (EQ (position, Qbottom)) return BOTTOM_GUTTER; if (EQ (position, Qleft)) return LEFT_GUTTER; if (EQ (position, Qright)) return RIGHT_GUTTER; invalid_constant ("Invalid gutter position", position); RETURN_NOT_REACHED (TOP_GUTTER) } DEFUN ("set-default-gutter-position", Fset_default_gutter_position, 1, 1, 0, /* Set the position that the `default-gutter' will be displayed at. Valid positions are 'top, 'bottom, 'left and 'right. See `default-gutter-position'. */ (position)) { enum gutter_pos cur = decode_gutter_position (Vdefault_gutter_position); enum gutter_pos new = decode_gutter_position (position); if (cur != new) { int depth; /* The following calls will automatically cause the dirty flags to be set; we delay frame size changes to avoid lots of frame flickering. */ /* #### I think this should be GC protected. -sb */ depth = enter_redisplay_critical_section (); set_specifier_fallback (Vgutter[cur], list1 (Fcons (Qnil, Qnil))); set_specifier_fallback (Vgutter[new], Vdefault_gutter); set_specifier_fallback (Vgutter_size[cur], list1 (Fcons (Qnil, Qzero))); set_specifier_fallback (Vgutter_size[new], new == TOP_GUTTER || new == BOTTOM_GUTTER ? Vdefault_gutter_height : Vdefault_gutter_width); set_specifier_fallback (Vgutter_border_width[cur], list1 (Fcons (Qnil, Qzero))); set_specifier_fallback (Vgutter_border_width[new], Vdefault_gutter_border_width); set_specifier_fallback (Vgutter_visible_p[cur], list1 (Fcons (Qnil, Qt))); set_specifier_fallback (Vgutter_visible_p[new], Vdefault_gutter_visible_p); Vdefault_gutter_position = position; exit_redisplay_critical_section (depth); } run_hook (Qdefault_gutter_position_changed_hook); return position; } DEFUN ("default-gutter-position", Fdefault_gutter_position, 0, 0, 0, /* Return the position that the `default-gutter' will be displayed at. The `default-gutter' will only be displayed here if the corresponding position-specific gutter specifier does not provide a value. */ ()) { return Vdefault_gutter_position; } DEFUN ("gutter-pixel-width", Fgutter_pixel_width, 0, 2, 0, /* Return the pixel width of the gutter at POS in LOCALE. POS defaults to the default gutter position. LOCALE defaults to the current window. */ (pos, locale)) { int x, y, width, height; enum gutter_pos p = TOP_GUTTER; struct frame *f = decode_frame (FW_FRAME (locale)); if (NILP (pos)) pos = Vdefault_gutter_position; p = decode_gutter_position (pos); get_gutter_coords (f, p, &x, &y, &width, &height); width -= (FRAME_GUTTER_BORDER_WIDTH (f, p) * 2); return make_int (width); } DEFUN ("gutter-pixel-height", Fgutter_pixel_height, 0, 2, 0, /* Return the pixel height of the gutter at POS in LOCALE. POS defaults to the default gutter position. LOCALE defaults to the current window. */ (pos, locale)) { int x, y, width, height; enum gutter_pos p = TOP_GUTTER; struct frame *f = decode_frame (FW_FRAME (locale)); if (NILP (pos)) pos = Vdefault_gutter_position; p = decode_gutter_position (pos); get_gutter_coords (f, p, &x, &y, &width, &height); height -= (FRAME_GUTTER_BORDER_WIDTH (f, p) * 2); return make_int (height); } DEFINE_SPECIFIER_TYPE (gutter); static void gutter_after_change (Lisp_Object specifier, Lisp_Object locale) { MARK_GUTTER_CHANGED; } static void gutter_validate (Lisp_Object instantiator) { if (NILP (instantiator)) return; /* Must be a string or a plist. */ if (!STRINGP (instantiator) && NILP (Fvalid_plist_p (instantiator))) sferror ("Gutter spec must be string, plist or nil", instantiator); if (!STRINGP (instantiator)) { Lisp_Object rest; for (rest = instantiator; !NILP (rest); rest = XCDR (XCDR (rest))) { if (!SYMBOLP (XCAR (rest)) || !STRINGP (XCAR (XCDR (rest)))) sferror ("Gutter plist spec must contain strings", instantiator); } } } DEFUN ("gutter-specifier-p", Fgutter_specifier_p, 1, 1, 0, /* Return non-nil if OBJECT is a gutter specifier. See `make-gutter-specifier' for a description of possible gutter instantiators. */ (object)) { return GUTTER_SPECIFIERP (object) ? Qt : Qnil; } /* Helper for invalidating the real specifier when default specifier caching changes */ static void recompute_overlaying_specifier (Lisp_Object real_one[4]) { enum gutter_pos pos = decode_gutter_position (Vdefault_gutter_position); Fset_specifier_dirty_flag (real_one[pos]); } static void gutter_specs_changed (Lisp_Object specifier, struct window *w, Lisp_Object oldval, enum gutter_pos pos) { w->real_gutter[pos] = construct_window_gutter_spec (w, pos); w->real_gutter_size[pos] = w->gutter_size[pos]; if (EQ (w->real_gutter_size[pos], Qautodetect) && !NILP (w->gutter_visible_p[pos])) { w->real_gutter_size [pos] = calculate_gutter_size (w, pos); } MARK_GUTTER_CHANGED; MARK_MODELINE_CHANGED; MARK_WINDOWS_CHANGED (w); } /* We define all of these so we can access which actual gutter changed. */ static void top_gutter_specs_changed (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { gutter_specs_changed (specifier, w, oldval, TOP_GUTTER); } static void bottom_gutter_specs_changed (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { gutter_specs_changed (specifier, w, oldval, BOTTOM_GUTTER); } static void left_gutter_specs_changed (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { gutter_specs_changed (specifier, w, oldval, LEFT_GUTTER); } static void right_gutter_specs_changed (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { gutter_specs_changed (specifier, w, oldval, RIGHT_GUTTER); } static void default_gutter_specs_changed (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { recompute_overlaying_specifier (Vgutter); } static void gutter_geometry_changed_in_window (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { enum gutter_pos pos; GUTTER_POS_LOOP (pos) { w->real_gutter_size[pos] = w->gutter_size[pos]; if (EQ (w->real_gutter_size[pos], Qautodetect) && !NILP (w->gutter_visible_p[pos])) { w->real_gutter_size [pos] = calculate_gutter_size (w, pos); } } MARK_GUTTER_CHANGED; MARK_MODELINE_CHANGED; MARK_WINDOWS_CHANGED (w); } static void default_gutter_size_changed_in_window (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { recompute_overlaying_specifier (Vgutter_size); } static void default_gutter_border_width_changed_in_window (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { recompute_overlaying_specifier (Vgutter_border_width); } static void default_gutter_visible_p_changed_in_window (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { recompute_overlaying_specifier (Vgutter_visible_p); /* Need to reconstruct the gutter specifier as it is affected by the visibility. */ recompute_overlaying_specifier (Vgutter); } DECLARE_SPECIFIER_TYPE (gutter_size); #define GUTTER_SIZE_SPECIFIERP(x) SPECIFIER_TYPEP (x, gutter_size) DEFINE_SPECIFIER_TYPE (gutter_size); static void gutter_size_validate (Lisp_Object instantiator) { if (NILP (instantiator)) return; if (!INTP (instantiator) && !EQ (instantiator, Qautodetect)) invalid_argument ("Gutter size must be an integer or 'autodetect", instantiator); } DEFUN ("gutter-size-specifier-p", Fgutter_size_specifier_p, 1, 1, 0, /* Return non-nil if OBJECT is a gutter-size specifier. See `make-gutter-size-specifier' for a description of possible gutter-size instantiators. */ (object)) { return GUTTER_SIZE_SPECIFIERP (object) ? Qt : Qnil; } DECLARE_SPECIFIER_TYPE (gutter_visible); #define GUTTER_VISIBLE_SPECIFIERP(x) SPECIFIER_TYPEP (x, gutter_visible) DEFINE_SPECIFIER_TYPE (gutter_visible); static void gutter_visible_validate (Lisp_Object instantiator) { if (NILP (instantiator)) return; if (!NILP (instantiator) && !EQ (instantiator, Qt) && !CONSP (instantiator)) invalid_argument ("Gutter visibility must be a boolean or list of symbols", instantiator); if (CONSP (instantiator)) { Lisp_Object rest; EXTERNAL_LIST_LOOP (rest, instantiator) { if (!SYMBOLP (XCAR (rest))) invalid_argument ("Gutter visibility must be a boolean or list of symbols", instantiator); } } } DEFUN ("gutter-visible-specifier-p", Fgutter_visible_specifier_p, 1, 1, 0, /* Return non-nil if OBJECT is a gutter-visible specifier. See `make-gutter-visible-specifier' for a description of possible gutter-visible instantiators. */ (object)) { return GUTTER_VISIBLE_SPECIFIERP (object) ? Qt : Qnil; } DEFUN ("redisplay-gutter-area", Fredisplay_gutter_area, 0, 0, 0, /* Ensure that all gutters are correctly showing their gutter specifier. */ ()) { Lisp_Object devcons, concons; DEVICE_LOOP_NO_BREAK (devcons, concons) { struct device *d = XDEVICE (XCAR (devcons)); Lisp_Object frmcons; DEVICE_FRAME_LOOP (frmcons, d) { struct frame *f = XFRAME (XCAR (frmcons)); MAYBE_DEVMETH (d, frame_output_begin, (f)); /* Sequence is quite important here. We not only want to redisplay the gutter area but we also want to flush any frame size changes out so that the gutter redisplay happens in a kosha environment. This is not only so that things look right but so that glyph redisplay optimization kicks in, by default display lines will be completely re-output if f->windows_structure_changed is 1, and this is true if frame size changes haven't been flushed out. Once frame size changes have been flushed out we then need to redisplay the frame in order to flush out pending window size changes. */ update_frame_gutter_geometry (f); if (f->windows_structure_changed) redisplay_frame (f, 1); else if (FRAME_REPAINT_P (f)) { int depth; /* We have to be "in display" when we output the gutter - make it so. */ depth = enter_redisplay_critical_section (); update_frame_gutters (f); exit_redisplay_critical_section (depth); } MAYBE_DEVMETH (d, frame_output_end, (f)); } d->gutter_changed = 0; } /* This is so that further changes to the gutters will trigger redisplay. */ gutter_changed_set = 0; gutter_changed = 0; return Qnil; } void init_frame_gutters (struct frame *f) { enum gutter_pos pos; struct window* w = XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f)); /* We are here as far in frame creation so cached specifiers are already recomputed, and possibly modified by resource initialization. We need to recalculate autodetected gutters. */ GUTTER_POS_LOOP (pos) { w->real_gutter[pos] = construct_window_gutter_spec (w, pos); w->real_gutter_size[pos] = w->gutter_size[pos]; if (EQ (w->gutter_size[pos], Qautodetect) && !NILP (w->gutter_visible_p[pos])) { w->real_gutter_size [pos] = calculate_gutter_size (w, pos); MARK_GUTTER_CHANGED; MARK_WINDOWS_CHANGED (w); } } /* Keep a record of the current sizes of things. */ GUTTER_POS_LOOP (pos) { f->current_gutter_bounds[pos] = FRAME_GUTTER_BOUNDS (f, pos); } } void syms_of_gutter (void) { DEFSUBR (Fgutter_specifier_p); DEFSUBR (Fgutter_size_specifier_p); DEFSUBR (Fgutter_visible_specifier_p); DEFSUBR (Fset_default_gutter_position); DEFSUBR (Fdefault_gutter_position); DEFSUBR (Fgutter_pixel_height); DEFSUBR (Fgutter_pixel_width); DEFSUBR (Fredisplay_gutter_area); DEFSYMBOL (Qgutter_size); DEFSYMBOL (Qgutter_visible); DEFSYMBOL (Qdefault_gutter_position_changed_hook); } void vars_of_gutter (void) { staticpro (&Vdefault_gutter_position); Vdefault_gutter_position = Qtop; Fprovide (Qgutter); } void specifier_type_create_gutter (void) { INITIALIZE_SPECIFIER_TYPE (gutter, "gutter", "gutter-specifier-p"); SPECIFIER_HAS_METHOD (gutter, validate); SPECIFIER_HAS_METHOD (gutter, after_change); INITIALIZE_SPECIFIER_TYPE (gutter_size, "gutter-size", "gutter-size-specifier-p"); SPECIFIER_HAS_METHOD (gutter_size, validate); INITIALIZE_SPECIFIER_TYPE (gutter_visible, "gutter-visible", "gutter-visible-specifier-p"); SPECIFIER_HAS_METHOD (gutter_visible, validate); } void reinit_specifier_type_create_gutter (void) { REINITIALIZE_SPECIFIER_TYPE (gutter); REINITIALIZE_SPECIFIER_TYPE (gutter_size); REINITIALIZE_SPECIFIER_TYPE (gutter_visible); } void specifier_vars_of_gutter (void) { Lisp_Object fb; DEFVAR_SPECIFIER ("default-gutter", &Vdefault_gutter /* Specifier for a fallback gutter. Use `set-specifier' to change this. The position of this gutter is specified in the function `default-gutter-position'. If the corresponding position-specific gutter (e.g. `top-gutter' if `default-gutter-position' is 'top) does not specify a gutter in a particular domain (usually a window), then the value of `default-gutter' in that domain, if any, will be used instead. Note that the gutter at any particular position will not be displayed unless its visibility flag is true and its thickness \(width or height, depending on orientation) is non-zero. The visibility is controlled by the specifiers `top-gutter-visible-p', `bottom-gutter-visible-p', `left-gutter-visible-p', and `right-gutter-visible-p', and the thickness is controlled by the specifiers `top-gutter-height', `bottom-gutter-height', `left-gutter-width', and `right-gutter-width'. Note that one of the four visibility specifiers inherits from `default-gutter-visibility' and one of the four thickness specifiers inherits from either `default-gutter-width' or `default-gutter-height' (depending on orientation), just like for the gutter description specifiers (e.g. `top-gutter') mentioned above. Therefore, if you are setting `default-gutter', you should control the visibility and thickness using `default-gutter-visible-p', `default-gutter-width', and `default-gutter-height', rather than using position-specific specifiers. That way, you will get sane behavior if the user changes the default gutter position. The gutter value should be a string, a property list of strings or nil. You can attach extents and glyphs to the string and hence display glyphs and text in other fonts in the gutter area. If the gutter value is a property list then the strings will be concatenated together before being displayed. */ ); Vdefault_gutter = Fmake_specifier (Qgutter); /* #### It would be even nicer if the specifier caching automatically knew about specifier fallbacks, so we didn't have to do it ourselves. */ set_specifier_caching (Vdefault_gutter, offsetof (struct window, default_gutter), default_gutter_specs_changed, 0, 0, 1); DEFVAR_SPECIFIER ("top-gutter", &Vgutter[TOP_GUTTER] /* Specifier for the gutter at the top of the frame. Use `set-specifier' to change this. See `default-gutter' for a description of a valid gutter instantiator. */ ); Vgutter[TOP_GUTTER] = Fmake_specifier (Qgutter); set_specifier_caching (Vgutter[TOP_GUTTER], offsetof (struct window, gutter[TOP_GUTTER]), top_gutter_specs_changed, 0, 0, 1); DEFVAR_SPECIFIER ("bottom-gutter", &Vgutter[BOTTOM_GUTTER] /* Specifier for the gutter at the bottom of the frame. Use `set-specifier' to change this. See `default-gutter' for a description of a valid gutter instantiator. Note that, unless the `default-gutter-position' is `bottom', by default the height of the bottom gutter (controlled by `bottom-gutter-height') is 0; thus, a bottom gutter will not be displayed even if you provide a value for `bottom-gutter'. */ ); Vgutter[BOTTOM_GUTTER] = Fmake_specifier (Qgutter); set_specifier_caching (Vgutter[BOTTOM_GUTTER], offsetof (struct window, gutter[BOTTOM_GUTTER]), bottom_gutter_specs_changed, 0, 0, 1); DEFVAR_SPECIFIER ("left-gutter", &Vgutter[LEFT_GUTTER] /* Specifier for the gutter at the left edge of the frame. Use `set-specifier' to change this. See `default-gutter' for a description of a valid gutter instantiator. Note that, unless the `default-gutter-position' is `left', by default the height of the left gutter (controlled by `left-gutter-width') is 0; thus, a left gutter will not be displayed even if you provide a value for `left-gutter'. */ ); Vgutter[LEFT_GUTTER] = Fmake_specifier (Qgutter); set_specifier_caching (Vgutter[LEFT_GUTTER], offsetof (struct window, gutter[LEFT_GUTTER]), left_gutter_specs_changed, 0, 0, 1); DEFVAR_SPECIFIER ("right-gutter", &Vgutter[RIGHT_GUTTER] /* Specifier for the gutter at the right edge of the frame. Use `set-specifier' to change this. See `default-gutter' for a description of a valid gutter instantiator. Note that, unless the `default-gutter-position' is `right', by default the height of the right gutter (controlled by `right-gutter-width') is 0; thus, a right gutter will not be displayed even if you provide a value for `right-gutter'. */ ); Vgutter[RIGHT_GUTTER] = Fmake_specifier (Qgutter); set_specifier_caching (Vgutter[RIGHT_GUTTER], offsetof (struct window, gutter[RIGHT_GUTTER]), right_gutter_specs_changed, 0, 0, 1); /* initially, top inherits from default; this can be changed with `set-default-gutter-position'. */ fb = list1 (Fcons (Qnil, Qnil)); set_specifier_fallback (Vdefault_gutter, fb); set_specifier_fallback (Vgutter[TOP_GUTTER], Vdefault_gutter); set_specifier_fallback (Vgutter[BOTTOM_GUTTER], fb); set_specifier_fallback (Vgutter[LEFT_GUTTER], fb); set_specifier_fallback (Vgutter[RIGHT_GUTTER], fb); DEFVAR_SPECIFIER ("default-gutter-height", &Vdefault_gutter_height /* *Height of the default gutter, if it's oriented horizontally. This is a specifier; use `set-specifier' to change it. The position of the default gutter is specified by the function `set-default-gutter-position'. If the corresponding position-specific gutter thickness specifier (e.g. `top-gutter-height' if `default-gutter-position' is 'top) does not specify a thickness in a particular domain (a window or a frame), then the value of `default-gutter-height' or `default-gutter-width' (depending on the gutter orientation) in that domain, if any, will be used instead. Note that `default-gutter-height' is only used when `default-gutter-position' is 'top or 'bottom, and `default-gutter-width' is only used when `default-gutter-position' is 'left or 'right. Note that all of the position-specific gutter thickness specifiers have a fallback value of zero when they do not correspond to the default gutter. Therefore, you will have to set a non-zero thickness value if you want a position-specific gutter to be displayed. If you set the height to 'autodetect the size of the gutter will be calculated to be large enough to hold the contents of the gutter. This is the default. */ ); Vdefault_gutter_height = Fmake_specifier (Qgutter_size); set_specifier_caching (Vdefault_gutter_height, offsetof (struct window, default_gutter_height), default_gutter_size_changed_in_window, 0, 0, 1); DEFVAR_SPECIFIER ("default-gutter-width", &Vdefault_gutter_width /* *Width of the default gutter, if it's oriented vertically. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vdefault_gutter_width = Fmake_specifier (Qgutter_size); set_specifier_caching (Vdefault_gutter_width, offsetof (struct window, default_gutter_width), default_gutter_size_changed_in_window, 0, 0, 1); DEFVAR_SPECIFIER ("top-gutter-height", &Vgutter_size[TOP_GUTTER] /* *Height of the top gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_size[TOP_GUTTER] = Fmake_specifier (Qgutter_size); set_specifier_caching (Vgutter_size[TOP_GUTTER], offsetof (struct window, gutter_size[TOP_GUTTER]), gutter_geometry_changed_in_window, 0, 0, 1); DEFVAR_SPECIFIER ("bottom-gutter-height", &Vgutter_size[BOTTOM_GUTTER] /* *Height of the bottom gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_size[BOTTOM_GUTTER] = Fmake_specifier (Qgutter_size); set_specifier_caching (Vgutter_size[BOTTOM_GUTTER], offsetof (struct window, gutter_size[BOTTOM_GUTTER]), gutter_geometry_changed_in_window, 0, 0, 1); DEFVAR_SPECIFIER ("left-gutter-width", &Vgutter_size[LEFT_GUTTER] /* *Width of left gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_size[LEFT_GUTTER] = Fmake_specifier (Qgutter_size); set_specifier_caching (Vgutter_size[LEFT_GUTTER], offsetof (struct window, gutter_size[LEFT_GUTTER]), gutter_geometry_changed_in_window, 0, 0, 1); DEFVAR_SPECIFIER ("right-gutter-width", &Vgutter_size[RIGHT_GUTTER] /* *Width of right gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_size[RIGHT_GUTTER] = Fmake_specifier (Qgutter_size); set_specifier_caching (Vgutter_size[RIGHT_GUTTER], offsetof (struct window, gutter_size[RIGHT_GUTTER]), gutter_geometry_changed_in_window, 0, 0, 1); fb = Qnil; #ifdef HAVE_TTY fb = Fcons (Fcons (list1 (Qtty), Qautodetect), fb); #endif #ifdef HAVE_GTK fb = Fcons (Fcons (list1 (Qgtk), Qautodetect), fb); #endif #ifdef HAVE_X_WINDOWS fb = Fcons (Fcons (list1 (Qx), Qautodetect), fb); #endif #ifdef HAVE_MS_WINDOWS fb = Fcons (Fcons (list1 (Qmsprinter), Qautodetect), fb); fb = Fcons (Fcons (list1 (Qmswindows), Qautodetect), fb); #endif if (!NILP (fb)) set_specifier_fallback (Vdefault_gutter_height, fb); fb = Qnil; #ifdef HAVE_TTY fb = Fcons (Fcons (list1 (Qtty), Qautodetect), fb); #endif #ifdef HAVE_X_WINDOWS fb = Fcons (Fcons (list1 (Qx), Qautodetect), fb); #endif #ifdef HAVE_GTK fb = Fcons (Fcons (list1 (Qgtk), Qautodetect), fb); #endif #ifdef HAVE_MS_WINDOWS fb = Fcons (Fcons (list1 (Qmsprinter), Qautodetect), fb); fb = Fcons (Fcons (list1 (Qmswindows), Qautodetect), fb); #endif if (!NILP (fb)) set_specifier_fallback (Vdefault_gutter_width, fb); set_specifier_fallback (Vgutter_size[TOP_GUTTER], Vdefault_gutter_height); fb = list1 (Fcons (Qnil, Qzero)); set_specifier_fallback (Vgutter_size[BOTTOM_GUTTER], fb); set_specifier_fallback (Vgutter_size[LEFT_GUTTER], fb); set_specifier_fallback (Vgutter_size[RIGHT_GUTTER], fb); DEFVAR_SPECIFIER ("default-gutter-border-width", &Vdefault_gutter_border_width /* *Width of the border around the default gutter. This is a specifier; use `set-specifier' to change it. The position of the default gutter is specified by the function `set-default-gutter-position'. If the corresponding position-specific gutter border width specifier (e.g. `top-gutter-border-width' if `default-gutter-position' is 'top) does not specify a border width in a particular domain (a window or a frame), then the value of `default-gutter-border-width' in that domain, if any, will be used instead. */ ); Vdefault_gutter_border_width = Fmake_specifier (Qnatnum); set_specifier_caching (Vdefault_gutter_border_width, offsetof (struct window, default_gutter_border_width), default_gutter_border_width_changed_in_window, 0, 0, 0); DEFVAR_SPECIFIER ("top-gutter-border-width", &Vgutter_border_width[TOP_GUTTER] /* *Border width of the top gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_border_width[TOP_GUTTER] = Fmake_specifier (Qnatnum); set_specifier_caching (Vgutter_border_width[TOP_GUTTER], offsetof (struct window, gutter_border_width[TOP_GUTTER]), gutter_geometry_changed_in_window, 0, 0, 0); DEFVAR_SPECIFIER ("bottom-gutter-border-width", &Vgutter_border_width[BOTTOM_GUTTER] /* *Border width of the bottom gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_border_width[BOTTOM_GUTTER] = Fmake_specifier (Qnatnum); set_specifier_caching (Vgutter_border_width[BOTTOM_GUTTER], offsetof (struct window, gutter_border_width[BOTTOM_GUTTER]), gutter_geometry_changed_in_window, 0, 0, 0); DEFVAR_SPECIFIER ("left-gutter-border-width", &Vgutter_border_width[LEFT_GUTTER] /* *Border width of left gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_border_width[LEFT_GUTTER] = Fmake_specifier (Qnatnum); set_specifier_caching (Vgutter_border_width[LEFT_GUTTER], offsetof (struct window, gutter_border_width[LEFT_GUTTER]), gutter_geometry_changed_in_window, 0, 0, 0); DEFVAR_SPECIFIER ("right-gutter-border-width", &Vgutter_border_width[RIGHT_GUTTER] /* *Border width of right gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_border_width[RIGHT_GUTTER] = Fmake_specifier (Qnatnum); set_specifier_caching (Vgutter_border_width[RIGHT_GUTTER], offsetof (struct window, gutter_border_width[RIGHT_GUTTER]), gutter_geometry_changed_in_window, 0, 0, 0); fb = Qnil; #ifdef HAVE_TTY fb = Fcons (Fcons (list1 (Qtty), Qzero), fb); #endif #ifdef HAVE_X_WINDOWS fb = Fcons (Fcons (list1 (Qx), make_int (DEFAULT_GUTTER_BORDER_WIDTH)), fb); #endif #ifdef HAVE_MS_WINDOWS fb = Fcons (Fcons (list1 (Qmsprinter), Qzero), fb); fb = Fcons (Fcons (list1 (Qmswindows), make_int (DEFAULT_GUTTER_BORDER_WIDTH)), fb); #endif if (!NILP (fb)) set_specifier_fallback (Vdefault_gutter_border_width, fb); set_specifier_fallback (Vgutter_border_width[TOP_GUTTER], Vdefault_gutter_border_width); fb = list1 (Fcons (Qnil, Qzero)); set_specifier_fallback (Vgutter_border_width[BOTTOM_GUTTER], fb); set_specifier_fallback (Vgutter_border_width[LEFT_GUTTER], fb); set_specifier_fallback (Vgutter_border_width[RIGHT_GUTTER], fb); DEFVAR_SPECIFIER ("default-gutter-visible-p", &Vdefault_gutter_visible_p /* *Whether the default gutter is visible. This is a specifier; use `set-specifier' to change it. The position of the default gutter is specified by the function `set-default-gutter-position'. If the corresponding position-specific gutter visibility specifier (e.g. `top-gutter-visible-p' if `default-gutter-position' is 'top) does not specify a visible-p value in a particular domain (a window or a frame), then the value of `default-gutter-visible-p' in that domain, if any, will be used instead. `default-gutter-visible-p' and all of the position-specific gutter visibility specifiers have a fallback value of true. */ ); Vdefault_gutter_visible_p = Fmake_specifier (Qgutter_visible); set_specifier_caching (Vdefault_gutter_visible_p, offsetof (struct window, default_gutter_visible_p), default_gutter_visible_p_changed_in_window, 0, 0, 0); DEFVAR_SPECIFIER ("top-gutter-visible-p", &Vgutter_visible_p[TOP_GUTTER] /* *Whether the top gutter is visible. This is a specifier; use `set-specifier' to change it. See `default-gutter-visible-p' for more information. */ ); Vgutter_visible_p[TOP_GUTTER] = Fmake_specifier (Qgutter_visible); set_specifier_caching (Vgutter_visible_p[TOP_GUTTER], offsetof (struct window, gutter_visible_p[TOP_GUTTER]), top_gutter_specs_changed, 0, 0, 0); DEFVAR_SPECIFIER ("bottom-gutter-visible-p", &Vgutter_visible_p[BOTTOM_GUTTER] /* *Whether the bottom gutter is visible. This is a specifier; use `set-specifier' to change it. See `default-gutter-visible-p' for more information. */ ); Vgutter_visible_p[BOTTOM_GUTTER] = Fmake_specifier (Qgutter_visible); set_specifier_caching (Vgutter_visible_p[BOTTOM_GUTTER], offsetof (struct window, gutter_visible_p[BOTTOM_GUTTER]), bottom_gutter_specs_changed, 0, 0, 0); DEFVAR_SPECIFIER ("left-gutter-visible-p", &Vgutter_visible_p[LEFT_GUTTER] /* *Whether the left gutter is visible. This is a specifier; use `set-specifier' to change it. See `default-gutter-visible-p' for more information. */ ); Vgutter_visible_p[LEFT_GUTTER] = Fmake_specifier (Qgutter_visible); set_specifier_caching (Vgutter_visible_p[LEFT_GUTTER], offsetof (struct window, gutter_visible_p[LEFT_GUTTER]), left_gutter_specs_changed, 0, 0, 0); DEFVAR_SPECIFIER ("right-gutter-visible-p", &Vgutter_visible_p[RIGHT_GUTTER] /* *Whether the right gutter is visible. This is a specifier; use `set-specifier' to change it. See `default-gutter-visible-p' for more information. */ ); Vgutter_visible_p[RIGHT_GUTTER] = Fmake_specifier (Qgutter_visible); set_specifier_caching (Vgutter_visible_p[RIGHT_GUTTER], offsetof (struct window, gutter_visible_p[RIGHT_GUTTER]), right_gutter_specs_changed, 0, 0, 0); /* initially, top inherits from default; this can be changed with `set-default-gutter-position'. */ fb = list1 (Fcons (Qnil, Qt)); set_specifier_fallback (Vdefault_gutter_visible_p, fb); set_specifier_fallback (Vgutter_visible_p[TOP_GUTTER], Vdefault_gutter_visible_p); set_specifier_fallback (Vgutter_visible_p[BOTTOM_GUTTER], fb); set_specifier_fallback (Vgutter_visible_p[LEFT_GUTTER], fb); set_specifier_fallback (Vgutter_visible_p[RIGHT_GUTTER], fb); }