Mercurial > hg > xemacs-beta
view src/floatfns.c @ 872:79c6ff3eef26
[xemacs-hg @ 2002-06-20 21:18:01 by ben]
font changes etc.; some 21.4 changes
mule/mule-msw-init-late.el: Specify charset->windows-registry conversion.
mule/mule-x-init.el: Delete extra mule font additions here. Put them in faces.c.
cl-macs.el: Document better.
font-lock.el: Move Lisp function regexp to lisp-mode.el.
lisp-mode.el: Various indentation fixes:
Handle flet functions better.
Handle argument lists in defuns and flets.
Handle quoted lists, e.g. property lists -- don't indent like
function calls. Distinguish between lambdas and other lists.
lisp-mode.el: Handle this form.
faces.el, font-menu.el, font.el, gtk-faces.el, msw-faces.el, msw-font-menu.el, x-faces.el, x-init.el: Major overhaul of face-handling code:
-- Fix lots of bogus code in msw-faces.el, msw-font-menu.el,
font-menu.el that was "truenaming" font specs -- i.e. in the
process of frobbing a particular field in a general user-specified
font spec with wildcarded fields, sticking in particular values
for all the remaining wildcarded fields. This bug was rampant
everywhere except in x-faces.el (the oldest and only correctly
written code). This also means that we need to work with font
names at all times and not font instances, because a font instance
is essentially a truenamed font.
-- Total rewrite of extremely junky code in msw-faces.el. Work
with names as well as font instances, and return names; stop
truenaming when canonicalizing and frobbing; fix handling of the
combined style field, i.e. weight/slant (also fixed in font.el).
-- Totally rewrite the frobbing functions in faces.el. This time,
we frob all the instantiators rather than just computing a single
instance value and working backwards. That way, e.g., `bold' will
work for all charsets that have bold available, rather than only
for whatever charset was part of the computed font instance
(another example of the truename virus). Also fix up code to look
at the fallbacks (all of them) when no global value present, so we
don't need to put something in the global value. Intelligently
handle a request to frob a buffer locale, rather than signalling
an error. When frobbing instantiators, try hard to figure out
what device type is associated with them, and frob each according
to its own proper device type. Correctly handle inheritance
vectors given as instantiators. Preserve existing tags when
putting back frobbed instantiators. Extract out general
specifier-frobbing code into specifier.el. Document everything
cleanly. Do lots of other things better, etc.
-- Don't duplicatively set a global specification for the default
font -- it's already in the fallback and we no longer need a
default global specification present. Delete various code in
x-faces.el and msw-faces.el that duplicated the lists of fonts in
faces.c.
-- init-global-faces was not being called at all under MS Windows!
Major bogosity. That caused device-specific values to get stuck
into all the fonts, making it very hard to change them -- setting
global specs caused nothing to happen.
-- Correct weight names in font.el.
-- Lots more font fixups in objects*.c.
Printer.el: Warning fix.
specifier.el: Add more args to map-specifier.
Add various "heuristic" specifier functions to aid in creation of
specifier-munging code such as in faces.el.
subr.el: New functions.
lwlib.c: Fix warning.
config.inc.samp: Clean up, add args to control fastcall (not yet supported! the
changes needed are in another ws of mine), profile support, vc6
support, union-type.
xemacs.dsp, xemacs.mak: Semi-major overhaul.
Fix bug where dump-id was always getting recomputed, forcing a
redump even when nothing changed.
Add support for fastcall. Support edit-and-continue (on by
default) with vc6. Use incremental linking when doing a debug
compilation. Add support for profiling.
Consolidate the various debug flags.
Partial support for "batch-compiling" -- compiling many files on a
single invocation of the compiler. Doesn't seem to help that much
for me, so it's not finished or enabled by default.
Remove HAVE_MSW_C_DIRED, we always do.
Correct some sloppy use of directories.
s/cygwin32.h: Allow pdump to work under Cygwin (mmap is broken, so need to undefine
HAVE_MMAP).
s/win32-common.h, s/windowsnt.h: Support for fastcall. Add WIN32_ANY for identifying all Win32
variants (Cygwin, native, MinGW). Both of these are properly used
in another ws.
alloc.c, balloon-x.c, buffer.c, bytecode.c, callint.c, cm.c, cmdloop.c, cmds.c, console-gtk.c, console-gtk.h, console-msw.c, console-msw.h, console-stream.c, console-stream.h, console-tty.c, console-tty.h, console-x.c, console-x.h, console.c, console.h, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, device.h, devslots.h, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, editfns.c, emacs.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, event-unixoid.c, events.c, extents.c, extents.h, faces.c, fileio.c, fns.c, frame-gtk.c, frame-msw.c, frame-tty.c, frame-x.c, frame.c, frame.h, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gui-gtk.c, gui-msw.c, gui-x.c, gui.c, gutter.c, input-method-xlib.c, intl-encap-win32.c, intl-win32.c, keymap.c, lisp.h, macros.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, menubar.h, minibuf.c, mule-charset.c, nt.c, objects-gtk.c, objects-gtk.h, objects-msw.c, objects-msw.h, objects-tty.c, objects-tty.h, objects-x.c, objects-x.h, objects.c, objects.h, postgresql.c, print.c, process.h, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, redisplay.h, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, select-gtk.c, select-msw.c, select-x.c, select.c, signal.c, sound.c, specifier.c, symbols.c, syntax.c, sysdep.c, syssignal.h, syswindows.h, toolbar-common.c, toolbar-gtk.c, toolbar-msw.c, toolbar-x.c, toolbar.c, unicode.c, window.c, window.h: The following are the major changes made:
(1) Separation of various header files into an external and an
internal version, similar to the existing separation of process.h
and procimpl.h. Eventually this should be done for all Lisp
objects. The external version has the same name as currently; the
internal adds -impl. The external file has XFOO() macros for
objects, but the structure is opaque and defined only in the
internal file. It's now reasonable to move all prototypes in
lisp.h into the appropriate external file, and this should be
done. Currently, separation has been done on extents.h,
objects*.h, console.h, device.h, frame.h, and window.h.
For c/d/f/w, the most basic properties are available in the
external header file, with the macros resolving to functions. In
the internal header file, the macros are redefined to directly
access the structure. Also, the global MARK_FOO_CHANGED macros
have been made into functions so that they can be accessed without
needing to include lots of -impl headers -- they are used in
almost exclusively in non-time-critical functions, and take up
enough time that the function overhead will be negligible.
Similarly, the function overhead from making the basic properties
mentioned above into functions is negligible, and code that does
heavy accessing of c/d/f/w structures inevitably ends up needing
the internal header files, anyway.
(2) More face changes.
-- Major rewrite of objects-msw.c. Now handles wildcard specs
properly, rather than "truenaming" (or even worse, signalling an
error, which previously happened with some of the fallbacks if you
tried to use them in make-font-instance!).
-- Split charset matching of fonts into two stages -- one to find
a font specifically designed for a particular charset (by
examining its registry), the second to find a Unicode font that
can support the charset. This needs to proceed as two complete,
separate instantiations in order to work properly (otherwise many
of the fonts in the HELLO page look wrong). This should also make
it easy to support iso10646 (Unicode) fonts under X.
-- All default values for fonts are now completely specified in
the fallbacks. Stuff from mule-x-init.el has all been moved here,
merged with the existing specs, and totally rethought so you get
sensible results. (HELLO now looks much better!).
-- Generalize the "default X/GTK device" stuff into a
per-device-type "default device".
-- Add mswindows-{set-}charset-registry. In time,
charset<->code-page conversion functions will be removed.
-- Wrap protective code around calls to compute device specifier tags,
and do this computation before calling the face initialization code
because the latter may need these tags to be correctly updated.
(3) Other changes.
EmacsFrame.c, glyphs-msw.c, eval.c, gui-x.c, intl-encap-win32.c, search.c, signal.c, toolbar-msw.c, unicode.c: Warning fixes.
config.h.in: #undefs meant to be frobbed by configure *MUST* go inside of
#ifndef WIN32_NO_CONFIGURE, and everything else *MUST* go outside!
eval.c: Let detailed backtraces be detailed.
specifier.c: Don't override user's print-string-length/print-length settings.
glyphs.c: New function image-instance-instantiator.
config.h.in, sysdep.c: Changes for fastcall.
sysdep.c, nt.c: Fix up a previous botched patch that tried to add support for both
EEXIST and EACCES. IF THE BOTCHED PATCH WENT INTO 21.4, THIS FIXUP
NEEDS TO GO IN, TOO.
search.c: Fix *evil* crash due to incorrect synching of syntax-cache code
with 21.1. THIS SHOULD GO INTO 21.4.
author | ben |
---|---|
date | Thu, 20 Jun 2002 21:19:10 +0000 |
parents | 943eaba38521 |
children | c925bacdda60 |
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/* Primitive operations on floating point for XEmacs Lisp interpreter. Copyright (C) 1988, 1993, 1994 Free Software Foundation, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: FSF 19.30. */ /* ANSI C requires only these float functions: acos, asin, atan, atan2, ceil, cos, cosh, exp, fabs, floor, fmod, frexp, ldexp, log, log10, modf, pow, sin, sinh, sqrt, tan, tanh. Define HAVE_INVERSE_HYPERBOLIC if you have acosh, asinh, and atanh. Define HAVE_CBRT if you have cbrt(). Define HAVE_RINT if you have rint(). If you don't define these, then the appropriate routines will be simulated. Define HAVE_MATHERR if on a system supporting the SysV matherr() callback. (This should happen automatically.) Define FLOAT_CHECK_ERRNO if the float library routines set errno. This has no effect if HAVE_MATHERR is defined. Define FLOAT_CATCH_SIGILL if the float library routines signal SIGILL. (What systems actually do this? Let me know. -jwz) Define FLOAT_CHECK_DOMAIN if the float library doesn't handle errors by either setting errno, or signalling SIGFPE/SIGILL. Otherwise, domain and range checking will happen before calling the float routines. This has no effect if HAVE_MATHERR is defined (since matherr will be called when a domain error occurs). */ #include <config.h> #include "lisp.h" #include "syssignal.h" #ifdef LISP_FLOAT_TYPE #include "sysfloat.h" /* The code uses emacs_rint, so that it works to undefine HAVE_RINT if `rint' exists but does not work right. */ #ifdef HAVE_RINT #define emacs_rint rint #else static double emacs_rint (double x) { double r = floor (x + 0.5); double diff = fabs (r - x); /* Round to even and correct for any roundoff errors. */ if (diff >= 0.5 && (diff > 0.5 || r != 2.0 * floor (r / 2.0))) r += r < x ? 1.0 : -1.0; return r; } #endif /* Nonzero while executing in floating point. This tells float_error what to do. */ static int in_float; /* If an argument is out of range for a mathematical function, here is the actual argument value to use in the error message. */ static Lisp_Object float_error_arg, float_error_arg2; static const char *float_error_fn_name; /* Evaluate the floating point expression D, recording NUM as the original argument for error messages. D is normally an assignment expression. Handle errors which may result in signals or may set errno. Note that float_error may be declared to return void, so you can't just cast the zero after the colon to (SIGTYPE) to make the types check properly. */ #ifdef FLOAT_CHECK_ERRNO #define IN_FLOAT(d, name, num) \ do { \ float_error_arg = num; \ float_error_fn_name = name; \ in_float = 1; errno = 0; (d); in_float = 0; \ if (errno != 0) in_float_error (); \ } while (0) #define IN_FLOAT2(d, name, num, num2) \ do { \ float_error_arg = num; \ float_error_arg2 = num2; \ float_error_fn_name = name; \ in_float = 2; errno = 0; (d); in_float = 0; \ if (errno != 0) in_float_error (); \ } while (0) #else #define IN_FLOAT(d, name, num) (in_float = 1, (d), in_float = 0) #define IN_FLOAT2(d, name, num, num2) (in_float = 2, (d), in_float = 0) #endif #define arith_error(op,arg) \ Fsignal (Qarith_error, list2 (build_msg_string (op), arg)) #define range_error(op,arg) \ Fsignal (Qrange_error, list2 (build_msg_string (op), arg)) #define range_error2(op,a1,a2) \ Fsignal (Qrange_error, list3 (build_msg_string (op), a1, a2)) #define domain_error(op,arg) \ Fsignal (Qdomain_error, list2 (build_msg_string (op), arg)) #define domain_error2(op,a1,a2) \ Fsignal (Qdomain_error, list3 (build_msg_string (op), a1, a2)) /* Convert float to Lisp Integer if it fits, else signal a range error using the given arguments. */ static Lisp_Object float_to_int (double x, const char *name, Lisp_Object num, Lisp_Object num2) { if (x >= ((EMACS_INT) 1 << (VALBITS-1)) || x <= - ((EMACS_INT) 1 << (VALBITS-1)) - (EMACS_INT) 1) { if (!UNBOUNDP (num2)) range_error2 (name, num, num2); else range_error (name, num); } return (make_int ((EMACS_INT) x)); } static void in_float_error (void) { switch (errno) { case 0: break; case EDOM: if (in_float == 2) domain_error2 (float_error_fn_name, float_error_arg, float_error_arg2); else domain_error (float_error_fn_name, float_error_arg); break; case ERANGE: range_error (float_error_fn_name, float_error_arg); break; default: arith_error (float_error_fn_name, float_error_arg); break; } } static Lisp_Object mark_float (Lisp_Object obj) { return Qnil; } static int float_equal (Lisp_Object obj1, Lisp_Object obj2, int depth) { return (extract_float (obj1) == extract_float (obj2)); } static Hashcode float_hash (Lisp_Object obj, int depth) { /* mod the value down to 32-bit range */ /* #### change for 64-bit machines */ return (unsigned long) fmod (extract_float (obj), 4e9); } static const struct lrecord_description float_description[] = { { XD_END } }; DEFINE_BASIC_LRECORD_IMPLEMENTATION ("float", float, mark_float, print_float, 0, float_equal, float_hash, float_description, Lisp_Float); /* Extract a Lisp number as a `double', or signal an error. */ double extract_float (Lisp_Object num) { if (FLOATP (num)) return XFLOAT_DATA (num); if (INTP (num)) return (double) XINT (num); return extract_float (wrong_type_argument (Qnumberp, num)); } #endif /* LISP_FLOAT_TYPE */ /* Trig functions. */ #ifdef LISP_FLOAT_TYPE DEFUN ("acos", Facos, 1, 1, 0, /* Return the inverse cosine of NUMBER. */ (number)) { double d = extract_float (number); #ifdef FLOAT_CHECK_DOMAIN if (d > 1.0 || d < -1.0) domain_error ("acos", number); #endif IN_FLOAT (d = acos (d), "acos", number); return make_float (d); } DEFUN ("asin", Fasin, 1, 1, 0, /* Return the inverse sine of NUMBER. */ (number)) { double d = extract_float (number); #ifdef FLOAT_CHECK_DOMAIN if (d > 1.0 || d < -1.0) domain_error ("asin", number); #endif IN_FLOAT (d = asin (d), "asin", number); return make_float (d); } DEFUN ("atan", Fatan, 1, 2, 0, /* Return the inverse tangent of NUMBER. If optional second argument NUMBER2 is provided, return atan2 (NUMBER, NUMBER2). */ (number, number2)) { double d = extract_float (number); if (NILP (number2)) IN_FLOAT (d = atan (d), "atan", number); else { double d2 = extract_float (number2); #ifdef FLOAT_CHECK_DOMAIN if (d == 0.0 && d2 == 0.0) domain_error2 ("atan", number, number2); #endif IN_FLOAT2 (d = atan2 (d, d2), "atan", number, number2); } return make_float (d); } DEFUN ("cos", Fcos, 1, 1, 0, /* Return the cosine of NUMBER. */ (number)) { double d = extract_float (number); IN_FLOAT (d = cos (d), "cos", number); return make_float (d); } DEFUN ("sin", Fsin, 1, 1, 0, /* Return the sine of NUMBER. */ (number)) { double d = extract_float (number); IN_FLOAT (d = sin (d), "sin", number); return make_float (d); } DEFUN ("tan", Ftan, 1, 1, 0, /* Return the tangent of NUMBER. */ (number)) { double d = extract_float (number); double c = cos (d); #ifdef FLOAT_CHECK_DOMAIN if (c == 0.0) domain_error ("tan", number); #endif IN_FLOAT (d = (sin (d) / c), "tan", number); return make_float (d); } #endif /* LISP_FLOAT_TYPE (trig functions) */ /* Bessel functions */ #if 0 /* Leave these out unless we find there's a reason for them. */ /* #ifdef LISP_FLOAT_TYPE */ DEFUN ("bessel-j0", Fbessel_j0, 1, 1, 0, /* Return the bessel function j0 of NUMBER. */ (number)) { double d = extract_float (number); IN_FLOAT (d = j0 (d), "bessel-j0", number); return make_float (d); } DEFUN ("bessel-j1", Fbessel_j1, 1, 1, 0, /* Return the bessel function j1 of NUMBER. */ (number)) { double d = extract_float (number); IN_FLOAT (d = j1 (d), "bessel-j1", number); return make_float (d); } DEFUN ("bessel-jn", Fbessel_jn, 2, 2, 0, /* Return the order N bessel function output jn of NUMBER. The first number (the order) is truncated to an integer. */ (number1, number2)) { int i1 = extract_float (number1); double f2 = extract_float (number2); IN_FLOAT (f2 = jn (i1, f2), "bessel-jn", number1); return make_float (f2); } DEFUN ("bessel-y0", Fbessel_y0, 1, 1, 0, /* Return the bessel function y0 of NUMBER. */ (number)) { double d = extract_float (number); IN_FLOAT (d = y0 (d), "bessel-y0", number); return make_float (d); } DEFUN ("bessel-y1", Fbessel_y1, 1, 1, 0, /* Return the bessel function y1 of NUMBER. */ (number)) { double d = extract_float (number); IN_FLOAT (d = y1 (d), "bessel-y0", number); return make_float (d); } DEFUN ("bessel-yn", Fbessel_yn, 2, 2, 0, /* Return the order N bessel function output yn of NUMBER. The first number (the order) is truncated to an integer. */ (number1, number2)) { int i1 = extract_float (number1); double f2 = extract_float (number2); IN_FLOAT (f2 = yn (i1, f2), "bessel-yn", number1); return make_float (f2); } #endif /* 0 (bessel functions) */ /* Error functions. */ #if 0 /* Leave these out unless we see they are worth having. */ /* #ifdef LISP_FLOAT_TYPE */ DEFUN ("erf", Ferf, 1, 1, 0, /* Return the mathematical error function of NUMBER. */ (number)) { double d = extract_float (number); IN_FLOAT (d = erf (d), "erf", number); return make_float (d); } DEFUN ("erfc", Ferfc, 1, 1, 0, /* Return the complementary error function of NUMBER. */ (number)) { double d = extract_float (number); IN_FLOAT (d = erfc (d), "erfc", number); return make_float (d); } DEFUN ("log-gamma", Flog_gamma, 1, 1, 0, /* Return the log gamma of NUMBER. */ (number)) { double d = extract_float (number); IN_FLOAT (d = lgamma (d), "log-gamma", number); return make_float (d); } #endif /* 0 (error functions) */ /* Root and Log functions. */ #ifdef LISP_FLOAT_TYPE DEFUN ("exp", Fexp, 1, 1, 0, /* Return the exponential base e of NUMBER. */ (number)) { double d = extract_float (number); #ifdef FLOAT_CHECK_DOMAIN if (d > 709.7827) /* Assume IEEE doubles here */ range_error ("exp", number); else if (d < -709.0) return make_float (0.0); else #endif IN_FLOAT (d = exp (d), "exp", number); return make_float (d); } #endif /* LISP_FLOAT_TYPE */ DEFUN ("expt", Fexpt, 2, 2, 0, /* Return the exponential NUMBER1 ** NUMBER2. */ (number1, number2)) { if (INTP (number1) && /* common lisp spec */ INTP (number2)) /* don't promote, if both are ints */ { EMACS_INT retval; EMACS_INT x = XINT (number1); EMACS_INT y = XINT (number2); if (y < 0) { if (x == 1) retval = 1; else if (x == -1) retval = (y & 1) ? -1 : 1; else retval = 0; } else { retval = 1; while (y > 0) { if (y & 1) retval *= x; x *= x; y = (EMACS_UINT) y >> 1; } } return make_int (retval); } #ifdef LISP_FLOAT_TYPE { double f1 = extract_float (number1); double f2 = extract_float (number2); /* Really should check for overflow, too */ if (f1 == 0.0 && f2 == 0.0) f1 = 1.0; # ifdef FLOAT_CHECK_DOMAIN else if ((f1 == 0.0 && f2 < 0.0) || (f1 < 0 && f2 != floor(f2))) domain_error2 ("expt", number1, number2); # endif /* FLOAT_CHECK_DOMAIN */ IN_FLOAT2 (f1 = pow (f1, f2), "expt", number1, number2); return make_float (f1); } #else CHECK_INT_OR_FLOAT (number1); CHECK_INT_OR_FLOAT (number2); return Fexpt (number1, number2); #endif /* LISP_FLOAT_TYPE */ } #ifdef LISP_FLOAT_TYPE DEFUN ("log", Flog, 1, 2, 0, /* Return the natural logarithm of NUMBER. If second optional argument BASE is given, return the logarithm of NUMBER using that base. */ (number, base)) { double d = extract_float (number); #ifdef FLOAT_CHECK_DOMAIN if (d <= 0.0) domain_error2 ("log", number, base); #endif if (NILP (base)) IN_FLOAT (d = log (d), "log", number); else { double b = extract_float (base); #ifdef FLOAT_CHECK_DOMAIN if (b <= 0.0 || b == 1.0) domain_error2 ("log", number, base); #endif if (b == 10.0) IN_FLOAT2 (d = log10 (d), "log", number, base); else IN_FLOAT2 (d = (log (d) / log (b)), "log", number, base); } return make_float (d); } DEFUN ("log10", Flog10, 1, 1, 0, /* Return the logarithm base 10 of NUMBER. */ (number)) { double d = extract_float (number); #ifdef FLOAT_CHECK_DOMAIN if (d <= 0.0) domain_error ("log10", number); #endif IN_FLOAT (d = log10 (d), "log10", number); return make_float (d); } DEFUN ("sqrt", Fsqrt, 1, 1, 0, /* Return the square root of NUMBER. */ (number)) { double d = extract_float (number); #ifdef FLOAT_CHECK_DOMAIN if (d < 0.0) domain_error ("sqrt", number); #endif IN_FLOAT (d = sqrt (d), "sqrt", number); return make_float (d); } DEFUN ("cube-root", Fcube_root, 1, 1, 0, /* Return the cube root of NUMBER. */ (number)) { double d = extract_float (number); #ifdef HAVE_CBRT IN_FLOAT (d = cbrt (d), "cube-root", number); #else if (d >= 0.0) IN_FLOAT (d = pow (d, 1.0/3.0), "cube-root", number); else IN_FLOAT (d = -pow (-d, 1.0/3.0), "cube-root", number); #endif return make_float (d); } #endif /* LISP_FLOAT_TYPE */ /* Inverse trig functions. */ #ifdef LISP_FLOAT_TYPE /* #if 0 Not clearly worth adding... */ DEFUN ("acosh", Facosh, 1, 1, 0, /* Return the inverse hyperbolic cosine of NUMBER. */ (number)) { double d = extract_float (number); #ifdef FLOAT_CHECK_DOMAIN if (d < 1.0) domain_error ("acosh", number); #endif #ifdef HAVE_INVERSE_HYPERBOLIC IN_FLOAT (d = acosh (d), "acosh", number); #else IN_FLOAT (d = log (d + sqrt (d*d - 1.0)), "acosh", number); #endif return make_float (d); } DEFUN ("asinh", Fasinh, 1, 1, 0, /* Return the inverse hyperbolic sine of NUMBER. */ (number)) { double d = extract_float (number); #ifdef HAVE_INVERSE_HYPERBOLIC IN_FLOAT (d = asinh (d), "asinh", number); #else IN_FLOAT (d = log (d + sqrt (d*d + 1.0)), "asinh", number); #endif return make_float (d); } DEFUN ("atanh", Fatanh, 1, 1, 0, /* Return the inverse hyperbolic tangent of NUMBER. */ (number)) { double d = extract_float (number); #ifdef FLOAT_CHECK_DOMAIN if (d >= 1.0 || d <= -1.0) domain_error ("atanh", number); #endif #ifdef HAVE_INVERSE_HYPERBOLIC IN_FLOAT (d = atanh (d), "atanh", number); #else IN_FLOAT (d = 0.5 * log ((1.0 + d) / (1.0 - d)), "atanh", number); #endif return make_float (d); } DEFUN ("cosh", Fcosh, 1, 1, 0, /* Return the hyperbolic cosine of NUMBER. */ (number)) { double d = extract_float (number); #ifdef FLOAT_CHECK_DOMAIN if (d > 710.0 || d < -710.0) range_error ("cosh", number); #endif IN_FLOAT (d = cosh (d), "cosh", number); return make_float (d); } DEFUN ("sinh", Fsinh, 1, 1, 0, /* Return the hyperbolic sine of NUMBER. */ (number)) { double d = extract_float (number); #ifdef FLOAT_CHECK_DOMAIN if (d > 710.0 || d < -710.0) range_error ("sinh", number); #endif IN_FLOAT (d = sinh (d), "sinh", number); return make_float (d); } DEFUN ("tanh", Ftanh, 1, 1, 0, /* Return the hyperbolic tangent of NUMBER. */ (number)) { double d = extract_float (number); IN_FLOAT (d = tanh (d), "tanh", number); return make_float (d); } #endif /* LISP_FLOAT_TYPE (inverse trig functions) */ /* Rounding functions */ DEFUN ("abs", Fabs, 1, 1, 0, /* Return the absolute value of NUMBER. */ (number)) { #ifdef LISP_FLOAT_TYPE if (FLOATP (number)) { IN_FLOAT (number = make_float (fabs (XFLOAT_DATA (number))), "abs", number); return number; } #endif /* LISP_FLOAT_TYPE */ if (INTP (number)) return (XINT (number) >= 0) ? number : make_int (- XINT (number)); return Fabs (wrong_type_argument (Qnumberp, number)); } #ifdef LISP_FLOAT_TYPE DEFUN ("float", Ffloat, 1, 1, 0, /* Return the floating point number numerically equal to NUMBER. */ (number)) { if (INTP (number)) return make_float ((double) XINT (number)); if (FLOATP (number)) /* give 'em the same float back */ return number; return Ffloat (wrong_type_argument (Qnumberp, number)); } #endif /* LISP_FLOAT_TYPE */ #ifdef LISP_FLOAT_TYPE DEFUN ("logb", Flogb, 1, 1, 0, /* Return largest integer <= the base 2 log of the magnitude of NUMBER. This is the same as the exponent of a float. */ (number)) { double f = extract_float (number); if (f == 0.0) return make_int (- (EMACS_INT)(((EMACS_UINT) 1) << (VALBITS - 1))); /* most-negative-fixnum */ #ifdef HAVE_LOGB { Lisp_Object val; IN_FLOAT (val = make_int ((EMACS_INT) logb (f)), "logb", number); return val; } #else #ifdef HAVE_FREXP { int exqp; IN_FLOAT (frexp (f, &exqp), "logb", number); return make_int (exqp - 1); } #else { int i; double d; EMACS_INT val; if (f < 0.0) f = -f; val = -1; while (f < 0.5) { for (i = 1, d = 0.5; d * d >= f; i += i) d *= d; f /= d; val -= i; } while (f >= 1.0) { for (i = 1, d = 2.0; d * d <= f; i += i) d *= d; f /= d; val += i; } return make_int (val); } #endif /* ! HAVE_FREXP */ #endif /* ! HAVE_LOGB */ } #endif /* LISP_FLOAT_TYPE */ DEFUN ("ceiling", Fceiling, 1, 1, 0, /* Return the smallest integer no less than NUMBER. (Round toward +inf.) */ (number)) { #ifdef LISP_FLOAT_TYPE if (FLOATP (number)) { double d; IN_FLOAT ((d = ceil (XFLOAT_DATA (number))), "ceiling", number); return (float_to_int (d, "ceiling", number, Qunbound)); } #endif /* LISP_FLOAT_TYPE */ if (INTP (number)) return number; return Fceiling (wrong_type_argument (Qnumberp, number)); } DEFUN ("floor", Ffloor, 1, 2, 0, /* Return the largest integer no greater than NUMBER. (Round towards -inf.) With optional second argument DIVISOR, return the largest integer no greater than NUMBER/DIVISOR. */ (number, divisor)) { CHECK_INT_OR_FLOAT (number); if (! NILP (divisor)) { EMACS_INT i1, i2; CHECK_INT_OR_FLOAT (divisor); #ifdef LISP_FLOAT_TYPE if (FLOATP (number) || FLOATP (divisor)) { double f1 = extract_float (number); double f2 = extract_float (divisor); if (f2 == 0) Fsignal (Qarith_error, Qnil); IN_FLOAT2 (f1 = floor (f1 / f2), "floor", number, divisor); return float_to_int (f1, "floor", number, divisor); } #endif /* LISP_FLOAT_TYPE */ i1 = XINT (number); i2 = XINT (divisor); if (i2 == 0) Fsignal (Qarith_error, Qnil); /* With C's /, the result is implementation-defined if either operand is negative, so use only nonnegative operands. */ i1 = (i2 < 0 ? (i1 <= 0 ? -i1 / -i2 : -1 - ((i1 - 1) / -i2)) : (i1 < 0 ? -1 - ((-1 - i1) / i2) : i1 / i2)); return (make_int (i1)); } #ifdef LISP_FLOAT_TYPE if (FLOATP (number)) { double d; IN_FLOAT ((d = floor (XFLOAT_DATA (number))), "floor", number); return (float_to_int (d, "floor", number, Qunbound)); } #endif /* LISP_FLOAT_TYPE */ return number; } DEFUN ("round", Fround, 1, 1, 0, /* Return the nearest integer to NUMBER. */ (number)) { #ifdef LISP_FLOAT_TYPE if (FLOATP (number)) { double d; /* Screw the prevailing rounding mode. */ IN_FLOAT ((d = emacs_rint (XFLOAT_DATA (number))), "round", number); return (float_to_int (d, "round", number, Qunbound)); } #endif /* LISP_FLOAT_TYPE */ if (INTP (number)) return number; return Fround (wrong_type_argument (Qnumberp, number)); } DEFUN ("truncate", Ftruncate, 1, 1, 0, /* Truncate a floating point number to an integer. Rounds the value toward zero. */ (number)) { #ifdef LISP_FLOAT_TYPE if (FLOATP (number)) return float_to_int (XFLOAT_DATA (number), "truncate", number, Qunbound); #endif /* LISP_FLOAT_TYPE */ if (INTP (number)) return number; return Ftruncate (wrong_type_argument (Qnumberp, number)); } /* Float-rounding functions. */ #ifdef LISP_FLOAT_TYPE /* #if 1 It's not clear these are worth adding... */ DEFUN ("fceiling", Ffceiling, 1, 1, 0, /* Return the smallest integer no less than NUMBER, as a float. \(Round toward +inf.\) */ (number)) { double d = extract_float (number); IN_FLOAT (d = ceil (d), "fceiling", number); return make_float (d); } DEFUN ("ffloor", Fffloor, 1, 1, 0, /* Return the largest integer no greater than NUMBER, as a float. \(Round towards -inf.\) */ (number)) { double d = extract_float (number); IN_FLOAT (d = floor (d), "ffloor", number); return make_float (d); } DEFUN ("fround", Ffround, 1, 1, 0, /* Return the nearest integer to NUMBER, as a float. */ (number)) { double d = extract_float (number); IN_FLOAT (d = emacs_rint (d), "fround", number); return make_float (d); } DEFUN ("ftruncate", Fftruncate, 1, 1, 0, /* Truncate a floating point number to an integral float value. Rounds the value toward zero. */ (number)) { double d = extract_float (number); if (d >= 0.0) IN_FLOAT (d = floor (d), "ftruncate", number); else IN_FLOAT (d = ceil (d), "ftruncate", number); return make_float (d); } #endif /* LISP_FLOAT_TYPE (float-rounding functions) */ #ifdef LISP_FLOAT_TYPE #ifdef FLOAT_CATCH_SIGILL static SIGTYPE float_error (int signo) { if (! in_float) fatal_error_signal (signo); EMACS_REESTABLISH_SIGNAL (signo, arith_error); EMACS_UNBLOCK_SIGNAL (signo); in_float = 0; /* Was Fsignal(), but it just doesn't make sense for an error occurring inside a signal handler to be restartable, considering that anything could happen when the error is signaled and trapped and considering the asynchronous nature of signal handlers. */ signal_error (Qarith_error, 0, float_error_arg); } /* Another idea was to replace the library function `infnan' where SIGILL is signaled. */ #endif /* FLOAT_CATCH_SIGILL */ /* In C++, it is impossible to determine what type matherr expects without some more configure magic. We shouldn't be using matherr anyways - it's a non-standard SYSVism. */ #if defined (HAVE_MATHERR) && !defined(__cplusplus) int matherr (struct exception *x) { Lisp_Object args; if (! in_float) /* Not called from emacs-lisp float routines; do the default thing. */ return 0; /* if (!strcmp (x->name, "pow")) x->name = "expt"; */ args = Fcons (build_string (x->name), Fcons (make_float (x->arg1), ((in_float == 2) ? Fcons (make_float (x->arg2), Qnil) : Qnil))); switch (x->type) { case DOMAIN: Fsignal (Qdomain_error, args); break; case SING: Fsignal (Qsingularity_error, args); break; case OVERFLOW: Fsignal (Qoverflow_error, args); break; case UNDERFLOW: Fsignal (Qunderflow_error, args); break; default: Fsignal (Qarith_error, args); break; } return 1; /* don't set errno or print a message */ } #endif /* HAVE_MATHERR */ #endif /* LISP_FLOAT_TYPE */ void init_floatfns_very_early (void) { #ifdef LISP_FLOAT_TYPE # ifdef FLOAT_CATCH_SIGILL EMACS_SIGNAL (SIGILL, float_error); # endif in_float = 0; #endif /* LISP_FLOAT_TYPE */ } void syms_of_floatfns (void) { INIT_LRECORD_IMPLEMENTATION (float); /* Trig functions. */ #ifdef LISP_FLOAT_TYPE DEFSUBR (Facos); DEFSUBR (Fasin); DEFSUBR (Fatan); DEFSUBR (Fcos); DEFSUBR (Fsin); DEFSUBR (Ftan); #endif /* LISP_FLOAT_TYPE */ /* Bessel functions */ #if 0 DEFSUBR (Fbessel_y0); DEFSUBR (Fbessel_y1); DEFSUBR (Fbessel_yn); DEFSUBR (Fbessel_j0); DEFSUBR (Fbessel_j1); DEFSUBR (Fbessel_jn); #endif /* 0 */ /* Error functions. */ #if 0 DEFSUBR (Ferf); DEFSUBR (Ferfc); DEFSUBR (Flog_gamma); #endif /* 0 */ /* Root and Log functions. */ #ifdef LISP_FLOAT_TYPE DEFSUBR (Fexp); #endif /* LISP_FLOAT_TYPE */ DEFSUBR (Fexpt); #ifdef LISP_FLOAT_TYPE DEFSUBR (Flog); DEFSUBR (Flog10); DEFSUBR (Fsqrt); DEFSUBR (Fcube_root); #endif /* LISP_FLOAT_TYPE */ /* Inverse trig functions. */ #ifdef LISP_FLOAT_TYPE DEFSUBR (Facosh); DEFSUBR (Fasinh); DEFSUBR (Fatanh); DEFSUBR (Fcosh); DEFSUBR (Fsinh); DEFSUBR (Ftanh); #endif /* LISP_FLOAT_TYPE */ /* Rounding functions */ DEFSUBR (Fabs); #ifdef LISP_FLOAT_TYPE DEFSUBR (Ffloat); DEFSUBR (Flogb); #endif /* LISP_FLOAT_TYPE */ DEFSUBR (Fceiling); DEFSUBR (Ffloor); DEFSUBR (Fround); DEFSUBR (Ftruncate); /* Float-rounding functions. */ #ifdef LISP_FLOAT_TYPE DEFSUBR (Ffceiling); DEFSUBR (Fffloor); DEFSUBR (Ffround); DEFSUBR (Fftruncate); #endif /* LISP_FLOAT_TYPE */ } void vars_of_floatfns (void) { #ifdef LISP_FLOAT_TYPE Fprovide (intern ("lisp-float-type")); #endif }