Mercurial > hg > xemacs-beta
view src/emodules.c @ 872:79c6ff3eef26
[xemacs-hg @ 2002-06-20 21:18:01 by ben]
font changes etc.; some 21.4 changes
mule/mule-msw-init-late.el: Specify charset->windows-registry conversion.
mule/mule-x-init.el: Delete extra mule font additions here. Put them in faces.c.
cl-macs.el: Document better.
font-lock.el: Move Lisp function regexp to lisp-mode.el.
lisp-mode.el: Various indentation fixes:
Handle flet functions better.
Handle argument lists in defuns and flets.
Handle quoted lists, e.g. property lists -- don't indent like
function calls. Distinguish between lambdas and other lists.
lisp-mode.el: Handle this form.
faces.el, font-menu.el, font.el, gtk-faces.el, msw-faces.el, msw-font-menu.el, x-faces.el, x-init.el: Major overhaul of face-handling code:
-- Fix lots of bogus code in msw-faces.el, msw-font-menu.el,
font-menu.el that was "truenaming" font specs -- i.e. in the
process of frobbing a particular field in a general user-specified
font spec with wildcarded fields, sticking in particular values
for all the remaining wildcarded fields. This bug was rampant
everywhere except in x-faces.el (the oldest and only correctly
written code). This also means that we need to work with font
names at all times and not font instances, because a font instance
is essentially a truenamed font.
-- Total rewrite of extremely junky code in msw-faces.el. Work
with names as well as font instances, and return names; stop
truenaming when canonicalizing and frobbing; fix handling of the
combined style field, i.e. weight/slant (also fixed in font.el).
-- Totally rewrite the frobbing functions in faces.el. This time,
we frob all the instantiators rather than just computing a single
instance value and working backwards. That way, e.g., `bold' will
work for all charsets that have bold available, rather than only
for whatever charset was part of the computed font instance
(another example of the truename virus). Also fix up code to look
at the fallbacks (all of them) when no global value present, so we
don't need to put something in the global value. Intelligently
handle a request to frob a buffer locale, rather than signalling
an error. When frobbing instantiators, try hard to figure out
what device type is associated with them, and frob each according
to its own proper device type. Correctly handle inheritance
vectors given as instantiators. Preserve existing tags when
putting back frobbed instantiators. Extract out general
specifier-frobbing code into specifier.el. Document everything
cleanly. Do lots of other things better, etc.
-- Don't duplicatively set a global specification for the default
font -- it's already in the fallback and we no longer need a
default global specification present. Delete various code in
x-faces.el and msw-faces.el that duplicated the lists of fonts in
faces.c.
-- init-global-faces was not being called at all under MS Windows!
Major bogosity. That caused device-specific values to get stuck
into all the fonts, making it very hard to change them -- setting
global specs caused nothing to happen.
-- Correct weight names in font.el.
-- Lots more font fixups in objects*.c.
Printer.el: Warning fix.
specifier.el: Add more args to map-specifier.
Add various "heuristic" specifier functions to aid in creation of
specifier-munging code such as in faces.el.
subr.el: New functions.
lwlib.c: Fix warning.
config.inc.samp: Clean up, add args to control fastcall (not yet supported! the
changes needed are in another ws of mine), profile support, vc6
support, union-type.
xemacs.dsp, xemacs.mak: Semi-major overhaul.
Fix bug where dump-id was always getting recomputed, forcing a
redump even when nothing changed.
Add support for fastcall. Support edit-and-continue (on by
default) with vc6. Use incremental linking when doing a debug
compilation. Add support for profiling.
Consolidate the various debug flags.
Partial support for "batch-compiling" -- compiling many files on a
single invocation of the compiler. Doesn't seem to help that much
for me, so it's not finished or enabled by default.
Remove HAVE_MSW_C_DIRED, we always do.
Correct some sloppy use of directories.
s/cygwin32.h: Allow pdump to work under Cygwin (mmap is broken, so need to undefine
HAVE_MMAP).
s/win32-common.h, s/windowsnt.h: Support for fastcall. Add WIN32_ANY for identifying all Win32
variants (Cygwin, native, MinGW). Both of these are properly used
in another ws.
alloc.c, balloon-x.c, buffer.c, bytecode.c, callint.c, cm.c, cmdloop.c, cmds.c, console-gtk.c, console-gtk.h, console-msw.c, console-msw.h, console-stream.c, console-stream.h, console-tty.c, console-tty.h, console-x.c, console-x.h, console.c, console.h, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, device.h, devslots.h, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, editfns.c, emacs.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, event-unixoid.c, events.c, extents.c, extents.h, faces.c, fileio.c, fns.c, frame-gtk.c, frame-msw.c, frame-tty.c, frame-x.c, frame.c, frame.h, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gui-gtk.c, gui-msw.c, gui-x.c, gui.c, gutter.c, input-method-xlib.c, intl-encap-win32.c, intl-win32.c, keymap.c, lisp.h, macros.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, menubar.h, minibuf.c, mule-charset.c, nt.c, objects-gtk.c, objects-gtk.h, objects-msw.c, objects-msw.h, objects-tty.c, objects-tty.h, objects-x.c, objects-x.h, objects.c, objects.h, postgresql.c, print.c, process.h, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, redisplay.h, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, select-gtk.c, select-msw.c, select-x.c, select.c, signal.c, sound.c, specifier.c, symbols.c, syntax.c, sysdep.c, syssignal.h, syswindows.h, toolbar-common.c, toolbar-gtk.c, toolbar-msw.c, toolbar-x.c, toolbar.c, unicode.c, window.c, window.h: The following are the major changes made:
(1) Separation of various header files into an external and an
internal version, similar to the existing separation of process.h
and procimpl.h. Eventually this should be done for all Lisp
objects. The external version has the same name as currently; the
internal adds -impl. The external file has XFOO() macros for
objects, but the structure is opaque and defined only in the
internal file. It's now reasonable to move all prototypes in
lisp.h into the appropriate external file, and this should be
done. Currently, separation has been done on extents.h,
objects*.h, console.h, device.h, frame.h, and window.h.
For c/d/f/w, the most basic properties are available in the
external header file, with the macros resolving to functions. In
the internal header file, the macros are redefined to directly
access the structure. Also, the global MARK_FOO_CHANGED macros
have been made into functions so that they can be accessed without
needing to include lots of -impl headers -- they are used in
almost exclusively in non-time-critical functions, and take up
enough time that the function overhead will be negligible.
Similarly, the function overhead from making the basic properties
mentioned above into functions is negligible, and code that does
heavy accessing of c/d/f/w structures inevitably ends up needing
the internal header files, anyway.
(2) More face changes.
-- Major rewrite of objects-msw.c. Now handles wildcard specs
properly, rather than "truenaming" (or even worse, signalling an
error, which previously happened with some of the fallbacks if you
tried to use them in make-font-instance!).
-- Split charset matching of fonts into two stages -- one to find
a font specifically designed for a particular charset (by
examining its registry), the second to find a Unicode font that
can support the charset. This needs to proceed as two complete,
separate instantiations in order to work properly (otherwise many
of the fonts in the HELLO page look wrong). This should also make
it easy to support iso10646 (Unicode) fonts under X.
-- All default values for fonts are now completely specified in
the fallbacks. Stuff from mule-x-init.el has all been moved here,
merged with the existing specs, and totally rethought so you get
sensible results. (HELLO now looks much better!).
-- Generalize the "default X/GTK device" stuff into a
per-device-type "default device".
-- Add mswindows-{set-}charset-registry. In time,
charset<->code-page conversion functions will be removed.
-- Wrap protective code around calls to compute device specifier tags,
and do this computation before calling the face initialization code
because the latter may need these tags to be correctly updated.
(3) Other changes.
EmacsFrame.c, glyphs-msw.c, eval.c, gui-x.c, intl-encap-win32.c, search.c, signal.c, toolbar-msw.c, unicode.c: Warning fixes.
config.h.in: #undefs meant to be frobbed by configure *MUST* go inside of
#ifndef WIN32_NO_CONFIGURE, and everything else *MUST* go outside!
eval.c: Let detailed backtraces be detailed.
specifier.c: Don't override user's print-string-length/print-length settings.
glyphs.c: New function image-instance-instantiator.
config.h.in, sysdep.c: Changes for fastcall.
sysdep.c, nt.c: Fix up a previous botched patch that tried to add support for both
EEXIST and EACCES. IF THE BOTCHED PATCH WENT INTO 21.4, THIS FIXUP
NEEDS TO GO IN, TOO.
search.c: Fix *evil* crash due to incorrect synching of syntax-cache code
with 21.1. THIS SHOULD GO INTO 21.4.
author | ben |
---|---|
date | Thu, 20 Jun 2002 21:19:10 +0000 |
parents | 804517e16990 |
children | 25e260cb7994 |
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/* emodules.c - Support routines for dynamic module loading (C) Copyright 1998, 1999 J. Kean Johnston. All rights reserved. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "emodules.h" #include "sysdll.h" #ifdef HAVE_SHLIB /* CE-Emacs version number */ Lisp_Object Vmodule_version; /* Do we do our work quietly? */ int load_modules_quietly; /* Load path */ Lisp_Object Vmodule_load_path; Lisp_Object Qdll_error; typedef struct _emodules_list { int used; /* Is this slot used? */ char *soname; /* Name of the shared object loaded (full path) */ char *modname; /* The name of the module */ char *modver; /* The version that the module is at */ char *modtitle; /* How the module announces itself */ dll_handle dlhandle; /* Dynamic lib handle */ } emodules_list; static Lisp_Object Vmodule_extensions; static int emodules_depth; static dll_handle dlhandle; static emodules_list *modules; static int modnum; static int find_make_module (const char *mod, const char *name, const char *ver, int make_or_find); static Lisp_Object module_load_unwind (Lisp_Object); static void attempt_module_delete (int mod); DEFUN ("load-module", Fload_module, 1, 3, "FLoad dynamic module: ", /* Load in a C Emacs Extension module named FILE. The optional NAME and VERSION are used to identify specific modules. This function is similar in intent to `load' except that it loads in pre-compiled C or C++ code, using dynamic shared objects. If NAME is specified, then the module is only loaded if its internal name matches the NAME specified. If VERSION is specified, then the module is only loaded if it matches that VERSION. This function will check to make sure that the same module is not loaded twice. Modules are searched for in the same way as Lisp files, except that the valid file extensions are `.so', `.dll' or `.ell'. All symbols in the shared module must be completely resolved in order for this function to be successful. Any modules which the specified FILE depends on will be automatically loaded. You can determine which modules have been loaded as dynamic shared objects by examining the return value of the function `list-modules'. It is possible, although unwise, to unload modules using `unload-module'. The preferred mechanism for unloading or reloading modules is to quit XEmacs, and then reload those new or changed modules that are required. Messages informing you of the progress of the load are displayed unless the variable `load-modules-quietly' is non-NIL. */ (file, name, version)) { char *mod, *mname, *mver; int speccount = specpdl_depth(); CHECK_STRING(file); mod = (char *)XSTRING_DATA (file); if (NILP (name)) mname = ""; else mname = (char *)XSTRING_DATA (name); if (NILP (version)) mver = ""; else mver = (char *)XSTRING_DATA (version); dlhandle = 0; record_unwind_protect (module_load_unwind, make_int(modnum)); emodules_load (mod, mname, mver); unbind_to (speccount); return Qt; } #ifdef DANGEROUS_NASTY_SCARY_MONSTER DEFUN ("unload-module", Fmodule_unload, 1, 3, 0, /* Unload a module previously loaded with load-module. As with load-module, this function requires at least the module FILE, and optionally the module NAME and VERSION to unload. It may not be possible for the module to be unloaded from memory, as there may be Lisp objects referring to variables inside the module code. However, once you have requested a module to be unloaded, it will be unloaded from memory as soon as the last reference to symbols within the module is destroyed. */ (file, name, version)) { int x; char *mod, *mname, *mver; CHECK_STRING(file); mod = (char *)XSTRING_DATA (file); if (NILP (name)) mname = ""; else mname = (char *)XSTRING_DATA (name); if (NILP (version)) mver = ""; else mver = (char *)XSTRING_DATA (version); x = find_make_module (mod, mname, mver, 1); if (x != -1) attempt_module_delete (x); return Qt; } #endif /* DANGEROUS_NASTY_SCARY_MONSTER */ DEFUN ("list-modules", Flist_modules, 0, 0, "", /* Produce a list of loaded dynamic modules. This function will return a list of all the loaded dynamic modules. Each element in the list is a list in the form (SONAME NAME VER DESC), where SONAME is the name of the shared object that was loaded, NAME is the internal module name, VER is the version of the module, and DESC is how the module describes itself. This function returns a list, so you will need to assign the return value to a variable and then examine the variable with `describe-variable'. For example: (setq mylist (list-modules)) (describe-variable 'mylist) NOTE: It is possible for the same module to be loaded more than once, at different versions. However, you should never see the same module, with the same name and version, loaded more than once. If you do, this is a bug, and you are encouraged to report it. */ ()) { Lisp_Object mlist = Qnil; int i; for (i = 0; i < modnum; i++) { if (modules[i].used == 1) mlist = Fcons (list4 (build_string (modules[i].soname), build_string (modules[i].modname), build_string (modules[i].modver), build_string (modules[i].modtitle)), mlist); } return mlist; } static int find_make_module (const char *mod, const char *name, const char *ver, int mof) { int i, fs = -1; for (i = 0; i < modnum; i++) { if (fs == -1 && modules[i].used == 0) fs = i; if (strcmp (modules[i].soname, mod) == 0) { if (name && name[0] && strcmp (modules[i].modname, name)) continue; if (ver && ver[0] && strcmp (modules[i].modver, ver)) continue; return i; /* Found a match */ } } if (mof) return fs; if (fs != -1) return fs; /* First free slot */ /* * We only get here if we haven't found a free slot and the module was * not previously loaded. */ if (modules == (emodules_list *)0) modules = (emodules_list *) xmalloc (sizeof (emodules_list)); modnum++; modules = (emodules_list *) xrealloc (modules, modnum * sizeof (emodules_list)); fs = modnum - 1; memset (&modules[fs], 0, sizeof(emodules_list)); return fs; } static void attempt_module_delete (int mod) { if (dll_close (modules[mod].dlhandle) == 0) { xfree (modules[mod].soname); xfree (modules[mod].modname); xfree (modules[mod].modver); xfree (modules[mod].modtitle); modules[mod].dlhandle = 0; modules[mod].used = 0; } else if (modules[mod].used > 1) modules[mod].used = 1; /* We couldn't delete it - it stays */ } static Lisp_Object module_load_unwind (Lisp_Object upto) { int x,l=0; /* * First close off the current handle if it is open. */ if (dlhandle != 0) dll_close (dlhandle); dlhandle = 0; if (CONSP (upto)) { if (INTP (XCAR (upto))) l = XINT (XCAR (upto)); free_cons (upto); } else l = XINT (upto); /* * Here we need to go through and dlclose() (IN REVERSE ORDER!) any * modules that were loaded as part of this load chain. We only mark * the slots as closed if the dlclose() succeeds. */ for (x = modnum-1; x >= l; x--) { if (modules[x].used > 1) attempt_module_delete (x); } emodules_depth = 0; return Qnil; } /* * Do the actual grunt-work of loading in a module. We first try and * dlopen() the module. If that fails, we have an error and we bail * out immediately. If the dlopen() succeeds, we need to check for the * existence of certain special symbols. * * All modules will have complete access to the variables and functions * defined within XEmacs itself. It is up to the module to declare any * variables or functions it uses, however. Modules will also have access * to other functions and variables in other loaded modules, unless they * are defined as STATIC. * * We need to be very careful with how we load modules. If we encounter an * error along the way, we need to back out completely to the point at * which the user started. Since we can be called recursively, we need to * take care with marking modules as loaded. When we first start loading * modules, we set the counter to zero. As we enter the function each time, * we increment the counter, and before we leave we decrement it. When * we get back down to 0, we know we are at the end of the chain and we * can mark all the modules in the list as loaded. * * When we signal an error, we need to be sure to unwind all modules loaded * thus far (but only for this module chain). It is assumed that if any * modules in a chain fail, then they all do. This is logical, considering * that the only time we recurse is when we have dependent modules. So in * the error handler we take great care to close off the module chain before * we call "error" and let the Fmodule_load unwind_protect() function handle * the cleaning up. */ void emodules_load(const char *module, const char *modname, const char *modver) { Lisp_Object filename; Lisp_Object foundname; int fd, x, mpx; char *soname, *tmod; const char **f; const long *ellcc_rev; char *mver, *mname, *mtitle, *symname; void (*modload)(void) = 0; void (*modsyms)(void) = 0; void (*modvars)(void) = 0; void (*moddocs)(void) = 0; emodules_list *mp; struct gcpro gcpro1,gcpro2; filename = Qnil; foundname = Qnil; emodules_depth++; dlhandle = 0; if ((module == (const char *)0) || (module[0] == '\0')) invalid_argument ("Empty module name", Qunbound); /* This is to get around the fact that build_string() is not declared as taking a const char * as an argument. I HATE compiler warnings. */ tmod = (char *)ALLOCA (strlen (module) + 1); strcpy (tmod, module); GCPRO2(filename, foundname); filename = build_string (tmod); fd = locate_file (Vmodule_load_path, filename, Vmodule_extensions, &foundname, -1); UNGCPRO; if (fd < 0) signal_error (Qdll_error, "Cannot open dynamic module", filename); soname = (char *)ALLOCA (XSTRING_LENGTH (foundname) + 1); strcpy (soname, (char *)XSTRING_DATA (foundname)); dlhandle = dll_open (soname); if (dlhandle == (dll_handle)0) { Ibyte *dllerrint; EXTERNAL_TO_C_STRING (dll_error (dlhandle), dllerrint, Qnative); signal_error (Qdll_error, "Opening dynamic module", build_intstring (dllerrint)); } ellcc_rev = (const long *)dll_variable (dlhandle, "emodule_compiler"); if ((ellcc_rev == (const long *)0) || (*ellcc_rev <= 0)) signal_error (Qdll_error, "Invalid dynamic module: Missing symbol `emodule_compiler'", Qunbound); if (*ellcc_rev > EMODULES_REVISION) signal_ferror (Qdll_error, "Invalid dynamic module: Unsupported version `%ld(%ld)'", *ellcc_rev, EMODULES_REVISION); f = (const char **)dll_variable (dlhandle, "emodule_name"); if ((f == (const char **)0) || (*f == (const char *)0)) signal_error (Qdll_error, "Invalid dynamic module: Missing symbol `emodule_name'", Qunbound); mname = (char *)ALLOCA (strlen (*f) + 1); strcpy (mname, *f); if (mname[0] == '\0') signal_error (Qdll_error, "Invalid dynamic module: Empty value for `emodule_name'", Qunbound); f = (const char **)dll_variable (dlhandle, "emodule_version"); if ((f == (const char **)0) || (*f == (const char *)0)) signal_error (Qdll_error, "Missing symbol `emodule_version': Invalid dynamic module", Qunbound); mver = (char *)ALLOCA (strlen (*f) + 1); strcpy (mver, *f); f = (const char **)dll_variable (dlhandle, "emodule_title"); if ((f == (const char **)0) || (*f == (const char *)0)) signal_error (Qdll_error, "Invalid dynamic module: Missing symbol `emodule_title'", Qunbound); mtitle = (char *)ALLOCA (strlen (*f) + 1); strcpy (mtitle, *f); symname = (char *)ALLOCA (strlen (mname) + 15); strcpy (symname, "modules_of_"); strcat (symname, mname); modload = (void (*)(void))dll_function (dlhandle, symname); /* * modload is optional. If the module doesn't require other modules it can * be left out. */ strcpy (symname, "syms_of_"); strcat (symname, mname); modsyms = (void (*)(void))dll_function (dlhandle, symname); if (modsyms == (void (*)(void))0) { missing_symbol: signal_error (Qdll_error, "Invalid dynamic module: Missing symbol", build_string (symname)); } strcpy (symname, "vars_of_"); strcat (symname, mname); modvars = (void (*)(void))dll_function (dlhandle, symname); if (modvars == (void (*)(void))0) goto missing_symbol; strcpy (symname, "docs_of_"); strcat (symname, mname); moddocs = (void (*)(void))dll_function (dlhandle, symname); if (moddocs == (void (*)(void))0) goto missing_symbol; if (modname && modname[0] && strcmp (modname, mname)) signal_error (Qdll_error, "Module name mismatch", Qunbound); if (modver && modver[0] && strcmp (modver, mver)) signal_error (Qdll_error, "Module version mismatch", Qunbound); /* * Attempt to make a new slot for this module. If this really is the * first time we are loading this module, the used member will be 0. * If that is non-zero, we know that we have a previously loaded module * of the same name and version, and we don't need to go any further. */ mpx = find_make_module (soname, mname, mver, 0); mp = &modules[mpx]; if (mp->used > 0) { emodules_depth--; dll_close (dlhandle); dlhandle = 0; /* Zero this out before module_load_unwind runs */ return; } if (!load_modules_quietly) message ("Loading %s v%s (%s)", mname, mver, mtitle); /* * We have passed the basic initialization, and can now add this * module to the list of modules. */ mp->used = emodules_depth + 1; mp->soname = xstrdup (soname); mp->modname = xstrdup (mname); mp->modver = xstrdup (mver); mp->modtitle = xstrdup (mtitle); mp->dlhandle = dlhandle; dlhandle = 0; /* * Now we need to call the module init function and perform the various * startup tasks. */ if (modload != 0) (*modload)(); /* * Now we can get the module to initialize its symbols, and then its * variables, and lastly the documentation strings. */ (*modsyms)(); (*modvars)(); (*moddocs)(); if (!load_modules_quietly) message ("Loaded module %s v%s (%s)", mname, mver, mtitle); emodules_depth--; if (emodules_depth == 0) { /* * We have reached the end of the load chain. We now go through the * list of loaded modules and mark all the valid modules as just * that. */ for (x = 0; x < modnum; x++) if (modules[x].used > 1) modules[x].used = 1; } } void emodules_doc_subr(const char *symname, const char *doc) { Bytecount len = strlen (symname); Lisp_Object sym = oblookup (Vobarray, (const Ibyte *)symname, len); Lisp_Subr *subr; if (SYMBOLP(sym)) { subr = XSUBR( XSYMBOL(sym)->function); subr->doc = xstrdup (doc); } /* * FIXME: I wish there was some way to avoid the xstrdup(). Is it * possible to just set a pointer to the string, or somehow create a * symbol whose value we can point to the constant string? Can someone * look into this? */ } void emodules_doc_sym (const char *symname, const char *doc) { Bytecount len = strlen (symname); Lisp_Object sym = oblookup (Vobarray, (const Ibyte *)symname, len); Lisp_Object docstr; struct gcpro gcpro1; if (SYMBOLP(sym)) { docstr = build_string (doc); GCPRO1(docstr); Fput (sym, Qvariable_documentation, docstr); UNGCPRO; } } void syms_of_module (void) { DEFERROR_STANDARD (Qdll_error, Qerror); DEFSUBR(Fload_module); DEFSUBR(Flist_modules); #ifdef DANGEROUS_NASTY_SCARY_MONSTER DEFSUBR(Funload_module); #endif } void reinit_vars_of_module (void) { emodules_depth = 0; modules = (emodules_list *)0; modnum = 0; } void vars_of_module (void) { reinit_vars_of_module (); DEFVAR_LISP ("module-version", &Vmodule_version /* Emacs dynamic loading mechanism version, as a string. This string is in the form XX.YY.ppp, where XX is the major version number, YY is the minor version number, and ppp is the patch level. This variable can be used to distinguish between different versions of the dynamic loading technology used in Emacs, if required. It is not a given that this value will be the same as the Emacs version number. */ ); Vmodule_version = build_string (EMODULES_VERSION); DEFVAR_BOOL ("load-modules-quietly", &load_modules_quietly /* *Set to t if module loading is to be silent. Normally, when loading dynamic modules, Emacs will inform you of its progress, and will display the module name and version if the module is loaded correctly. Setting this variable to `t' will suppress these messages. This would normally only be done if `load-module' was being called by a Lisp function. */); DEFVAR_LISP ("module-load-path", &Vmodule_load_path /* *List of directories to search for dynamic modules to load. Each element is a string (directory name) or nil (try default directory). Note that elements of this list *may not* begin with "~", so you must call `expand-file-name' on them before adding them to this list. Initialized based on EMACSMODULEPATH environment variable, if any, otherwise to default specified the file `paths.h' when XEmacs was built. If there were no paths specified in `paths.h', then XEmacs chooses a default value for this variable by looking around in the file-system near the directory in which the XEmacs executable resides. Due to the nature of dynamic modules, the path names should almost always refer to architecture-dependent directories. It is unwise to attempt to store dynamic modules in a heterogenous environment. Some environments are similar enough to each other that XEmacs will be unable to determine the correctness of a dynamic module, which can have unpredictable results when a dynamic module is loaded. */); /* #### Export this to Lisp */ Vmodule_extensions = build_string (":.ell:.so:.dll"); staticpro (&Vmodule_extensions); load_modules_quietly = 0; Vmodule_load_path = Qnil; Fprovide (intern ("modules")); } #endif /* HAVE_SHLIB */