view src/cmds.c @ 872:79c6ff3eef26

[xemacs-hg @ 2002-06-20 21:18:01 by ben] font changes etc.; some 21.4 changes mule/mule-msw-init-late.el: Specify charset->windows-registry conversion. mule/mule-x-init.el: Delete extra mule font additions here. Put them in faces.c. cl-macs.el: Document better. font-lock.el: Move Lisp function regexp to lisp-mode.el. lisp-mode.el: Various indentation fixes: Handle flet functions better. Handle argument lists in defuns and flets. Handle quoted lists, e.g. property lists -- don't indent like function calls. Distinguish between lambdas and other lists. lisp-mode.el: Handle this form. faces.el, font-menu.el, font.el, gtk-faces.el, msw-faces.el, msw-font-menu.el, x-faces.el, x-init.el: Major overhaul of face-handling code: -- Fix lots of bogus code in msw-faces.el, msw-font-menu.el, font-menu.el that was "truenaming" font specs -- i.e. in the process of frobbing a particular field in a general user-specified font spec with wildcarded fields, sticking in particular values for all the remaining wildcarded fields. This bug was rampant everywhere except in x-faces.el (the oldest and only correctly written code). This also means that we need to work with font names at all times and not font instances, because a font instance is essentially a truenamed font. -- Total rewrite of extremely junky code in msw-faces.el. Work with names as well as font instances, and return names; stop truenaming when canonicalizing and frobbing; fix handling of the combined style field, i.e. weight/slant (also fixed in font.el). -- Totally rewrite the frobbing functions in faces.el. This time, we frob all the instantiators rather than just computing a single instance value and working backwards. That way, e.g., `bold' will work for all charsets that have bold available, rather than only for whatever charset was part of the computed font instance (another example of the truename virus). Also fix up code to look at the fallbacks (all of them) when no global value present, so we don't need to put something in the global value. Intelligently handle a request to frob a buffer locale, rather than signalling an error. When frobbing instantiators, try hard to figure out what device type is associated with them, and frob each according to its own proper device type. Correctly handle inheritance vectors given as instantiators. Preserve existing tags when putting back frobbed instantiators. Extract out general specifier-frobbing code into specifier.el. Document everything cleanly. Do lots of other things better, etc. -- Don't duplicatively set a global specification for the default font -- it's already in the fallback and we no longer need a default global specification present. Delete various code in x-faces.el and msw-faces.el that duplicated the lists of fonts in faces.c. -- init-global-faces was not being called at all under MS Windows! Major bogosity. That caused device-specific values to get stuck into all the fonts, making it very hard to change them -- setting global specs caused nothing to happen. -- Correct weight names in font.el. -- Lots more font fixups in objects*.c. Printer.el: Warning fix. specifier.el: Add more args to map-specifier. Add various "heuristic" specifier functions to aid in creation of specifier-munging code such as in faces.el. subr.el: New functions. lwlib.c: Fix warning. config.inc.samp: Clean up, add args to control fastcall (not yet supported! the changes needed are in another ws of mine), profile support, vc6 support, union-type. xemacs.dsp, xemacs.mak: Semi-major overhaul. Fix bug where dump-id was always getting recomputed, forcing a redump even when nothing changed. Add support for fastcall. Support edit-and-continue (on by default) with vc6. Use incremental linking when doing a debug compilation. Add support for profiling. Consolidate the various debug flags. Partial support for "batch-compiling" -- compiling many files on a single invocation of the compiler. Doesn't seem to help that much for me, so it's not finished or enabled by default. Remove HAVE_MSW_C_DIRED, we always do. Correct some sloppy use of directories. s/cygwin32.h: Allow pdump to work under Cygwin (mmap is broken, so need to undefine HAVE_MMAP). s/win32-common.h, s/windowsnt.h: Support for fastcall. Add WIN32_ANY for identifying all Win32 variants (Cygwin, native, MinGW). Both of these are properly used in another ws. alloc.c, balloon-x.c, buffer.c, bytecode.c, callint.c, cm.c, cmdloop.c, cmds.c, console-gtk.c, console-gtk.h, console-msw.c, console-msw.h, console-stream.c, console-stream.h, console-tty.c, console-tty.h, console-x.c, console-x.h, console.c, console.h, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, device.h, devslots.h, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, editfns.c, emacs.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, event-unixoid.c, events.c, extents.c, extents.h, faces.c, fileio.c, fns.c, frame-gtk.c, frame-msw.c, frame-tty.c, frame-x.c, frame.c, frame.h, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gui-gtk.c, gui-msw.c, gui-x.c, gui.c, gutter.c, input-method-xlib.c, intl-encap-win32.c, intl-win32.c, keymap.c, lisp.h, macros.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, menubar.h, minibuf.c, mule-charset.c, nt.c, objects-gtk.c, objects-gtk.h, objects-msw.c, objects-msw.h, objects-tty.c, objects-tty.h, objects-x.c, objects-x.h, objects.c, objects.h, postgresql.c, print.c, process.h, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, redisplay.h, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, select-gtk.c, select-msw.c, select-x.c, select.c, signal.c, sound.c, specifier.c, symbols.c, syntax.c, sysdep.c, syssignal.h, syswindows.h, toolbar-common.c, toolbar-gtk.c, toolbar-msw.c, toolbar-x.c, toolbar.c, unicode.c, window.c, window.h: The following are the major changes made: (1) Separation of various header files into an external and an internal version, similar to the existing separation of process.h and procimpl.h. Eventually this should be done for all Lisp objects. The external version has the same name as currently; the internal adds -impl. The external file has XFOO() macros for objects, but the structure is opaque and defined only in the internal file. It's now reasonable to move all prototypes in lisp.h into the appropriate external file, and this should be done. Currently, separation has been done on extents.h, objects*.h, console.h, device.h, frame.h, and window.h. For c/d/f/w, the most basic properties are available in the external header file, with the macros resolving to functions. In the internal header file, the macros are redefined to directly access the structure. Also, the global MARK_FOO_CHANGED macros have been made into functions so that they can be accessed without needing to include lots of -impl headers -- they are used in almost exclusively in non-time-critical functions, and take up enough time that the function overhead will be negligible. Similarly, the function overhead from making the basic properties mentioned above into functions is negligible, and code that does heavy accessing of c/d/f/w structures inevitably ends up needing the internal header files, anyway. (2) More face changes. -- Major rewrite of objects-msw.c. Now handles wildcard specs properly, rather than "truenaming" (or even worse, signalling an error, which previously happened with some of the fallbacks if you tried to use them in make-font-instance!). -- Split charset matching of fonts into two stages -- one to find a font specifically designed for a particular charset (by examining its registry), the second to find a Unicode font that can support the charset. This needs to proceed as two complete, separate instantiations in order to work properly (otherwise many of the fonts in the HELLO page look wrong). This should also make it easy to support iso10646 (Unicode) fonts under X. -- All default values for fonts are now completely specified in the fallbacks. Stuff from mule-x-init.el has all been moved here, merged with the existing specs, and totally rethought so you get sensible results. (HELLO now looks much better!). -- Generalize the "default X/GTK device" stuff into a per-device-type "default device". -- Add mswindows-{set-}charset-registry. In time, charset<->code-page conversion functions will be removed. -- Wrap protective code around calls to compute device specifier tags, and do this computation before calling the face initialization code because the latter may need these tags to be correctly updated. (3) Other changes. EmacsFrame.c, glyphs-msw.c, eval.c, gui-x.c, intl-encap-win32.c, search.c, signal.c, toolbar-msw.c, unicode.c: Warning fixes. config.h.in: #undefs meant to be frobbed by configure *MUST* go inside of #ifndef WIN32_NO_CONFIGURE, and everything else *MUST* go outside! eval.c: Let detailed backtraces be detailed. specifier.c: Don't override user's print-string-length/print-length settings. glyphs.c: New function image-instance-instantiator. config.h.in, sysdep.c: Changes for fastcall. sysdep.c, nt.c: Fix up a previous botched patch that tried to add support for both EEXIST and EACCES. IF THE BOTCHED PATCH WENT INTO 21.4, THIS FIXUP NEEDS TO GO IN, TOO. search.c: Fix *evil* crash due to incorrect synching of syntax-cache code with 21.1. THIS SHOULD GO INTO 21.4.
author ben
date Thu, 20 Jun 2002 21:19:10 +0000
parents 804517e16990
children a25c824ed558
line wrap: on
line source

/* Simple built-in editing commands.
   Copyright (C) 1985, 1992, 1993, 1994, 1995 Free Software Foundation, Inc.
   Copyright (C) 2002 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Mule 2.0, FSF 19.30. */

#include <config.h>
#include "lisp.h"
#include "commands.h"
#include "buffer.h"
#include "extents.h"
#include "syntax.h"
#include "insdel.h"

Lisp_Object Qkill_forward_chars;
Lisp_Object Qself_insert_command;
Lisp_Object Qno_self_insert;

Lisp_Object Vblink_paren_function;

/* A possible value for a buffer's overwrite-mode variable.  */
Lisp_Object Qoverwrite_mode_binary;

/* Non-nil means put this face on the next self-inserting character.  */
Lisp_Object Vself_insert_face;

/* This is the command that set up Vself_insert_face.  */
Lisp_Object Vself_insert_face_command;

/* A char-table for characters which may invoke auto-filling.  */
Lisp_Object Vauto_fill_chars;

DEFUN ("forward-char", Fforward_char, 0, 2, "_p", /*
Move point right COUNT characters (left if COUNT is negative).
On attempt to pass end of buffer, stop and signal `end-of-buffer'.
On attempt to pass beginning of buffer, stop and signal `beginning-of-buffer'.
On reaching end of buffer, stop and signal error.

The characters that are moved over may be added to the current selection
\(i.e. active region) if the Shift key is held down, a motion key is used
to invoke this command, and `shifted-motion-keys-select-region' is t; see
the documentation for this variable for more details.
*/
       (count, buffer))
{
  struct buffer *buf = decode_buffer (buffer, 1);
  EMACS_INT n;

  if (NILP (count))
    n = 1;
  else
    {
      CHECK_INT (count);
      n = XINT (count);
    }

  /* This used to just set point to point + XINT (count), and then check
     to see if it was within boundaries.  But now that SET_PT can
     potentially do a lot of stuff (calling entering and exiting
     hooks, etcetera), that's not a good approach.  So we validate the
     proposed position, then set point.  */
  {
    Charbpos new_point = BUF_PT (buf) + n;

    if (new_point < BUF_BEGV (buf))
      {
	BUF_SET_PT (buf, BUF_BEGV (buf));
	Fsignal (Qbeginning_of_buffer, Qnil);
	return Qnil;
      }
    if (new_point > BUF_ZV (buf))
      {
	BUF_SET_PT (buf, BUF_ZV (buf));
	Fsignal (Qend_of_buffer, Qnil);
	return Qnil;
      }

    BUF_SET_PT (buf, new_point);
  }

  return Qnil;
}

DEFUN ("backward-char", Fbackward_char, 0, 2, "_p", /*
Move point left COUNT characters (right if COUNT is negative).
On attempt to pass end of buffer, stop and signal `end-of-buffer'.
On attempt to pass beginning of buffer, stop and signal `beginning-of-buffer'.

The characters that are moved over may be added to the current selection
\(i.e. active region) if the Shift key is held down, a motion key is used
to invoke this command, and `shifted-motion-keys-select-region' is t; see
the documentation for this variable for more details.
*/
       (count, buffer))
{
  if (NILP (count))
    count = make_int (-1);
  else
    {
      CHECK_INT (count);
      count = make_int (- XINT (count));
    }
  return Fforward_char (count, buffer);
}

DEFUN ("forward-line", Fforward_line, 0, 2, "_p", /*
Move COUNT lines forward (backward if COUNT is negative).
Precisely, if point is on line I, move to the start of line I + COUNT.
If there isn't room, go as far as possible (no error).
Returns the count of lines left to move.  If moving forward,
that is COUNT - number of lines moved; if backward, COUNT + number moved.
With positive COUNT, a non-empty line at the end counts as one line
  successfully moved (for the return value).
If BUFFER is nil, the current buffer is assumed.

The characters that are moved over may be added to the current selection
\(i.e. active region) if the Shift key is held down, a motion key is used
to invoke this command, and `shifted-motion-keys-select-region' is t; see
the documentation for this variable for more details.
*/
       (count, buffer))
{
  struct buffer *buf = decode_buffer (buffer, 1);
  Charbpos pos2 = BUF_PT (buf);
  Charbpos pos;
  EMACS_INT n, shortage, negp;

  if (NILP (count))
    n = 1;
  else
    {
      CHECK_INT (count);
      n = XINT (count);
    }

  negp = n <= 0;
  pos = scan_buffer (buf, '\n', pos2, 0, n - negp, &shortage, 1);
  if (shortage > 0
      && (negp
	  || (BUF_ZV (buf) > BUF_BEGV (buf)
	      && pos != pos2
	      && BUF_FETCH_CHAR (buf, pos - 1) != '\n')))
    shortage--;
  BUF_SET_PT (buf, pos);
  return make_int (negp ? - shortage : shortage);
}

DEFUN ("point-at-bol", Fpoint_at_bol, 0, 2, 0, /*
Return the character position of the first character on the current line.
With argument COUNT not nil or 1, move forward COUNT - 1 lines first.
If scan reaches end of buffer, return that position.
This function does not move point.
*/
       (count, buffer))
{
  struct buffer *b = decode_buffer (buffer, 1);
  REGISTER int orig, end;

  buffer = wrap_buffer (b);
  if (NILP (count))
    count = make_int (0);
  else
    {
      CHECK_INT (count);
      count = make_int (XINT (count) - 1);
    }

  orig = BUF_PT (b);
  Fforward_line (count, buffer);
  end = BUF_PT (b);
  BUF_SET_PT (b, orig);

  return make_int (end);
}

DEFUN ("beginning-of-line", Fbeginning_of_line, 0, 2, "_p", /*
Move point to beginning of current line.
With argument COUNT not nil or 1, move forward COUNT - 1 lines first.
If scan reaches end of buffer, stop there without error.
If BUFFER is nil, the current buffer is assumed.

The characters that are moved over may be added to the current selection
\(i.e. active region) if the Shift key is held down, a motion key is used
to invoke this command, and `shifted-motion-keys-select-region' is t; see
the documentation for this variable for more details.
*/
       (count, buffer))
{
  struct buffer *b = decode_buffer (buffer, 1);

  BUF_SET_PT (b, XINT (Fpoint_at_bol (count, buffer)));
  return Qnil;
}

DEFUN ("point-at-eol", Fpoint_at_eol, 0, 2, 0, /*
Return the character position of the last character on the current line.
With argument COUNT not nil or 1, move forward COUNT - 1 lines first.
If scan reaches end of buffer, return that position.
This function does not move point.
*/
       (count, buffer))
{
  struct buffer *buf = decode_buffer (buffer, 1);
  EMACS_INT n;

  if (NILP (count))
    n = 1;
  else
    {
      CHECK_INT (count);
      n = XINT (count);
    }

  return make_int (find_before_next_newline (buf, BUF_PT (buf), 0,
					     n - (n <= 0)));
}

DEFUN ("end-of-line", Fend_of_line, 0, 2, "_p", /*
Move point to end of current line.
With argument COUNT not nil or 1, move forward COUNT - 1 lines first.
If scan reaches end of buffer, stop there without error.
If BUFFER is nil, the current buffer is assumed.

The characters that are moved over may be added to the current selection
\(i.e. active region) if the Shift key is held down, a motion key is used
to invoke this command, and `shifted-motion-keys-select-region' is t; see
the documentation for this variable for more details.
*/
       (count, buffer))
{
  struct buffer *b = decode_buffer (buffer, 1);

  BUF_SET_PT (b, XINT (Fpoint_at_eol (count, buffer)));
  return Qnil;
}

DEFUN ("delete-char", Fdelete_char, 0, 2, "*p\nP", /*
Delete the following COUNT characters (previous, with negative COUNT).
Optional second arg KILLP non-nil means kill instead (save in kill ring).
Interactively, COUNT is the prefix arg, and KILLP is set if
COUNT was explicitly specified.
*/
       (count, killp))
{
  /* This function can GC */
  Charbpos pos;
  struct buffer *buf = current_buffer;
  EMACS_INT n;

  if (NILP (count))
    n = 1;
  else
    {
      CHECK_INT (count);
      n = XINT (count);
    }

  pos = BUF_PT (buf) + n;
  if (NILP (killp))
    {
      if (n < 0)
	{
	  if (pos < BUF_BEGV (buf))
	    signal_error (Qbeginning_of_buffer, 0, Qunbound);
	  else
	    buffer_delete_range (buf, pos, BUF_PT (buf), 0);
	}
      else
	{
	  if (pos > BUF_ZV (buf))
	    signal_error (Qend_of_buffer, 0, Qunbound);
	  else
	    buffer_delete_range (buf, BUF_PT (buf), pos, 0);
	}
    }
  else
    {
      call1 (Qkill_forward_chars, count);
    }
  return Qnil;
}

DEFUN ("delete-backward-char", Fdelete_backward_char, 0, 2, "*p\nP", /*
Delete the previous COUNT characters (following, with negative COUNT).
Optional second arg KILLP non-nil means kill instead (save in kill ring).
Interactively, COUNT is the prefix arg, and KILLP is set if
COUNT was explicitly specified.
*/
       (count, killp))
{
  /* This function can GC */
  EMACS_INT n;

  if (NILP (count))
    n = 1;
  else
    {
      CHECK_INT (count);
      n = XINT (count);
    }

  return Fdelete_char (make_int (- n), killp);
}

static void internal_self_insert (Ichar ch, int noautofill);

DEFUN ("self-insert-command", Fself_insert_command, 1, 1, "*p", /*
Insert the character you type.
Whichever character you type to run this command is inserted.
If a prefix arg COUNT is specified, the character is inserted COUNT times.
*/
       (count))
{
  /* This function can GC */
  Ichar ch;
  Lisp_Object c;
  EMACS_INT n;

  CHECK_NATNUM (count);
  n = XINT (count);

  if (CHAR_OR_CHAR_INTP (Vlast_command_char))
    c = Vlast_command_char;
  else
    c = Fevent_to_character (Vlast_command_event, Qnil, Qnil, Qt);

  if (NILP (c))
    invalid_operation ("Last typed character has no ASCII equivalent",
		       Fcopy_event (Vlast_command_event, Qnil));

  CHECK_CHAR_COERCE_INT (c);

  ch = XCHAR (c);

  while (n--)
    internal_self_insert (ch, (n != 0));

  return Qnil;
}

/* Insert character C1.  If NOAUTOFILL is nonzero, don't do autofill
   even if it is enabled.

   FSF:

   If this insertion is suitable for direct output (completely simple),
   return 0.  A value of 1 indicates this *might* not have been simple.
   A value of 2 means this did things that call for an undo boundary.  */

static void
internal_self_insert (Ichar c1, int noautofill)
{
  /* This function can GC */
  /* int hairy = 0; -- unused */
  REGISTER enum syntaxcode synt;
  REGISTER Ichar c2;
  Lisp_Object overwrite;
  Lisp_Object syntax_table;
  struct buffer *buf = current_buffer;
  int tab_width;

  overwrite = buf->overwrite_mode;
  syntax_table = buf->mirror_syntax_table;

#if 0
  /* No, this is very bad, it makes undo *always* undo a character at a time
     instead of grouping consecutive self-inserts together.  Nasty nasty.
   */
  if (!NILP (Vbefore_change_functions) || !NILP (Vafter_change_functions)
      || !NILP (Vbefore_change_function) || !NILP (Vafter_change_function))
    hairy = 1;
#endif

  if (!NILP (overwrite)
      && BUF_PT (buf) < BUF_ZV (buf)
      && (EQ (overwrite, Qoverwrite_mode_binary)
	  || (c1 != '\n' && BUF_FETCH_CHAR (buf, BUF_PT (buf)) != '\n'))
      && (EQ (overwrite, Qoverwrite_mode_binary)
          || BUF_FETCH_CHAR (buf, BUF_PT (buf)) != '\t'
	  || ((tab_width = XINT (buf->tab_width), tab_width <= 0)
	  || tab_width > 20
	  || !((current_column (buf) + 1) % tab_width))))
    {
      buffer_delete_range (buf, BUF_PT (buf), BUF_PT (buf) + 1, 0);
      /* hairy = 2; */
    }

  if (!NILP (buf->abbrev_mode)
      && !WORD_SYNTAX_P (syntax_table, c1)
      && NILP (buf->read_only)
      && BUF_PT (buf) > BUF_BEGV (buf))
    {
      c2 = BUF_FETCH_CHAR (buf, BUF_PT (buf) - 1);

      if (WORD_SYNTAX_P (syntax_table, c2))
	{
#if 1
	  Fexpand_abbrev ();
#else  /* FSFmacs */
	  Lisp_Object sym = Fexpand_abbrev ();

	  /* I think this is too bogus to add.  The function should
             have a way of examining the character to be inserted, so
             it can decide whether to insert it or not.  We should
             design it better than that.  */

	  /* Here FSFmacs remembers MODIFF, compares it after
             Fexpand_abbrev() finishes, and updates HAIRY.  */

	  /* NOTE: we cannot simply check for Vlast_abbrev, because
	     Fexpand_abbrev() can bail out before setting it to
	     anything meaningful, leaving us stuck with an old value.
	     Thus Fexpand_abbrev() was extended to return the actual
	     abbrev symbol.  */
	  if (!NILP (sym)
	      && !NILP (symbol_function (XSYMBOL (sym)))
	      && SYMBOLP (symbol_function (XSYMBOL (sym))))
	    {
	      Lisp_Object prop = Fget (symbol_function (XSYMBOL (sym)),
				       Qno_self_insert, Qnil);
	      if (!NILP (prop))
		return;
	    }
#endif /* FSFmacs */
        }
    }
  if ((CHAR_TABLEP (Vauto_fill_chars)
       ? !NILP (get_char_table (c1, Vauto_fill_chars))
       : (c1 == ' ' || c1 == '\n'))
      && !noautofill
      && !NILP (buf->auto_fill_function))
    {
      buffer_insert_emacs_char (buf, c1);
      if (c1 == '\n')
	/* After inserting a newline, move to previous line and fill */
	/* that.  Must have the newline in place already so filling and */
	/* justification, if any, know where the end is going to be. */
	BUF_SET_PT (buf, BUF_PT (buf) - 1);
      call0 (buf->auto_fill_function);
      if (c1 == '\n')
	BUF_SET_PT (buf, BUF_PT (buf) + 1);
      /* hairy = 2; */
    }
  else
    buffer_insert_emacs_char (buf, c1);

  /* If previous command specified a face to use, use it.  */
  if (!NILP (Vself_insert_face)
      && EQ (Vlast_command, Vself_insert_face_command))
    {
      Lisp_Object before = make_int (BUF_PT (buf) - 1);
      Lisp_Object after  = make_int (BUF_PT (buf));
      Fput_text_property (before, after, Qface, Vself_insert_face, Qnil);
      Fput_text_property (before, after, Qstart_open, Qt, Qnil);
      Fput_text_property (before, after, Qend_open, Qnil, Qnil);
      /* #### FSFmacs properties are normally closed ("sticky") on the
	 end but not the beginning.  It's the opposite for us. */
      Vself_insert_face = Qnil;
    }
  synt = SYNTAX (syntax_table, c1);
  if ((synt == Sclose || synt == Smath)
      && !NILP (Vblink_paren_function) && INTERACTIVE
      && !noautofill)
    {
      call0 (Vblink_paren_function);
      /* hairy = 2; */
    }

  /* return hairy; */
}

/* (this comes from Mule but is a generally good idea) */

DEFUN ("self-insert-internal", Fself_insert_internal, 1, 1, 0, /*
Invoke `self-insert-command' as if CHARACTER is entered from keyboard.
*/
       (character))
{
  /* This function can GC */
  CHECK_CHAR_COERCE_INT (character);
  internal_self_insert (XCHAR (character), 0);
  return Qnil;
}

/* module initialization */

void
syms_of_cmds (void)
{
  DEFSYMBOL (Qkill_forward_chars);
  DEFSYMBOL (Qself_insert_command);
  DEFSYMBOL (Qoverwrite_mode_binary);
  DEFSYMBOL (Qno_self_insert);

  DEFSUBR (Fforward_char);
  DEFSUBR (Fbackward_char);
  DEFSUBR (Fforward_line);
  DEFSUBR (Fbeginning_of_line);
  DEFSUBR (Fend_of_line);

  DEFSUBR (Fpoint_at_bol);
  DEFSUBR (Fpoint_at_eol);

  DEFSUBR (Fdelete_char);
  DEFSUBR (Fdelete_backward_char);

  DEFSUBR (Fself_insert_command);
  DEFSUBR (Fself_insert_internal);
}

void
vars_of_cmds (void)
{
  DEFVAR_LISP ("self-insert-face", &Vself_insert_face /*
If non-nil, set the face of the next self-inserting character to this.
See also `self-insert-face-command'.
*/ );
  Vself_insert_face = Qnil;

  DEFVAR_LISP ("self-insert-face-command", &Vself_insert_face_command /*
This is the command that set up `self-insert-face'.
If `last-command' does not equal this value, we ignore `self-insert-face'.
*/ );
  Vself_insert_face_command = Qnil;

  DEFVAR_LISP ("blink-paren-function", &Vblink_paren_function /*
Function called, if non-nil, whenever a close parenthesis is inserted.
More precisely, a char with closeparen syntax is self-inserted.
*/ );
  Vblink_paren_function = Qnil;

  DEFVAR_LISP ("auto-fill-chars", &Vauto_fill_chars /*
A char-table for characters which invoke auto-filling.
Such characters have value t in this table.
*/);
  Vauto_fill_chars = Fmake_char_table (Qgeneric);
  XCHAR_TABLE (Vauto_fill_chars)->ascii[' '] = Qt;
  XCHAR_TABLE (Vauto_fill_chars)->ascii['\n'] = Qt;
}