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date | Mon, 13 Aug 2007 11:13:30 +0200 |
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@c -*-texinfo-*- @c This is part of the XEmacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc. @c See the file lispref.texi for copying conditions. @setfilename ../../info/x-windows.texinfo @node X-Windows, ToolTalk Support, System Interface, Top @chapter Functions Specific to the X Window System @cindex X @cindex X-Windows @c This section is largely different from the one in FSF Emacs. XEmacs provides the concept of @dfn{devices}, which generalizes connections to an X server, a TTY device, etc. Most information about an X server that XEmacs is connected to can be determined through general console and device functions. @xref{Consoles and Devices}. However, there are some features of the X Window System that do not generalize well, and they are covered specially here. @menu * X Selections:: Transferring text to and from other X clients. * X Server:: Information about the X server connected to a particular device. * X Miscellaneous:: Other X-specific functions and variables. @end menu @node X Selections @section X Selections @cindex selection (for X windows) The X server records a set of @dfn{selections} which permit transfer of data between application programs. The various selections are distinguished by @dfn{selection types}, represented in XEmacs by symbols. X clients including XEmacs can read or set the selection for any given type. @defun x-own-selection data &optional type This function sets a ``selection'' in the X server. It takes two arguments: a value, @var{data}, and the selection type @var{type} to assign it to. @var{data} may be a string, a cons of two markers, or an extent. In the latter cases, the selection is considered to be the text between the markers, or between the extent's endpoints. Each possible @var{type} has its own selection value, which changes independently. The usual values of @var{type} are @code{PRIMARY} and @code{SECONDARY}; these are symbols with upper-case names, in accord with X Windows conventions. The default is @code{PRIMARY}. (In FSF Emacs, this function is called @code{x-set-selection} and takes different arguments.) @end defun @defun x-get-selection This function accesses selections set up by XEmacs or by other X clients. It returns the value of the current primary selection. @end defun @defun x-disown-selection &optional secondary-p Assuming we own the selection, this function disowns it. If @var{secondary-p} is non-@code{nil}, the secondary selection instead of the primary selection is discarded. @end defun @cindex cut buffer The X server also has a set of numbered @dfn{cut buffers} which can store text or other data being moved between applications. Cut buffers are considered obsolete, but XEmacs supports them for the sake of X clients that still use them. @defun x-get-cutbuffer &optional n This function returns the contents of cut buffer number @var{n}. (This function is called @code{x-get-cut-buffer} in FSF Emacs.) @end defun @defun x-store-cutbuffer string This function stores @var{string} into the first cut buffer (cut buffer 0), moving the other values down through the series of cut buffers, kill-ring-style. (This function is called @code{x-set-cut-buffer} in FSF Emacs.) @end defun @node X Server @section X Server This section describes how to access and change the overall status of the X server XEmacs is using. @menu * Resources:: Getting resource values from the server. * Server Data:: Getting info about the X server. * Grabs:: Restricting access to the server by other apps. @end menu @node Resources @subsection Resources @defun default-x-device This function return the default X device for resourcing. This is the first-created X device that still exists. @end defun @defun x-get-resource name class type &optional locale device noerror This function retrieves a resource value from the X resource manager. @itemize @bullet @item The first arg is the name of the resource to retrieve, such as @samp{"font"}. @item The second arg is the class of the resource to retrieve, like @samp{"Font"}. @item The third arg should be one of the symbols @code{string}, @code{integer}, @code{natnum}, or @code{boolean}, specifying the type of object that the database is searched for. @item The fourth arg is the locale to search for the resources on, and can currently be a a buffer, a frame, a device, or the symbol @code{global}. If omitted, it defaults to @code{global}. @item The fifth arg is the device to search for the resources on. (The resource database for a particular device is constructed by combining non-device- specific resources such any command-line resources specified and any app-defaults files found [or the fallback resources supplied by XEmacs, if no app-defaults file is found] with device-specific resources such as those supplied using @samp{xrdb}.) If omitted, it defaults to the device of @var{locale}, if a device can be derived (i.e. if @var{locale} is a frame or device), and otherwise defaults to the value of @code{default-x-device}. @item The sixth arg @var{noerror}, if non-@code{nil}, means do not signal an error if a bogus resource specification was retrieved (e.g. if a non-integer was given when an integer was requested). In this case, a warning is issued instead. @end itemize The resource names passed to this function are looked up relative to the locale. If you want to search for a subresource, you just need to specify the resource levels in @var{name} and @var{class}. For example, @var{name} could be @samp{"modeline.attributeFont"}, and @var{class} @samp{"Face.AttributeFont"}. Specifically, @enumerate @item If @var{locale} is a buffer, a call @example @code{(x-get-resource "foreground" "Foreground" 'string @var{some-buffer})} @end example is an interface to a C call something like @example @code{XrmGetResource (db, "xemacs.buffer.@var{buffer-name}.foreground", "Emacs.EmacsLocaleType.EmacsBuffer.Foreground", "String");} @end example @item If @var{locale} is a frame, a call @example @code{(x-get-resource "foreground" "Foreground" 'string @var{some-frame})} @end example is an interface to a C call something like @example @code{XrmGetResource (db, "xemacs.frame.@var{frame-name}.foreground", "Emacs.EmacsLocaleType.EmacsFrame.Foreground", "String");} @end example @item If @var{locale} is a device, a call @example @code{(x-get-resource "foreground" "Foreground" 'string @var{some-device})} @end example is an interface to a C call something like @example @code{XrmGetResource (db, "xemacs.device.@var{device-name}.foreground", "Emacs.EmacsLocaleType.EmacsDevice.Foreground", "String");} @end example @item If @var{locale} is the symbol @code{global}, a call @example @code{(x-get-resource "foreground" "Foreground" 'string 'global)} @end example is an interface to a C call something like @example @code{XrmGetResource (db, "xemacs.foreground", "Emacs.Foreground", "String");} @end example @end enumerate Note that for @code{global}, no prefix is added other than that of the application itself; thus, you can use this locale to retrieve arbitrary application resources, if you really want to. The returned value of this function is @code{nil} if the queried resource is not found. If @var{type} is @code{string}, a string is returned, and if it is @code{integer}, an integer is returned. If @var{type} is @code{boolean}, then the returned value is the list @code{(t)} for true, @code{(nil)} for false, and is @code{nil} to mean ``unspecified''. @end defun @defun x-put-resource resource-line &optional device This function adds a resource to the resource database for @var{device}. @var{resource-line} specifies the resource to add and should be a standard resource specification. @end defun @defvar x-emacs-application-class This variable holds The X application class of the XEmacs process. This controls, among other things, the name of the ``app-defaults'' file that XEmacs will use. For changes to this variable to take effect, they must be made before the connection to the X server is initialized, that is, this variable may only be changed before XEmacs is dumped, or by setting it in the file @file{lisp/term/x-win.el}. By default, this variable is nil at startup. When the connection to the X server is first initialized, the X resource database will be consulted and the value will be set according to whether any resources are found for the application class ``XEmacs''. @end defvar @node Server Data @subsection Data about the X Server This section describes functions and a variable that you can use to get information about the capabilities and origin of the X server corresponding to a particular device. The device argument is generally optional and defaults to the selected device. @defun x-server-version &optional device This function returns the list of version numbers of the X server @var{device} is on. The returned value is a list of three integers: the major and minor version numbers of the X protocol in use, and the vendor-specific release number. @end defun @defun x-server-vendor &optional device This function returns the vendor supporting the X server @var{device} is on. @end defun @defun x-display-visual-class &optional device This function returns the visual class of the display @var{device} is on. The value is one of the symbols @code{static-gray}, @code{gray-scale}, @code{static-color}, @code{pseudo-color}, @code{true-color}, and @code{direct-color}. (Note that this is different from previous versions of XEmacs, which returned @code{StaticGray}, @code{GrayScale}, etc.) @end defun @node Grabs @subsection Restricting Access to the Server by Other Apps @defun x-grab-keyboard &optional device This function grabs the keyboard on the given device (defaulting to the selected one). So long as the keyboard is grabbed, all keyboard events will be delivered to XEmacs---it is not possible for other X clients to eavesdrop on them. Ungrab the keyboard with @code{x-ungrab-keyboard} (use an @code{unwind-protect}). Returns @code{t} if the grab was successful; @code{nil} otherwise. @end defun @defun x-ungrab-keyboard &optional device This function releases a keyboard grab made with @code{x-grab-keyboard}. @end defun @defun x-grab-pointer &optional device cursor ignore-keyboard This function grabs the pointer and restricts it to its current window. If optional @var{device} argument is @code{nil}, the selected device will be used. If optional @var{cursor} argument is non-@code{nil}, change the pointer shape to that until @code{x-ungrab-pointer} is called (it should be an object returned by the @code{make-cursor} function). If the second optional argument @var{ignore-keyboard} is non-@code{nil}, ignore all keyboard events during the grab. Returns @code{t} if the grab is successful, @code{nil} otherwise. @end defun @defun x-ungrab-pointer &optional device This function releases a pointer grab made with @code{x-grab-pointer}. If optional first arg @var{device} is @code{nil} the selected device is used. If it is @code{t} the pointer will be released on all X devices. @end defun @node X Miscellaneous @section Miscellaneous X Functions and Variables @defvar x-bitmap-file-path This variable holds a list of the directories in which X bitmap files may be found. If @code{nil}, this is initialized from the @samp{"*bitmapFilePath"} resource. This is used by the @code{make-image-instance} function (however, note that if the environment variable @samp{XBMLANGPATH} is set, it is consulted first). @end defvar @defvar x-library-search-path This variable holds the search path used by @code{read-color} to find @file{rgb.txt}. @end defvar @defun x-valid-keysym-name-p keysym This function returns true if @var{keysym} names a keysym that the X library knows about. Valid keysyms are listed in the files @file{/usr/include/X11/keysymdef.h} and in @file{/usr/lib/X11/XKeysymDB}, or whatever the equivalents are on your system. @end defun @defun x-window-id &optional frame This function returns the ID of the X11 window. This gives us a chance to manipulate the Emacs window from within a different program. Since the ID is an unsigned long, we return it as a string. @end defun @defvar x-allow-sendevents If non-@code{nil}, synthetic events are allowed. @code{nil} means they are ignored. Beware: allowing XEmacs to process SendEvents opens a big security hole. @end defvar @defun x-debug-mode arg &optional device With a true arg, make the connection to the X server synchronous. With false, make it asynchronous. Synchronous connections are much slower, but are useful for debugging. (If you get X errors, make the connection synchronous, and use a debugger to set a breakpoint on @code{x_error_handler}. Your backtrace of the C stack will now be useful. In asynchronous mode, the stack above @code{x_error_handler} isn't helpful because of buffering.) If @var{device} is not specified, the selected device is assumed. Calling this function is the same as calling the C function @code{XSynchronize}, or starting the program with the @samp{-sync} command line argument. @end defun @defvar x-debug-events If non-zero, debug information about events that XEmacs sees is displayed. Information is displayed on stderr. Currently defined values are: @itemize @bullet @item 1 == non-verbose output @item 2 == verbose output @end itemize @end defvar