view src/ntplay.c @ 5191:71ee43b8a74d

Add #'equalp as a hash test by default; add #'define-hash-table-test, GNU API tests/ChangeLog addition: 2010-04-05 Aidan Kehoe <kehoea@parhasard.net> * automated/hash-table-tests.el: Test the new built-in #'equalp hash table test. Test #'define-hash-table-test. * automated/lisp-tests.el: When asserting that two objects are #'equalp, also assert that their #'equalp-hash is identical. man/ChangeLog addition: 2010-04-03 Aidan Kehoe <kehoea@parhasard.net> * lispref/hash-tables.texi (Introduction to Hash Tables): Document that we now support #'equalp as a hash table test by default, and mention #'define-hash-table-test. (Working With Hash Tables): Document #'define-hash-table-test. src/ChangeLog addition: 2010-04-05 Aidan Kehoe <kehoea@parhasard.net> * elhash.h: * elhash.c (struct Hash_Table_Test, lisp_object_eql_equal) (lisp_object_eql_hash, lisp_object_equal_equal) (lisp_object_equal_hash, lisp_object_equalp_hash) (lisp_object_equalp_equal, lisp_object_general_hash) (lisp_object_general_equal, Feq_hash, Feql_hash, Fequal_hash) (Fequalp_hash, define_hash_table_test, Fdefine_hash_table_test) (init_elhash_once_early, mark_hash_table_tests, string_equalp_hash): * glyphs.c (vars_of_glyphs): Add a new hash table test in C, #'equalp. Make it possible to specify new hash table tests with functions define_hash_table_test, #'define-hash-table-test. Use define_hash_table_test() in glyphs.c. Expose the hash functions (besides that used for #'equal) to Lisp, for people writing functions to be used with #'define-hash-table-test. Call define_hash_table_test() very early in temacs, to create the built-in hash table tests. * ui-gtk.c (emacs_gtk_boxed_hash): * specifier.h (struct specifier_methods): * specifier.c (specifier_hash): * rangetab.c (range_table_entry_hash, range_table_hash): * number.c (bignum_hash, ratio_hash, bigfloat_hash): * marker.c (marker_hash): * lrecord.h (struct lrecord_implementation): * keymap.c (keymap_hash): * gui.c (gui_item_id_hash, gui_item_hash): * glyphs.c (image_instance_hash, glyph_hash): * glyphs-x.c (x_image_instance_hash): * glyphs-msw.c (mswindows_image_instance_hash): * glyphs-gtk.c (gtk_image_instance_hash): * frame-msw.c (mswindows_set_title_from_ibyte): * fontcolor.c (color_instance_hash, font_instance_hash): * fontcolor-x.c (x_color_instance_hash): * fontcolor-tty.c (tty_color_instance_hash): * fontcolor-msw.c (mswindows_color_instance_hash): * fontcolor-gtk.c (gtk_color_instance_hash): * fns.c (bit_vector_hash): * floatfns.c (float_hash): * faces.c (face_hash): * extents.c (extent_hash): * events.c (event_hash): * data.c (weak_list_hash, weak_box_hash): * chartab.c (char_table_entry_hash, char_table_hash): * bytecode.c (compiled_function_hash): * alloc.c (vector_hash): Change the various object hash methods to take a new EQUALP parameter, hashing appropriately for #'equalp if it is true.
author Aidan Kehoe <kehoea@parhasard.net>
date Mon, 05 Apr 2010 13:03:35 +0100
parents 3c3c1d139863
children 308d34e9f07d
line wrap: on
line source

/* Sound in windows nt XEmacs.
   Copyright (C) 1998 Andy Piper.
   Copyright (C) 2001 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to the Free
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA.*/

/* Synched up with: Not in FSF. */

/* This file Mule-ized by Ben Wing, 5-15-01. */

#include <config.h>
#include "lisp.h"

#include "sound.h"
#include "syswindows.h"

#include "sysfile.h"

static int play_sound_data_1 (Binbyte *data, int length,
			      int volume, int convert);

void
nt_play_sound_file (Lisp_Object path, int UNUSED (volume))
{
  DWORD flags = SND_ASYNC | SND_NODEFAULT | SND_FILENAME;
  Lisp_Object fname = Ffile_name_nondirectory (path);
  Extbyte *fnameext;

  fnameext = LISP_STRING_TO_TSTR (fname);

  if (qxeSearchPath (NULL, fnameext, NULL, 0, NULL, NULL) == 0)
    {
      /* file isn't in the path so read it as data */
      int size;
      Binbyte *data;
      int ofd = qxe_open (XSTRING_DATA (path), O_RDONLY | OPEN_BINARY, 0);
      
      if (ofd < 0)
	return;

      size = lseek (ofd, 0, SEEK_END);
      data = xnew_binbytes (size);
      lseek (ofd, 0, SEEK_SET);
      
      if (!data)
	{
	  retry_close (ofd);
	  return;
	}

      if (retry_read (ofd, data, size) != size)
	{
	  retry_close (ofd);
	  xfree (data);
	  return;
	}
      retry_close (ofd);
      
      play_sound_data_1 (data, size, 100, FALSE);
    }
  else 
    qxePlaySound (fnameext, NULL, flags);
}

/* mswindows can't cope with playing a sound from alloca space so we
   have to convert if necessary */
static int
play_sound_data_1 (Binbyte *data, int length, int UNUSED (volume),
		   int convert_to_malloc)
{
  DWORD flags = SND_ASYNC | SND_MEMORY | SND_NODEFAULT;
  static Binbyte *sound_data = 0;
  if (sound_data)
    {
      qxePlaySound (NULL, NULL, flags);
      xfree (sound_data);
      sound_data = 0;
    }

  if (convert_to_malloc)
    {
      sound_data = xnew_binbytes (length);
      memcpy (sound_data, data, length);
    }
  else
    sound_data = data;

  qxePlaySound ((Extbyte *) sound_data, NULL, flags);

  /* #### Error handling? */ 
  return 1;
}

int
play_sound_data (Binbyte *data, int length, int volume)
{
  return play_sound_data_1 (data, length, volume, TRUE);
}