view src/sound.c @ 502:7039e6323819

[xemacs-hg @ 2001-05-04 22:41:46 by ben] ----------------------- byte-comp warning fixes ----------------- New functions for cleanly eliminating byte-compiler warnings. Their definitions require no changes at all in bytecomp.el, meaning that any package that wants to use them and be compatible with older versions of XEmacs need only copy the code and rename the functions (i.e. prefix them with the package name). Eliminate byte-compiler warnings using the new functions in bytecomp-runtime.el. Move coding-system-put,get,category, since they're not Mule-specific and are used in prefer-coding-system. font.el was incredibly ugly. Clean it up. Avoid using defsubst for any exported functions, to avoid possible compatibility problems if we later change the internal interface. (It happened before, with face accessors, between 19.8 and 19.9). Fix tons of warnings. Clean up (new function gpm-is-supported-p eliminates duplicate code in gpm-create/delete-device-hook) and eliminate warnings. ---------- make byte-recompile-directory work in the --------- core `lisp' dir, even in the absence of a Mule XEmacs (i.e. make it skip the Mule files rather than trying to compile them). now you should be able to do `touch *.el' in the `lisp' dir, then M-x byte-recompile-directory, and get no warnings. Avoid trying to compile Mule files in byte-recompile-directory when we're not in a Mule XEmacs, since we're highly likely to get syntax errors. Add a coding-system cookie to all Mule files so that byte-recompile-directory ignores them. Magic cookie function moved to files.el from code-files.el (for use by bytecomp even in a non-coding-system XEmacs), and changed names and semantics for use by bytecomp. NOTE: IMO this is an internal function that we can change as we like (and there is absolutely no code anywhere else using the function). ---------------- GUI improvements: menus, help ------------------- Rearrange order of keymap declarations to be alphabetical. Improve help on help to include all bindings, and group by category. Add bindings for new Info commands. Remove warnings. Use command-hyper-apropos in place of command-apropos. Add a function to do the equivalent of command-apropos. Evals its help-text argument so you can put expressions there. Used now by help-for-help. Add binding to continue text searches. Expand index searches to work over multiple info documents. Add commands to search text/index in User and Lispref. Add new entry, "Uncomment Region" (parallels "Comment Out Region"). Redo Help menu; add bindings for new Info commands to search the index or text of the User and Lispref manuals. Add command for mark-paragraph, activate-region. Make Edit->R accelerator be rectangle, not register (more commonly used), and put rectangle first. Fix the Edit Init File entry to never load the .elc file. Simplify the default-popup-menu. Add Cmds->Tabs menu. Use kp-left not kp_left, etc. ---------------- Miscellaneous bug fixes/cleanup ------------------- byte-compiler-options: Correct doc string. easy-menu-do-define: fix extra quote. fill-paragraph-or-region:Rewrite to be more correct -- use call-interactively so that we always get exactly the same behavior as if the functions were called directly. No need to fiddle with zmacs-region-stays, now that bogus clearing of it (2001-04-28 src/ChangeLog) is removed. Put dialog titles back in -- this time correctly. Fix various other problems with leaks and such. key-sequence-list-description: Clean up fun to always correctly canonicalize. Clean up Kinsoku comments, synch comment-region with FSF 20.7. * simple.el (region-exists-p): * simple.el (region-active-p): Add comment about which one is correct to use in menu specs. * sound.el (load-sound-file): Minor code clean up. * startup.el: * startup.el (command-line-early): * startup.el (initial-scratch-message): Comment changes. Add info about sample.init.el to splash screen. Improve initial-scratch-message and clarify purpose of Scratch buffer. Fix byte-compile warning. ------------------------ Added features ------------------------- Add new variable to control whether etags checks all parent directories for tag files. (On by default.) * hash-table.el: New file, useful utility functions. * dumped-lisp.el (preloaded-file-list): Dump hash-table.el. ------------ notable bug fix: Windows event code -------------- Get critical quit working. ------------ notable bug fix and new feature: regex code -------------- Shy groups were implemented in a horrible, half-assed way that would cause them to screw up regex searching in most cases. Fixed to work correctly. Also extended back-reference syntax past 9. Only is recognized as such if there are at least that many non-shy groups; and optionally will warn about such uses, to catch old code that might be using them differently. (Added variable to control this in search.c -- `warn-about-possibly-incompatible-back- references', on by default for the moment. Declared in lisp.h. ---------------- process/SIGIO improvements ------------------- define USE_GETADDRINFO to replace more complex conditional, and use it. the code conditionalized on this in unix_open_network_stream had *serious* problems handling errors. it's now fixed, and major amounts of duplicate code between the two versions were combined. don't disable SIGIO and other interrupts unless CONNECT_NEEDS_SLOWED_INTERRUPTS is defined -- don't penalize OS's without bugs. similarly for a freebsd bug that was affecting all OS's. * s\ultrix.h: define CONNECT_NEEDS_SLOWED_INTERRUPTS, since that's the OS mentioned as having a kernel bug. * sysdep.c (request_sigio_on_device): * sysdep.c (unrequest_sigio_on_device): fix SIGIO problems on Linux. add check for O_ASYNC in case it's defined and FASYNC isn't. add comment about other ways to do SIGIO on Linux. * callproc.c (Fold_call_process_internal): * process.c (Fstart_process_internal): Deal with the possibility that `default-directory' doesn't have terminating slash. Correct comments about vfork. ---------------- Miscellaneous bug fixes/cleanup ------------------- * callint.c (Finteractive): Add lots of documentation -- exactly what the Lisp equivalents of all the interactive specs are. * console.h (struct console): change type of quit_char to Emchar. * event-msw.c (lstream_type_create_mswindows_selectable): spacing change. Eliminate events-mod.h and combine into events.h. * emacs.c: * emacs.c (make_arg_list_1): * emacs.c (main_1): A couple of char->Extbyte changes, add a comment. * glyphs-msw.c: Correct indentation of function defns to not exceed 80 cols. Try (sort of) to fix some code that sets the colors of the progress gauge. (Commented out) * keymap.c (syms_of_keymap): use DEFSYMBOL. * process.c (read_process_output): No need to fiddle with zmacs_region_stays, now that bogus clearing of it (see below) is removed. * search.c (Freplace_match): warning fix.
author ben
date Fri, 04 May 2001 22:42:35 +0000
parents c33ae14dd6d0
children 183866b06e0b
line wrap: on
line source

/* Sound functions.
   Copyright (C) 1992, 1993, 1994 Lucid Inc.
   Copyright (C) 1994, 1995 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* Originally written by Jamie Zawinski.
   Hacked on quite a bit by various others. */

#include <config.h>
#include <time.h>
#include "lisp.h"

#include "buffer.h"
#ifdef HAVE_X_WINDOWS
#include "console-x.h"
#endif

#include "device.h"
#include "redisplay.h"
#include "sysdep.h"

#include "sysfile.h"

#ifdef HAVE_NATIVE_SOUND
# include "sysproc.h"
# include "nativesound.h"
#endif

#ifdef HAVE_ESD_SOUND
extern int esd_play_sound_file (char *file, int vol);
extern int esd_play_sound_data (unsigned char *data, size_t length, int vol);
# define DEVICE_CONNECTED_TO_ESD_P(x) 1 /* FIXME: better check */
#endif

Fixnum bell_volume;
Fixnum bell_inhibit_time;
Lisp_Object Vsound_alist;
Lisp_Object Vsynchronous_sounds;
Lisp_Object Vnative_sound_only_on_console;
Lisp_Object Q_volume, Q_pitch, Q_duration, Q_sound;


#ifdef HAVE_NAS_SOUND
extern int nas_play_sound_file (char *name, int volume);
extern int nas_play_sound_data (unsigned char *data, int length, int volume);
extern int nas_wait_for_sounds (void);
extern char *nas_init_play (Display *);

Lisp_Object Qnas;
#endif

DEFUN ("play-sound-file", Fplay_sound_file, 1, 3, "fSound file name: ", /*
Play the named sound file on DEVICE's speaker at the specified volume
\(0-100, default specified by the `bell-volume' variable).
On Unix machines the sound file must be in the Sun/NeXT U-LAW format
except under Linux where WAV files are also supported.  On Microsoft
Windows the sound file must be in WAV format.
  DEVICE defaults to the selected device.
*/
     (file, volume, device))
{
  /* This function can call lisp */
  int vol;
#if defined (HAVE_NATIVE_SOUND) || defined (HAVE_NAS_SOUND) \
       || defined (HAVE_ESD_SOUND)
  struct device *d = decode_device (device);
#endif
  struct gcpro gcpro1;

  CHECK_STRING (file);
  if (NILP (volume))
    vol = bell_volume;
  else
    {
      CHECK_INT (volume);
      vol = XINT (volume);
    }

  GCPRO1 (file);
  while (1)
    {
      file = Fexpand_file_name (file, Qnil);
      if (!NILP(Ffile_readable_p (file)))
	break;
      else
	{
	  /* #### This is crockish.  It might be a better idea to try
	     to open the file, and use report_file_error() if it
	     fails.  --hniksic */
	  if (NILP (Ffile_exists_p (file)))
	    file =
	      signal_simple_continuable_error ("File does not exist", file);
	  else
	    file =
	      signal_simple_continuable_error ("File is unreadable", file);
	}
    }
  UNGCPRO;

#ifdef HAVE_NAS_SOUND
  if (DEVICE_CONNECTED_TO_NAS_P (d))
    {
      char *fileext;

      LISP_STRING_TO_EXTERNAL (file, fileext, Qfile_name);
      /* #### NAS code should allow specification of a device. */
      if (nas_play_sound_file (fileext, vol))
	return Qnil;
    }
#endif /* HAVE_NAS_SOUND */

#ifdef HAVE_ESD_SOUND
  if (DEVICE_CONNECTED_TO_ESD_P (d))
    {
      char *fileext;
      int result;

      LISP_STRING_TO_EXTERNAL (file, fileext, Qfile_name);

      /* #### ESD uses alarm(). But why should we also stop SIGIO? */
      stop_interrupts ();
      result = esd_play_sound_file (fileext, vol);
      start_interrupts ();
      if (result)
       return Qnil;
    }
#endif /* HAVE_ESD_SOUND */

#ifdef HAVE_NATIVE_SOUND
  if (NILP (Vnative_sound_only_on_console) || DEVICE_ON_CONSOLE_P (d))
    {
      const char *fileext;

      LISP_STRING_TO_EXTERNAL (file, fileext, Qfile_name);
      /* The sound code doesn't like getting SIGIO interrupts.
	 Unix sucks! */
      stop_interrupts ();
      play_sound_file ((char *) fileext, vol);
      start_interrupts ();
      QUIT;
    }
#endif /* HAVE_NATIVE_SOUND */

  return Qnil;
}

static void
parse_sound_alist_elt (Lisp_Object elt,
		       Lisp_Object *volume,
		       Lisp_Object *pitch,
		       Lisp_Object *duration,
		       Lisp_Object *sound)
{
  *volume = Qnil;
  *pitch = Qnil;
  *duration = Qnil;
  *sound = Qnil;
  if (! CONSP (elt))
    return;

  /* The things we do for backward compatibility...
     I wish I had just forced this to be a plist to begin with.
   */

  if (SYMBOLP (elt) || STRINGP (elt))		/* ( name . <sound> ) */
    {
      *sound = elt;
    }
  else if (!CONSP (elt))
    {
      return;
    }
  else if (NILP (XCDR (elt)) &&		/* ( name <sound> ) */
	   (SYMBOLP (XCAR (elt)) ||
	    STRINGP (XCAR (elt))))
    {
      *sound = XCAR (elt);
    }
  else if (INT_OR_FLOATP (XCAR (elt)) &&	/* ( name <vol> . <sound> ) */
	   (SYMBOLP (XCDR (elt)) ||
	    STRINGP (XCDR (elt))))
    {
      *volume = XCAR (elt);
      *sound = XCDR (elt);
    }
  else if (INT_OR_FLOATP (XCAR (elt)) &&	/* ( name <vol> <sound> ) */
	   CONSP (XCDR (elt)) &&
	   NILP (XCDR (XCDR (elt))) &&
	   (SYMBOLP (XCAR (XCDR (elt))) ||
	    STRINGP (XCAR (XCDR (elt)))))
    {
      *volume = XCAR (elt);
      *sound = XCAR (XCDR (elt));
    }
  else if ((SYMBOLP (XCAR (elt)) ||	/* ( name <sound> . <vol> ) */
	    STRINGP (XCAR (elt))) &&
	   INT_OR_FLOATP (XCDR (elt)))
    {
      *sound = XCAR (elt);
      *volume = XCDR (elt);
    }
#if 0 /* this one is ambiguous with the plist form */
  else if ((SYMBOLP (XCAR (elt)) ||	/* ( name <sound> <vol> ) */
	    STRINGP (XCAR (elt))) &&
	   CONSP (XCDR (elt)) &&
	   NILP (XCDR (XCDR (elt))) &&
	   INT_OR_FLOATP (XCAR (XCDR (elt))))
    {
      *sound = XCAR (elt);
      *volume = XCAR (XCDR (elt));
    }
#endif /* 0 */
  else					/* ( name [ keyword <value> ]* ) */
    {
      while (CONSP (elt))
	{
	  Lisp_Object key, val;
	  key = XCAR (elt);
	  val = XCDR (elt);
	  if (!CONSP (val))
	    return;
	  elt = XCDR (val);
	  val = XCAR (val);
	  if (EQ (key, Q_volume))
	    {
	      if (INT_OR_FLOATP (val)) *volume = val;
	    }
	  else if (EQ (key, Q_pitch))
	    {
	      if (INT_OR_FLOATP (val)) *pitch = val;
	      if (NILP (*sound)) *sound = Qt;
	    }
	  else if (EQ (key, Q_duration))
	    {
	      if (INT_OR_FLOATP (val)) *duration = val;
	      if (NILP (*sound)) *sound = Qt;
	    }
	  else if (EQ (key, Q_sound))
	    {
	      if (SYMBOLP (val) || STRINGP (val)) *sound = val;
	    }
	}
    }
}

DEFUN ("play-sound", Fplay_sound, 1, 3, 0, /*
Play a sound of the provided type.
See the variable `sound-alist'.
*/
       (sound, volume, device))
{
  int looking_for_default = 0;
  /* variable `sound' is anything that can be a cdr in sound-alist */
  Lisp_Object new_volume, pitch, duration, data;
  int loop_count = 0;
  int vol, pit, dur;
  struct device *d = decode_device (device);

  /* NOTE!  You'd better not signal an error in here. */


 try_it_again:
  while (1)
    {
      if (SYMBOLP (sound))
	sound = Fcdr (Fassq (sound, Vsound_alist));
      parse_sound_alist_elt (sound, &new_volume, &pitch, &duration, &data);
      sound = data;
      if (NILP (volume)) volume = new_volume;
      if (EQ (sound, Qt) || EQ (sound, Qnil) || STRINGP (sound))
	break;
      if (loop_count++ > 500)	/* much bogosity has occurred */
	break;
    }

  if (NILP (sound) && !looking_for_default)
    {
      looking_for_default = 1;
      loop_count = 0;
      sound = Qdefault;
      goto try_it_again;
    }


  vol = (INT_OR_FLOATP (volume)   ? (int) XFLOATINT (volume)   : bell_volume);
  pit = (INT_OR_FLOATP (pitch)    ? (int) XFLOATINT (pitch)    : -1);
  dur = (INT_OR_FLOATP (duration) ? (int) XFLOATINT (duration) : -1);

  /* If the sound is a string, and we're connected to Nas, do that.
     Else if the sound is a string, and we're on console, play it natively.
     Else just beep.
   */
#ifdef HAVE_NAS_SOUND
  if (DEVICE_CONNECTED_TO_NAS_P (d) && STRINGP (sound))
    {
      const Extbyte *soundext;
      Extcount soundextlen;

      TO_EXTERNAL_FORMAT (LISP_STRING, sound,
			  ALLOCA, (soundext, soundextlen),
			  Qbinary);
      if (nas_play_sound_data ((unsigned char*)soundext, soundextlen, vol))
	return Qnil;
    }
#endif /* HAVE_NAS_SOUND */

#ifdef HAVE_ESD_SOUND
  if (DEVICE_CONNECTED_TO_ESD_P (d) && STRINGP (sound))
    {
      Extbyte *soundext;
      Extcount soundextlen;
      int succes;

      TO_EXTERNAL_FORMAT (LISP_STRING, sound, ALLOCA, (soundext, soundextlen),
			  Qbinary);
      
      /* #### ESD uses alarm(). But why should we also stop SIGIO? */
      stop_interrupts ();
      succes = esd_play_sound_data ((unsigned char *) soundext, soundextlen, vol);
      start_interrupts ();
      QUIT;
      if(succes)
        return Qnil;
    }
#endif /* HAVE_ESD_SOUND */

#ifdef HAVE_NATIVE_SOUND
  if ((NILP (Vnative_sound_only_on_console) || DEVICE_ON_CONSOLE_P (d))
      && STRINGP (sound))
    {
      const Extbyte *soundext;
      Extcount soundextlen;
      int succes;

      TO_EXTERNAL_FORMAT (LISP_STRING, sound,
			  ALLOCA, (soundext, soundextlen),
			  Qbinary);
      /* The sound code doesn't like getting SIGIO interrupts. Unix sucks! */
      stop_interrupts ();
      succes = play_sound_data ((unsigned char*)soundext, soundextlen, vol);
      start_interrupts ();
      QUIT;
      if (succes)
        return Qnil;
    }
#endif  /* HAVE_NATIVE_SOUND */

  DEVMETH (d, ring_bell, (d, vol, pit, dur));
  return Qnil;
}

DEFUN ("device-sound-enabled-p", Fdevice_sound_enabled_p, 0, 1, 0, /*
Return t if DEVICE is able to play sound.  Defaults to selected device.
*/
       (device))
{
#ifdef HAVE_NAS_SOUND
  if (DEVICE_CONNECTED_TO_NAS_P (decode_device (device)))
    return Qt;
#endif
#ifdef HAVE_NATIVE_SOUND
  if (DEVICE_ON_CONSOLE_P (decode_device (device)))
    return Qt;
#endif
  return Qnil;
}

DEFUN ("ding", Fding, 0, 3, 0, /*
Beep, or flash the frame.
Also, unless an argument is given,
terminate any keyboard macro currently executing.
When called from lisp, the second argument is what sound to make, and
the third argument is the device to make it in (defaults to the selected
device).
*/
       (arg, sound, device))
{
  static time_t last_bell_time;
  static struct device *last_bell_device;
  time_t now;
  struct device *d = decode_device (device);     

  XSETDEVICE (device, d);
  now = time (0);

  if (NILP (arg) && !NILP (Vexecuting_macro))
    /* Stop executing a keyboard macro. */
    error ("Keyboard macro terminated by a command ringing the bell");
  
  if (d == last_bell_device && now-last_bell_time < bell_inhibit_time)
    return Qnil;
  else if (!NILP (Vvisible_bell) && DEVMETH (d, flash, (d)))
    ;
  else
    Fplay_sound (sound, Qnil, device);
  
  last_bell_time = now;
  last_bell_device = d;
  return Qnil;    
}

DEFUN ("wait-for-sounds", Fwait_for_sounds, 0, 1, 0, /*
Wait for all sounds to finish playing on DEVICE.
*/
       (device))

{
#ifdef HAVE_NAS_SOUND
  struct device *d = decode_device (device);
  if (DEVICE_CONNECTED_TO_NAS_P (d))
    {
      /* #### somebody fix this to be device-dependent. */
      nas_wait_for_sounds ();
    }
#endif
  return Qnil;
}

DEFUN ("connected-to-nas-p", Fconnected_to_nas_p, 0, 1, 0, /*
Return t if connected to NAS server for sounds on DEVICE.
*/
       (device))
{
#ifdef HAVE_NAS_SOUND
  return DEVICE_CONNECTED_TO_NAS_P (decode_device (device)) ? Qt : Qnil;
#else
  return Qnil;
#endif
}
#ifdef HAVE_NAS_SOUND

static void
init_nas_sound (struct device *d)
{
#ifdef HAVE_X_WINDOWS
  if (DEVICE_X_P (d))
    {
      char *err_message = nas_init_play (DEVICE_X_DISPLAY (d));
      DEVICE_CONNECTED_TO_NAS_P (d) = !err_message;
      /* Print out the message? */
    }
#endif /* HAVE_X_WINDOWS */
}

#endif /* HAVE_NAS_SOUND */

#ifdef HAVE_NATIVE_SOUND

static void
init_native_sound (struct device *d)
{
  if (DEVICE_TTY_P (d) || DEVICE_STREAM_P (d) || DEVICE_MSWINDOWS_P(d))
    DEVICE_ON_CONSOLE_P (d) = 1;
#ifdef HAVE_X_WINDOWS
  else
    {
      /* When running on a machine with native sound support, we cannot use
	 digitized sounds as beeps unless emacs is running on the same machine
	 that $DISPLAY points to, and $DISPLAY points to frame 0 of that
	 machine.
	 */

      Display *display = DEVICE_X_DISPLAY (d);
      char *dpy = DisplayString (display);
      char *tail = (char *) strchr (dpy, ':');
      if (! tail ||
	  strncmp (tail, ":0", 2))
	DEVICE_ON_CONSOLE_P (d) = 0;
      else
	{
	  char dpyname[255], localname[255];

	  /* some systems can't handle SIGIO or SIGALARM in gethostbyname. */
	  stop_interrupts ();
	  strncpy (dpyname, dpy, tail-dpy);
	  dpyname [tail-dpy] = 0;
	  if (!*dpyname ||
	      !strcmp (dpyname, "unix") ||
	      !strcmp (dpyname, "localhost"))
	    DEVICE_ON_CONSOLE_P (d) = 1;
	  else if (gethostname (localname, sizeof (localname)))
	    DEVICE_ON_CONSOLE_P (d) = 0;	/* can't find hostname? */
	  else
	    {
	      /* We have to call gethostbyname() on the result of gethostname()
		 because the two aren't guaranteed to be the same name for the
		 same host: on some losing systems, one is a FQDN and the other
		 is not.  Here in the wide wonderful world of Unix it's rocket
		 science to obtain the local hostname in a portable fashion.

		 And don't forget, gethostbyname() reuses the structure it
		 returns, so we have to copy the fucker before calling it
		 again.

		 Thank you master, may I have another.
		 */
	      struct hostent *h = gethostbyname (dpyname);
	      if (!h)
		DEVICE_ON_CONSOLE_P (d) = 0;
	      else
		{
		  char hn [255];
		  struct hostent *l;
		  strcpy (hn, h->h_name);
		  l = gethostbyname (localname);
		  DEVICE_ON_CONSOLE_P (d) = (l && !(strcmp (l->h_name, hn)));
		}
	    }
	  start_interrupts ();
	}
    }
#endif /* HAVE_X_WINDOWS */
}

#endif /* HAVE_NATIVE_SOUND */

void
init_device_sound (struct device *d)
{
#ifdef HAVE_NAS_SOUND
  init_nas_sound (d);
#endif

#ifdef HAVE_NATIVE_SOUND
  init_native_sound (d);
#endif
}

void
syms_of_sound (void)
{
  defkeyword (&Q_volume,   ":volume");
  defkeyword (&Q_pitch,    ":pitch");
  defkeyword (&Q_duration, ":duration");
  defkeyword (&Q_sound,    ":sound");

#ifdef HAVE_NAS_SOUND
  defsymbol (&Qnas, "nas");
#endif

  DEFSUBR (Fplay_sound_file);
  DEFSUBR (Fplay_sound);
  DEFSUBR (Fding);
  DEFSUBR (Fwait_for_sounds);
  DEFSUBR (Fconnected_to_nas_p);
  DEFSUBR (Fdevice_sound_enabled_p);
}


void
vars_of_sound (void)
{
#ifdef HAVE_NATIVE_SOUND
  Fprovide (intern ("native-sound"));
#endif
#ifdef HAVE_NAS_SOUND
  Fprovide (intern ("nas-sound"));
#endif
#ifdef HAVE_ESD_SOUND
  Fprovide (intern ("esd-sound"));
#endif

  DEFVAR_INT ("bell-volume", &bell_volume /*
*How loud to be, from 0 to 100.
*/ );
  bell_volume = 50;
  
  DEFVAR_INT ("bell-inhibit-time", &bell_inhibit_time /*
*Don't ring the bell on the same device more than once within this many seconds.
*/ );
  bell_inhibit_time = 0;

  DEFVAR_LISP ("sound-alist", &Vsound_alist /*
An alist associating names with sounds.
When `beep' or `ding' is called with one of the name symbols, the associated
sound will be generated instead of the standard beep.

Each element of `sound-alist' is a list describing a sound.
The first element of the list is the name of the sound being defined.
Subsequent elements of the list are alternating keyword/value pairs:

   Keyword:	Value:
   -------	-----
   sound	A string of raw sound data, or the name of another sound to
		play.   The symbol `t' here means use the default X beep.
   volume	An integer from 0-100, defaulting to `bell-volume'
   pitch	If using the default X beep, the pitch (Hz) to generate.
   duration	If using the default X beep, the duration (milliseconds).

For compatibility, elements of `sound-alist' may also be:

   ( sound-name . <sound> )
   ( sound-name <volume> <sound> )

You should probably add things to this list by calling the function
load-sound-file.

Caveats:
 - XEmacs must be built with sound support for your system.  Not all
   systems support sound. 

 - The pitch, duration, and volume options are available everywhere, but
   many X servers ignore the `pitch' option.

The following beep-types are used by emacs itself:

    auto-save-error	when an auto-save does not succeed
    command-error	when the emacs command loop catches an error
    undefined-key	when you type a key that is undefined
    undefined-click	when you use an undefined mouse-click combination
    no-completion	during completing-read
    y-or-n-p		when you type something other than 'y' or 'n'
    yes-or-no-p  	when you type something other than 'yes' or 'no'
    default		used when nothing else is appropriate.

Other lisp packages may use other beep types, but these are the ones that
the C kernel of Emacs uses.
*/ );
  Vsound_alist = Qnil;

  DEFVAR_LISP ("synchronous-sounds", &Vsynchronous_sounds /*
Play sounds synchronously, if non-nil.
Only applies if NAS is used and supports asynchronous playing
of sounds.  Otherwise, sounds are always played synchronously.
*/ );
  Vsynchronous_sounds = Qnil;

  DEFVAR_LISP ("native-sound-only-on-console", &Vnative_sound_only_on_console /*
Non-nil value means play sounds only if XEmacs is running
on the system console.
Nil means always play sounds, even if running on a non-console tty
or a secondary X display.

This variable only applies to native sound support.
*/ );
  Vnative_sound_only_on_console = Qt;

#if defined (HAVE_NATIVE_SOUND) && defined (hp9000s800)
  {
    void vars_of_hpplay (void);
    vars_of_hpplay ();
  }
#endif
}