view src/toolbar-common.c @ 2720:6fa9919a9a0b

[xemacs-hg @ 2005-04-08 23:10:01 by crestani] ChangeLog addition: 2005-04-01  Marcus Crestani  <crestani@xemacs.org>         The new allocator.         New configure flag: `MC_ALLOC':         * configure.ac (XE_COMPLEX_ARG_ENABLE): Add `--enable-mc-alloc' as         a new configure flag.         * configure.in (AC_INIT_PARSE_ARGS): Add `--mc-alloc' as a new         configure flag.         * configure.usage: Add description for `mc-alloc'.         DUMP_IN_EXEC:         * Makefile.in.in: Condition the installation of a separate dump         file on !DUMP_ON_EXEC.         * configure.ac (XE_COMPLEX_ARG_ENABLE): Add         `--enable-dump-in-exec' as a new configure flag.         * configure.ac: DUMP_IN_EXEC is define as default for PDUMP but         not default for MC_ALLOC.         * configure.in (AC_INIT_PARSE_ARGS): Add `--dump-in-exec' as a         new configure flag.         * configure.in: DUMP_IN_EXEC is define as default for PDUMP but         not default for MC_ALLOC.         * configure.usage: Add description for `dump-in-exec'. lib-src/ChangeLog addition: 2005-04-01  Marcus Crestani  <crestani@xemacs.org>         The new allocator.         DUMP_IN_EXEC:                  * Makefile.in.in: Only compile insert-data-in-exec if         DUMP_IN_EXEC is defined. lisp/ChangeLog addition: 2005-04-01  Marcus Crestani  <crestani@xemacs.org>         The new allocator.         MEMORY_USAGE_STATS         * diagnose.el: Add new lisp function to pretty print statistics         about the new allocator.         * diagnose.el (show-mc-alloc-memory-usage): New. modules/ChangeLog addition: 2005-04-01  Marcus Crestani  <crestani@xemacs.org>         The new allocator.         Remove Lcrecords:                  * postgresql/postgresql.c (allocate_pgconn): Allocate with new         allocator.         * postgresql/postgresql.c (allocate_pgresult): Allocate PGresult         with new allocator.           * postgresql/postgresql.h (struct Lisp_PGconn): Add         lrecord_header.         * postgresql/postgresql.h (struct Lisp_PGresult): Add         lrecord_header.         * ldap/eldap.c (allocate_ldap): Allocate with new allocator.         * ldap/eldap.h (struct Lisp_LDAP): Add lrecord_header. nt/ChangeLog addition: 2005-04-01  Marcus Crestani  <crestani@xemacs.org>         The new allocator.         New configure flag: `MC_ALLOC':         * config.inc.samp: Add new flag `MC_ALLOC'.         * xemacs.mak: Add flag and configuration output for `MC_ALLOC'.         New files:         * xemacs.dsp: Add source files mc-alloc.c and mc-alloc.h.         * xemacs.mak: Add new object file mc-alloc.obj to dependencies. src/ChangeLog addition: 2005-04-01  Marcus Crestani  <crestani@xemacs.org>         The new allocator.         New configure flag: `MC_ALLOC':         * config.h.in: Add new flag `MC_ALLOC'.         New files:         * Makefile.in.in: Add new object file mc-alloc.o.         * depend: Add new files to dependencies.         * mc-alloc.c: New.         * mc-alloc.h: New.         Running the new allocator from XEmacs:         * alloc.c (deadbeef_memory): Moved to mc-alloc.c.         * emacs.c (main_1): Initialize the new allocator and add         syms_of_mc_alloc.         * symsinit.h: Add syms_of_mc_alloc.         New lrecord allocation and free functions:         * alloc.c (alloc_lrecord): New. Allocates an lrecord, includes         type checking and initializing of the lrecord_header.         * alloc.c (noseeum_alloc_lrecord): Same as above, but increments         the NOSEEUM cons counter.         * alloc.c (free_lrecord): New. Calls the finalizer and frees the         lrecord.         * lrecord.h: Add lrecord allocation prototypes and comments.         Remove old lrecord FROB block allocation:                  * alloc.c (allocate_lisp_storage): Former function to expand         heap. Not needed anymore, remove.         * alloc.c: Completely remove `Fixed-size type macros'         * alloc.c (release_breathing_space): Remove.         * alloc.c (memory_full): Remove release_breathing_space.         * alloc.c (refill_memory_reserve): Remove.         * alloc.c (TYPE_ALLOC_SIZE): Remove.         * alloc.c (DECLARE_FIXED_TYPE_ALLOC): Remove.         * alloc.c (ALLOCATE_FIXED_TYPE_FROM_BLOCK): Remove.         * alloc.c (ALLOCATE_FIXED_TYPE_1): Remove.         * alloc.c (ALLOCATE_FIXED_TYPE): Remove.         * alloc.c (NOSEEUM_ALLOCATE_FIXED_TYPE): Remove.         * alloc.c (struct Lisp_Free): Remove.         * alloc.c (LRECORD_FREE_P): Remove.         * alloc.c (MARK_LRECORD_AS_FREE): Remove.         * alloc.c (MARK_LRECORD_AS_NOT_FREE): Remove.         * alloc.c (PUT_FIXED_TYPE_ON_FREE_LIST): Remove.         * alloc.c (FREE_FIXED_TYPE): Remove.         * alloc.c (FREE_FIXED_TYPE_WHEN_NOT_IN_GC): Remove.         Allocate old lrecords with new allocator:                  * alloc.c: DECLARE_FIXED_TYPE_ALLOC removed for all lrecords         defined in alloc.c.         * alloc.c (Fcons): Allocate with new allocator.         * alloc.c (noseeum_cons): Allocate with new allocator.         * alloc.c (make_float): Allocate with new allocator.         * alloc.c (make_bignum): Allocate with new allocator.         * alloc.c (make_bignum_bg): Allocate with new allocator.         * alloc.c (make_ratio): Allocate with new allocator.         * alloc.c (make_ratio_bg): Allocate with new allocator.         * alloc.c (make_ratio_rt): Allocate with new allocator.         * alloc.c (make_bigfloat): Allocate with new allocator.         * alloc.c (make_bigfloat_bf): Allocate with new allocator.         * alloc.c (make_compiled_function): Allocate with new allocator.         * alloc.c (Fmake_symbol): Allocate with new allocator.         * alloc.c (allocate_extent): Allocate with new allocator.         * alloc.c (allocate_event): Allocate with new allocator.         * alloc.c (make_key_data): Allocate with new allocator.         * alloc.c (make_button_data): Allocate with new allocator.         * alloc.c (make_motion_data): Allocate with new allocator.         * alloc.c (make_process_data): Allocate with new allocator.         * alloc.c (make_timeout_data): Allocate with new allocator.         * alloc.c (make_magic_data): Allocate with new allocator.         * alloc.c (make_magic_eval_data): Allocate with new allocator.         * alloc.c (make_eval_data): Allocate with new allocator.         * alloc.c (make_misc_user_data): Allocate with new allocator.         * alloc.c (Fmake_marker): Allocate with new allocator.         * alloc.c (noseeum_make_marker): Allocate with new allocator.         * alloc.c (make_uninit_string): Allocate with new allocator.         * alloc.c (resize_string): Allocate with new allocator.         * alloc.c (make_string_nocopy): Allocate with new allocator.         Garbage Collection:         * alloc.c (GC_CHECK_NOT_FREE): Remove obsolete assertions.         * alloc.c (SWEEP_FIXED_TYPE_BLOCK): Remove.         * alloc.c (SWEEP_FIXED_TYPE_BLOCK_1): Remove.         * alloc.c (sweep_conses): Remove.         * alloc.c (free_cons): Use new allocator to free.         * alloc.c (sweep_compiled_functions): Remove.         * alloc.c (sweep_floats): Remove.         * alloc.c (sweep_bignums): Remove.         * alloc.c (sweep_ratios): Remove.         * alloc.c (sweep_bigfloats): Remove.         * alloc.c (sweep_symbols): Remove.         * alloc.c (sweep_extents): Remove.         * alloc.c (sweep_events): Remove.         * alloc.c (sweep_key_data): Remove.         * alloc.c (free_key_data): Use new allocator to free.         * alloc.c (sweep_button_data): Remove.         * alloc.c (free_button_data): Use new allocator to free.         * alloc.c (sweep_motion_data): Remove.         * alloc.c (free_motion_data): Use new allocator to free.         * alloc.c (sweep_process_data): Remove.         * alloc.c (free_process_data): Use new allocator to free.         * alloc.c (sweep_timeout_data): Remove.         * alloc.c (free_timeout_data): Use new allocator to free.         * alloc.c (sweep_magic_data): Remove.         * alloc.c (free_magic_data): Use new allocator to free.         * alloc.c (sweep_magic_eval_data): Remove.         * alloc.c (free_magic_eval_data): Use new allocator to free.         * alloc.c (sweep_eval_data): Remove.         * alloc.c (free_eval_data): Use new allocator to free.         * alloc.c (sweep_misc_user_data): Remove.         * alloc.c (free_misc_user_data): Use new allocator to free.         * alloc.c (sweep_markers): Remove.         * alloc.c (free_marker): Use new allocator to free.         * alloc.c (garbage_collect_1): Remove release_breathing_space.         * alloc.c (gc_sweep): Remove all the old lcrecord and lrecord         related stuff. Sweeping now works like this: compact string         chars, finalize, sweep.         * alloc.c (common_init_alloc_early): Remove old lrecord         initializations, remove breathing_space.         * emacs.c (Fdump_emacs): Remove release_breathing_space.         * lisp.h: Remove prototype for release_breathing_space.         * lisp.h: Adjust the special cons mark makros.         Lrecord Finalizer:         * alloc.c: Add finalizer to lrecord definition.         * alloc.c (finalize_string): Add finalizer for string.         * bytecode.c: Add finalizer to lrecord definition.         * bytecode.c (finalize_compiled_function): Add finalizer for         compiled function.         * marker.c: Add finalizer to lrecord definition.         * marker.c (finalize_marker): Add finalizer for marker.         These changes build the interface to mc-alloc:         * lrecord.h (MC_ALLOC_CALL_FINALIZER): Tell mc-alloc how to         finalize lrecords.         * lrecord.h (MC_ALLOC_CALL_FINALIZER_FOR_DISKSAVE): Tell         mc-alloc how to finalize for disksave.         Unify lrecords and lcrecords:         * lisp.h (struct Lisp_String): Adjust string union hack to         new lrecord header.         * lrecord.h: Adjust comments.         * lrecord.h (struct lrecord_header): The new lrecord header         includes type, lisp-readonly, free, and uid.         * lrecord.h (set_lheader_implementation): Adjust to new         lrecord_header.         * lrecord.h (struct lrecord_implementation): The field basic_p         for indication of an old lrecord is not needed anymore, remove.         * lrecord.h (MAKE_LRECORD_IMPLEMENTATION): Remove basic_p.         * lrecord.h (MAKE_EXTERNAL_LRECORD_IMPLEMENTATION): Remove         basic_p.         * lrecord.h (copy_sized_lrecord): Remove distinction between         old lrecords and lcrecords.         * lrecord.h (copy_lrecord): Remove distinction between old         lrecords and lcrecords.         * lrecord.h (zero_sized_lrecord): Remove distinction between         old lrecords and lcrecords.         * lrecord.h (zero_lrecord): Remove distinction between old         lrecords and lcrecords.         Remove lcrecords and lcrecord lists:         * alloc.c (basic_alloc_lcrecord): Not needed anymore, remove.         * alloc.c (very_old_free_lcrecord): Not needed anymore, remove.         * alloc.c (copy_lisp_object): No more distinction between         lrecords and lcrecords.         * alloc.c (all_lcrecords): Not needed anymore, remove.         * alloc.c (make_vector_internal): Allocate as lrecord.         * alloc.c (make_bit_vector_internal): Allocate as lrecord.         * alloc.c: Completely remove `lcrecord lists'.         * alloc.c (free_description): Remove.         * alloc.c (lcrecord_list_description): Remove.         * alloc.c (mark_lcrecord_list): Remove.         * alloc.c (make_lcrecord_list): Remove.         * alloc.c (alloc_managed_lcrecord): Remove.         * alloc.c (free_managed_lcrecord): Remove.         * alloc.c (alloc_automanaged_lcrecord): Remove.         * alloc.c (free_lcrecord): Remove.         * alloc.c (lcrecord_stats): Remove.         * alloc.c (tick_lcrecord_stats): Remove.         * alloc.c (disksave_object_finalization_1): Add call to         mc_finalize_for_disksave. Remove the lcrecord way to visit all         objects.         * alloc.c (kkcc_marking): Remove XD_FLAG_FREE_LISP_OBJECT         * alloc.c (sweep_lcrecords_1): Remove.         * alloc.c (common_init_alloc_early): Remove everything related         to lcrecords, remove old lrecord initializations,         * alloc.c (init_lcrecord_lists): Not needed anymore, remove.         * alloc.c (reinit_alloc_early): Remove everything related to         lcrecords.         * alloc.c (init_alloc_once_early): Remove everything related to         lcrecords.         * buffer.c (allocate_buffer): Allocate as lrecord.         * buffer.c (nuke_all_buffer_slots): Use lrecord functions.         * buffer.c (common_init_complex_vars_of_buffer): Allocate as         lrecord.         * buffer.h (struct buffer): Add lrecord_header.         * casetab.c (allocate_case_table): Allocate as lrecord.         * casetab.h (struct Lisp_Case_Table): Add lrecord_header.         * charset.h (struct Lisp_Charset): Add lrecord_header.         * chartab.c (fill_char_table): Use lrecord functions.         * chartab.c (Fmake_char_table): Allocate as lrecord.         * chartab.c (make_char_table_entry): Allocate as lrecord.         * chartab.c (copy_char_table_entry): Allocate as lrecord.         * chartab.c (Fcopy_char_table): Allocate as lrecord.         * chartab.c (put_char_table): Use lrecord functions.         * chartab.h (struct Lisp_Char_Table_Entry): Add lrecord_header.         * chartab.h (struct Lisp_Char_Table): Add lrecord_header.         * console-impl.h (struct console): Add lrecord_header.         * console-msw-impl.h (struct Lisp_Devmode): Add lrecord_header.         * console-msw-impl.h (struct mswindows_dialog_id): Add         lrecord_header.         * console.c (allocate_console): Allocate as lrecord.         * console.c (nuke_all_console_slots): Use lrecord functions.         * console.c (common_init_complex_vars_of_console): Allocate as         lrecord.         * data.c (make_weak_list): Allocate as lrecord.         * data.c (make_weak_box): Allocate as lrecord.         * data.c (make_ephemeron): Allocate as lrecord.         * database.c (struct Lisp_Database): Add lrecord_header.         * database.c (allocate_database): Allocate as lrecord.         * device-impl.h (struct device): Add lrecord_header.         * device-msw.c (allocate_devmode): Allocate as lrecord.         * device.c (nuke_all_device_slots): Use lrecord functions.         * device.c (allocate_device): Allocate as lrecord.         * dialog-msw.c (handle_question_dialog_box): Allocate as lrecord.         * elhash.c (struct Lisp_Hash_Table): Add lrecord_header.         * elhash.c (make_general_lisp_hash_table): Allocate as lrecord.         * elhash.c (Fcopy_hash_table): Allocate as lrecord.         * event-stream.c: Lcrecord lists Vcommand_builder_free_list and         Vtimeout_free_list are no longer needed. Remove.         * event-stream.c (allocate_command_builder): Allocate as lrecord.         * event-stream.c (free_command_builder): Use lrecord functions.         * event-stream.c (event_stream_generate_wakeup): Allocate as         lrecord.         * event-stream.c (event_stream_resignal_wakeup): Use lrecord         functions.         * event-stream.c (event_stream_disable_wakeup): Use lrecord         functions.         * event-stream.c (reinit_vars_of_event_stream): Lcrecord lists         remove.         * events.h (struct Lisp_Timeout): Add lrecord_header.         * events.h (struct command_builder): Add lrecord_header.         * extents-impl.h (struct extent_auxiliary): Add lrecord_header.         * extents-impl.h (struct extent_info): Add lrecord_header.         * extents.c (allocate_extent_auxiliary): Allocate as lrecord.         * extents.c (allocate_extent_info): Allocate as lrecord.         * extents.c (copy_extent): Allocate as lrecord.         * faces.c (allocate_face): Allocate as lrecord.         * faces.h (struct Lisp_Face): Add lrecord_header.         * file-coding.c (allocate_coding_system): Allocate as lrecord.         * file-coding.c (Fcopy_coding_system): Allocate as lrecord.         * file-coding.h (struct Lisp_Coding_System): Add lrecord_header.         * fns.c (Ffillarray): Allocate as lrecord.         * frame-impl.h (struct frame): Add lrecord_header.         * frame.c (nuke_all_frame_slots): Use lrecord functions.         * frame.c (allocate_frame_core): Allocate as lrecord.         * glyphs.c (allocate_image_instance): Allocate as lrecord.         * glyphs.c (Fcolorize_image_instance): Allocate as lrecord.         * glyphs.c (allocate_glyph): Allocate as lrecord.         * glyphs.h (struct Lisp_Image_Instance): Add lrecord_header.         * glyphs.h (struct Lisp_Glyph): Add lrecord_header.         * gui.c (allocate_gui_item): Allocate as lrecord.         * gui.h (struct Lisp_Gui_Item): Add lrecord_header.         * keymap.c (struct Lisp_Keymap): Add lrecord_header.         * keymap.c (make_keymap): Allocate as lrecord.         * lisp.h (struct Lisp_Vector): Add lrecord_header.         * lisp.h (struct Lisp_Bit_Vector): Add lrecord_header.         * lisp.h (struct weak_box): Add lrecord_header.         * lisp.h (struct ephemeron): Add lrecord_header.         * lisp.h (struct weak_list): Add lrecord_header.         * lrecord.h (struct lcrecord_header): Not used, remove.         * lrecord.h (struct free_lcrecord_header): Not used, remove.         * lrecord.h (struct lcrecord_list): Not needed anymore, remove.         * lrecord.h (lcrecord_list): Not needed anymore, remove.         * lrecord.h: (enum data_description_entry_flags): Remove         XD_FLAG_FREE_LISP_OBJECT.         * lstream.c: Lrecord list Vlstream_free_list remove.         * lstream.c (Lstream_new): Allocate as lrecord.         * lstream.c (Lstream_delete): Use lrecod functions.         * lstream.c (reinit_vars_of_lstream): Vlstream_free_list         initialization remove.           * lstream.h (struct lstream): Add lrecord_header.         * emacs.c (main_1): Remove lstream initialization.         * mule-charset.c (make_charset): Allocate as lrecord.         * objects-impl.h (struct Lisp_Color_Instance): Add         lrecord_header.         * objects-impl.h (struct Lisp_Font_Instance): Add lrecord_header.         * objects.c (Fmake_color_instance): Allocate as lrecord.         * objects.c (Fmake_font_instance): Allocate as lrecord.         * objects.c (reinit_vars_of_objects): Allocate as lrecord.         * opaque.c: Lcreord list Vopaque_ptr_list remove.         * opaque.c (make_opaque): Allocate as lrecord.         * opaque.c (make_opaque_ptr): Allocate as lrecord.         * opaque.c (free_opaque_ptr): Use lrecord functions.         * opaque.c (reinit_opaque_early):         * opaque.c (init_opaque_once_early): Vopaque_ptr_list         initialization remove.         * opaque.h (Lisp_Opaque): Add lrecord_header.         * opaque.h (Lisp_Opaque_Ptr): Add lrecord_header.         * emacs.c (main_1): Remove opaque variable initialization.         * print.c (default_object_printer): Use new lrecord_header.         * print.c (print_internal): Use new lrecord_header.         * print.c (debug_p4): Use new lrecord_header.         * process.c (make_process_internal): Allocate as lrecord.         * procimpl.h (struct Lisp_Process): Add lrecord_header.         * rangetab.c (Fmake_range_table): Allocate as lrecord.         * rangetab.c (Fcopy_range_table): Allocate as lrecord.         * rangetab.h (struct Lisp_Range_Table): Add lrecord_header.         * scrollbar.c (create_scrollbar_instance): Allocate as lrecord.         * scrollbar.h (struct scrollbar_instance): Add lrecord_header.         * specifier.c (make_specifier_internal): Allocate as lrecord.         * specifier.h (struct Lisp_Specifier): Add lrecord_header.         * symbols.c:         * symbols.c (Fmake_variable_buffer_local): Allocate as lrecord.         * symbols.c (Fdontusethis_set_symbol_value_handler): Allocate         as lrecord.         * symbols.c (Fdefvaralias): Allocate as lrecord.         * symeval.h (struct symbol_value_magic): Add lrecord_header.         * toolbar.c (update_toolbar_button): Allocate as lrecord.         * toolbar.h (struct toolbar_button): Add lrecord_header.         * tooltalk.c (struct Lisp_Tooltalk_Message): Add lrecord_header.         * tooltalk.c (make_tooltalk_message): Allocate as lrecord.         * tooltalk.c (struct Lisp_Tooltalk_Pattern): Add lrecord_header.         * tooltalk.c (make_tooltalk_pattern): Allocate as lrecord.         * ui-gtk.c (allocate_ffi_data): Allocate as lrecord.         * ui-gtk.c (allocate_emacs_gtk_object_data): Allocate as lrecord.         * ui-gtk.c (allocate_emacs_gtk_boxed_data): Allocate as lrecord.         * ui-gtk.h (structs): Add lrecord_header.         * window-impl.h (struct window): Add lrecord_header.         * window-impl.h (struct window_mirror): Add lrecord_header.         * window.c (allocate_window): Allocate as lrecord.         * window.c (new_window_mirror): Allocate as lrecord.         * window.c (make_dummy_parent): Allocate as lrecord.         MEMORY_USAGE_STATS         * alloc.c (fixed_type_block_overhead): Not used anymore, remove.         * buffer.c (compute_buffer_usage): Get storage size from new         allocator.         * marker.c (compute_buffer_marker_usage): Get storage size from         new allocator.         * mule-charset.c (compute_charset_usage): Get storage size from         new allocator.         * scrollbar-gtk.c (gtk_compute_scrollbar_instance_usage): Get         storage size from new allocator.         * scrollbar-msw.c (mswindows_compute_scrollbar_instance_usage):         Get storage size from new allocator.         * scrollbar-x.c (x_compute_scrollbar_instance_usage): Get         storage size from new allocator.         * scrollbar.c (compute_scrollbar_instance_usage): Get storage         size from new allocator.         * unicode.c (compute_from_unicode_table_size_1): Get storage         size from new allocator.         * unicode.c (compute_to_unicode_table_size_1): Get storage size         from new allocator.         * window.c (compute_window_mirror_usage): Get storage size from         new allocator.         * window.c (compute_window_usage): Get storage size from new         allocator.         MC_ALLOC_TYPE_STATS:         * alloc.c (alloc_lrecord): Bump lrecord count.         * alloc.c (noseeum_alloc_lrecord): Bump lrecord count.         * alloc.c (struct lrecord_stats): Storage for counts.         * alloc.c (init_lrecord_stats): Zero statistics.         * alloc.c (inc_lrecord_stats): Increase the statistic.         * alloc.c (dec_lrecord_stats): Decrease the statistic.         * alloc.c (gc_plist_hack): Used to print the information.         * alloc.c (Fgarbage_collect): Return the collected information.         * mc-alloc.c (remove_cell): Decrease lrecord count.         * mc-alloc.h: Set flag MC_ALLOC_TYPE_STATS.         * emacs.c (main_1): Init lrecord statistics.         * lrecord.h: Add prototypes for *_lrecord_stats.         Strings:         * alloc.c (Fmake_string): Initialize ascii_begin to zero.         * alloc.c (gc_count_num_short_string_in_use): Remove.         * alloc.c (gc_count_string_total_size): Remove.         * alloc.c (gc_count_short_string_total_size): Remove.         * alloc.c (debug_string_purity): Remove.         * alloc.c (debug_string_purity_print): Remove.         * alloc.c (sweep_strings): Remove.                  Remove static C-readonly Lisp objects:         * alloc.c (c_readonly): Not needed anymore, remove.         * alloc.c (GC_CHECK_LHEADER_INVARIANTS): Remove some obsolete         lheader invariants assertions.         * buffer.c (DEFVAR_BUFFER_LOCAL_1): Allocate dynamically.         * console.c (DEFVAR_CONSOLE_LOCAL_1): Allocate dynamically.         * gpmevent.c: Indirection via MC_ALLOC_Freceive_gpm_event.         * gpmevent.c (Fgpm_enable): Allocate dynamically.         * gpmevent.c (syms_of_gpmevent): Allocate dynamically.         * lisp.h (C_READONLY): Not needed anymore, remove.         * lisp.h (DEFUN): Allocate dynamically.         * lrecord.h (C_READONLY_RECORD_HEADER_P): Not needed anymore,         remove.         * lrecord.h (SET_C_READONLY_RECORD_HEADER): Not needed anymore,         remove.         * symbols.c (guts_of_unbound_marker):         * symeval.h (defsubr): Allocate dynamically.         * symeval.h (DEFSUBR_MACRO): Allocate dynamically.         * symeval.h (DEFVAR_ SYMVAL_FWD): Allocate dynamically.         * tests.c (TESTS_DEFSUBR): Allocate dynamically.         Definition of mcpro:         * lisp.h: Add mcpro prototypes.         * alloc.c (common_init_alloc_early): Add initialization for         mcpros.         * alloc.c (mcpro_description_1): New.         * alloc.c (mcpro_description): New.         * alloc.c (mcpros_description_1): New.         * alloc.c (mcpros_description): New.         * alloc.c (mcpro_one_name_description_1): New.         * alloc.c (mcpro_one_name_description): New.         * alloc.c (mcpro_names_description_1): New.         * alloc.c (mcpro_names_description): New.         * alloc.c (mcpros): New.         * alloc.c (mcpro_names): New.         * alloc.c (mcpro_1): New.         * alloc.c (mc_pro): New.         * alloc.c (garbage_collect_1): Add mcpros to root set.         Usage of mcpro:         * alloc.c (make_string_nocopy): Add string to root set.         * symbols.c (init_symbols_once_early): Add Qunbound to root set.         Changes to the Portable Dumper:                  * alloc.c (FREE_OR_REALLOC_BEGIN): Since dumped objects can be         freed with the new allocator, remove assertion for !DUMPEDP.         * dumper.c: Adjust comments, increase PDUMP_HASHSIZE.         * dumper.c (pdump_make_hash): Shift address only 2 bytes, to         avoid collisions.         * dumper.c (pdump_objects_unmark): No more mark bits within         the object, remove.         * dumper.c (mc_addr_elt): New. Element data structure for mc         hash table.         * dumper.c (pdump_mc_hash): New hash table: `lookup table'.         * dumper.c (pdump_get_mc_addr): New. Lookup for hash table.         * dumper.c (pdump_get_indirect_mc_addr): New. Lookup for         convertibles.         * dumper.c (pdump_put_mc_addr): New. Putter for hash table.         * dumper.c (pdump_dump_mc_data): New. Writes the table for         relocation at load time to the dump file.         * dumper.c (pdump_scan_lisp_objects_by_alignment): New.         Visits all dumped Lisp objects.         * dumper.c (pdump_scan_non_lisp_objects_by_alignment): New.         Visits all other dumped objects.         * dumper.c (pdump_reloc_one_mc): New. Updates all pointers         of an object by using the hash table pdump_mc_hash.         * dumper.c (pdump_reloc_one): Replaced by pdump_reloc_one_mc.         * dumper.c (pdump): Change the structure of the dump file, add         the mc post dump relocation table to dump file.         * dumper.c (pdump_load_finish): Hand all dumped objects to the         new allocator and use the mc post dump relocation table for         relocating the dumped objects at dump file load time, free not         longer used data structures.         * dumper.c (pdump_load): Free the dump file.         * dumper.h: Remove pdump_objects_unmark.         * lrecord.h (DUMPEDP): Dumped objects can be freed, remove.              DUMP_IN_EXEC:         * Makefile.in.in: Linking for and with dump in executable only if         DUMP_IN_EXEC is defined.         * config.h.in: Add new flag `DUMP_IN_EXEC'         * emacs.c: Condition dump-data.h on DUMP_IN_EXEC.         * emacs.c (main_1): Flag `-si' only works if dump image is         written into executable.         Miscellanious         * lrecord.h (enum lrecord_type): Added numbers to all types,         very handy for debugging.         * xemacs.def.in.in: Add mc-alloc functions to make them visible         to the modules.
author crestani
date Fri, 08 Apr 2005 23:11:35 +0000
parents 3d8143fc88e1
children ad2f4ae9895b
line wrap: on
line source

/* toolbar implementation -- "Generic" (X or GTK) redisplay interface.
   Copyright (C) 1995 Board of Trustees, University of Illinois.
   Copyright (C) 1995 Sun Microsystems, Inc.
   Copyright (C) 1995, 1996, 2002 Ben Wing.
   Copyright (C) 1996 Chuck Thompson.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

#include <config.h>
#include "lisp.h"

#include "device-impl.h"
#include "faces.h"
#include "frame-impl.h"
#include "glyphs.h"
#include "toolbar.h"
#include "window.h"

/* This is used when we need to draw the toolbars ourselves -- on X or GTK.
   On MS Windows, we use the built-in toolbar controls. */

/* Only a very few things need to differ based on the toolkit used.
**
** Some of the routines used assert(FRAME_yyy_P(f)) checks, this is
** now abstracted into __INTERNAL_APPROPRIATENESS_CHECK().  When we
** add new window systems that use this code, we should either add a
** new case here, or just remove the checks completely.
**
** At least for X & GTK redraw_frame_toolbars() might end up getting
** called before we are completely initialized.  To avoid this, we use
** the __INTERNAL_MAPPED_P(f) macro, that should return 0 if we should
** not draw the toolbars yet.  When we add new window systems that use
** this code, we should add a new case here, if they need it.
**
** When clearing the toolbar, it is nice to flush the drawing queue.
** Use __INTERNAL_FLUSH to do this.  It is passed a device.
*/
#if defined(HAVE_GTK)
#include "console-gtk-impl.h"
#define __INTERNAL_MAPPED_P(f) GTK_WIDGET_REALIZED (FRAME_GTK_TEXT_WIDGET (f))
#define __INTERNAL_FLUSH(d) gdk_flush()
#define __INTERNAL_APPROPRIATENESS_CHECK(f) assert(FRAME_GTK_P (f))
#elif defined(HAVE_X_WINDOWS)
#include "console-x-impl.h"
#define __INTERNAL_MAPPED_P(f) XtIsRealized (FRAME_X_SHELL_WIDGET (f))
#define __INTERNAL_APPROPRIATENESS_CHECK(f) assert(FRAME_X_P (f))
#define __INTERNAL_FLUSH(d) XFlush (DEVICE_X_DISPLAY (d))
#else
#define __INTERNAL_MAPPED_P(f) ABORT()
#define __INTERNAL_APPROPRIATENESS_CHECK(f) ABORT()
#define __INTERNAL_FLUSH(f) ABORT()
#endif

#include "toolbar-common.h"

extern Lisp_Object Vtoolbar_shadow_thickness;

static void __prepare_button_area (struct frame *f,
				   struct toolbar_button *tb)
{
  int sx = tb->x;
  int sy = tb->y;
  int swidth = tb->width;
  int sheight = tb->height;
  int border_width = tb->border_width;
  int x_adj, width_adj, y_adj, height_adj;
  struct device *d = XDEVICE (f->device);
  Lisp_Object  window = FRAME_LAST_NONMINIBUF_WINDOW (f);
  struct window *w = XWINDOW (window);
  int shadow_thickness;
  int def_shadow_thickness = XINT (Fspecifier_instance(Vtoolbar_shadow_thickness, window, Qnil, Qnil));
  face_index toolbar_findex;

  if (tb->vertical)
    {
      x_adj = border_width;
      width_adj = - 2 * border_width;
      y_adj = height_adj = 0;
    }
  else
    {
      x_adj = width_adj = 0;
      y_adj = border_width;
      height_adj = - 2 * border_width;
    }

  toolbar_findex = get_builtin_face_cache_index (w, Vtoolbar_face);

  /* Blank toolbar buttons that should be 3d will have EQ(tb->up_glyph, Qt)
  ** Blank toolbar buttons that should be flat will have NILP (tb->up_glyph)
  **
  ** Real toolbar buttons will check tb->enabled && tb->down
  */
  if (EQ (Qt, tb->up_glyph))
    {
      shadow_thickness = def_shadow_thickness;
    }
  else if (NILP (tb->up_glyph))
    {
      shadow_thickness = 0;
    }
  else
    {
      if (tb->enabled)
	{
	  if (tb->down)
	    shadow_thickness = -def_shadow_thickness;
	  else
	    shadow_thickness = def_shadow_thickness;
	}
      else
	{
	  shadow_thickness = 0;
	}
    }
  
  /* Blank the entire area. */
  redisplay_clear_region (window, toolbar_findex,
			  sx + x_adj, sy + y_adj,
			  swidth + width_adj,
			  sheight + height_adj);

  /* Draw the outline. */
  if (shadow_thickness)
    {
      MAYBE_DEVMETH (d, bevel_area,
		     (w, toolbar_findex, sx + x_adj,
		      sy + y_adj, swidth + width_adj,
		      sheight + height_adj, abs(shadow_thickness),
		      EDGE_ALL, (shadow_thickness < 0) ? EDGE_BEVEL_IN : EDGE_BEVEL_OUT));
    }

  /* Handle the borders... */
  redisplay_clear_region (window, toolbar_findex,
			  sx, sy,
			  (tb->vertical ? border_width : swidth),
			  (tb->vertical ? sheight : border_width));
  redisplay_clear_region (window, toolbar_findex,
			  (tb->vertical ? sx + swidth : sx),
			  (tb->vertical ? sy : sy + sheight),
			  (tb->vertical ? border_width : swidth),
			  (tb->vertical ? sheight : border_width));
}

#define common_draw_blank_toolbar_button(f,tb) __prepare_button_area (f,tb)

void
common_output_toolbar_button (struct frame *f, Lisp_Object button)
{
  int shadow_thickness = 2;
  int x_adj, y_adj, width_adj, height_adj;
  struct device *d = XDEVICE (f->device);
  Lisp_Object instance, window, glyph;
  struct toolbar_button *tb = XTOOLBAR_BUTTON (button);
  struct Lisp_Image_Instance *p;
  struct window *w;
  int vertical = tb->vertical;
  int border_width = tb->border_width;
  face_index toolbar_findex;

  if (vertical)
    {
      x_adj = border_width;
      width_adj = - 2 * border_width;
      y_adj = 0;
      height_adj = 0;
    }
  else
    {
      x_adj = 0;
      width_adj = 0;
      y_adj = border_width;
      height_adj = - 2 * border_width;
    }

  window = FRAME_LAST_NONMINIBUF_WINDOW (f);
  w = XWINDOW (window);

  glyph = get_toolbar_button_glyph (w, tb);

  if (tb->enabled)
    {
      if (tb->down)
	{
	  shadow_thickness = -2;
	}
      else
	{
	  shadow_thickness = 2;
	}
    }
  else
    {
      shadow_thickness = 0;
    }

  toolbar_findex = get_builtin_face_cache_index (w, Vtoolbar_face);

  __prepare_button_area (f, tb);

  /* #### It is currently possible for users to trash us by directly
     changing the toolbar glyphs.  Avoid crashing in that case. */
  if (GLYPHP (glyph))
    instance = glyph_image_instance (glyph, window, ERROR_ME_DEBUG_WARN, 1);
  else
    instance = Qnil;

  if (IMAGE_INSTANCEP (instance))
    {
      int width = tb->width + width_adj - shadow_thickness * 2;
      int height = tb->height + height_adj - shadow_thickness * 2;
      int x_offset = x_adj + shadow_thickness;
      int y_offset = y_adj + shadow_thickness;

      p = XIMAGE_INSTANCE (instance);

      if (IMAGE_INSTANCE_PIXMAP_TYPE_P (p))
	{
	  struct display_box db;
	  struct display_glyph_area dga;

	  if (width > (int) IMAGE_INSTANCE_PIXMAP_WIDTH (p))
	    {
	      x_offset += ((int) (width - IMAGE_INSTANCE_PIXMAP_WIDTH (p))
			   / 2);
	      width = IMAGE_INSTANCE_PIXMAP_WIDTH (p);
	    }
	  if (height > (int) IMAGE_INSTANCE_PIXMAP_HEIGHT (p))
	    {
	      y_offset += ((int) (height - IMAGE_INSTANCE_PIXMAP_HEIGHT (p))
			   / 2);
	      height = IMAGE_INSTANCE_PIXMAP_HEIGHT (p);
	    }

	  /* Draw exactly in the area specified... */
	  db.xpos = tb->x + x_offset;
	  db.ypos = tb->y + y_offset;
	  db.width = width;
	  db.height = height;

	  /* Display the whole glyph */
	  dga.xoffset = 0;
	  dga.yoffset = 0;
	  dga.width = width;
	  dga.height = height;
	  
	  redisplay_output_pixmap (w, instance,
				   &db, &dga, 
				   toolbar_findex, 0, 0, 0, 0);
	}
      else if (IMAGE_INSTANCE_TYPE (p) == IMAGE_TEXT)
	{
	  /* #### We need to make the face used configurable. */
	  struct face_cachel *cachel =
	    WINDOW_FACE_CACHEL (w, DEFAULT_INDEX);
	  struct display_line dl;
	  Lisp_Object string = IMAGE_INSTANCE_TEXT_STRING (p);
	  unsigned char charsets[NUM_LEADING_BYTES];
	  Ichar_dynarr *buf;
	  struct font_metric_info fm;

	  /* This could be true if we were called via the Expose event
             handler.  Mark the button as dirty and return
             immediately. */
	  if (f->window_face_cache_reset)
	    {
	      tb->dirty = 1;
	      MARK_TOOLBAR_CHANGED;
	      return;
	    }
	  buf = Dynarr_new (Ichar);
	  convert_ibyte_string_into_ichar_dynarr
	    (XSTRING_DATA (string), XSTRING_LENGTH (string), buf);
	  find_charsets_in_ichar_string (charsets, Dynarr_atp (buf, 0),
					  Dynarr_length (buf));
	  ensure_face_cachel_complete (cachel, window, charsets);
	  face_cachel_charset_font_metric_info (cachel, charsets, &fm);

	  dl.ascent = fm.ascent;
	  dl.descent = fm.descent;
	  dl.ypos = tb->y + y_offset + fm.ascent;

	  if (fm.ascent + fm.descent <= height)
	    {
	      dl.ypos += (height - fm.ascent - fm.descent) / 2;
	      dl.clip = 0;
	    }
	  else
	    {
	      dl.clip = fm.ascent + fm.descent - height;
	    }

	  MAYBE_DEVMETH (d, output_string,
			 (w, &dl, buf, tb->x + x_offset, 0, 0, width,
			  toolbar_findex, 0, 0, 0, 0));
	  Dynarr_free (buf);
	}

      /* We silently ignore the image if it isn't a pixmap or text. */
    }

  tb->dirty = 0;
}

static int
common_get_button_size (struct frame *f, Lisp_Object window,
			struct toolbar_button *tb, int vert, int pos)
{
  int shadow_thickness = 2;
  int size;

  if (tb->blank)
    {
      if (!NILP (tb->down_glyph))
	size = XINT (tb->down_glyph);
      else
	size = DEFAULT_TOOLBAR_BLANK_SIZE;
    }
  else
    {
      struct window *w = XWINDOW (window);
      Lisp_Object glyph = get_toolbar_button_glyph (w, tb);

      /* Unless, of course, the user has done something stupid like
         change the glyph out from under us.  Use a blank placeholder
         in that case. */
      if (NILP (glyph))
	return XINT (f->toolbar_size[pos]);

      if (vert)
	size = glyph_height (glyph, window);
      else
	size = glyph_width (glyph, window);
    }

  if (!size)
    {
      /* If the glyph doesn't have a size we'll insert a blank
         placeholder instead. */
      return XINT (f->toolbar_size[pos]);
    }

  size += shadow_thickness * 2;

  return (size);
}

#define COMMON_OUTPUT_BUTTONS_LOOP(left)				\
  do {									\
    while (!NILP (button))						\
      {									\
	struct toolbar_button *tb = XTOOLBAR_BUTTON (button);		\
	int size, height, width;					\
									\
	if (left && tb->pushright)					\
	  break;							\
									\
        size = common_get_button_size (f, window, tb, vert, pos);	\
									\
	if (vert)							\
	  {								\
	    width = bar_width;						\
	    if (y + size > max_pixpos)					\
	      height = max_pixpos - y;					\
	    else							\
	      height = size;						\
	  }								\
	else								\
	  {								\
	    if (x + size > max_pixpos)					\
	      width = max_pixpos - x;					\
	    else							\
	      width = size;						\
	    height = bar_height;					\
	  }								\
									\
	if (tb->x != x							\
	    || tb->y != y						\
	    || tb->width != width					\
	    || tb->height != height					\
	    || tb->dirty						\
	    || f->clear) /* This is clearly necessary. */		\
	  {								\
	    if (width && height)					\
	      {								\
		tb->x = x;						\
		tb->y = y;						\
		tb->width = width;					\
		tb->height = height;					\
	        tb->border_width = border_width;			\
	        tb->vertical = vert;					\
									\
                if (tb->blank || NILP (tb->up_glyph))			\
		  {							\
		    common_draw_blank_toolbar_button (f, tb);		\
		  }							\
	        else							\
		  common_output_toolbar_button (f, button);		\
	      }								\
	  }								\
									\
	if (vert)							\
	  y += height;							\
	else								\
	  x += width;							\
									\
	if ((vert && y == max_pixpos) || (!vert && x == max_pixpos))	\
	  button = Qnil;						\
	else								\
	  button = tb->next;						\
      }									\
  } while (0)

#define SET_TOOLBAR_WAS_VISIBLE_FLAG(frame, pos, flag)			\
  do {									\
    switch (pos)							\
      {									\
      case TOP_TOOLBAR:							\
	(frame)->top_toolbar_was_visible = flag;			\
	break;								\
      case BOTTOM_TOOLBAR:						\
	(frame)->bottom_toolbar_was_visible = flag;			\
	break;								\
      case LEFT_TOOLBAR:						\
	(frame)->left_toolbar_was_visible = flag;			\
	break;								\
      case RIGHT_TOOLBAR:						\
	(frame)->right_toolbar_was_visible = flag;			\
	break;								\
      default:								\
	ABORT ();							\
      }									\
  } while (0)

static void
common_output_toolbar (struct frame *f, enum toolbar_pos pos)
{
  int x, y, bar_width, bar_height, vert;
  int max_pixpos, right_size, right_start, blank_size;
  int border_width = FRAME_REAL_TOOLBAR_BORDER_WIDTH (f, pos);
  Lisp_Object button, window;
  face_index toolbar_findex;

  get_toolbar_coords (f, pos, &x, &y, &bar_width, &bar_height, &vert, 1);
  window = FRAME_LAST_NONMINIBUF_WINDOW (f);
  toolbar_findex = get_builtin_face_cache_index (XWINDOW (window), Vtoolbar_face);

  /* Do the border */
  redisplay_clear_region (window, toolbar_findex,
			  x, y,
			  (vert ? bar_width : border_width),
			  (vert ? border_width : bar_height));
  redisplay_clear_region (window, toolbar_findex,
			  (vert ? x : x + bar_width - border_width),
			  (vert ? y + bar_height - border_width : y),
			  (vert ? bar_width : border_width),
			  (vert ? border_width : bar_height));

  if (vert)
    {
      max_pixpos = y + bar_height - border_width;
      y += border_width;
    }
  else
    {
      max_pixpos = x + bar_width - border_width;
      x += border_width;
    }

  button = FRAME_TOOLBAR_BUTTONS (f, pos);
  right_size = 0;

  /* First loop over all of the buttons to determine how much room we
     need for left hand and right hand buttons.  This loop will also
     make sure that all instances are instantiated so when we actually
     output them they will come up immediately. */
  while (!NILP (button))
    {
      struct toolbar_button *tb = XTOOLBAR_BUTTON (button);
      int size = common_get_button_size (f, window, tb, vert, pos);

      if (tb->pushright)
	right_size += size;

      button = tb->next;
    }

  button = FRAME_TOOLBAR_BUTTONS (f, pos);

  /* Loop over the left buttons, updating and outputting them. */
  COMMON_OUTPUT_BUTTONS_LOOP (1);

  /* Now determine where the right buttons start. */
  right_start = max_pixpos - right_size;
  if (right_start < (vert ? y : x))
    right_start = (vert ? y : x);

  /* Output the blank which goes from the end of the left buttons to
     the start of the right. */
  blank_size = right_start - (vert ? y : x);
  if (blank_size)
    {
      int height, width;

      if (vert)
	{
	  width = bar_width;
	  height = blank_size;
	}
      else
	{
	  width = blank_size;
	  height = bar_height;
	}

      /*
       * Use a 3D pushright separator only if there isn't a toolbar
       * border.  A flat separator meshes with the border and looks
       * better.
       */
      if (1)
	{
	  struct toolbar_button tb;

	  tb.x = x;
	  tb.y = y;
	  tb.width = width;
	  tb.height = height;
	  tb.border_width = border_width;
	  tb.vertical = vert;
	  tb.enabled = 1;
	  tb.up_glyph = border_width ? Qt : Qnil;

	  __prepare_button_area (f, &tb);
	}

      if (vert)
	y += height;
      else
	x += width;
    }

  /* Loop over the right buttons, updating and outputting them. */
  COMMON_OUTPUT_BUTTONS_LOOP (0);

  if (!vert)
    {
      Lisp_Object frame = wrap_frame (f);

      redisplay_clear_region (frame,
			      DEFAULT_INDEX, FRAME_PIXWIDTH (f) - 1, y, 1,
			      bar_height);
    }

  SET_TOOLBAR_WAS_VISIBLE_FLAG (f, pos, 1);
  __INTERNAL_FLUSH (XDEVICE (f->device));
}

static void
common_clear_toolbar (struct frame *f, enum toolbar_pos pos, int thickness_change)
{
  Lisp_Object frame;
  int x, y, width, height, vert;

  get_toolbar_coords (f, pos, &x, &y, &width, &height, &vert, 1);
  frame = wrap_frame (f);

  /* The thickness_change parameter is used by the toolbar resize routines
     to clear any excess toolbar if the size shrinks. */
  if (thickness_change < 0)
    {
      if (pos == LEFT_TOOLBAR || pos == RIGHT_TOOLBAR)
	{
	  x = x + width + thickness_change;
	  width = -thickness_change;
	}
      else
	{
	  y = y + height + thickness_change;
	  height = -thickness_change;
	}
    }

  SET_TOOLBAR_WAS_VISIBLE_FLAG (f, pos, 0);

  redisplay_clear_region (frame, DEFAULT_INDEX, x, y, width, height);

  __INTERNAL_FLUSH (XDEVICE (f->device));
}

void
common_output_frame_toolbars (struct frame *f)
{
  __INTERNAL_APPROPRIATENESS_CHECK(f);

  if (FRAME_REAL_TOP_TOOLBAR_VISIBLE (f))
    common_output_toolbar (f, TOP_TOOLBAR);

  if (FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f))
    common_output_toolbar (f, BOTTOM_TOOLBAR);

  if (FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f))
    common_output_toolbar (f, LEFT_TOOLBAR);

  if (FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f))
    common_output_toolbar (f, RIGHT_TOOLBAR);
}

void
common_clear_frame_toolbars (struct frame *f)
{
  __INTERNAL_APPROPRIATENESS_CHECK(f);

  if (f->top_toolbar_was_visible
      && !FRAME_REAL_TOP_TOOLBAR_VISIBLE (f))
    common_clear_toolbar (f, TOP_TOOLBAR, 0);
  if (f->bottom_toolbar_was_visible
      && !FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f))
    common_clear_toolbar (f, BOTTOM_TOOLBAR, 0);
  if (f->left_toolbar_was_visible 
      && !FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f))
    common_clear_toolbar (f, LEFT_TOOLBAR, 0);
  if (f->right_toolbar_was_visible 
       && !FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f))
    common_clear_toolbar (f, RIGHT_TOOLBAR, 0);
}

static void
common_redraw_exposed_toolbar (struct frame *f, enum toolbar_pos pos, int x, int y,
			    int width, int height)
{
  int bar_x, bar_y, bar_width, bar_height, vert;
  Lisp_Object button = FRAME_TOOLBAR_BUTTONS (f, pos);

  get_toolbar_coords (f, pos, &bar_x, &bar_y, &bar_width, &bar_height,
		      &vert, 1);

  if (((y + height) < bar_y) || (y > (bar_y + bar_height)))
    return;
  if (((x + width) < bar_x) || (x > (bar_x + bar_width)))
    return;

  while (!NILP (button))
    {
      struct toolbar_button *tb = XTOOLBAR_BUTTON (button);

      if (vert)
	{
	  if (((tb->y + tb->height) > y) && (tb->y < (y + height)))
	    tb->dirty = 1;

	  /* If this is true we have gone past the exposed region. */
	  if (tb->y > (y + height))
	    break;
	}
      else
	{
	  if (((tb->x + tb->width) > x) && (tb->x < (x + width)))
	    tb->dirty = 1;

	  /* If this is true we have gone past the exposed region. */
	  if (tb->x > (x + width))
	    break;
	}

      button = tb->next;
    }

  /* Even if none of the buttons is in the area, the blank region at
     the very least must be because the first thing we did is verify
     that some portion of the toolbar is in the exposed region. */
  common_output_toolbar (f, pos);
}

void
common_redraw_exposed_toolbars (struct frame *f, int x, int y, int width,
				int height)
{
  __INTERNAL_APPROPRIATENESS_CHECK(f);

  if (FRAME_REAL_TOP_TOOLBAR_VISIBLE (f))
    common_redraw_exposed_toolbar (f, TOP_TOOLBAR, x, y, width, height);

  if (FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f))
    common_redraw_exposed_toolbar (f, BOTTOM_TOOLBAR, x, y, width, height);

  if (FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f))
    common_redraw_exposed_toolbar (f, LEFT_TOOLBAR, x, y, width, height);

  if (FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f))
    common_redraw_exposed_toolbar (f, RIGHT_TOOLBAR, x, y, width, height);
}

void
common_redraw_frame_toolbars (struct frame *f)
{
  /* There are certain startup paths that lead to update_EmacsFrame in
     faces.c being called before a new frame is fully initialized.  In
     particular before we have actually mapped it.  That routine can
     call this one.  So, we need to make sure that the frame is
     actually ready before we try and draw all over it. */
  if (__INTERNAL_MAPPED_P(f))
    common_redraw_exposed_toolbars (f, 0, 0, FRAME_PIXWIDTH (f),
				    FRAME_PIXHEIGHT (f));
}