Mercurial > hg > xemacs-beta
view lisp/mule/mule-coding.el @ 5050:6f2158fa75ed
Fix quick-build, use asserts() in place of ABORT()
-------------------- ChangeLog entries follow: --------------------
ChangeLog addition:
2010-02-20 Ben Wing <ben@xemacs.org>
* configure.ac (XE_COMPLEX_ARG):
Correct doc of --quick-build: It also doesn't check for Lisp shadows.
src/ChangeLog addition:
2010-02-20 Ben Wing <ben@xemacs.org>
* EmacsFrame.c:
* EmacsFrame.c (EmacsFrameRecomputeCellSize):
* alloca.c (i00afunc):
* buffer.c:
* buffer.c (MARKED_SLOT):
* buffer.c (complex_vars_of_buffer):
* cm.c:
* cm.c (cmcheckmagic):
* console.c:
* console.c (MARKED_SLOT):
* device-x.c:
* device-x.c (x_get_visual_depth):
* emacs.c (sort_args):
* eval.c (throw_or_bomb_out):
* event-stream.c:
* event-stream.c (Fadd_timeout):
* event-stream.c (Fadd_async_timeout):
* event-stream.c (Frecent_keys):
* events.c:
* events.c (Fdeallocate_event):
* events.c (event_pixel_translation):
* extents.c:
* extents.c (process_extents_for_insertion_mapper):
* fns.c (Fbase64_encode_region):
* fns.c (Fbase64_encode_string):
* fns.c (Fbase64_decode_region):
* fns.c (Fbase64_decode_string):
* font-lock.c:
* font-lock.c (find_context):
* frame-x.c:
* frame-x.c (x_wm_mark_shell_size_user_specified):
* frame-x.c (x_wm_mark_shell_position_user_specified):
* frame-x.c (x_wm_set_shell_iconic_p):
* frame-x.c (x_wm_set_cell_size):
* frame-x.c (x_wm_set_variable_size):
* frame-x.c (x_wm_store_class_hints):
* frame-x.c (x_wm_maybe_store_wm_command):
* frame-x.c (x_initialize_frame_size):
* frame.c (delete_frame_internal):
* frame.c (change_frame_size_1):
* free-hook.c (check_free):
* free-hook.c (note_block_input):
* free-hook.c (log_gcpro):
* gccache-gtk.c (gc_cache_lookup):
* gccache-x.c:
* gccache-x.c (gc_cache_lookup):
* glyphs-gtk.c:
* glyphs-gtk.c (init_image_instance_from_gdk_pixmap):
* glyphs-x.c:
* glyphs-x.c (extract_xpm_color_names):
* insdel.c:
* insdel.c (move_gap):
* keymap.c:
* keymap.c (keymap_lookup_directly):
* keymap.c (keymap_delete_inverse_internal):
* keymap.c (accessible_keymaps_mapper_1):
* keymap.c (where_is_recursive_mapper):
* lisp.h:
* lstream.c (make_lisp_buffer_stream_1):
* macros.c:
* macros.c (pop_kbd_macro_event):
* mc-alloc.c (remove_page_from_used_list):
* menubar-x.c:
* menubar-x.c (set_frame_menubar):
* ralloc.c:
* ralloc.c (obtain):
* ralloc.c (relinquish):
* ralloc.c (relocate_blocs):
* ralloc.c (resize_bloc):
* ralloc.c (r_alloc_free):
* ralloc.c (r_re_alloc):
* ralloc.c (r_alloc_thaw):
* ralloc.c (init_ralloc):
* ralloc.c (Free_Addr_Block):
* scrollbar-x.c:
* scrollbar-x.c (x_update_scrollbar_instance_status):
* sunplay.c (init_device):
* unexnt.c:
* unexnt.c (read_in_bss):
* unexnt.c (map_in_heap):
* window.c:
* window.c (real_window):
* window.c (window_display_lines):
* window.c (window_display_buffer):
* window.c (set_window_display_buffer):
* window.c (unshow_buffer):
* window.c (Fget_lru_window):
if (...) ABORT(); ---> assert();
More specifically:
if (x == y) ABORT (); --> assert (x != y);
if (x != y) ABORT (); --> assert (x == y);
if (x > y) ABORT (); --> assert (x <= y);
etc.
if (!x) ABORT (); --> assert (x);
if (x) ABORT (); --> assert (!x);
DeMorgan's Law's applied and manually simplified:
if (x && !y) ABORT (); --> assert (!x || y);
if (!x || y >= z) ABORT (); --> assert (x && y < z);
Checked to make sure that assert() of an expression with side
effects ensures that the side effects get executed even when
asserts are disabled, and add a comment about this being a
requirement of any "disabled assert" expression.
* depend:
* make-src-depend:
* make-src-depend (PrintDeps):
Fix broken code in make-src-depend so it does what it was always
supposed to do, which was separate out config.h and lisp.h and
all the files they include into separate variables in the
depend part of Makefile so that quick-build can turn off the
lisp.h/config.h/text.h/etc. dependencies of the source files, to
speed up recompilation.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Sat, 20 Feb 2010 05:05:54 -0600 |
parents | 257b468bf2ca |
children | 308d34e9f07d |
line wrap: on
line source
;;; mule-coding.el --- Coding-system functions for Mule. -*- coding: iso-2022-7bit; -*- ;; Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. ;; Licensed to the Free Software Foundation. ;; Copyright (C) 1995 Amdahl Corporation. ;; Copyright (C) 1995 Sun Microsystems. ;; Copyright (C) 1997 MORIOKA Tomohiko ;; Copyright (C) 2001 Ben Wing. ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Commentary: ;;; split off of mule.el and mostly moved to coding.el ;;; Code: (defun coding-system-force-on-output (coding-system register) "Return the 'force-on-output property of CODING-SYSTEM for the specified REGISTER." (check-type register integer) (coding-system-property coding-system (case register (0 'force-g0-on-output) (1 'force-g1-on-output) (2 'force-g2-on-output) (3 'force-g3-on-output) (t (signal 'args-out-of-range (list register 0 3)))))) (defun coding-system-short (coding-system) "Return the 'short property of CODING-SYSTEM." (coding-system-property coding-system 'short)) (defun coding-system-no-ascii-eol (coding-system) "Return the 'no-ascii-eol property of CODING-SYSTEM." (coding-system-property coding-system 'no-ascii-eol)) (defun coding-system-no-ascii-cntl (coding-system) "Return the 'no-ascii-cntl property of CODING-SYSTEM." (coding-system-property coding-system 'no-ascii-cntl)) (defun coding-system-seven (coding-system) "Return the 'seven property of CODING-SYSTEM." (coding-system-property coding-system 'seven)) (defun coding-system-lock-shift (coding-system) "Return the 'lock-shift property of CODING-SYSTEM." (coding-system-property coding-system 'lock-shift)) ;;(defun coding-system-use-japanese-jisx0201-roman (coding-system) ;; "Return the 'use-japanese-jisx0201-roman property of CODING-SYSTEM." ;; (coding-system-property coding-system 'use-japanese-jisx0201-roman)) ;;(defun coding-system-use-japanese-jisx0208-1978 (coding-system) ;; "Return the 'use-japanese-jisx0208-1978 property of CODING-SYSTEM." ;; (coding-system-property coding-system 'use-japanese-jisx0208-2978)) (defun coding-system-no-iso6429 (coding-system) "Return the 'no-iso6429 property of CODING-SYSTEM." (coding-system-property coding-system 'no-iso6429)) (defun coding-system-ccl-encode (coding-system) "Return the CCL 'encode property of CODING-SYSTEM." (coding-system-property coding-system 'encode)) (defun coding-system-ccl-decode (coding-system) "Return the CCL 'decode property of CODING-SYSTEM." (coding-system-property coding-system 'decode)) (defun coding-system-iso2022-charset (coding-system register) "Return the charset initially designated to REGISTER in CODING-SYSTEM. The allowable range of REGISTER is 0 through 3." (if (or (< register 0) (> register 3)) (error 'args-out-of-range "coding-system-charset REGISTER" register 0 3)) (coding-system-property coding-system (nth register '(charset-g0 charset-g1 charset-g2 charset-g3)))) ;;;; Definitions of predefined coding systems (make-coding-system 'ctext 'iso2022 "Compound Text" '(charset-g0 ascii charset-g1 latin-iso8859-1 eol-type nil safe-charsets t ;; Reasonable mnemonic "CText")) (make-coding-system 'iso-2022-8bit-ss2 'iso2022 "ISO-2022 8-bit w/SS2" '(charset-g0 ascii charset-g1 latin-iso8859-1 charset-g2 t ;; unspecified but can be used later. short t safe-charsets (ascii katakana-jisx0201 japanese-jisx0208-1978 japanese-jisx0208 japanese-jisx0212 japanese-jisx0213-1 japanese-jisx0213-2) mnemonic "ISO8/SS" documentation "ISO 2022 based 8-bit encoding using SS2 for 96-charset" )) (make-coding-system 'iso-2022-7bit-ss2 'iso2022 "ISO-2022 7-bit w/SS2" '(charset-g0 ascii charset-g2 t ;; unspecified but can be used later. seven t short t safe-charsets t mnemonic "ISO7/SS" documentation "ISO 2022 based 7-bit encoding using SS2 for 96-charset" eol-type nil)) ;; (copy-coding-system 'iso-2022-7bit-ss2 'iso-2022-jp-2) (make-coding-system 'iso-2022-jp-2 'iso2022 "ISO-2022-JP-2" '(charset-g0 ascii charset-g2 t ;; unspecified but can be used later. seven t short t safe-charsets t mnemonic "ISO7/SS" eol-type nil)) (make-coding-system 'iso-2022-7bit 'iso2022 "ISO 2022 7-bit" '(charset-g0 ascii seven t short t safe-charsets t mnemonic "ISO7" documentation "ISO-2022-based 7-bit encoding using only G0" )) ;; compatibility for old XEmacsen (define-coding-system-alias 'iso-2022-7 'iso-2022-7bit) (make-coding-system 'iso-2022-8 'iso2022 "ISO-2022 8-bit" '(charset-g0 ascii charset-g1 latin-iso8859-1 short t safe-charsets t mnemonic "ISO8" documentation "ISO-2022 eight-bit coding system. No single-shift or locking-shift." )) (make-coding-system 'escape-quoted 'iso2022 "Escape-Quoted (for .ELC files)" '(charset-g0 ascii charset-g1 latin-iso8859-1 eol-type lf escape-quoted t safe-charsets t mnemonic "ESC/Quot" documentation "ISO-2022 eight-bit coding system with escape quoting; used for .ELC files." )) (make-coding-system 'iso-2022-lock 'iso2022 "ISO-2022 w/locking-shift" '(charset-g0 ascii charset-g1 t ;; unspecified but can be used later. seven t lock-shift t safe-charsets t mnemonic "ISO7/Lock" documentation "ISO-2022 coding system using Locking-Shift for 96-charset." )) ;; This is used by people writing CCL programs, but is called at runtime. (defun define-translation-hash-table (symbol table) "Define SYMBOL as the name of the hash translation TABLE for use in CCL. Analogous to `define-translation-table', but updates `translation-hash-table-vector' and the table is for use in the CCL `lookup-integer' and `lookup-character' functions." (check-argument-type #'symbolp symbol) (check-argument-type #'hash-table-p table) (let ((len (length translation-hash-table-vector)) (id 0) done) (put symbol 'translation-hash-table table) (while (not done) (if (>= id len) (setq translation-hash-table-vector (vconcat translation-hash-table-vector [nil]))) (let ((slot (aref translation-hash-table-vector id))) (if (or (not slot) (eq (car slot) symbol)) (progn (aset translation-hash-table-vector id (cons symbol table)) (setq done t)) (setq id (1+ id))))) (put symbol 'translation-hash-table-id id) id)) ;; Ideally this would be in latin.el, but code-init.el uses it. (make-coding-system 'iso-8859-1 'fixed-width "ISO-8859-1 (Latin-1)" (eval-when-compile `(unicode-map ,(loop for i from #x80 to #xff collect (list i (int-char i))) ;; Identical to Latin-1. mnemonic "Latin 1" documentation "The most used encoding of Western Europe and the Americas." aliases (iso-latin-1 latin-1))))