view modules/README @ 4906:6ef8256a020a

implement equalp in C, fix case-folding, add equal() method for keymaps -------------------- ChangeLog entries follow: -------------------- lisp/ChangeLog addition: 2010-02-01 Ben Wing <ben@xemacs.org> * cl-extra.el: * cl-extra.el (cl-string-vector-equalp): Removed. * cl-extra.el (cl-bit-vector-vector-equalp): Removed. * cl-extra.el (cl-vector-array-equalp): Removed. * cl-extra.el (cl-hash-table-contents-equalp): Removed. * cl-extra.el (equalp): Removed. * cl-extra.el (cl-mapcar-many): Comment out the whole `equalp' implementation for the moment; remove once we're sure the C implementation works. * cl-macs.el: * cl-macs.el (equalp): Simplify the compiler-macro for `equalp' -- once it's in C, we don't need to try so hard to expand it. src/ChangeLog addition: 2010-02-01 Ben Wing <ben@xemacs.org> * abbrev.c (abbrev_match_mapper): * buffer.h (CANON_TABLE_OF): * buffer.h: * editfns.c (Fchar_equal): * minibuf.c (scmp_1): * text.c (qxestrcasecmp_i18n): * text.c (qxestrncasecmp_i18n): * text.c (qxetextcasecmp): * text.c (qxetextcasecmp_matching): Create new macro CANONCASE that converts to a canonical mapping and use it to do caseless comparisons instead of DOWNCASE. * alloc.c: * alloc.c (cons_equal): * alloc.c (vector_equal): * alloc.c (string_equal): * bytecode.c (compiled_function_equal): * chartab.c (char_table_entry_equal): * chartab.c (char_table_equal): * data.c (weak_list_equal): * data.c (weak_box_equal): * data.c (ephemeron_equal): * device-msw.c (equal_devmode): * elhash.c (hash_table_equal): * events.c (event_equal): * extents.c (properties_equal): * extents.c (extent_equal): * faces.c: * faces.c (face_equal): * faces.c (face_hash): * floatfns.c (float_equal): * fns.c: * fns.c (bit_vector_equal): * fns.c (plists_differ): * fns.c (Fplists_eq): * fns.c (Fplists_equal): * fns.c (Flax_plists_eq): * fns.c (Flax_plists_equal): * fns.c (internal_equal): * fns.c (internal_equalp): * fns.c (internal_equal_0): * fns.c (syms_of_fns): * glyphs.c (image_instance_equal): * glyphs.c (glyph_equal): * glyphs.c (glyph_hash): * gui.c (gui_item_equal): * lisp.h: * lrecord.h (struct lrecord_implementation): * marker.c (marker_equal): * number.c (bignum_equal): * number.c (ratio_equal): * number.c (bigfloat_equal): * objects.c (color_instance_equal): * objects.c (font_instance_equal): * opaque.c (equal_opaque): * opaque.c (equal_opaque_ptr): * rangetab.c (range_table_equal): * specifier.c (specifier_equal): Add a `foldcase' param to the equal() method and use it to implement `equalp' comparisons. Also add to plists_differ(), although we don't currently use it here. Rewrite internal_equalp(). Implement cross-type vector comparisons. Don't implement our own handling of numeric promotion -- just use the `=' primitive. Add internal_equal_0(), which takes a `foldcase' param and calls either internal_equal() or internal_equalp(). * buffer.h: When given a 0 for buffer (which is the norm when functions don't have a specific buffer available), use the current buffer's table, not `standard-case-table'; otherwise the current settings are ignored. * casetab.c: * casetab.c (set_case_table): When handling old-style vectors of 256 in `set-case-table' don't overwrite the existing table! Instead create a new table and populate. * device-msw.c (sync_printer_with_devmode): * lisp.h: * text.c (lisp_strcasecmp_ascii): Rename lisp_strcasecmp to lisp_strcasecmp_ascii and use lisp_strcasecmp_i18n for caseless comparisons in some places. * elhash.c: Delete unused lisp_string_hash and lisp_string_equal(). * events.h: * keymap-buttons.h: * keymap.h: * keymap.c (keymap_lookup_directly): * keymap.c (keymap_store): * keymap.c (FROB): * keymap.c (key_desc_list_to_event): * keymap.c (describe_map_mapper): * keymap.c (INCLUDE_BUTTON_ZERO): New file keymap-buttons.h; use to handle buttons 1-26 in place of duplicating code 26 times. * frame-gtk.c (allocate_gtk_frame_struct): * frame-msw.c (mswindows_init_frame_1): Fix some comments about internal_equal() in redisplay that don't apply any more. * keymap-slots.h: * keymap.c: New file keymap-slots.h. Use it to notate the slots in a keymap structure, similar to frameslots.h or coding-system-slots.h. * keymap.c (MARKED_SLOT): * keymap.c (keymap_equal): * keymap.c (keymap_hash): Implement. tests/ChangeLog addition: 2010-02-01 Ben Wing <ben@xemacs.org> * automated/case-tests.el: * automated/case-tests.el (uni-mappings): * automated/search-tests.el: Delete old pristine-case-table code. Rewrite the Unicode torture test to take into account whether overlapping mappings exist for more than one character, and not doing the upcase/downcase comparisons in such cases. * automated/lisp-tests.el (foo): * automated/lisp-tests.el (string-variable): * automated/lisp-tests.el (featurep): Replace Assert (equal ... with Assert-equal; same for other types of equality. Replace some awkward equivalents of Assert-equalp with Assert-equalp. Add lots of equalp tests. * automated/case-tests.el: * automated/regexp-tests.el: * automated/search-tests.el: Fix up the comments at the top of the files. Move rules about where to put tests into case-tests.el. * automated/test-harness.el: * automated/test-harness.el (test-harness-aborted-summary-template): New. * automated/test-harness.el (test-harness-from-buffer): * automated/test-harness.el (batch-test-emacs): Fix Assert-test-not. Create Assert-not-equal and variants. Delete the doc strings from all these convenience functions to avoid excessive repetition; instead use one copy in a comment.
author Ben Wing <ben@xemacs.org>
date Mon, 01 Feb 2010 01:02:40 -0600
parents 25e260cb7994
children da1365dd3f07
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This directory contains a number of XEmacs dynamic modules.  These
modules can be loaded directly with the command 'M-x load-module'.
However, the preferred method of loading a module is to issue a
"(require 'module-name)" command to the Lisp interpreter.  This will
store information so that a later "(unload-feature 'module-name)" can
succeed.

To compile one of these modules, simply enter the desired directory,
type 'configure', and then 'make'.  If you are building the module for
an installed XEmacs, then 'make install' will place the module in the
appropriate directory for XEmacs to find it later (assuming you have
permission to write to that directory).  A subsequent 'load-module' or
'require' will then load the module, as described above.

Each of these demonstrates different features and limitations of the
XEmacs module loading technology.  For a complete discussion on XEmacs
dynamic modules, please consult the XEmacs Module Writers Guide, which
can be found in the ../info directory.

For those wanting to get started with module writing, please see the
'sample' directory.  It contains two subdirectories: internal and
external.  The 'internal' subdirectory contains the framework needed to
migrate some core piece of XEmacs functionality into code that can
either be compiled into the core or built as a separate module.  The
'external' subdirectory contains the somewhat simpler framework needed
to build a module separately from XEmacs.  These should be considered
starting places for module writing.