view src/keymap-buttons.h @ 5138:6d13ad8ed3b2

implement absolute background-placement for Windows, sort of -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-03-12 Ben Wing <ben@xemacs.org> * redisplay-msw.c: * redisplay-msw.c (mswindows_output_dibitmap_region): * redisplay-msw.c (mswindows_output_pixmap): * redisplay-msw.c (mswindows_clear_region): Have a crack at implementing the `absolute' property for background pixmaps. It seems to work; however, things don't work quite right in relation to window sizing/moving. In particular, ideally when you move the window the background should stay in place but it doesn't; instead it moves, and when you hit C-l it gets redrawn in the "proper" place. When resizing you get some serious jitter, apparently as first the image gets moved then redrawn in the correct offset position. #### Not sure how to fix this.
author Ben Wing <ben@xemacs.org>
date Fri, 12 Mar 2010 20:19:10 -0600
parents 6ef8256a020a
children 308d34e9f07d
line wrap: on
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/* Include file for iterating over all buttons.
   Copyright (C) 1985, 1991-1995 Free Software Foundation, Inc.
   Copyright (C) 1995 Board of Trustees, University of Illinois.
   Copyright (C) 1995 Sun Microsystems, Inc.
   Copyright (C) 2001, 2002, 2010 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF.  Split out of keymap.c. */

/* To use this, define FROB to do something with the button number.  No
   need to undefine, it happens automatically at the end of this file.  If
   you want button 0 included, define INCLUDE_BUTTON_ZERO (also undefined
   automatically). */

#ifdef INCLUDE_BUTTON_ZERO
FROB(0)
#endif
FROB(1)
FROB(2)
FROB(3)
FROB(4)
FROB(5)
FROB(6)
FROB(7)
FROB(8)
FROB(9)
FROB(10)
FROB(11)
FROB(12)
FROB(13)
FROB(14)
FROB(15)
FROB(16)
FROB(17)
FROB(18)
FROB(19)
FROB(20)
FROB(21)
FROB(22)
FROB(23)
FROB(24)
FROB(25)
FROB(26)

#undef FROB
#undef INCLUDE_BUTTON_ZERO