Mercurial > hg > xemacs-beta
view netinstall/splash.cc @ 5138:6d13ad8ed3b2
implement absolute background-placement for Windows, sort of
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-03-12 Ben Wing <ben@xemacs.org>
* redisplay-msw.c:
* redisplay-msw.c (mswindows_output_dibitmap_region):
* redisplay-msw.c (mswindows_output_pixmap):
* redisplay-msw.c (mswindows_clear_region):
Have a crack at implementing the `absolute' property for
background pixmaps. It seems to work; however, things don't
work quite right in relation to window sizing/moving. In particular,
ideally when you move the window the background should stay in place
but it doesn't; instead it moves, and when you hit C-l it gets
redrawn in the "proper" place. When resizing you get some serious
jitter, apparently as first the image gets moved then redrawn in
the correct offset position. #### Not sure how to fix this.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Fri, 12 Mar 2010 20:19:10 -0600 |
parents | ce0b3f2eff35 |
children |
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/* * Copyright (c) 2000, Red Hat, Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * A copy of the GNU General Public License can be found at * http://www.gnu.org/ * * Written by DJ Delorie <dj@cygnus.com> * */ /* The purpose of this file is to display the program name, version, copyright notice, and project URL. */ #include "win32.h" #include <stdio.h> #include "dialog.h" #include "resource.h" #include "msg.h" #include "version.h" static void load_dialog (HWND h) { char buffer[100]; HWND v = GetDlgItem (h, IDC_VERSION); sprintf (buffer, "Setup.exe version %s", version[0] ? version : "[unknown]"); SetWindowText (v, buffer); } static BOOL dialog_cmd (HWND h, int id, HWND hwndctl, UINT code) { switch (id) { case IDOK: NEXT (IDD_SOURCE); break; case IDCANCEL: NEXT (0); break; } return FALSE; } static BOOL CALLBACK dialog_proc (HWND h, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: load_dialog (h); return FALSE; case WM_COMMAND: return HANDLE_WM_COMMAND (h, wParam, lParam, dialog_cmd); } return FALSE; } void do_splash (HINSTANCE h) { int rv = 0; rv = DialogBox (h, MAKEINTRESOURCE (IDD_SPLASH), 0, dialog_proc); if (rv == -1) fatal (IDS_DIALOG_FAILED); }