Mercurial > hg > xemacs-beta
view netinstall/diskfull.cc @ 5138:6d13ad8ed3b2
implement absolute background-placement for Windows, sort of
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-03-12 Ben Wing <ben@xemacs.org>
* redisplay-msw.c:
* redisplay-msw.c (mswindows_output_dibitmap_region):
* redisplay-msw.c (mswindows_output_pixmap):
* redisplay-msw.c (mswindows_clear_region):
Have a crack at implementing the `absolute' property for
background pixmaps. It seems to work; however, things don't
work quite right in relation to window sizing/moving. In particular,
ideally when you move the window the background should stay in place
but it doesn't; instead it moves, and when you hit C-l it gets
redrawn in the "proper" place. When resizing you get some serious
jitter, apparently as first the image gets moved then redrawn in
the correct offset position. #### Not sure how to fix this.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Fri, 12 Mar 2010 20:19:10 -0600 |
parents | 3078fd1074e8 |
children |
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/* * Copyright (c) 2000, Red Hat, Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * A copy of the GNU General Public License can be found at * http://www.gnu.org/ * * Written by DJ Delorie <dj@cygnus.com> * */ /* The purpose of this file is to hide the mess needed just to figure out how full a given disk is. There is an old API that can't handle disks bigger than 2G, and a new API that isn't always available. */ #include "win32.h" #include "diskfull.h" typedef BOOL (WINAPI * GDFS)(LPCTSTR, PULARGE_INTEGER, PULARGE_INTEGER, PULARGE_INTEGER); int diskfull (char *path) { GDFS gdfs = 0; HINSTANCE k = LoadLibrary ("KERNEL32.DLL"); if (k) { gdfs = (GDFS) GetProcAddress (k, "GetDiskFreeSpaceExA"); if (gdfs) { ULARGE_INTEGER avail, total, free; if (gdfs (path, &avail, &total, &free)) { int perc = avail.QuadPart * 100 / total.QuadPart; return 100-perc; } } } char root[4]; if (path[1] != ':') return 0; root[0] = path[0]; root[1] = ':'; root[2] = '\\'; root[3] = 0; DWORD junk, free_clusters, total_clusters; if (GetDiskFreeSpace (root, &junk, &junk, &free_clusters, &total_clusters)) { int perc = free_clusters * 100 / total_clusters; return 100-perc; } return 0; }