Mercurial > hg > xemacs-beta
view modules/zlib/zlib.c @ 5138:6d13ad8ed3b2
implement absolute background-placement for Windows, sort of
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-03-12 Ben Wing <ben@xemacs.org>
* redisplay-msw.c:
* redisplay-msw.c (mswindows_output_dibitmap_region):
* redisplay-msw.c (mswindows_output_pixmap):
* redisplay-msw.c (mswindows_clear_region):
Have a crack at implementing the `absolute' property for
background pixmaps. It seems to work; however, things don't
work quite right in relation to window sizing/moving. In particular,
ideally when you move the window the background should stay in place
but it doesn't; instead it moves, and when you hit C-l it gets
redrawn in the "proper" place. When resizing you get some serious
jitter, apparently as first the image gets moved then redrawn in
the correct offset position. #### Not sure how to fix this.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Fri, 12 Mar 2010 20:19:10 -0600 |
parents | 3ecd8885ac67 |
children | 308d34e9f07d |
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/* zlib interface for XEmacs. Copyright (C) 1998 Free Software Foundation, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* Author: William Perry <wmperry@aventail.com> */ #include <emodules.h> DEFUN ("compress", Fcompress, 1, 6, 0, /* Return the compressed version of an object. OBJECT is either a string or a buffer. Optional argument LEVEL specifies how much to compress - valid range is 0 - 9. Optional arguments START and END denote buffer positions for compressing a portion of OBJECT. The optional CODING argument specifies the coding system the text is to be represented in while computing the digest. This only has meaning with MULE, and defaults to the current format of the data. If ERROR-ME-NOT is nil, report an error if the coding system can't be determined. Else assume binary coding if all else fails. */ (object, level, start, end, coding, error_me_not)) { return(Qnil); } DEFUN ("decompress", Fdecompress, 1, 5, 0, /* Uncompress an object. OBJECT is either a string or a buffer. Optional arguments START and END denote buffer positions for decompressing a portion of OBJECT. The optional CODING argument specifies the coding system the text is to be represented in while computing the digest. This only has meaning with MULE, and defaults to the current format of the data. If ERROR-ME-NOT is nil, report an error if the coding system can't be determined. Else assume binary coding if all else fails. */ (object, start, end, coding, error_me_not)) { return(Qnil); } void syms_of_zlib (void) { DEFSUBR(Fcompress); DEFSUBR(Fdecompress); } void vars_of_zlib (void) { Fprovide (intern ("zlib")); }