Mercurial > hg > xemacs-beta
view etc/xemacs-icon2.xpm @ 5138:6d13ad8ed3b2
implement absolute background-placement for Windows, sort of
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-03-12 Ben Wing <ben@xemacs.org>
* redisplay-msw.c:
* redisplay-msw.c (mswindows_output_dibitmap_region):
* redisplay-msw.c (mswindows_output_pixmap):
* redisplay-msw.c (mswindows_clear_region):
Have a crack at implementing the `absolute' property for
background pixmaps. It seems to work; however, things don't
work quite right in relation to window sizing/moving. In particular,
ideally when you move the window the background should stay in place
but it doesn't; instead it moves, and when you hit C-l it gets
redrawn in the "proper" place. When resizing you get some serious
jitter, apparently as first the image gets moved then redrawn in
the correct offset position. #### Not sure how to fix this.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Fri, 12 Mar 2010 20:19:10 -0600 |
parents | 376386a54a3c |
children | 7910031dd78a |
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/* XPM */ static char * xemacs_xpm[] = { /* XEmacs pixmap * width height ncolors chars_per_pixel */ "50 50 5 1", /**/ " s None c None", ". m black c darkslategrey", "X m white c orange", "o m black c slate blue", "O m white c white", /* pixels */ " ", " ", " ...... ... ", " .. ... ", " ............. ", " .XXXXXXXXXX... ", " .XX............ ", " .X. ... ", " ..... ... ", " ... ", " o ... ", " o ... ", " ... ", " o o o ... ", " oo oo ... ", " ooo ... ", " .......................................... ", " o ......................................... ", " o ....................................... ", " o ..................................... ", " o ..................................... ", " ..................................... ", " ..................................... ", " o ..................................... ", " oo ..O...O.OOOOO........................ ", " o ..O...O.O............................ ", " ...O.O..O.....OO.OO..OOO...OO...OOO.. ", " ....O...OOOO..O.O.O.O..O..O..O.O..... ", " ...O.O..O.....O.O.O.O..O..O.....OO... ", " o ..O...O.O.....O...O.O..O..O..O....O.. ", " oo ..O...O.OOOOO.O...O..OO.O..OO..OOO... ", " o ..................................... ", " ..................................... ", " ..................................... ", " ..................................... ", " ..................................... ", " o ................................... ", " o ................................. ", " oo ..X.. ", " .X. .... ", " .X. .XXXX. ", " .X. .XX..XX. ", " .X. .X. .X. ", " o .XX..XX. .X. ", " o .XXXX. .X. ", " o o .... .X. ", " .X. ", " ", " ", " "};