view src/console.h @ 5169:6c6d78781d59

cleanup of code related to xfree(), better KKCC backtrace capabilities, document XD_INLINE_LISP_OBJECT_BLOCK_PTR, fix some memory leaks, other code cleanup -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-03-24 Ben Wing <ben@xemacs.org> * array.h: * array.h (XD_LISP_DYNARR_DESC): * dumper.c (pdump_register_sub): * dumper.c (pdump_store_new_pointer_offsets): * dumper.c (pdump_reloc_one_mc): * elhash.c: * gc.c (lispdesc_one_description_line_size): * gc.c (kkcc_marking): * lrecord.h: * lrecord.h (IF_NEW_GC): * lrecord.h (enum memory_description_type): * lrecord.h (enum data_description_entry_flags): * lrecord.h (struct opaque_convert_functions): Rename XD_LISP_OBJECT_BLOCK_PTR to XD_INLINE_LISP_OBJECT_BLOCK_PTR and document it in lrecord.h. * data.c: * data.c (finish_marking_weak_lists): * data.c (continue_marking_ephemerons): * data.c (finish_marking_ephemerons): * elhash.c (MARK_OBJ): * gc.c: * gc.c (lispdesc_indirect_count_1): * gc.c (struct): * gc.c (kkcc_bt_push): * gc.c (kkcc_gc_stack_push): * gc.c (kkcc_gc_stack_push_lisp_object): * gc.c (kkcc_gc_stack_repush_dirty_object): * gc.c (KKCC_DO_CHECK_FREE): * gc.c (mark_object_maybe_checking_free): * gc.c (mark_struct_contents): * gc.c (mark_lisp_object_block_contents): * gc.c (register_for_finalization): * gc.c (mark_object): * gc.h: * lisp.h: * profile.c: * profile.c (mark_profiling_info_maphash): Clean up KKCC code related to DEBUG_XEMACS. Rename kkcc_backtrace() to kkcc_backtrace_1() and add two params: a `size' arg to control how many stack elements to print and a `detailed' arg to control whether Lisp objects are printed using `debug_print()'. Create front-ends to kkcc_backtrace_1() -- kkcc_detailed_backtrace(), kkcc_short_backtrace(), kkcc_detailed_backtrace_full(), kkcc_short_backtrace_full(), as well as shortened versions kbt(), kbts(), kbtf(), kbtsf() -- to call it with various parameter values. Add an `is_lisp' field to the stack and backtrace structures and use it to keep track of whether an object pushed onto the stack is a Lisp object or a non-Lisp structure; in kkcc_backtrace_1(), don't try to print a non-Lisp structure as a Lisp object. * elhash.c: * extents.c: * file-coding.c: * lrecord.h: * lrecord.h (IF_NEW_GC): * marker.c: * marker.c (Fmarker_buffer): * mule-coding.c: * number.c: * rangetab.c: * specifier.c: New macros IF_OLD_GC(), IF_NEW_GC() to simplify declaration of Lisp objects when a finalizer may exist in one but not the other. Use them appropriately. * extents.c (finalize_extent_info): Don't zero out data->soe and data->extents before trying to free, else we get memory leaks. * lrecord.h (enum lrecord_type): Make the first lrecord type have value 1 not 0 so that 0 remains without implementation and attempts to interpret zeroed memory as a Lisp object will be more obvious. * array.c (Dynarr_free): * device-msw.c (msprinter_delete_device): * device-tty.c (free_tty_device_struct): * device-tty.c (tty_delete_device): * dialog-msw.c (handle_directory_dialog_box): * dialog-x.c: * emacs.c (free_argc_argv): * emodules.c (attempt_module_delete): * file-coding.c (chain_finalize_coding_stream_1): * file-coding.c (chain_finalize_coding_stream): * glyphs-eimage.c: * glyphs-eimage.c (jpeg_instantiate_unwind): * glyphs-eimage.c (gif_instantiate_unwind): * glyphs-eimage.c (png_instantiate_unwind): * glyphs-eimage.c (tiff_instantiate_unwind): * imgproc.c: * imgproc.c (build_EImage_quantable): * insdel.c (uninit_buffer_text): * mule-coding.c (iso2022_finalize_detection_state): * objects-tty.c (tty_finalize_color_instance): * objects-tty.c (tty_finalize_font_instance): * objects-tty.c (tty_font_list): * process.c: * process.c (finalize_process): * redisplay.c (add_propagation_runes): * scrollbar-gtk.c: * scrollbar-gtk.c (gtk_free_scrollbar_instance): * scrollbar-gtk.c (gtk_release_scrollbar_instance): * scrollbar-msw.c: * scrollbar-msw.c (mswindows_free_scrollbar_instance): * scrollbar-msw.c (unshow_that_mofo): * scrollbar-x.c (x_free_scrollbar_instance): * scrollbar-x.c (x_release_scrollbar_instance): * select-x.c: * select-x.c (x_handle_selection_request): * syntax.c: * syntax.c (uninit_buffer_syntax_cache): * text.h (eifree): If possible, whenever we call xfree() on a field in a structure, set the field to 0 afterwards. A lot of code is written so that it checks the value being freed to see if it is non-zero before freeing it -- doing this and setting the value to 0 afterwards ensures (a) we won't try to free twice if the cleanup code is called twice; (b) if the object itself stays around, KKCC won't crash when attempting to mark the freed field. * rangetab.c: Add a finalization method when not NEW_GC to avoid memory leaks. (#### We still get memory leaks when NEW_GC; need to convert gap array to Lisp object).
author Ben Wing <ben@xemacs.org>
date Wed, 24 Mar 2010 01:22:51 -0500
parents e0db3c197671
children 308d34e9f07d
line wrap: on
line source

/* Define console object for XEmacs.
   Copyright (C) 1996, 2002 Ben Wing

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* Written by Ben Wing. */

#ifndef INCLUDED_console_h_
#define INCLUDED_console_h_

/* Devices and consoles are similar entities.  The idea is that
   a console represents a physical keyboard/mouse/other-input-source
   while a device represents a display where frames appear on.
   Nowadays "multi-headed" displays with multiple physical screens
   are becoming familiar; in the XEmacs nomenclature, this maps to a
   "console" supporting multiple "devices".

   In the X world, a console is a "Display" while a device is a
   "Screen".  Implementationally, it can sometimes get confusing:
   under X, multiple devices on a single console are different
   "Display" connections to what is in reality the same Display on
   the same server.  Furthermore, in the X model input comes from the
   device and not from the console.  This causes no confusion because
   events are basically always tagged to a particular X window (i.e.
   frame), which exists on only one screen; therefore the event won't
   be reported multiple times even if there are multiple devices on
   the same physical display.

   This is an implementation detail specific to X consoles (e.g. under
   Windows, this could be different, and input would come directly from
   the console).
*/

/* GCC does not like forward enum declaration. This needs to be
   defined here. What a disgust! */

enum console_variant
{
  dead_console,
  tty_console,
  gtk_console,
  x_console,
  mswindows_console,
  msprinter_console,
  stream_console
};

enum device_metrics
{
  DM_color_default, DM_color_select, DM_color_balloon, DM_color_3d_face,
  DM_color_3d_light, DM_color_3d_dark, DM_color_menu, DM_color_menu_highlight,
  DM_color_menu_button, DM_color_menu_disabled, DM_color_toolbar,
  DM_color_scrollbar, DM_color_desktop, DM_color_workspace, DM_font_default,
  DM_font_menubar, DM_font_dialog, DM_size_cursor, DM_size_scrollbar,
  DM_size_menu, DM_size_toolbar, DM_size_toolbar_button,
  DM_size_toolbar_border, DM_size_icon, DM_size_icon_small, DM_size_device,
  DM_size_workspace, DM_offset_workspace, DM_size_device_mm, DM_device_dpi,
  DM_num_bit_planes, DM_num_color_cells, DM_num_screens, DM_mouse_buttons,
  DM_swap_buttons, DM_show_sounds, DM_slow_device, DM_security,
  DM_backing_store, DM_save_under
};

struct console;

DECLARE_LISP_OBJECT (console, struct console);
#define XCONSOLE(x) XRECORD (x, console, struct console)
#define wrap_console(p) wrap_record (p, console)
#define CONSOLEP(x) RECORDP (x, console)
#define CHECK_CONSOLE(x) CHECK_RECORD (x, console)
#define CONCHECK_CONSOLE(x) CONCHECK_RECORD (x, console)

/* Basic properties available to non-privileged users; redefined in
   console-impl.h */

struct console_methods;

int console_live_p (struct console *c);
Lisp_Object console_device_list (struct console *c);

#define CONSOLE_LIVE_P(c) console_live_p (c)
#define CONSOLE_DEVICE_LIST(c) console_device_list (c)

#define CHECK_LIVE_CONSOLE(x) do {			\
  CHECK_CONSOLE (x);					\
  if (! CONSOLE_LIVE_P (XCONSOLE (x)))			\
    dead_wrong_type_argument (Qconsole_live_p, (x));	\
} while (0)
#define CONCHECK_LIVE_CONSOLE(x) do {			\
  CONCHECK_CONSOLE (x);					\
  if (! CONSOLE_LIVE_P (XCONSOLE (x)))			\
    x = wrong_type_argument (Qconsole_live_p, (x));	\
} while (0)

#define CDFW_CONSOLE(obj)				\
   ((WINDOWP  (obj) && WINDOW_LIVE_P (XWINDOW(obj))) ? WINDOW_CONSOLE (XWINDOW (obj))	\
 : ((FRAMEP   (obj) && FRAME_LIVE_P (XFRAME (obj)))  ?  FRAME_CONSOLE (XFRAME  (obj))	\
 : ((DEVICEP  (obj) && DEVICE_LIVE_P (XDEVICE (obj))) ? DEVICE_CONSOLE (XDEVICE (obj))	\
 : ((CONSOLEP (obj) && CONSOLE_LIVE_P (XCONSOLE (obj))) ? obj				\
 : Qnil))))

#define CONSOLE_LOOP(concons) LIST_LOOP (concons, Vconsole_list)
#define CONSOLE_DEVICE_LOOP(devcons, con) \
  LIST_LOOP (devcons, CONSOLE_DEVICE_LIST (con))

EXFUN (Fconsole_disable_input, 1);
EXFUN (Fdelete_console, 2);
EXFUN (Fselect_console, 1);
EXFUN (Fselected_console, 0);

extern Lisp_Object Qcreate_console_hook, Qdelete_console_hook;
extern Lisp_Object Vconsole_defaults, Vconsole_type_list, Vselected_console;

int valid_console_type_p (Lisp_Object type);

Lisp_Object create_console (Lisp_Object name, Lisp_Object type,
			    Lisp_Object connection, Lisp_Object props);
void select_console_1 (Lisp_Object);
struct console *decode_console (Lisp_Object);
void add_entry_to_console_type_list (Lisp_Object symbol,
				     struct console_methods *type);
struct console_methods *decode_console_type (Lisp_Object type,
					     Error_Behavior errb);

enum console_variant get_console_variant (Lisp_Object type);

void delete_console_internal (struct console *con, int force,
			      int from_kill_emacs, int from_io_error);
void io_error_delete_console (Lisp_Object console);
void set_console_last_nonminibuf_frame (struct console *con,
					Lisp_Object frame);
void stuff_buffered_input (Lisp_Object);

#endif /* INCLUDED_console_h_ */