Mercurial > hg > xemacs-beta
view src/miscplay.c @ 3767:6b2ef948e140
[xemacs-hg @ 2006-12-29 18:09:38 by aidan]
etc/ChangeLog addition:
2006-12-21 Aidan Kehoe <kehoea@parhasard.net>
* unicode/unicode-consortium/8859-7.TXT:
Update the mapping to the 2003 version of ISO 8859-7.
lisp/ChangeLog addition:
2006-12-21 Aidan Kehoe <kehoea@parhasard.net>
* mule/cyrillic.el:
* mule/cyrillic.el (iso-8859-5):
* mule/cyrillic.el (cyrillic-koi8-r-encode-table):
Add syntax, case support for Cyrillic; make some parentheses more
Lispy.
* mule/european.el:
Content moved to latin.el, file deleted.
* mule/general-late.el:
If Unicode tables are to be loaded at dump time, do it here, not
in loadup.el.
* mule/greek.el:
Add syntax, case support for Greek.
* mule/latin.el:
Move the content of european.el here. Change the case table
mappings to use hexadecimal codes, to make cross reference to the
standards easier. In all cases, take character syntax from similar
characters in Latin-1 , rather than deciding separately what
syntax they should take. Add (incomplete) support for case with
Turkish. Remove description of the character sets used from the
language environments' doc strings, since now that we create
variant language environments on the fly, such descriptions will
often be inaccurate. Set the native-coding-system language info
property while setting the other coding-system properties of the
language.
* mule/misc-lang.el (ipa):
Remove the language environment. The International Phonetic
_Alphabet_ is not a language, it's inane to have a corresponding
language environment in XEmacs.
* mule/mule-cmds.el (create-variant-language-environment):
Also modify the coding-priority when creating a new language
environment; document that.
* mule/mule-cmds.el (get-language-environment-from-locale):
Recognise that the 'native-coding-system language-info property
can be a list, interpret it correctly when it is one.
2006-12-21 Aidan Kehoe <kehoea@parhasard.net>
* coding.el (coding-system-category):
Use the new 'unicode-type property for finding what sort of
Unicode coding system subtype a coding system is, instead of the
overshadowed 'type property.
* dumped-lisp.el (preloaded-file-list):
mule/european.el has been removed.
* loadup.el (really-early-error-handler):
Unicode tables loaded at dump time are now in
mule/general-late.el.
* simple.el (count-lines):
Add some backslashes to to parentheses in docstrings to help
fontification along.
* simple.el (what-cursor-position):
Wrap a line to fit in 80 characters.
* unicode.el:
Use the 'unicode-type property, not 'type, for setting the Unicode
coding-system subtype.
src/ChangeLog addition:
2006-12-21 Aidan Kehoe <kehoea@parhasard.net>
* file-coding.c:
Update the make-coding-system docstring to reflect unicode-type
* general-slots.h:
New symbol, unicode-type, since 'type was being overridden when
accessing a coding system's Unicode subtype.
* intl-win32.c:
Backslash a few parentheses, to help fontification along.
* intl-win32.c (complex_vars_of_intl_win32):
Use the 'unicode-type symbol, not 'type, when creating the
Microsoft Unicode coding system.
* unicode.c (unicode_putprop):
* unicode.c (unicode_getprop):
* unicode.c (unicode_print):
Using 'type as the property name when working out what Unicode
subtype a given coding system is was broken, since there's a
general coding system property called 'type. Change the former to
use 'unicode-type instead.
author | aidan |
---|---|
date | Fri, 29 Dec 2006 18:09:51 +0000 |
parents | ecf1ebac70d8 |
children |
line wrap: on
line source
/* miscplay.c - general routines related to playing sounds ** ** Copyright (C) 1995,96 by Markus Gutschke (gutschk@math.uni-muenster.de) ** This was sawed out from version 1.3 of linuxplay.c by ** Robert Bihlmeyer <robbe@orcus.priv.at>. ** ** Parts of this code were inspired by sunplay.c, which is copyright 1989 by ** Jef Poskanzer and 1991,92 by Jamie Zawinski; c.f. sunplay.c for further ** information. ** ** Permission to use, copy, modify, and distribute this software and its ** documentation for any purpose and without fee is hereby granted, provided ** that the above copyright notice appear in all copies and that both that ** copyright notice and this permission notice appear in supporting ** documentation. This software is provided "as is" without express or ** implied warranty. */ /* Synched up with: Not in FSF. */ /* This file Mule-ized by Ben Wing, 5-15-01. */ #include <config.h> #include "lisp.h" #include "miscplay.h" #include "sound.h" #include "syssignal.h" #include "sysfile.h" /* Maintain global variable for keeping parser state information; this struct is set to zero before the first invocation of the parser. The use of a global variable prevents multiple concurrent executions of this code, but this does not happen anyways... */ enum wvState { wvMain, wvSubchunk, wvOutOfBlock, wvSkipChunk, wvSoundChunk, wvFatal, wvFatalNotify }; static union { struct { int align; enum wvState state; size_t left; Binbyte leftover[HEADERSZ]; signed long chunklength; } wave; struct { int align; int isdata; int skipping; size_t left; Binbyte leftover[HEADERSZ]; } audio; } parsestate; /* Use a global buffer as scratch-pad for possible conversions of the sampling format */ Binbyte miscplay_sndbuf[SNDBUFSZ]; /* Initialize global parser state information to zero */ void reset_parsestate() { memset(&parsestate,0,sizeof(parsestate)); } /* Verify that we could fully parse the entire soundfile; this is needed only for files in WAVE format */ int parse_wave_complete() { if (parsestate.wave.state != wvOutOfBlock && parsestate.wave.state != wvFatal) { sound_warn("Unexpected end of WAVE file"); return 0; } else return 1; } /* There is no special treatment required for parsing raw data files; we assume that these files contain data in 8bit unsigned format that has been sampled at 8kHz; there is no extra header */ static size_t parseraw(void **data,size_t *sz,void **outbuf) { int rc = *sz; *outbuf = *data; *sz = 0; return(rc); } /* Currently we cannot cope with files in VOC format; if you really need to play these files, they should be converted by using SOX */ static size_t parsevoc(void **UNUSED (data), size_t *UNUSED (sz), void **UNUSED (outbuf)) { return(0); } /* We need to perform some look-ahead in order to parse files in WAVE format; this might require re-partioning of the data segments if headers cross the boundaries between two read operations. This is done in a two-step way: first we request a certain amount of bytes... */ static int waverequire(void **data,size_t *sz,size_t rq) { int rc = 1; if (rq > HEADERSZ) { sound_warn("Header size exceeded while parsing WAVE file"); parsestate.wave.state = wvFatal; *sz = 0; return(0); } if ((rq -= parsestate.wave.left) <= 0) return(rc); if (rq > *sz) {rq = *sz; rc = 0;} memcpy(parsestate.wave.leftover+parsestate.wave.left, *data,rq); parsestate.wave.left += rq; (*(Binbyte **)data) += rq; *sz -= rq; return(rc); } /* ...and next we remove this many bytes from the buffer */ static inline void waveremove(size_t rq) { if (parsestate.wave.left <= rq) parsestate.wave.left = 0; else { parsestate.wave.left -= rq; memmove(parsestate.wave.leftover, parsestate.wave.leftover+rq, parsestate.wave.left); } return; } /* Sound files in WAVE format can contain an arbitrary amount of tagged chunks; this requires quite some effort for parsing the data */ static size_t parsewave(void **data,size_t *sz,void **outbuf) { for (;;) switch (parsestate.wave.state) { case wvMain: if (!waverequire(data,sz,20)) return(0); /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ parsestate.wave.chunklength = parsestate.wave.leftover[16] + 256*(parsestate.wave.leftover[17] + 256*(parsestate.wave.leftover[18] + 256*parsestate.wave.leftover[19])); waveremove(20); parsestate.wave.state = wvSubchunk; break; case wvSubchunk: if (!waverequire(data,sz,parsestate.wave.chunklength)) return(0); parsestate.wave.align = parsestate.wave.chunklength < 14 ? 1 : parsestate.wave.leftover[12]; if (parsestate.wave.align != 1 && parsestate.wave.align != 2 && parsestate.wave.align != 4) { sound_warn("Illegal datawidth detected while parsing WAVE file"); parsestate.wave.state = wvFatal; } else parsestate.wave.state = wvOutOfBlock; waveremove(parsestate.wave.chunklength); break; case wvOutOfBlock: if (!waverequire(data,sz,8)) return(0); /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ parsestate.wave.chunklength = parsestate.wave.leftover[4] + 256*(parsestate.wave.leftover[5] + 256*(parsestate.wave.leftover[6] + 256*(parsestate.wave.leftover[7] & 0x7F))); if (memcmp(parsestate.wave.leftover,"data",4)) parsestate.wave.state = wvSkipChunk; else parsestate.wave.state = wvSoundChunk; waveremove(8); break; case wvSkipChunk: if (parsestate.wave.chunklength > 0 && *sz > 0 && (signed long)*sz < (signed long)parsestate.wave.chunklength) { parsestate.wave.chunklength -= *sz; *sz = 0; } else { if (parsestate.wave.chunklength > 0 && *sz > 0) { *sz -= parsestate.wave.chunklength; (*(Binbyte **)data) += parsestate.wave.chunklength; } parsestate.wave.state = wvOutOfBlock; } break; case wvSoundChunk: { size_t count,rq; if (parsestate.wave.left) { /* handle leftover bytes from last alignment operation */ count = parsestate.wave.left; rq = HEADERSZ-count; if (rq > (size_t) parsestate.wave.chunklength) rq = parsestate.wave.chunklength; if (!waverequire(data,sz,rq)) { parsestate.wave.chunklength -= parsestate.wave.left - count; return(0); } parsestate.wave.chunklength -= rq; *outbuf = parsestate.wave.leftover; parsestate.wave.left = 0; return(rq); } if (*sz >= (size_t) parsestate.wave.chunklength) { count = parsestate.wave.chunklength; rq = 0; } else { count = *sz; count -= rq = count % parsestate.wave.align; } *outbuf = *data; (*(Binbyte **)data) += count; *sz -= count; if ((parsestate.wave.chunklength -= count) < parsestate.wave.align) { parsestate.wave.state = wvOutOfBlock; /* Some broken software (e.g. SOX) attaches junk to the end of a sound chunk; so, let's ignore this... */ if (parsestate.wave.chunklength) parsestate.wave.state = wvSkipChunk; } else if (rq) /* align data length to a multiple of datasize; keep additional data in "leftover" buffer --- this is necessary to ensure proper functioning of the sndcnv... routines */ waverequire(data,sz,rq); return(count); } case wvFatalNotify: sound_warn("Irrecoverable error while parsing WAVE file"); parsestate.wave.state = wvFatal; break; case wvFatal: default: *sz = 0; return(0); } } /* Strip the header from files in Sun/DEC audio format; this requires some extra processing as the header can be an arbitrary size and it might result in alignment errors for subsequent conversions --- thus we do some buffering, where needed */ static size_t parsesundecaudio(void **data,size_t *sz,void **outbuf) { /* There is data left over from the last invocation of this function; join it with the new data and return a sound chunk that is as big as a single entry */ if (parsestate.audio.left) { if (parsestate.audio.left + *sz > (size_t) parsestate.audio.align) { int count; memmove(parsestate.audio.leftover + parsestate.audio.left, *data, count = parsestate.audio.align - parsestate.audio.left); *outbuf = parsestate.audio.leftover; *sz -= count; *data = (*(CBinbyte **)data) + count; parsestate.audio.left = 0; return(parsestate.audio.align); } else { /* We need even more data in order to get one complete single entry! */ memmove(parsestate.audio.leftover + parsestate.audio.left, *data, *sz); *data = (*(CBinbyte **)data) + *sz; parsestate.audio.left += *sz; *sz = 0; return(0); } } /* This is the main sound chunk, strip of any extra data that does not fit the alignment requirements and move these bytes into the leftover buffer*/ if (parsestate.audio.isdata) { int rc = *sz; *outbuf = *data; if ((parsestate.audio.left = rc % parsestate.audio.align) != 0) { memmove(parsestate.audio.leftover, (CBinbyte *)*outbuf + rc - parsestate.audio.left, parsestate.audio.left); rc -= parsestate.audio.left; } *sz = 0; return(rc); } /* This is the first invocation of this function; we need to parse the header information and determine how many bytes we need to skip until the start of the sound chunk */ if (!parsestate.audio.skipping) { Binbyte *header = (Binbyte *) *data; if (*sz < 8) { sound_warn("Irrecoverable error while parsing Sun/DEC audio file"); return(0); } /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ if (header[3]) { /* Sun audio (big endian) */ parsestate.audio.align = ((header[15] > 2)+1)*header[23]; parsestate.audio.skipping = header[7]+256*(header[6]+256* (header[5]+256*header[4])); } else { /* DEC audio (little endian) */ parsestate.audio.align = ((header[12] > 2)+1)*header[20]; parsestate.audio.skipping = header[4]+256*(header[5]+256* (header[6]+256*header[7])); }} /* We are skipping extra data that has been attached to header; most usually this will be just a comment, such as the original filename and/or the creation date. Make sure that we do not return less than one single sound sample entry to the caller; if this happens, rather decide to move those few bytes into the leftover buffer and deal with it later */ if (*sz >= (size_t) parsestate.audio.skipping) { /* Skip just the header information and return the sound chunk */ int rc = *sz - parsestate.audio.skipping; *outbuf = (CBinbyte *)*data + parsestate.audio.skipping; if ((parsestate.audio.left = rc % parsestate.audio.align) != 0) { memmove(parsestate.audio.leftover, (CBinbyte *)*outbuf + rc - parsestate.audio.left, parsestate.audio.left); rc -= parsestate.audio.left; } *sz = 0; parsestate.audio.skipping = 0; parsestate.audio.isdata++; return(rc); } else { /* Skip everything */ parsestate.audio.skipping -= *sz; return(0); } } /* If the soundcard could not be set to natively support the data format, we try to do some limited on-the-fly conversion to a different format; if no conversion is needed, though, we can output directly */ size_t sndcnvnop(void **data,size_t *sz,void **outbuf) { int rc = *sz; *outbuf = *data; *sz = 0; return(rc); } /* Convert 8 bit unsigned stereo data to 8 bit unsigned mono data */ size_t sndcnv8U_2mono(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((int)*(src) + (int)*(src+1)) / 2); src += 2; } *data = src; return(rc); } /* Convert 8 bit signed stereo data to 8 bit signed mono data */ size_t sndcnv8S_2mono(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc, count; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((int)*((SBinbyte *)(src)) + (int)*((SBinbyte *)(src+1))) / 2); src += 2; } *data = src; return(rc); } /* Convert 8 bit signed stereo data to 8 bit unsigned mono data */ size_t sndcnv2monounsigned(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((int)*((SBinbyte *)(src)) + (int)*((SBinbyte *)(src+1))) / 2) ^ 0x80; src += 2; } *data = src; return(rc); } /* Convert 8 bit signed mono data to 8 bit unsigned mono data */ size_t sndcnv2unsigned(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz; if (count > SNDBUFSZ) { *sz -= SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) *dest++ = *(src)++ ^ 0x80; *data = src; return(rc); } /* Convert a number in the range -32768..32767 to an 8 bit ulaw encoded number --- I hope, I got this conversion right :-) */ static inline SBinbyte int2ulaw(int i) { /* Lookup table for fast calculation of number of bits that need shifting*/ static short int t_bits[128] = { 0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7}; REGISTER int bits,logi; /* unrolling this condition (hopefully) improves execution speed */ if (i < 0) { if ((i = (132-i)) > 0x7FFF) i = 0x7FFF; logi = (i >> ((bits = t_bits[i/256])+4)); return((bits << 4 | logi) ^ 0x7F); } else { if ((i = 132+i) > 0x7FFF) i = 0x7FFF; logi = (i >> ((bits = t_bits[i/256])+4)); return(~(bits << 4 | logi)); } } /* Convert from 8 bit ulaw mono to 8 bit linear mono */ size_t sndcnvULaw_2linear(void **data,size_t *sz,void **outbuf) { /* conversion table stolen from Linux's ulaw.h */ static Binbyte ulaw_dsp[] = { 3, 7, 11, 15, 19, 23, 27, 31, 35, 39, 43, 47, 51, 55, 59, 63, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 113, 114, 114, 115, 115, 116, 116, 117, 117, 118, 118, 119, 119, 120, 120, 121, 121, 121, 122, 122, 122, 122, 123, 123, 123, 123, 124, 124, 124, 124, 125, 125, 125, 125, 125, 125, 126, 126, 126, 126, 126, 126, 126, 126, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 253, 249, 245, 241, 237, 233, 229, 225, 221, 217, 213, 209, 205, 201, 197, 193, 190, 188, 186, 184, 182, 180, 178, 176, 174, 172, 170, 168, 166, 164, 162, 160, 158, 157, 156, 155, 154, 153, 152, 151, 150, 149, 148, 147, 146, 145, 144, 143, 143, 142, 142, 141, 141, 140, 140, 139, 139, 138, 138, 137, 137, 136, 136, 135, 135, 135, 134, 134, 134, 134, 133, 133, 133, 133, 132, 132, 132, 132, 131, 131, 131, 131, 131, 131, 130, 130, 130, 130, 130, 130, 130, 130, 129, 129, 129, 129, 129, 129, 129, 129, 129, 129, 129, 129, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, }; Binbyte *p=(Binbyte *)*data; *outbuf = *data; while ((*sz)--) { *p = ulaw_dsp[*p]; p++; } *sz = 0; *data = p; return p - (Binbyte *)*outbuf; } /* Convert 8 bit ulaw stereo data to 8 bit ulaw mono data */ size_t sndcnvULaw_2mono(void **data,size_t *sz,void **outbuf) { static short int ulaw2int[256] = { /* Precomputed lookup table for conversion from ulaw to 15 bit signed */ -16062,-15550,-15038,-14526,-14014,-13502,-12990,-12478, -11966,-11454,-10942,-10430, -9918, -9406, -8894, -8382, -7998, -7742, -7486, -7230, -6974, -6718, -6462, -6206, -5950, -5694, -5438, -5182, -4926, -4670, -4414, -4158, -3966, -3838, -3710, -3582, -3454, -3326, -3198, -3070, -2942, -2814, -2686, -2558, -2430, -2302, -2174, -2046, -1950, -1886, -1822, -1758, -1694, -1630, -1566, -1502, -1438, -1374, -1310, -1246, -1182, -1118, -1054, -990, -942, -910, -878, -846, -814, -782, -750, -718, -686, -654, -622, -590, -558, -526, -494, -462, -438, -422, -406, -390, -374, -358, -342, -326, -310, -294, -278, -262, -246, -230, -214, -198, -186, -178, -170, -162, -154, -146, -138, -130, -122, -114, -106, -98, -90, -82, -74, -66, -60, -56, -52, -48, -44, -40, -36, -32, -28, -24, -20, -16, -12, -8, -4, +0, +16062,+15550,+15038,+14526,+14014,+13502,+12990,+12478, +11966,+11454,+10942,+10430, +9918, +9406, +8894, +8382, +7998, +7742, +7486, +7230, +6974, +6718, +6462, +6206, +5950, +5694, +5438, +5182, +4926, +4670, +4414, +4158, +3966, +3838, +3710, +3582, +3454, +3326, +3198, +3070, +2942, +2814, +2686, +2558, +2430, +2302, +2174, +2046, +1950, +1886, +1822, +1758, +1694, +1630, +1566, +1502, +1438, +1374, +1310, +1246, +1182, +1118, +1054, +990, +942, +910, +878, +846, +814, +782, +750, +718, +686, +654, +622, +590, +558, +526, +494, +462, +438, +422, +406, +390, +374, +358, +342, +326, +310, +294, +278, +262, +246, +230, +214, +198, +186, +178, +170, +162, +154, +146, +138, +130, +122, +114, +106, +98, +90, +82, +74, +66, +60, +56, +52, +48, +44, +40, +36, +32, +28, +24, +20, +16, +12, +8, +4, +0}; REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { /* it is not possible to directly interpolate between two ulaw encoded data bytes, thus we need to convert to linear format first and later we convert back to ulaw format */ *dest++ = int2ulaw(ulaw2int[*src] + ulaw2int[*(src+1)]); src += 2; } *data = src; return(rc); } size_t sndcnv16swap(void **data,size_t *sz,void **outbuf) { size_t cnt = *sz / 2; unsigned short *p; *outbuf = *data; p = (unsigned short *) *outbuf; while (cnt--) { *p = ((*p & 0x00ff) << 8) | (*p >> 8); p++; } *data = p; cnt = *sz; *sz = 0; return cnt; } /* Convert 16 bit little endian signed stereo data to 16 bit little endian signed mono data */ size_t sndcnv16_2monoLE(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; signed short i; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; for (count /= 2; count--; ) { i = ((int)(src[0]) + 256*(int)(src[1]) + (int)(src[2]) + 256*(int)(src[3])) / 2; src += 4; *dest++ = (Binbyte)(i & 0xFF); *dest++ = (Binbyte)((i / 256) & 0xFF); } *data = src; return(rc); } /* Convert 16 bit big endian signed stereo data to 16 bit big endian signed mono data */ size_t sndcnv16_2monoBE(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; signed short i; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; for (count /= 2; count--; ) { i = ((int)(src[1]) + 256*(int)(src[0]) + (int)(src[3]) + 256*(int)(src[2])) / 2; src += 4; *dest++ = (Binbyte)((i / 256) & 0xFF); *dest++ = (Binbyte)(i & 0xFF); } *data = src; return(rc); } /* Convert 16 bit little endian signed data to 8 bit unsigned data */ size_t sndcnv2byteLE(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((SBinbyte *)src)[1] ^ (SBinbyte)0x80); src += 2; } *data = src; return(rc); } /* Convert 16 bit big endian signed data to 8 bit unsigned data */ size_t sndcnv2byteBE(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((SBinbyte *)src)[0] ^ (SBinbyte)0x80); src += 2; } *data = src; return(rc); } /* Convert 16 bit little endian signed stereo data to 8 bit unsigned mono data */ size_t sndcnv2monobyteLE(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 4; if (count > SNDBUFSZ) { *sz -= 4*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((int)((SBinbyte *)src)[1] + (int)((SBinbyte *)src)[3]) / 2 ^ 0x80); src += 4; } *data = src; return(rc); } /* Convert 16 bit big endian signed stereo data to 8 bit unsigned mono data */ size_t sndcnv2monobyteBE(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 4; if (count > SNDBUFSZ) { *sz -= 4*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((int)((SBinbyte *)src)[0] + (int)((SBinbyte *)src)[2]) / 2 ^ 0x80); src += 4; } *data = src; return(rc); } /* Look at the header of the sound file and try to determine the format; we can recognize files in VOC, WAVE, and, Sun/DEC-audio format--- everything else is assumed to be raw 8 bit unsigned data sampled at 8kHz */ fmtType analyze_format(Binbyte *format,int *fmt,int *speed, int *tracks, size_t (**parsesndfile)(void **,size_t *sz, void **)) { /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ if (!memcmp(format,"Creative Voice File\x1A\x1A\x00",22) && (format[22]+256*format[23]) == ((0x1233-format[24]-256*format[25])&0xFFFF)) { /* VOC */ *fmt = AFMT_U8; *speed = 8000; *tracks = 2; *parsesndfile = parsevoc; return(fmtVoc); } else if (!memcmp(format,"RIFF",4) && !memcmp(format+8,"WAVEfmt ",8)) { /* WAVE */ if (memcmp(format+20,"\001\000\001"/* PCM mono */,4) && memcmp(format+20,"\001\000\002"/* PCM stereo */,4)) return(fmtIllegal); *fmt = (format[32]/(*tracks = format[22])) == 1 ? AFMT_U8 : AFMT_S16_LE; /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ *speed = format[24]+256*(format[25]+256* (format[26]+256*format[27])); *parsesndfile = parsewave; return(fmtWave); } else if (!memcmp(format,".snd",4)) { /* Sun Audio (big endian) */ if (format[7]+256*(format[6]+256*(format[5]+256*format[4])) < 24) { *fmt = AFMT_MU_LAW; *speed = 8000; *tracks = 1; *parsesndfile = parsesundecaudio; return(fmtSunAudio); } if (!memcmp(format+12,"\000\000\000\001",4)) *fmt = AFMT_MU_LAW; else if (!memcmp(format+12,"\000\000\000\002",4)) *fmt = AFMT_S8; else if (!memcmp(format+12,"\000\000\000\003",4)) *fmt = AFMT_S16_BE; else return(fmtIllegal); /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ *speed = format[19]+256*(format[18]+256* (format[17]+256*format[16])); *tracks = format[23]; *parsesndfile = parsesundecaudio; return(fmtSunAudio); } else if (!memcmp(format,".sd",4)) { /* DEC Audio (little endian) */ if (format[4]+256*(format[5]+256*(format[6]+256*format[7])) < 24) { *fmt = AFMT_MU_LAW; *speed = 8000; *tracks = 1; *parsesndfile = parsesundecaudio; return(fmtSunAudio); } if (!memcmp(format+12,"\001\000\000",4)) *fmt = AFMT_MU_LAW; else if (!memcmp(format+12,"\002\000\000",4)) *fmt = AFMT_S8; else if (!memcmp(format+12,"\003\000\000",4)) *fmt = AFMT_S16_LE; else return(fmtIllegal); /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ *speed = format[16]+256*(format[17]+256* (format[18]+256*format[19])); *tracks = format[20]; *parsesndfile = parsesundecaudio; return(fmtSunAudio); } else { *fmt = AFMT_U8; *speed = 8000; *tracks = 1; *parsesndfile = parseraw; return(fmtRaw); } }