Mercurial > hg > xemacs-beta
view src/dgif_lib.c @ 3767:6b2ef948e140
[xemacs-hg @ 2006-12-29 18:09:38 by aidan]
etc/ChangeLog addition:
2006-12-21 Aidan Kehoe <kehoea@parhasard.net>
* unicode/unicode-consortium/8859-7.TXT:
Update the mapping to the 2003 version of ISO 8859-7.
lisp/ChangeLog addition:
2006-12-21 Aidan Kehoe <kehoea@parhasard.net>
* mule/cyrillic.el:
* mule/cyrillic.el (iso-8859-5):
* mule/cyrillic.el (cyrillic-koi8-r-encode-table):
Add syntax, case support for Cyrillic; make some parentheses more
Lispy.
* mule/european.el:
Content moved to latin.el, file deleted.
* mule/general-late.el:
If Unicode tables are to be loaded at dump time, do it here, not
in loadup.el.
* mule/greek.el:
Add syntax, case support for Greek.
* mule/latin.el:
Move the content of european.el here. Change the case table
mappings to use hexadecimal codes, to make cross reference to the
standards easier. In all cases, take character syntax from similar
characters in Latin-1 , rather than deciding separately what
syntax they should take. Add (incomplete) support for case with
Turkish. Remove description of the character sets used from the
language environments' doc strings, since now that we create
variant language environments on the fly, such descriptions will
often be inaccurate. Set the native-coding-system language info
property while setting the other coding-system properties of the
language.
* mule/misc-lang.el (ipa):
Remove the language environment. The International Phonetic
_Alphabet_ is not a language, it's inane to have a corresponding
language environment in XEmacs.
* mule/mule-cmds.el (create-variant-language-environment):
Also modify the coding-priority when creating a new language
environment; document that.
* mule/mule-cmds.el (get-language-environment-from-locale):
Recognise that the 'native-coding-system language-info property
can be a list, interpret it correctly when it is one.
2006-12-21 Aidan Kehoe <kehoea@parhasard.net>
* coding.el (coding-system-category):
Use the new 'unicode-type property for finding what sort of
Unicode coding system subtype a coding system is, instead of the
overshadowed 'type property.
* dumped-lisp.el (preloaded-file-list):
mule/european.el has been removed.
* loadup.el (really-early-error-handler):
Unicode tables loaded at dump time are now in
mule/general-late.el.
* simple.el (count-lines):
Add some backslashes to to parentheses in docstrings to help
fontification along.
* simple.el (what-cursor-position):
Wrap a line to fit in 80 characters.
* unicode.el:
Use the 'unicode-type property, not 'type, for setting the Unicode
coding-system subtype.
src/ChangeLog addition:
2006-12-21 Aidan Kehoe <kehoea@parhasard.net>
* file-coding.c:
Update the make-coding-system docstring to reflect unicode-type
* general-slots.h:
New symbol, unicode-type, since 'type was being overridden when
accessing a coding system's Unicode subtype.
* intl-win32.c:
Backslash a few parentheses, to help fontification along.
* intl-win32.c (complex_vars_of_intl_win32):
Use the 'unicode-type symbol, not 'type, when creating the
Microsoft Unicode coding system.
* unicode.c (unicode_putprop):
* unicode.c (unicode_getprop):
* unicode.c (unicode_print):
Using 'type as the property name when working out what Unicode
subtype a given coding system is was broken, since there's a
general coding system property called 'type. Change the former to
use 'unicode-type instead.
author | aidan |
---|---|
date | Fri, 29 Dec 2006 18:09:51 +0000 |
parents | 6c7605dfcf07 |
children |
line wrap: on
line source
/****************************************************************************** * "Gif-Lib" - Yet another gif library. * * * * Written by: Gershon Elber IBM PC Ver 1.1, Aug. 1990 * ******************************************************************************* * The kernel of the GIF Decoding process can be found here. * ******************************************************************************* * History: * * 16 Jun 89 - Version 1.0 by Gershon Elber. * * 3 Sep 90 - Version 1.1 by Gershon Elber (Support for Gif89, Unique names). * * 19 Feb 98 - Version 1.2 by Jareth Hein (Support for user specified I/O) * ******************************************************************************/ #include <config.h> #include "lisp.h" #include "sysfile.h" #include "gifrlib.h" #define PROGRAM_NAME "GIFLIB" static void DGifGetWord(GifFileType *GifFile, int *Word); static void DGifSetupDecompress(GifFileType *GifFile); static void DGifDecompressLine(GifFileType *GifFile, GifPixelType *Line, int LineLen); static int DGifGetPrefixChar(unsigned int *Prefix, int Code, int ClearCode); static void DGifDecompressInput(GifFileType *GifFile, int *Code); static void DGifBufferedInput(GifFileType *GifFile, GifByteType *NextByte); /****************************************************************************** * Open a new gif file for read, given by its name. * * Returns GifFileType pointer dynamically allocated which serves as the gif * * info record. * ******************************************************************************/ void DGifOpenFileName(GifFileType *GifFile, const char *FileName) { FILE *f; if ((f = fopen(FileName, #ifdef WIN32_NATIVE "rb" #else "r" #endif /* WIN32_NATIVE */ )) == NULL) GifInternError(GifFile, D_GIF_ERR_OPEN_FAILED); GifStdIOInit(GifFile, f, -1); DGifInitRead(GifFile); } /****************************************************************************** * Update a new gif file, given its file handle. * * Returns GifFileType pointer dynamically allocated which serves as the gif * * info record. * ******************************************************************************/ void DGifOpenFileHandle(GifFileType *GifFile, int FileHandle) { FILE *f; #ifdef WIN32_NATIVE setmode(FileHandle, O_BINARY); /* Make sure it is in binary mode. */ f = fdopen(FileHandle, "rb"); /* Make it into a stream: */ setvbuf(f, NULL, _IOFBF, GIF_FILE_BUFFER_SIZE);/* And inc. stream buffer.*/ #else f = fdopen(FileHandle, "r"); /* Make it into a stream: */ #endif /* WIN32_NATIVE */ GifStdIOInit(GifFile, f, -1); DGifInitRead(GifFile); } /****************************************************************************** * Update a new gif file, given its file handle. * * Returns GifFileType pointer dynamically allocated which serves as the gif * * info record. _GifError is cleared if succesfull. * ******************************************************************************/ void DGifInitRead(GifFileType *GifFile) { GifByteType Buf[GIF_STAMP_LEN+1]; GifFilePrivateType *Private; if ((Private = (GifFilePrivateType *) malloc(sizeof(GifFilePrivateType))) == NULL) { GifInternError(GifFile, D_GIF_ERR_NOT_ENOUGH_MEM); } memset(Private, '\0', sizeof(GifFilePrivateType)); GifFile->Private = (VoidPtr) Private; Private->FileState = 0; /* Make sure bit 0 = 0 (File open for read). */ /* Lets see if this is a GIF file: */ GifRead(Buf, GIF_STAMP_LEN, GifFile); /* The GIF Version number is ignored at this time. Maybe we should do */ /* something more useful with it. */ Buf[GIF_STAMP_LEN] = 0; if (strncmp(GIF_STAMP, (const char *) Buf, GIF_VERSION_POS) != 0) { GifInternError(GifFile, D_GIF_ERR_NOT_GIF_FILE); } DGifGetScreenDesc(GifFile); } /****************************************************************************** * This routine should be called before any other DGif calls. Note that * * this routine is called automatically from DGif file open routines. * ******************************************************************************/ void DGifGetScreenDesc(GifFileType *GifFile) { int i, BitsPerPixel; GifByteType Buf[3]; GifFilePrivateType *Private = (GifFilePrivateType*) GifFile->Private; if (!IS_READABLE(Private)) { /* This file was NOT open for reading: */ GifInternError(GifFile, D_GIF_ERR_NOT_READABLE); } /* Put the screen descriptor into the file: */ DGifGetWord(GifFile, &GifFile->SWidth); DGifGetWord(GifFile, &GifFile->SHeight); GifRead(Buf, 3, GifFile); GifFile->SColorResolution = (((Buf[0] & 0x70) + 1) >> 4) + 1; BitsPerPixel = (Buf[0] & 0x07) + 1; GifFile->SBackGroundColor = Buf[1]; if (Buf[0] & 0x80) { /* Do we have global color map? */ GifFile->SColorMap = MakeMapObject(1 << BitsPerPixel, NULL); /* Get the global color map: */ for (i = 0; i < GifFile->SColorMap->ColorCount; i++) { GifRead(Buf, 3, GifFile); GifFile->SColorMap->Colors[i].Red = Buf[0]; GifFile->SColorMap->Colors[i].Green = Buf[1]; GifFile->SColorMap->Colors[i].Blue = Buf[2]; } } else { /* We should always have a colormap */ GifFile->SColorMap = MakeMapObject(2, NULL); GifFile->SColorMap->Colors[0].Red = 0; GifFile->SColorMap->Colors[0].Green = 0; GifFile->SColorMap->Colors[0].Blue = 0; GifFile->SColorMap->Colors[1].Red = 0xff; GifFile->SColorMap->Colors[1].Green = 0xff; GifFile->SColorMap->Colors[1].Blue = 0xff; } } /****************************************************************************** * This routine should be called before any attemp to read an image. * ******************************************************************************/ void DGifGetRecordType(GifFileType *GifFile, GifRecordType *Type) { GifByteType Buf; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; if (!IS_READABLE(Private)) { /* This file was NOT open for reading: */ GifInternError(GifFile, D_GIF_ERR_NOT_READABLE); } GifRead(&Buf, 1, GifFile); switch (Buf) { case ',': *Type = IMAGE_DESC_RECORD_TYPE; break; case '!': *Type = EXTENSION_RECORD_TYPE; break; case ';': *Type = TERMINATE_RECORD_TYPE; break; default: *Type = UNDEFINED_RECORD_TYPE; GifInternError(GifFile, D_GIF_ERR_WRONG_RECORD); } } /****************************************************************************** * This routine should be called before any attemp to read an image. * * Note it is assumed the Image desc. header (',') has been read. * ******************************************************************************/ void DGifGetImageDesc(GifFileType *GifFile) { int i, BitsPerPixel; GifByteType Buf[3]; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; if (!IS_READABLE(Private)) { /* This file was NOT open for reading: */ GifInternError(GifFile, D_GIF_ERR_NOT_READABLE); } DGifGetWord(GifFile, &GifFile->Image.Left); DGifGetWord(GifFile, &GifFile->Image.Top); DGifGetWord(GifFile, &GifFile->Image.Width); DGifGetWord(GifFile, &GifFile->Image.Height); GifRead(Buf, 1, GifFile); BitsPerPixel = (Buf[0] & 0x07) + 1; GifFile->Image.Interlace = (Buf[0] & 0x40); if (Buf[0] & 0x80) { /* Does this image have local color map? */ if (GifFile->Image.ColorMap && GifFile->SavedImages == NULL) FreeMapObject(GifFile->Image.ColorMap); GifFile->Image.ColorMap = MakeMapObject(1 << BitsPerPixel, NULL); /* Get the image local color map: */ for (i = 0; i < GifFile->Image.ColorMap->ColorCount; i++) { GifRead(Buf, 3, GifFile); GifFile->Image.ColorMap->Colors[i].Red = Buf[0]; GifFile->Image.ColorMap->Colors[i].Green = Buf[1]; GifFile->Image.ColorMap->Colors[i].Blue = Buf[2]; } } if (GifFile->SavedImages) { SavedImage *sp; if ((GifFile->SavedImages = (SavedImage *)realloc(GifFile->SavedImages, sizeof(SavedImage) * (GifFile->ImageCount + 1))) == NULL) { GifInternError(GifFile, D_GIF_ERR_NOT_ENOUGH_MEM); } sp = &GifFile->SavedImages[GifFile->ImageCount]; memcpy(&sp->ImageDesc, &GifFile->Image, sizeof(GifImageDesc)); if (GifFile->Image.ColorMap) { sp->ImageDesc.ColorMap = MakeMapObject (GifFile->Image.ColorMap->ColorCount, GifFile->Image.ColorMap->Colors); } sp->RasterBits = NULL; sp->ExtensionBlockCount = 0; sp->ExtensionBlocks = (ExtensionBlock *)NULL; } GifFile->ImageCount++; Private->PixelCount = (long) GifFile->Image.Width * (long) GifFile->Image.Height; DGifSetupDecompress(GifFile); /* Reset decompress algorithm parameters. */ } /****************************************************************************** * Get one full scanned line (Line) of length LineLen from GIF file. * ******************************************************************************/ void DGifGetLine(GifFileType *GifFile, GifPixelType *Line, int LineLen) { GifByteType *Dummy; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; if (!IS_READABLE(Private)) { /* This file was NOT open for reading: */ GifInternError(GifFile, D_GIF_ERR_NOT_READABLE); } if (!LineLen) LineLen = GifFile->Image.Width; #if defined(WIN32_NATIVE) || defined(__GNUC__) if ((Private->PixelCount -= LineLen) > 0xffff0000UL) #else if ((Private->PixelCount -= LineLen) > 0xffff0000) #endif /* WIN32_NATIVE */ { GifInternError(GifFile, D_GIF_ERR_DATA_TOO_BIG); } DGifDecompressLine(GifFile, Line, LineLen); if (Private->PixelCount == 0) { /* We probably would not be called any more, so lets clean */ /* everything before we return: need to flush out all rest of */ /* image until empty block (size 0) detected. We use GetCodeNext.*/ do DGifGetCodeNext(GifFile, &Dummy); while (Dummy != NULL); } } /****************************************************************************** * Put one pixel (Pixel) into GIF file. * ******************************************************************************/ void DGifGetPixel(GifFileType *GifFile, GifPixelType Pixel) { GifByteType *Dummy; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; if (!IS_READABLE(Private)) { /* This file was NOT open for reading: */ GifInternError(GifFile, D_GIF_ERR_NOT_READABLE); } #if defined(WIN32_NATIVE) || defined(__GNUC__) if (--Private->PixelCount > 0xffff0000UL) #else if (--Private->PixelCount > 0xffff0000) #endif /* WIN32_NATIVE */ { GifInternError(GifFile, D_GIF_ERR_DATA_TOO_BIG); } DGifDecompressLine(GifFile, &Pixel, 1); if (Private->PixelCount == 0) { /* We probably would not be called any more, so lets clean */ /* everything before we return: need to flush out all rest of */ /* image until empty block (size 0) detected. We use GetCodeNext.*/ do DGifGetCodeNext(GifFile, &Dummy); while (Dummy != NULL); } } /****************************************************************************** * Get an extension block (see GIF manual) from gif file. This routine only * * returns the first data block, and DGifGetExtensionNext shouldbe called * * after this one until NULL extension is returned. * * The Extension should NOT be freed by the user (not dynamically allocated).* * Note it is assumed the Extension desc. header ('!') has been read. * ******************************************************************************/ void DGifGetExtension(GifFileType *GifFile, int *ExtCode, GifByteType **Extension) { GifByteType Buf; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; if (!IS_READABLE(Private)) { /* This file was NOT open for reading: */ GifInternError(GifFile, D_GIF_ERR_NOT_READABLE); } GifRead(&Buf, 1, GifFile); *ExtCode = Buf; DGifGetExtensionNext(GifFile, Extension); } /****************************************************************************** * Get a following extension block (see GIF manual) from gif file. This * * routine sould be called until NULL Extension is returned. * * The Extension should NOT be freed by the user (not dynamically allocated).* ******************************************************************************/ void DGifGetExtensionNext(GifFileType *GifFile, GifByteType **Extension) { GifByteType Buf; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; GifRead(&Buf, 1, GifFile); if (Buf > 0) { *Extension = Private->Buf; /* Use private unused buffer. */ (*Extension)[0] = Buf; /* Pascal strings notation (pos. 0 is len.). */ GifRead(&((*Extension)[1]), Buf, GifFile); } else *Extension = NULL; } /****************************************************************************** * This routine should be called second to last, to close the GIF file. * ******************************************************************************/ int DGifCloseFile(GifFileType *GifFile) { GifFilePrivateType *Private; if (GifFile == NULL) return -1; Private = (GifFilePrivateType *)GifFile->Private; if (!IS_READABLE(Private)) { /* This file was NOT open for reading: */ GifInternError(GifFile, D_GIF_ERR_NOT_READABLE); } if (GifClose (GifFile)) { GifInternError(GifFile, D_GIF_ERR_CLOSE_FAILED); } return 0; } /****************************************************************************** * Get 2 bytes (word) from the given file: * ******************************************************************************/ static void DGifGetWord(GifFileType *GifFile, int *Word) { unsigned char c[2]; GifRead(c, 2, GifFile); *Word = (((unsigned int) c[1]) << 8) + c[0]; } /****************************************************************************** * Get the image code in compressed form. his routine can be called if the * * information needed to be piped out as is. Obviously this is much faster * * than decoding and encoding again. This routine should be followed by calls * * to DGifGetCodeNext, until NULL block is returned. * * The block should NOT be freed by the user (not dynamically allocated). * ******************************************************************************/ void DGifGetCode(GifFileType *GifFile, int *CodeSize, GifByteType **CodeBlock) { GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; if (!IS_READABLE(Private)) { /* This file was NOT open for reading: */ GifInternError(GifFile, D_GIF_ERR_NOT_READABLE); } *CodeSize = Private->BitsPerPixel; DGifGetCodeNext(GifFile, CodeBlock); } /****************************************************************************** * Continue to get the image code in compressed form. This routine should be * * called until NULL block is returned. * * The block should NOT be freed by the user (not dynamically allocated). * ******************************************************************************/ void DGifGetCodeNext(GifFileType *GifFile, GifByteType **CodeBlock) { GifByteType Buf; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; GifRead(&Buf, 1, GifFile); if (Buf > 0) { *CodeBlock = Private->Buf; /* Use private unused buffer. */ (*CodeBlock)[0] = Buf; /* Pascal strings notation (pos. 0 is len.). */ GifRead(&((*CodeBlock)[1]), Buf, GifFile); } else { *CodeBlock = NULL; Private->Buf[0] = 0; /* Make sure the buffer is empty! */ Private->PixelCount = 0; /* And local info. indicate image read. */ } } /****************************************************************************** * Setup the LZ decompression for this image: * ******************************************************************************/ static void DGifSetupDecompress(GifFileType *GifFile) { int i, BitsPerPixel; GifByteType CodeSize; unsigned int *Prefix; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; GifRead(&CodeSize, 1, GifFile); /* Read Code size from file. */ BitsPerPixel = CodeSize; Private->Buf[0] = 0; /* Input Buffer empty. */ Private->BitsPerPixel = BitsPerPixel; Private->ClearCode = (1 << BitsPerPixel); Private->EOFCode = Private->ClearCode + 1; Private->RunningCode = Private->EOFCode + 1; Private->RunningBits = BitsPerPixel + 1; /* Number of bits per code. */ Private->MaxCode1 = 1 << Private->RunningBits; /* Max. code + 1. */ Private->StackPtr = 0; /* No pixels on the pixel stack. */ Private->LastCode = NO_SUCH_CODE; Private->CrntShiftState = 0; /* No information in CrntShiftDWord. */ Private->CrntShiftDWord = 0; Prefix = Private->Prefix; for (i = 0; i <= LZ_MAX_CODE; i++) Prefix[i] = NO_SUCH_CODE; } /****************************************************************************** * The LZ decompression routine: * * This version decompress the given gif file into Line of length LineLen. * * This routine can be called few times (one per scan line, for example), in * * order the complete the whole image. * ******************************************************************************/ static void DGifDecompressLine(GifFileType *GifFile, GifPixelType *Line, int LineLen) { int i = 0, j, CrntCode, EOFCode, ClearCode, CrntPrefix, LastCode, StackPtr; GifByteType *Stack, *Suffix; unsigned int *Prefix; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; StackPtr = Private->StackPtr; Prefix = Private->Prefix; Suffix = Private->Suffix; Stack = Private->Stack; EOFCode = Private->EOFCode; ClearCode = Private->ClearCode; LastCode = Private->LastCode; CrntPrefix = 0; if (StackPtr != 0) { /* Let pop the stack off before continueing to read the gif file: */ while (StackPtr != 0 && i < LineLen) Line[i++] = Stack[--StackPtr]; } while (i < LineLen) { /* Decode LineLen items. */ DGifDecompressInput(GifFile, &CrntCode); if (CrntCode == EOFCode) { /* Note however that usually we will not be here as we will stop */ /* decoding as soon as we got all the pixel, or EOF code will */ /* not be read at all, and DGifGetLine/Pixel clean everything. */ if (i != LineLen - 1 || Private->PixelCount != 0) { GifInternError(GifFile, D_GIF_ERR_EOF_TOO_SOON); } i++; } else if (CrntCode == ClearCode) { /* We need to start over again: */ for (j = 0; j <= LZ_MAX_CODE; j++) Prefix[j] = NO_SUCH_CODE; Private->RunningCode = Private->EOFCode + 1; Private->RunningBits = Private->BitsPerPixel + 1; Private->MaxCode1 = 1 << Private->RunningBits; LastCode = Private->LastCode = NO_SUCH_CODE; } else { /* Its regular code - if in pixel range simply add it to output */ /* stream, otherwise trace to codes linked list until the prefix */ /* is in pixel range: */ if (CrntCode < ClearCode) { /* This is simple - its pixel scalar, so add it to output: */ Line[i++] = CrntCode; } else { /* Its a code to needed to be traced: trace the linked list */ /* until the prefix is a pixel, while pushing the suffix */ /* pixels on our stack. If we done, pop the stack in reverse */ /* (thats what stack is good for!) order to output. */ if (Prefix[CrntCode] == NO_SUCH_CODE) { /* Only allowed if CrntCode is exactly the running code: */ /* In that case CrntCode = XXXCode, CrntCode or the */ /* prefix code is last code and the suffix char is */ /* exactly the prefix of last code! */ if (CrntCode == Private->RunningCode - 2) { CrntPrefix = LastCode; Suffix[Private->RunningCode - 2] = Stack[StackPtr++] = DGifGetPrefixChar(Prefix, LastCode, ClearCode); } else { GifInternError(GifFile, D_GIF_ERR_IMAGE_DEFECT); } } else CrntPrefix = CrntCode; /* Now (if image is O.K.) we should not get an NO_SUCH_CODE */ /* During the trace. As we might loop forever, in case of */ /* defective image, we count the number of loops we trace */ /* and stop if we got LZ_MAX_CODE. obviously we can not */ /* loop more than that. */ j = 0; while (j++ <= LZ_MAX_CODE && CrntPrefix > ClearCode && CrntPrefix <= LZ_MAX_CODE) { Stack[StackPtr++] = Suffix[CrntPrefix]; CrntPrefix = Prefix[CrntPrefix]; } if (j >= LZ_MAX_CODE || CrntPrefix > LZ_MAX_CODE) { GifInternError(GifFile, D_GIF_ERR_IMAGE_DEFECT); } /* Push the last character on stack: */ Stack[StackPtr++] = CrntPrefix; /* Now lets pop all the stack into output: */ while (StackPtr != 0 && i < LineLen) Line[i++] = Stack[--StackPtr]; } if (LastCode != NO_SUCH_CODE) { Prefix[Private->RunningCode - 2] = LastCode; if (CrntCode == Private->RunningCode - 2) { /* Only allowed if CrntCode is exactly the running code: */ /* In that case CrntCode = XXXCode, CrntCode or the */ /* prefix code is last code and the suffix char is */ /* exactly the prefix of last code! */ Suffix[Private->RunningCode - 2] = DGifGetPrefixChar(Prefix, LastCode, ClearCode); } else { Suffix[Private->RunningCode - 2] = DGifGetPrefixChar(Prefix, CrntCode, ClearCode); } } LastCode = CrntCode; } } Private->LastCode = LastCode; Private->StackPtr = StackPtr; } /****************************************************************************** * Routine to trace the Prefixes linked list until we get a prefix which is * * not code, but a pixel value (less than ClearCode). Returns that pixel value.* * If image is defective, we might loop here forever, so we limit the loops to * * the maximum possible if image O.k. - LZ_MAX_CODE times. * ******************************************************************************/ static int DGifGetPrefixChar(unsigned int *Prefix, int Code, int ClearCode) { int i = 0; while (Code > ClearCode && i++ <= LZ_MAX_CODE) Code = Prefix[Code]; return Code; } /****************************************************************************** * Interface for accessing the LZ codes directly. Set Code to the real code * * (12bits), or to -1 if EOF code is returned. * ******************************************************************************/ void DGifGetLZCodes(GifFileType *GifFile, int *Code) { GifByteType *CodeBlock; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; if (!IS_READABLE(Private)) { /* This file was NOT open for reading: */ GifInternError(GifFile, D_GIF_ERR_NOT_READABLE); } DGifDecompressInput(GifFile, Code); if (*Code == Private->EOFCode) { /* Skip rest of codes (hopefully only NULL terminating block): */ do DGifGetCodeNext(GifFile, &CodeBlock); while (CodeBlock != NULL); *Code = -1; } else if (*Code == Private->ClearCode) { /* We need to start over again: */ Private->RunningCode = Private->EOFCode + 1; Private->RunningBits = Private->BitsPerPixel + 1; Private->MaxCode1 = 1 << Private->RunningBits; } } /****************************************************************************** * The LZ decompression input routine: * * This routine is responsable for the decompression of the bit stream from * * 8 bits (bytes) packets, into the real codes. * * Returns GIF_OK if read succesfully. * ******************************************************************************/ static void DGifDecompressInput(GifFileType *GifFile, int *Code) { GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; GifByteType NextByte; static unsigned int CodeMasks[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff, 0x01ff, 0x03ff, 0x07ff, 0x0fff }; while (Private->CrntShiftState < Private->RunningBits) { /* Needs to get more bytes from input stream for next code: */ DGifBufferedInput(GifFile, &NextByte); Private->CrntShiftDWord |= ((unsigned long) NextByte) << Private->CrntShiftState; Private->CrntShiftState += 8; } *Code = Private->CrntShiftDWord & CodeMasks[Private->RunningBits]; Private->CrntShiftDWord >>= Private->RunningBits; Private->CrntShiftState -= Private->RunningBits; /* If code cannt fit into RunningBits bits, must raise its size. Note */ /* however that codes above 4095 are used for special signaling. */ if (++Private->RunningCode > Private->MaxCode1 && Private->RunningBits < LZ_BITS) { Private->MaxCode1 <<= 1; Private->RunningBits++; } } /****************************************************************************** * This routines read one gif data block at a time and buffers it internally * * so that the decompression routine could access it. * * The routine returns the next byte from its internal buffer (or read next * * block in if buffer empty) * ******************************************************************************/ static void DGifBufferedInput(GifFileType *GifFile, GifByteType *NextByte) { GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private; GifByteType *Buf = Private->Buf; if (Buf[0] == 0) { /* Needs to read the next buffer - this one is empty: */ GifRead(Buf, 1, GifFile); GifRead((Buf + 1), Buf[0], GifFile); *NextByte = Buf[1]; Buf[1] = 2; /* We use now the second place as last char read! */ Buf[0]--; } else { *NextByte = Buf[Buf[1]++]; Buf[0]--; } } /****************************************************************************** * This routine reads an entire GIF into core, hanging all its state info off * * the GifFileType pointer. Call DGifOpenFileName() or DGifOpenFileHandle() * * first to initialize I/O. Its inverse is EGifSpew(). * ******************************************************************************/ void DGifSlurp(GifFileType *GifFile) { int ImageSize; GifRecordType RecordType; SavedImage *sp; GifByteType *ExtData; /* Some versions of malloc dislike 0-length requests */ GifFile->SavedImages = (SavedImage *)malloc(sizeof(SavedImage)); memset(GifFile->SavedImages, 0, sizeof(SavedImage)); sp = &GifFile->SavedImages[0]; do { DGifGetRecordType(GifFile, &RecordType); switch (RecordType) { case IMAGE_DESC_RECORD_TYPE: DGifGetImageDesc(GifFile); sp = &GifFile->SavedImages[GifFile->ImageCount-1]; ImageSize = sp->ImageDesc.Width * sp->ImageDesc.Height; sp->RasterBits = (GifPixelType*) malloc (ImageSize * sizeof(GifPixelType)); DGifGetLine(GifFile, sp->RasterBits, ImageSize); break; case EXTENSION_RECORD_TYPE: DGifGetExtension(GifFile,&sp->Function,&ExtData); while (ExtData != NULL) { if (AddExtensionBlock(sp, ExtData[0], ExtData+1) == GIF_ERROR) GifInternError(GifFile, D_GIF_ERR_NOT_ENOUGH_MEM); DGifGetExtensionNext(GifFile, &ExtData); } break; case TERMINATE_RECORD_TYPE: break; default: /* Should be trapped by DGifGetRecordType */ break; } } while (RecordType != TERMINATE_RECORD_TYPE); } /****************************************************************************** * Extension record functions * ******************************************************************************/ void MakeExtension(SavedImage *New, int Function) { New->Function = Function; /* * Someday we might have to deal with multiple extensions. */ } int AddExtensionBlock(SavedImage *New, int Len, GifByteType *data) { int size; ExtensionBlock *ep; if (New->ExtensionBlocks == NULL) New->ExtensionBlocks = (ExtensionBlock *)malloc(sizeof(ExtensionBlock)); else New->ExtensionBlocks = (ExtensionBlock *)realloc(New->ExtensionBlocks, sizeof(ExtensionBlock) * (New->ExtensionBlockCount + 1)); if (New->ExtensionBlocks == NULL) return(GIF_ERROR); ep = &New->ExtensionBlocks[New->ExtensionBlockCount++]; ep->ByteCount = Len; size = Len * sizeof(GifByteType); ep->Bytes = (GifByteType *)malloc(size); memcpy(ep->Bytes, data, size); return(GIF_OK); } void FreeExtension(SavedImage *Image) { ExtensionBlock *ep; for (ep = Image->ExtensionBlocks; ep < Image->ExtensionBlocks + Image->ExtensionBlockCount; ep++) (void) free((char *)ep->Bytes); free((char *)Image->ExtensionBlocks); Image->ExtensionBlocks = NULL; } /****************************************************************************** * Image block allocation functions * ******************************************************************************/ SavedImage *MakeSavedImage(GifFileType *GifFile, SavedImage *CopyFrom) /* * Append an image block to the SavedImages array */ { SavedImage *sp; if (GifFile->SavedImages == NULL) GifFile->SavedImages = (SavedImage *)malloc(sizeof(SavedImage)); else GifFile->SavedImages = (SavedImage *)realloc(GifFile->SavedImages, sizeof(SavedImage) * (GifFile->ImageCount+1)); if (GifFile->SavedImages == NULL) return((SavedImage *)NULL); else { sp = &GifFile->SavedImages[GifFile->ImageCount++]; memset((char *)sp, '\0', sizeof(SavedImage)); if (CopyFrom) { memcpy((char *)sp, CopyFrom, sizeof(SavedImage)); /* * Make our own allocated copies of the heap fields in the * copied record. This guards against potential aliasing * problems. */ /* first, the local color map */ if (sp->ImageDesc.ColorMap) sp->ImageDesc.ColorMap = MakeMapObject(CopyFrom->ImageDesc.ColorMap->ColorCount, CopyFrom->ImageDesc.ColorMap->Colors); /* next, the raster */ sp->RasterBits = (GifPixelType *) malloc(sizeof(GifPixelType) * CopyFrom->ImageDesc.Height * CopyFrom->ImageDesc.Width); memcpy(sp->RasterBits, CopyFrom->RasterBits, sizeof(GifPixelType) * CopyFrom->ImageDesc.Height * CopyFrom->ImageDesc.Width); /* finally, the extension blocks */ if (sp->ExtensionBlocks) { sp->ExtensionBlocks = (ExtensionBlock*)malloc(sizeof(ExtensionBlock) * CopyFrom->ExtensionBlockCount); memcpy(sp->ExtensionBlocks, CopyFrom->ExtensionBlocks, sizeof(ExtensionBlock) * CopyFrom->ExtensionBlockCount); /* * For the moment, the actual blocks can take their * chances with free(). We'll fix this later. */ } } return(sp); } } void FreeSavedImages(GifFileType *GifFile) { SavedImage *sp; for (sp = GifFile->SavedImages; sp < GifFile->SavedImages + GifFile->ImageCount; sp++) { if (sp->ImageDesc.ColorMap) FreeMapObject(sp->ImageDesc.ColorMap); if (sp->RasterBits) free((char *)sp->RasterBits); if (sp->ExtensionBlocks) FreeExtension(sp); } free((char *) GifFile->SavedImages); } /****************************************************************************** * Miscellaneous utility functions * ******************************************************************************/ static int BitSize(int n) /* return smallest bitfield size n will fit in */ { register int i; for (i = 1; i <= 8; i++) if ((1 << i) >= n) break; return(i); } /****************************************************************************** * Color map object functions * ******************************************************************************/ ColorMapObject *MakeMapObject(int ColorCount, GifColorType *ColorMap) /* * Allocate a color map of given size; initialize with contents of * ColorMap if that pointer is non-NULL. */ { ColorMapObject *Object; if (ColorCount != (1 << BitSize(ColorCount))) return((ColorMapObject *)NULL); Object = (ColorMapObject *)malloc(sizeof(ColorMapObject)); if (Object == (ColorMapObject *)NULL) return((ColorMapObject *)NULL); Object->Colors = (GifColorType *)calloc(ColorCount, sizeof(GifColorType)); if (Object->Colors == (GifColorType *)NULL) { free(Object); return((ColorMapObject *)NULL); } Object->ColorCount = ColorCount; Object->BitsPerPixel = BitSize(ColorCount); if (ColorMap) memcpy((char *)Object->Colors, (char *)ColorMap, ColorCount * sizeof(GifColorType)); return(Object); } void FreeMapObject(ColorMapObject *Object) /* * Free a color map object */ { free(Object->Colors); free(Object); }