view src/debug.c @ 3767:6b2ef948e140

[xemacs-hg @ 2006-12-29 18:09:38 by aidan] etc/ChangeLog addition: 2006-12-21 Aidan Kehoe <kehoea@parhasard.net> * unicode/unicode-consortium/8859-7.TXT: Update the mapping to the 2003 version of ISO 8859-7. lisp/ChangeLog addition: 2006-12-21 Aidan Kehoe <kehoea@parhasard.net> * mule/cyrillic.el: * mule/cyrillic.el (iso-8859-5): * mule/cyrillic.el (cyrillic-koi8-r-encode-table): Add syntax, case support for Cyrillic; make some parentheses more Lispy. * mule/european.el: Content moved to latin.el, file deleted. * mule/general-late.el: If Unicode tables are to be loaded at dump time, do it here, not in loadup.el. * mule/greek.el: Add syntax, case support for Greek. * mule/latin.el: Move the content of european.el here. Change the case table mappings to use hexadecimal codes, to make cross reference to the standards easier. In all cases, take character syntax from similar characters in Latin-1 , rather than deciding separately what syntax they should take. Add (incomplete) support for case with Turkish. Remove description of the character sets used from the language environments' doc strings, since now that we create variant language environments on the fly, such descriptions will often be inaccurate. Set the native-coding-system language info property while setting the other coding-system properties of the language. * mule/misc-lang.el (ipa): Remove the language environment. The International Phonetic _Alphabet_ is not a language, it's inane to have a corresponding language environment in XEmacs. * mule/mule-cmds.el (create-variant-language-environment): Also modify the coding-priority when creating a new language environment; document that. * mule/mule-cmds.el (get-language-environment-from-locale): Recognise that the 'native-coding-system language-info property can be a list, interpret it correctly when it is one. 2006-12-21 Aidan Kehoe <kehoea@parhasard.net> * coding.el (coding-system-category): Use the new 'unicode-type property for finding what sort of Unicode coding system subtype a coding system is, instead of the overshadowed 'type property. * dumped-lisp.el (preloaded-file-list): mule/european.el has been removed. * loadup.el (really-early-error-handler): Unicode tables loaded at dump time are now in mule/general-late.el. * simple.el (count-lines): Add some backslashes to to parentheses in docstrings to help fontification along. * simple.el (what-cursor-position): Wrap a line to fit in 80 characters. * unicode.el: Use the 'unicode-type property, not 'type, for setting the Unicode coding-system subtype. src/ChangeLog addition: 2006-12-21 Aidan Kehoe <kehoea@parhasard.net> * file-coding.c: Update the make-coding-system docstring to reflect unicode-type * general-slots.h: New symbol, unicode-type, since 'type was being overridden when accessing a coding system's Unicode subtype. * intl-win32.c: Backslash a few parentheses, to help fontification along. * intl-win32.c (complex_vars_of_intl_win32): Use the 'unicode-type symbol, not 'type, when creating the Microsoft Unicode coding system. * unicode.c (unicode_putprop): * unicode.c (unicode_getprop): * unicode.c (unicode_print): Using 'type as the property name when working out what Unicode subtype a given coding system is was broken, since there's a general coding system property called 'type. Change the former to use 'unicode-type instead.
author aidan
date Fri, 29 Dec 2006 18:09:51 +0000
parents ecf1ebac70d8
children e0138eaaca0c
line wrap: on
line source

/* Debugging aids -- togglable assertions.
   Copyright (C) 1994 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* This file has been Mule-ized. */

/* Written by Chuck Thompson */

#include <config.h>
#include "lisp.h"
#include "debug.h"
#include "bytecode.h"

/*
 * To add a new debug class:
 * 1.  Add a symbol definition for it here or in general-slots.h, if one
 *     doesn't exist elsewhere.  If you add it here, make sure to add a
 *     defsymbol line for it in syms_of_debug.
 * 2.  Add an extern definition for the symbol to debug.h.
 * 3.  Add entries for the class to struct debug_classes in debug.h.
 * 4.  Add a FROB line for it in xemacs_debug_loop.
 */

struct debug_classes active_debug_classes;

enum debug_loop
{
  X_ADD,
  X_DELETE,
  X_LIST,
  X_ACTIVE,
  X_INIT,
  X_VALIDATE,
  X_TYPE,
  X_SETTYPE
};

static Lisp_Object
xemacs_debug_loop (enum debug_loop op, Lisp_Object class_, Lisp_Object type)
{
  int flag = (op == X_ADD) ? 1 : 0;
  Lisp_Object retval = Qnil;

#define FROB(item)							      \
  if (op == X_LIST || op == X_ACTIVE || op == X_INIT || EQ (class_, Q##item)) \
    {									      \
      if (op == X_ADD || op == X_DELETE || op == X_INIT)		      \
	active_debug_classes.item = flag;				      \
      else if (op == X_LIST						      \
	       || (op == X_ACTIVE && active_debug_classes.item))	      \
	retval = Fcons (Q##item, retval);				      \
      else if (op == X_VALIDATE)					      \
	return Qt;							      \
      else if (op == X_SETTYPE)						      \
        active_debug_classes.types_of_##item = XINT (type);		      \
      else if (op == X_TYPE)						      \
        retval = make_int (active_debug_classes.types_of_##item);	      \
      if (op == X_INIT) active_debug_classes.types_of_##item = VALBITS;	      \
    }

  FROB (redisplay);
  FROB (buffers);
  FROB (extents);
  FROB (faces);
  FROB (windows);
  FROB (frames);
  FROB (devices);
  FROB (byte_code);

  return retval;
#undef FROB
}

DEFUN ("add-debug-class-to-check", Fadd_debug_class_to_check, 1, 1, 0, /*
Add a debug class to the list of active classes.
*/
       (class_))
{
  if (NILP (xemacs_debug_loop (X_VALIDATE, class_, Qnil)))
    invalid_argument ("No such debug class exists", Qunbound);
  else
    xemacs_debug_loop (X_ADD, class_, Qnil);

  return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil));
}

DEFUN ("delete-debug-class-to-check", Fdelete_debug_class_to_check, 1, 1, 0, /*
Delete a debug class from the list of active classes.
*/
       (class_))
{
  if (NILP (xemacs_debug_loop (X_VALIDATE, class_, Qnil)))
    invalid_argument ("No such debug class exists", Qunbound);
  else
    xemacs_debug_loop (X_DELETE, class_, Qnil);

  return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil));
}

DEFUN ("debug-classes-being-checked", Fdebug_classes_being_checked, 0, 0, 0, /*
Return a list of active debug classes.
*/
       ())
{
  return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil));
}

DEFUN ("debug-classes-list", Fdebug_classes_list, 0, 0, 0, /*
Return a list of all defined debug classes.
*/
       ())
{
  return (xemacs_debug_loop (X_LIST, Qnil, Qnil));
}

DEFUN ("set-debug-classes-to-check", Fset_debug_classes_to_check, 1, 1, 0, /*
Set which classes of debug statements should be active.
CLASSES should be a list of debug classes.
*/
       (classes))
{
  Lisp_Object rest;

  CHECK_LIST (classes);

  /* Make sure all objects in the list are valid.  If anyone is not
     valid, reject the entire list without doing anything. */
  LIST_LOOP (rest, classes)
    {
      if (NILP (xemacs_debug_loop (X_VALIDATE, XCAR (rest), Qnil)))
	sferror ("Invalid object in class list", Qunbound);
    }

  LIST_LOOP (rest, classes)
    Fadd_debug_class_to_check (XCAR (rest));

  return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil));
}

DEFUN ("set-debug-class-types-to-check", Fset_debug_class_types_to_check, 2, 2, 0, /*
For the given debug CLASS, set which TYPES are actually interesting.
TYPES should be an integer representing the or'd value of all desired types.
Lists of defined types and their values are located in the source code.
*/
       (class_, type))
{
  CHECK_INT (type);
  if (NILP (xemacs_debug_loop (X_VALIDATE, class_, Qnil)))
    invalid_argument ("Invalid debug class", Qunbound);

  xemacs_debug_loop (X_SETTYPE, class_, type);

  return (xemacs_debug_loop (X_TYPE, class_, Qnil));
}

DEFUN ("debug-types-being-checked", Fdebug_types_being_checked, 1, 1, 0, /*
For the given CLASS, return the associated type value.
*/
       (class_))
{
  if (NILP (xemacs_debug_loop (X_VALIDATE, class_, Qnil)))
    invalid_argument ("Invalid debug class", Qunbound);

  return (xemacs_debug_loop (X_TYPE, class_, Qnil));
}

void
syms_of_debug (void)
{
  DEFSUBR (Fadd_debug_class_to_check);
  DEFSUBR (Fdelete_debug_class_to_check);
  DEFSUBR (Fdebug_classes_being_checked);
  DEFSUBR (Fdebug_classes_list);
  DEFSUBR (Fset_debug_classes_to_check);
  DEFSUBR (Fset_debug_class_types_to_check);
  DEFSUBR (Fdebug_types_being_checked);
}

void
reinit_vars_of_debug (void)
{
  /* If you need to have any classes active early on in startup, then
     the flags should be set here.
     All functions called by this function are "allowed" according
     to emacs.c. */
  xemacs_debug_loop (X_INIT, Qnil, Qnil);
}

void
vars_of_debug (void)
{
}