Mercurial > hg > xemacs-beta
view src/console.h @ 3767:6b2ef948e140
[xemacs-hg @ 2006-12-29 18:09:38 by aidan]
etc/ChangeLog addition:
2006-12-21 Aidan Kehoe <kehoea@parhasard.net>
* unicode/unicode-consortium/8859-7.TXT:
Update the mapping to the 2003 version of ISO 8859-7.
lisp/ChangeLog addition:
2006-12-21 Aidan Kehoe <kehoea@parhasard.net>
* mule/cyrillic.el:
* mule/cyrillic.el (iso-8859-5):
* mule/cyrillic.el (cyrillic-koi8-r-encode-table):
Add syntax, case support for Cyrillic; make some parentheses more
Lispy.
* mule/european.el:
Content moved to latin.el, file deleted.
* mule/general-late.el:
If Unicode tables are to be loaded at dump time, do it here, not
in loadup.el.
* mule/greek.el:
Add syntax, case support for Greek.
* mule/latin.el:
Move the content of european.el here. Change the case table
mappings to use hexadecimal codes, to make cross reference to the
standards easier. In all cases, take character syntax from similar
characters in Latin-1 , rather than deciding separately what
syntax they should take. Add (incomplete) support for case with
Turkish. Remove description of the character sets used from the
language environments' doc strings, since now that we create
variant language environments on the fly, such descriptions will
often be inaccurate. Set the native-coding-system language info
property while setting the other coding-system properties of the
language.
* mule/misc-lang.el (ipa):
Remove the language environment. The International Phonetic
_Alphabet_ is not a language, it's inane to have a corresponding
language environment in XEmacs.
* mule/mule-cmds.el (create-variant-language-environment):
Also modify the coding-priority when creating a new language
environment; document that.
* mule/mule-cmds.el (get-language-environment-from-locale):
Recognise that the 'native-coding-system language-info property
can be a list, interpret it correctly when it is one.
2006-12-21 Aidan Kehoe <kehoea@parhasard.net>
* coding.el (coding-system-category):
Use the new 'unicode-type property for finding what sort of
Unicode coding system subtype a coding system is, instead of the
overshadowed 'type property.
* dumped-lisp.el (preloaded-file-list):
mule/european.el has been removed.
* loadup.el (really-early-error-handler):
Unicode tables loaded at dump time are now in
mule/general-late.el.
* simple.el (count-lines):
Add some backslashes to to parentheses in docstrings to help
fontification along.
* simple.el (what-cursor-position):
Wrap a line to fit in 80 characters.
* unicode.el:
Use the 'unicode-type property, not 'type, for setting the Unicode
coding-system subtype.
src/ChangeLog addition:
2006-12-21 Aidan Kehoe <kehoea@parhasard.net>
* file-coding.c:
Update the make-coding-system docstring to reflect unicode-type
* general-slots.h:
New symbol, unicode-type, since 'type was being overridden when
accessing a coding system's Unicode subtype.
* intl-win32.c:
Backslash a few parentheses, to help fontification along.
* intl-win32.c (complex_vars_of_intl_win32):
Use the 'unicode-type symbol, not 'type, when creating the
Microsoft Unicode coding system.
* unicode.c (unicode_putprop):
* unicode.c (unicode_getprop):
* unicode.c (unicode_print):
Using 'type as the property name when working out what Unicode
subtype a given coding system is was broken, since there's a
general coding system property called 'type. Change the former to
use 'unicode-type instead.
author | aidan |
---|---|
date | Fri, 29 Dec 2006 18:09:51 +0000 |
parents | 316fddbf58e2 |
children | aa5ed11f473b |
line wrap: on
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/* Define console object for XEmacs. Copyright (C) 1996, 2002 Ben Wing This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* Written by Ben Wing. */ #ifndef INCLUDED_console_h_ #define INCLUDED_console_h_ /* Devices and consoles are similar entities. The idea is that a console represents a physical keyboard/mouse/other-input-source while a device represents a display where frames appear on. Nowadays "multi-headed" displays with multiple physical screens are becoming familiar; in the XEmacs nomenclature, this maps to a "console" supporting multiple "devices". In the X world, a console is a "Display" while a device is a "Screen". Implementationally, it can sometimes get confusing: under X, multiple devices on a single console are different "Display" connections to what is in reality the same Display on the same server. Furthermore, in the X model input comes from the device and not from the console. This causes no confusion because events are basically always tagged to a particular X window (i.e. frame), which exists on only one screen; therefore the event won't be reported multiple times even if there are multiple devices on the same physical display. This is an implementation detail specific to X consoles (e.g. under NeXTstep or Windows, this could be different, and input would come directly from the console). */ /* GCC does not like forward enum declaration. This needs to be defined here. What a disgust! */ enum console_variant { dead_console, tty_console, gtk_console, x_console, mswindows_console, msprinter_console, stream_console }; enum device_metrics { DM_color_default, DM_color_select, DM_color_balloon, DM_color_3d_face, DM_color_3d_light, DM_color_3d_dark, DM_color_menu, DM_color_menu_highlight, DM_color_menu_button, DM_color_menu_disabled, DM_color_toolbar, DM_color_scrollbar, DM_color_desktop, DM_color_workspace, DM_font_default, DM_font_menubar, DM_font_dialog, DM_size_cursor, DM_size_scrollbar, DM_size_menu, DM_size_toolbar, DM_size_toolbar_button, DM_size_toolbar_border, DM_size_icon, DM_size_icon_small, DM_size_device, DM_size_workspace, DM_offset_workspace, DM_size_device_mm, DM_device_dpi, DM_num_bit_planes, DM_num_color_cells, DM_num_screens, DM_mouse_buttons, DM_swap_buttons, DM_show_sounds, DM_slow_device, DM_security, DM_backing_store, DM_save_under }; struct console; DECLARE_LRECORD (console, struct console); #define XCONSOLE(x) XRECORD (x, console, struct console) #define wrap_console(p) wrap_record (p, console) #define CONSOLEP(x) RECORDP (x, console) #define CHECK_CONSOLE(x) CHECK_RECORD (x, console) #define CONCHECK_CONSOLE(x) CONCHECK_RECORD (x, console) /* Basic properties available to non-privileged users; redefined in console-impl.h */ struct console_methods; int console_live_p (struct console *c); Lisp_Object console_device_list (struct console *c); #define CONSOLE_LIVE_P(c) console_live_p (c) #define CONSOLE_DEVICE_LIST(c) console_device_list (c) #define CHECK_LIVE_CONSOLE(x) do { \ CHECK_CONSOLE (x); \ if (! CONSOLE_LIVE_P (XCONSOLE (x))) \ dead_wrong_type_argument (Qconsole_live_p, (x)); \ } while (0) #define CONCHECK_LIVE_CONSOLE(x) do { \ CONCHECK_CONSOLE (x); \ if (! CONSOLE_LIVE_P (XCONSOLE (x))) \ x = wrong_type_argument (Qconsole_live_p, (x)); \ } while (0) #define CDFW_CONSOLE(obj) \ ((WINDOWP (obj) && WINDOW_LIVE_P (XWINDOW(obj))) ? WINDOW_CONSOLE (XWINDOW (obj)) \ : ((FRAMEP (obj) && FRAME_LIVE_P (XFRAME (obj))) ? FRAME_CONSOLE (XFRAME (obj)) \ : ((DEVICEP (obj) && DEVICE_LIVE_P (XDEVICE (obj))) ? DEVICE_CONSOLE (XDEVICE (obj)) \ : ((CONSOLEP (obj) && CONSOLE_LIVE_P (XCONSOLE (obj))) ? obj \ : Qnil)))) #define CONSOLE_LOOP(concons) LIST_LOOP (concons, Vconsole_list) #define CONSOLE_DEVICE_LOOP(devcons, con) \ LIST_LOOP (devcons, CONSOLE_DEVICE_LIST (con)) EXFUN (Fconsole_disable_input, 1); EXFUN (Fdelete_console, 2); EXFUN (Fselect_console, 1); EXFUN (Fselected_console, 0); extern Lisp_Object Qcreate_console_hook, Qdelete_console_hook; extern Lisp_Object Vconsole_defaults, Vconsole_type_list, Vselected_console; int valid_console_type_p (Lisp_Object type); Lisp_Object create_console (Lisp_Object name, Lisp_Object type, Lisp_Object connection, Lisp_Object props); void select_console_1 (Lisp_Object); struct console *decode_console (Lisp_Object); void add_entry_to_console_type_list (Lisp_Object symbol, struct console_methods *type); struct console_methods *decode_console_type (Lisp_Object type, Error_Behavior errb); enum console_variant get_console_variant (Lisp_Object type); void delete_console_internal (struct console *con, int force, int from_kill_emacs, int from_io_error); void io_error_delete_console (Lisp_Object console); void set_console_last_nonminibuf_frame (struct console *con, Lisp_Object frame); void stuff_buffered_input (Lisp_Object); #endif /* INCLUDED_console_h_ */