view modules/base64/Makefile @ 3767:6b2ef948e140

[xemacs-hg @ 2006-12-29 18:09:38 by aidan] etc/ChangeLog addition: 2006-12-21 Aidan Kehoe <kehoea@parhasard.net> * unicode/unicode-consortium/8859-7.TXT: Update the mapping to the 2003 version of ISO 8859-7. lisp/ChangeLog addition: 2006-12-21 Aidan Kehoe <kehoea@parhasard.net> * mule/cyrillic.el: * mule/cyrillic.el (iso-8859-5): * mule/cyrillic.el (cyrillic-koi8-r-encode-table): Add syntax, case support for Cyrillic; make some parentheses more Lispy. * mule/european.el: Content moved to latin.el, file deleted. * mule/general-late.el: If Unicode tables are to be loaded at dump time, do it here, not in loadup.el. * mule/greek.el: Add syntax, case support for Greek. * mule/latin.el: Move the content of european.el here. Change the case table mappings to use hexadecimal codes, to make cross reference to the standards easier. In all cases, take character syntax from similar characters in Latin-1 , rather than deciding separately what syntax they should take. Add (incomplete) support for case with Turkish. Remove description of the character sets used from the language environments' doc strings, since now that we create variant language environments on the fly, such descriptions will often be inaccurate. Set the native-coding-system language info property while setting the other coding-system properties of the language. * mule/misc-lang.el (ipa): Remove the language environment. The International Phonetic _Alphabet_ is not a language, it's inane to have a corresponding language environment in XEmacs. * mule/mule-cmds.el (create-variant-language-environment): Also modify the coding-priority when creating a new language environment; document that. * mule/mule-cmds.el (get-language-environment-from-locale): Recognise that the 'native-coding-system language-info property can be a list, interpret it correctly when it is one. 2006-12-21 Aidan Kehoe <kehoea@parhasard.net> * coding.el (coding-system-category): Use the new 'unicode-type property for finding what sort of Unicode coding system subtype a coding system is, instead of the overshadowed 'type property. * dumped-lisp.el (preloaded-file-list): mule/european.el has been removed. * loadup.el (really-early-error-handler): Unicode tables loaded at dump time are now in mule/general-late.el. * simple.el (count-lines): Add some backslashes to to parentheses in docstrings to help fontification along. * simple.el (what-cursor-position): Wrap a line to fit in 80 characters. * unicode.el: Use the 'unicode-type property, not 'type, for setting the Unicode coding-system subtype. src/ChangeLog addition: 2006-12-21 Aidan Kehoe <kehoea@parhasard.net> * file-coding.c: Update the make-coding-system docstring to reflect unicode-type * general-slots.h: New symbol, unicode-type, since 'type was being overridden when accessing a coding system's Unicode subtype. * intl-win32.c: Backslash a few parentheses, to help fontification along. * intl-win32.c (complex_vars_of_intl_win32): Use the 'unicode-type symbol, not 'type, when creating the Microsoft Unicode coding system. * unicode.c (unicode_putprop): * unicode.c (unicode_getprop): * unicode.c (unicode_print): Using 'type as the property name when working out what Unicode subtype a given coding system is was broken, since there's a general coding system property called 'type. Change the former to use 'unicode-type instead.
author aidan
date Fri, 29 Dec 2006 18:09:51 +0000
parents abe6d1db359e
children b44930391f7d
line wrap: on
line source

#
# This is slightly more complicated than would normally be the case,
# as this makefile has been tailored to work in the Emacs source tree.
# For samples of how to compile modules outside of the source tree
# (as would be the case if a user had downloaded a module and wanted
# to compile it for use within Emacs), see the samples in the sub-directory
# 'installed'.
#

SHELL=/bin/sh
RM=rm -f
CC=../../lib-src/ellcc
CFLAGS=-I. -I../../src
LD=$(CC) --mode=link
MKINIT=$(CC) --mode=init

SRCS=base64.c
OBJS=$(SRCS:.c=.o)

.c.o:
	$(CC) $(CFLAGS) -c $<

MODNAME=base64
MODVER=1.0.0
MODTITLE="Encode objects in Base 64"

all: $(MODNAME).ell

distclean: clean

clean:
	$(RM) $(MODNAME).ell $(OBJS) base64_i.o base64_i.c

$(MODNAME).ell: $(OBJS) base64_i.o
	$(LD) --mod-output=$@ $(OBJS) base64_i.o

base64_i.o: base64_i.c
base64_i.c: $(SRCS)
	ELLMAKEDOC=../../lib-src/make-docfile $(MKINIT) --mod-output=$@ \
	--mod-name=$(MODNAME) --mod-version=$(MODVER) \
	--mod-title=$(MODTITLE) $(SRCS)