view lwlib/lwlib-utils.c @ 3767:6b2ef948e140

[xemacs-hg @ 2006-12-29 18:09:38 by aidan] etc/ChangeLog addition: 2006-12-21 Aidan Kehoe <kehoea@parhasard.net> * unicode/unicode-consortium/8859-7.TXT: Update the mapping to the 2003 version of ISO 8859-7. lisp/ChangeLog addition: 2006-12-21 Aidan Kehoe <kehoea@parhasard.net> * mule/cyrillic.el: * mule/cyrillic.el (iso-8859-5): * mule/cyrillic.el (cyrillic-koi8-r-encode-table): Add syntax, case support for Cyrillic; make some parentheses more Lispy. * mule/european.el: Content moved to latin.el, file deleted. * mule/general-late.el: If Unicode tables are to be loaded at dump time, do it here, not in loadup.el. * mule/greek.el: Add syntax, case support for Greek. * mule/latin.el: Move the content of european.el here. Change the case table mappings to use hexadecimal codes, to make cross reference to the standards easier. In all cases, take character syntax from similar characters in Latin-1 , rather than deciding separately what syntax they should take. Add (incomplete) support for case with Turkish. Remove description of the character sets used from the language environments' doc strings, since now that we create variant language environments on the fly, such descriptions will often be inaccurate. Set the native-coding-system language info property while setting the other coding-system properties of the language. * mule/misc-lang.el (ipa): Remove the language environment. The International Phonetic _Alphabet_ is not a language, it's inane to have a corresponding language environment in XEmacs. * mule/mule-cmds.el (create-variant-language-environment): Also modify the coding-priority when creating a new language environment; document that. * mule/mule-cmds.el (get-language-environment-from-locale): Recognise that the 'native-coding-system language-info property can be a list, interpret it correctly when it is one. 2006-12-21 Aidan Kehoe <kehoea@parhasard.net> * coding.el (coding-system-category): Use the new 'unicode-type property for finding what sort of Unicode coding system subtype a coding system is, instead of the overshadowed 'type property. * dumped-lisp.el (preloaded-file-list): mule/european.el has been removed. * loadup.el (really-early-error-handler): Unicode tables loaded at dump time are now in mule/general-late.el. * simple.el (count-lines): Add some backslashes to to parentheses in docstrings to help fontification along. * simple.el (what-cursor-position): Wrap a line to fit in 80 characters. * unicode.el: Use the 'unicode-type property, not 'type, for setting the Unicode coding-system subtype. src/ChangeLog addition: 2006-12-21 Aidan Kehoe <kehoea@parhasard.net> * file-coding.c: Update the make-coding-system docstring to reflect unicode-type * general-slots.h: New symbol, unicode-type, since 'type was being overridden when accessing a coding system's Unicode subtype. * intl-win32.c: Backslash a few parentheses, to help fontification along. * intl-win32.c (complex_vars_of_intl_win32): Use the 'unicode-type symbol, not 'type, when creating the Microsoft Unicode coding system. * unicode.c (unicode_putprop): * unicode.c (unicode_getprop): * unicode.c (unicode_print): Using 'type as the property name when working out what Unicode subtype a given coding system is was broken, since there's a general coding system property called 'type. Change the former to use 'unicode-type instead.
author aidan
date Fri, 29 Dec 2006 18:09:51 +0000
parents 04bc9d2f42c7
children ade4c7e2c6cb
line wrap: on
line source

/* Defines some widget utility functions.
   Copyright (C) 1992 Lucid, Inc.

This file is part of the Lucid Widget Library.

The Lucid Widget Library is free software; you can redistribute it and/or 
modify it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.

The Lucid Widget Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of 
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

#include <config.h>
#include <stdlib.h>
#include <string.h>
#include <memory.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif

#include <X11/Xatom.h>
#include <X11/IntrinsicP.h>
#include <X11/ObjectP.h>
#include "lwlib-utils.h"

void
destroy_all_children (Widget widget)
{
  Widget* children;
  unsigned int number;
  int i;

  children = XtCompositeChildren (widget, &number);
  if (children)
    {
      /* Unmanage all children and destroy them.  They will only be
       * really destroyed when we get out of DispatchEvent. */
      for (i = 0; i < (int) number; i++)
	{
	  Widget child = children [i];
	  if (!child->core.being_destroyed)
	    {
	      XtUnmanageChild (child);
	      XtDestroyWidget (child);
	    }
	}
      XtFree ((char *) children);
    }
}

/* Redisplay the contents of the widget, without first clearing it. */
void
XtNoClearRefreshWidget (Widget widget)
{
  XEvent event;
  XExposeEvent* ev = &event.xexpose;

  ev->type = Expose;
  ev->serial = 0;
  ev->send_event = 0;
  ev->display = XtDisplay (widget);
  ev->window = XtWindow (widget);
  ev->x = 0;
  ev->y = 0;
  ev->width  = widget->core.width;
  ev->height = widget->core.height;
  ev->count = 0;

  (*widget->core.widget_class->core_class.expose)
    (widget, &event, (Region)NULL);
}


/* 
 * Apply a function to all the subwidgets of a given widget recursively.
*/
void
XtApplyToWidgets (Widget w, XtApplyToWidgetsProc proc, XtPointer arg)
{
  if (XtIsComposite (w))
    {
      CompositeWidget cw = (CompositeWidget) w;
      /* We have to copy the children list before mapping over it, because
	 the procedure might add/delete elements, which would lose badly. */
      int nkids = cw->composite.num_children;
      Widget *kids = (Widget *) malloc (sizeof (Widget) * nkids);
      int i;
      memcpy (kids, cw->composite.children, sizeof (Widget) * nkids);
      for (i = 0; i < nkids; i++)
/* This prevent us from using gadgets, why is it here? */
/*	if (XtIsWidget (kids [i])) */
	  {
	    /* do the kiddies first in case we're destroying */
	    XtApplyToWidgets (kids [i], proc, arg);
	    proc (kids [i], arg);
	  }
      free (kids);
    }
}


/*
 * Apply a function to all the subwidgets of a given widget recursively.
 * Stop as soon as the function returns non NULL and returns this as a value.
 */
void *
XtApplyUntilToWidgets (Widget w, XtApplyUntilToWidgetsProc proc, XtPointer arg)
{
  void* result;
  if (XtIsComposite (w))
    {
      CompositeWidget cw = (CompositeWidget)w;
      int i;
      for (i = 0; i < (int) cw->composite.num_children; i++)
	if (XtIsWidget (cw->composite.children[i]))
	  {
	    result = proc (cw->composite.children[i], arg);
	    if (result)
	      return result;
	    result = XtApplyUntilToWidgets (cw->composite.children[i], proc,
					    arg);
	    if (result)
	      return result;
	  }
    }
  return NULL;
}


/*
 * Returns a copy of the list of all children of a composite widget
 */
Widget *
XtCompositeChildren (Widget widget, unsigned int* number)
{
  CompositeWidget cw = (CompositeWidget)widget;
  Widget* result;
  int n;
  int i;

  if (!XtIsComposite (widget))
    {
      *number = 0;
      return NULL;
    }
  n = cw->composite.num_children;
  result = (Widget*)XtMalloc (n * sizeof (Widget));
  *number = n;
  for (i = 0; i < n; i++)
    result [i] = cw->composite.children [i];
  return result;
}

Boolean
XtWidgetBeingDestroyedP (Widget widget)
{
  return widget->core.being_destroyed;
}

void
XtSafelyDestroyWidget (Widget UNUSED (widget))
{
#if 0

  /* this requires IntrinsicI.h (actually, InitialI.h) */

  XtAppContext app = XtWidgetToApplicationContext(widget);

  if (app->dispatch_level == 0)
    {
      app->dispatch_level = 1;
      XtDestroyWidget (widget);
      /* generates an event so that the event loop will be called */
      XChangeProperty (XtDisplay (widget), XtWindow (widget),
		       XA_STRING, XA_STRING, 32, PropModeAppend, NULL, 0);
      app->dispatch_level = 0;
    }
  else
    XtDestroyWidget (widget);
  
#else
  abort ();
#endif
}