Mercurial > hg > xemacs-beta
view src/coding-system-slots.h @ 2362:6aa56b089139
[xemacs-hg @ 2004-11-02 09:51:04 by ben]
To: xemacs-patches@xemacs.org
internals/index.texi: Deleted.
Incorporated into internals.texi. Having a separate
index file messes up texinfo-master-menu.
internals/internals.texi:
Add bunches and bunches and bunches and bunches of stuff, taken
from documentation floating around in various places -- text.c,
file-coding.c, other .c and .h files, stuff that I wrote up for an
old XEmacs contract, proposals written up in the process of an
e-mail discussion, etc. Fix up some mistakes, esp. in CCL. Extra
crap from CCL, duplicated with Lispref, removed. Sections on Old
Future Work and Future Work Discussion added.
Bunches of other work. Add bunches of documentation taken from the
source code. Fixup various places to use @strong{}, @code{},
@file{}. Create new Text chapter, split off from Buffers and
Textual Representation. Create new chapter for MS Windows, mostly
written from scratch. Consolidate all Mule info under
"Multilingual Support". Break up chapter on modules and move some
parts to the sections discussing the modules, for consolidation
purposes. Add a big cross-reference table for all the modules to
where they're discussed (or not). New chapter Asynchronous
Events; Quit Checking. (Taken from various parts of the code.) New
Introduction. New section on Focus Handling (from the code).
NOTE that in the process, I discovered that we essentially have
FOUR redundant introductions to Mule issues! Someone really needs
to go through and clean them up and integrate them (sjt?).
author | ben |
---|---|
date | Tue, 02 Nov 2004 09:51:18 +0000 |
parents | e22b0213b713 |
children | 1d74a1d115ee |
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/* Definitions of marked slots in coding systems Copyright (C) 1991, 1995 Free Software Foundation, Inc. Copyright (C) 1995 Sun Microsystems, Inc. Copyright (C) 2000, 2001, 2002 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: ????. Split out of file-coding.h. */ /* We define the Lisp_Objects in the coding system structure in a separate file because there are numerous places we want to iterate over them, such as when defining them in the structure, initializing them, or marking them. To use, define MARKED_SLOT before including this file. In the structure definition, you also need to define CODING_SYSTEM_SLOT_DECLARATION. No need to undefine either value; that happens automatically. */ #ifndef MARKED_SLOT_ARRAY #ifdef CODING_SYSTEM_SLOT_DECLARATION #define MARKED_SLOT_ARRAY(slot, size) MARKED_SLOT(slot[size]) #else #define MARKED_SLOT_ARRAY(slot, size) do { \ int mslotidx; \ for (mslotidx = 0; mslotidx < size; mslotidx++) \ { \ MARKED_SLOT (slot[mslotidx]) \ } \ } while (0); #endif #endif /* not MARKED_SLOT_ARRAY */ /* Name and description of this coding system. The description should be suitable for a menu entry. */ MARKED_SLOT (name) MARKED_SLOT (description) /* Mnemonic string displayed in the modeline when this coding system is active for a particular buffer. */ MARKED_SLOT (mnemonic) /* Long documentation on the coding system. */ MARKED_SLOT (documentation) /* Functions to handle additional conversion after reading or before writing. #### This mechanism should be replaced by the ability to simply create new coding system types. */ MARKED_SLOT (post_read_conversion) MARKED_SLOT (pre_write_conversion) /* If this coding system is not of the correct type for text file conversion (i.e. decodes byte->char), we wrap it with appropriate char<->byte converters. This is created dynamically, when it's needed, and cached here. */ MARKED_SLOT (text_file_wrapper) /* ------------------------ junk to handle EOL ------------------------- I had hoped that we could handle this without lots of special-case code, but it appears not to be the case if we want to maintain compatibility with the existing way. However, at least with the way we do things now, we avoid EOL junk in most of the coding system methods themselves, or in the decode/encode functions. The EOL special-case code is limited to coding-system creation and to the convert-eol and undecided coding system types. */ /* If this coding system wants autodetection of the EOL type, then at the appropriate time we wrap this coding system with convert-eol-autodetect. (We do NOT do this at creation time because then we end up with multiple convert-eols wrapped into the final result -- esp. with autodetection using `undecided' -- leading to a big mess.) We cache the wrapped coding system here. */ MARKED_SLOT (auto_eol_wrapper) /* Subsidiary coding systems that specify a particular type of EOL marking, rather than autodetecting it. These will only be non-nil if (eol_type == EOL_AUTODETECT). These are chains. */ MARKED_SLOT_ARRAY (eol, 3) /* If this coding system is a subsidiary, this element points back to its parent. */ MARKED_SLOT (subsidiary_parent) /* At decoding or encoding time, we use the following coding system, if it exists, in place of the coding system object. This is how we handle coding systems with EOL types of CRLF or CR. Formerly, we did the canonicalization at creation time, returning a chain in place of the original coding system; but that interferes with `coding-system-property' and causes other complications. CANONICAL is used when determining the end types of a coding system. canonicalize-after-coding also consults CANONICAL (it has to, because the data in the lstream is based on CANONICAL, not on the original coding system). */ MARKED_SLOT (canonical) #undef MARKED_SLOT #undef MARKED_SLOT_ARRAY #undef CODING_SYSTEM_SLOT_DECLARATION