Mercurial > hg > xemacs-beta
view lisp/dialog-items.el @ 4549:68d1ca56cffa
First part of interactive checks that coding systems encode regions.
2008-01-21 Aidan Kehoe <kehoea@parhasard.net>
* coding.el (decode-coding-string):
(encode-coding-string): Accept GNU's NOCOPY argument for
these. Todo; write compiler macros to use it.
(query-coding-warning-face): New face, to show unencodable
characters.
(default-query-coding-region-safe-charset-skip-chars-map):
New variable, a cache used by #'default-query-coding-region.
(default-query-coding-region): Default implementation of
#'query-coding-region, using the safe-charsets and safe-chars
coding systemproperties.
(query-coding-region): New function; can a given coding system
encode a given region?
(query-coding-string): New function; can a given coding system
encode a given string?
(unencodable-char-position): Function API taken from GNU; return
the first unencodable position given a string and coding system.
(encode-coding-char): Function API taken from GNU; return CHAR
encoded using CODING-SYSTEM, or nil if CODING-SYSTEM would trash
CHAR.
((unless (featurep 'mule)): Override the default
query-coding-region implementation on non-Mule.
* mule/mule-coding.el (make-8-bit-generate-helper): Eliminate a
duplicate comment.
(make-8-bit-choose-category): Simplify implementation.
(8-bit-fixed-query-coding-region): Implementation of
#'query-coding-region for coding systems created with
#'make-8-bit-coding-system.
(make-8-bit-coding-system): Initialise the #'query-coding-region
implementation for these character sets.
(make-8-bit-coding-system): Ditto for the compiler macro version
of this function.
* unicode.el (unicode-query-coding-skip-chars-arg): New variable,
used by unicode-query-coding-region, initialised in
mule/general-late.el.
(unicode-query-coding-region): New function, the
#'query-coding-region implementation for Unicode coding systems.
Initialise the query-coding-function property for the Unicode
coding systems to #'unicode-query-coding-region.
* mule/mule-charset.el (charset-skip-chars-string): New
function. Return a #'skip-chars-forward argument that skips all
characters in CHARSET.
(map-charset-chars): Function synced from GNU, modified to work
with XEmacs. Map FUNC across the int value charset ranges of
CHARSET.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Mon, 21 Jan 2008 22:51:21 +0100 |
parents | 42375619fa45 |
children | 308d34e9f07d |
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;;; dialog-items.el --- Dialog-box content for XEmacs ;; Copyright (C) 2000 Andy Piper. ;; Copyright (C) 2000 Ben Wing. ;; Maintainer: XEmacs Development Team ;; Keywords: content, gui, internal, dumped ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Synched up with: Not in FSF. ;;; Commentary: ;; ;; Simple search dialog ;; (defvar search-dialog-direction t) (defvar search-dialog-regexp nil) (defvar search-dialog nil) (defun search-dialog-callback (parent image-instance event) (save-selected-frame (select-frame parent) (let ((domain (frame-selected-window (event-channel event)))) (funcall (if search-dialog-direction (if search-dialog-regexp 're-search-forward 'search-forward) (if search-dialog-regexp 're-search-backward 'search-backward)) (glyph-image-property (car (glyph-image-property (nth 1 (glyph-image-property search-dialog :items domain)) :items domain)) :text domain)) (isearch-highlight (match-beginning 0) (match-end 0))))) (defun make-search-dialog () "Popup a search dialog box." (interactive) (let ((parent (selected-frame))) (make-dialog-box 'general :parent parent :title "Search" :autosize t :spec (setq search-dialog (make-glyph `[layout :orientation horizontal :vertically-justify top :horizontally-justify center :border [string :data "Search"] :items ([layout :orientation vertical :justify top ; implies left also :items ([string :data "Search for:"] [button :descriptor "Match Case" :style toggle :selected (not case-fold-search) :callback (setq case-fold-search (not case-fold-search))] [button :descriptor "Regular Expression" :style toggle :selected search-dialog-regexp :callback (setq search-dialog-regexp (not search-dialog-regexp))] [button :descriptor "Forwards" :style radio :selected search-dialog-direction :callback (setq search-dialog-direction t)] [button :descriptor "Backwards" :style radio :selected (not search-dialog-direction) :callback (setq search-dialog-direction nil)] )] [layout :orientation vertical :vertically-justify top :horizontally-justify right :items ([edit-field :width 15 :descriptor "" :active t :initial-focus t] [button :width 10 :descriptor "Find Next" :callback-ex (lambda (image-instance event) (search-dialog-callback ,parent image-instance event))] [button :width 10 :descriptor "Cancel" :callback-ex (lambda (image-instance event) (isearch-dehighlight) (delete-frame (event-channel event)))])])])) ;; These are no longer strictly necessary, but not setting a size ;; at all yields a much more noticeable resize since the initial ;; frame is so big. :properties `(height ,(widget-logical-to-character-height 6) width ,(widget-logical-to-character-width 39)) )))