view src/syntax.h @ 826:6728e641994e

[xemacs-hg @ 2002-05-05 11:30:15 by ben] syntax cache, 8-bit-format, lots of code cleanup README.packages: Update info about --package-path. i.c: Create an inheritable event and pass it on to XEmacs, so that ^C can be handled properly. Intercept ^C and signal the event. "Stop Build" in VC++ now works. bytecomp-runtime.el: Doc string changes. compat.el: Some attempts to redo this to make it truly useful and fix the "multiple versions interacting with each other" problem. Not yet done. Currently doesn't work. files.el: Use with-obsolete-variable to avoid warnings in new revert-buffer code. xemacs.mak: Split up CFLAGS into a version without flags specifying the C library. The problem seems to be that minitar depends on zlib, which depends specifically on libc.lib, not on any of the other C libraries. Unless you compile with libc.lib, you get errors -- specifically, no _errno in the other libraries, which must make it something other than an int. (#### But this doesn't seem to obtain in XEmacs, which also uses zlib, and can be linked with any of the C libraries. Maybe zlib is used differently and doesn't need errno, or maybe XEmacs provides an int errno; ... I don't understand. Makefile.in.in: Fix so that packages are around when testing. abbrev.c, alloc.c, buffer.c, buffer.h, bytecode.c, callint.c, casefiddle.c, casetab.c, casetab.h, charset.h, chartab.c, chartab.h, cmds.c, console-msw.h, console-stream.c, console-x.c, console.c, console.h, data.c, device-msw.c, device.c, device.h, dialog-msw.c, dialog-x.c, dired-msw.c, dired.c, doc.c, doprnt.c, dumper.c, editfns.c, elhash.c, emacs.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, events.h, extents.c, extents.h, faces.c, file-coding.c, file-coding.h, fileio.c, fns.c, font-lock.c, frame-gtk.c, frame-msw.c, frame-x.c, frame.c, frame.h, glade.c, glyphs-gtk.c, glyphs-msw.c, glyphs-msw.h, glyphs-x.c, glyphs.c, glyphs.h, gui-msw.c, gui-x.c, gui.h, gutter.h, hash.h, indent.c, insdel.c, intl-win32.c, intl.c, keymap.c, lisp-disunion.h, lisp-union.h, lisp.h, lread.c, lrecord.h, lstream.c, lstream.h, marker.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, minibuf.c, mule-ccl.c, mule-charset.c, mule-coding.c, mule-wnnfns.c, nas.c, objects-msw.c, objects-x.c, opaque.c, postgresql.c, print.c, process-nt.c, process-unix.c, process.c, process.h, profile.c, rangetab.c, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-x.c, redisplay.c, redisplay.h, regex.c, regex.h, scrollbar-msw.c, search.c, select-x.c, specifier.c, specifier.h, symbols.c, symsinit.h, syntax.c, syntax.h, syswindows.h, tests.c, text.c, text.h, tooltalk.c, ui-byhand.c, ui-gtk.c, unicode.c, win32.c, window.c: Another big Ben patch. -- FUNCTIONALITY CHANGES: add partial support for 8-bit-fixed, 16-bit-fixed, and 32-bit-fixed formats. not quite done yet. (in particular, needs functions to actually convert the buffer.) NOTE: lots of changes to regex.c here. also, many new *_fmt() inline funs that take an Internal_Format argument. redo syntax cache code. make the cache per-buffer; keep the cache valid across calls to functions that use it. also keep it valid across insertions/deletions and extent changes, as much as is possible. eliminate the junky regex-reentrancy code by passing in the relevant lisp info to the regex routines as local vars. add general mechanism in extents code for signalling extent changes. fix numerous problems with the case-table implementation; yoshiki never properly transferred many algorithms from old-style to new-style case tables. redo char tables to support a default argument, so that mapping only occurs over changed args. change many chartab functions to accept Lisp_Object instead of Lisp_Char_Table *. comment out the code in font-lock.c by default, because font-lock.el no longer uses it. we should consider eliminating it entirely. Don't output bell as ^G in console-stream when not a TTY. add -mswindows-termination-handle to interface with i.c, so we can properly kill a build. add more error-checking to buffer/string macros. add some additional buffer_or_string_() funs. -- INTERFACE CHANGES AFFECTING MORE CODE: switch the arguments of write_c_string and friends to be consistent with write_fmt_string, which must have printcharfun first. change BI_* macros to BYTE_* for increased clarity; similarly for bi_* local vars. change VOID_TO_LISP to be a one-argument function. eliminate no-longer-needed CVOID_TO_LISP. -- char/string macro changes: rename MAKE_CHAR() to make_emchar() for slightly less confusion with make_char(). (The former generates an Emchar, the latter a Lisp object. Conceivably we should rename make_char() -> wrap_char() and similarly for make_int(), make_float().) Similar changes for other *CHAR* macros -- we now consistently use names with `emchar' whenever we are working with Emchars. Any remaining name with just `char' always refers to a Lisp object. rename macros with XSTRING_* to string_* except for those that reference actual fields in the Lisp_String object, following conventions used elsewhere. rename set_string_{data,length} macros (the only ones to work with a Lisp_String_* instead of a Lisp_Object) to set_lispstringp_* to make the difference clear. try to be consistent about caps vs. lowercase in macro/inline-fun names for chars and such, which wasn't the case before. we now reserve caps either for XFOO_ macros that reference object fields (e.g. XSTRING_DATA) or for things that have non-function semantics, e.g. directly modifying an arg (BREAKUP_EMCHAR) or evaluating an arg (any arg) more than once. otherwise, use lowercase. here is a summary of most of the macros/inline funs changed by all of the above changes: BYTE_*_P -> byte_*_p XSTRING_BYTE -> string_byte set_string_data/length -> set_lispstringp_data/length XSTRING_CHAR_LENGTH -> string_char_length XSTRING_CHAR -> string_emchar INTBYTE_FIRST_BYTE_P -> intbyte_first_byte_p INTBYTE_LEADING_BYTE_P -> intbyte_leading_byte_p charptr_copy_char -> charptr_copy_emchar LEADING_BYTE_* -> leading_byte_* CHAR_* -> EMCHAR_* *_CHAR_* -> *_EMCHAR_* *_CHAR -> *_EMCHAR CHARSET_BY_ -> charset_by_* BYTE_SHIFT_JIS* -> byte_shift_jis* BYTE_BIG5* -> byte_big5* REP_BYTES_BY_FIRST_BYTE -> rep_bytes_by_first_byte char_to_unicode -> emchar_to_unicode valid_char_p -> valid_emchar_p Change intbyte_strcmp -> qxestrcmp_c (duplicated functionality). -- INTERFACE CHANGES AFFECTING LESS CODE: use DECLARE_INLINE_HEADER in various places. remove '#ifdef emacs' from XEmacs-only files. eliminate CHAR_TABLE_VALUE(), which duplicated the functionality of get_char_table(). add BUFFER_TEXT_LOOP to simplify iterations over buffer text. define typedefs for signed and unsigned types of fixed sizes (INT_32_BIT, UINT_32_BIT, etc.). create ALIGN_FOR_TYPE as a higher-level interface onto ALIGN_SIZE; fix code to use it. add charptr_emchar_len to return the text length of the character pointed to by a ptr; use it in place of charcount_to_bytecount(..., 1). add emchar_len to return the text length of a given character. add types Bytexpos and Charxpos to generalize Bytebpos/Bytecount and Charbpos/Charcount, in code (particularly, the extents code and redisplay code) that works with either kind of index. rename redisplay struct params with names such as `charbpos' to e.g. `charpos' when they are e.g. a Charxpos, not a Charbpos. eliminate xxDEFUN in place of DEFUN; no longer necessary with changes awhile back to doc.c. split up big ugly combined list of EXFUNs in lisp.h on a file-by-file basis, since other prototypes are similarly split. rewrite some "*_UNSAFE" macros as inline funs and eliminate the _UNSAFE suffix. move most string code from lisp.h to text.h; the string code and text.h code is now intertwined in such a fashion that they need to be in the same place and partially interleaved. (you can't create forward references for inline funs) automated/lisp-tests.el, automated/symbol-tests.el, automated/test-harness.el: Fix test harness to output FAIL messages to stderr when in batch mode. Fix up some problems in lisp-tests/symbol-tests that were causing spurious failures.
author ben
date Sun, 05 May 2002 11:33:57 +0000
parents e38acbeb1cae
children 804517e16990
line wrap: on
line source

/* Declarations having to do with XEmacs syntax tables.
   Copyright (C) 1985, 1992, 1993 Free Software Foundation, Inc.
   Copyright (C) 2002 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: FSF 19.28. */

#ifndef INCLUDED_syntax_h_
#define INCLUDED_syntax_h_

#include "chartab.h"

/* A syntax table is a type of char table.

The low 7 bits of the integer is a code, as follows. The 8th bit is
used as the prefix bit flag (see below).

The values in a syntax table are either integers or conses of
integers and chars.  The lowest 7 bits of the integer are the syntax
class.  If this is Sinherit, then the actual syntax value needs to
be retrieved from the standard syntax table.

Since the logic involved in finding the actual integer isn't very
complex, you'd think the time required to retrieve it is not a
factor.  If you thought that, however, you'd be wrong, due to the
high number of times (many per character) that the syntax value is
accessed in functions such as scan_lists().  To speed this up,
we maintain a mirror syntax table that contains the actual
integers.  We can do this successfully because syntax tables are
now an abstract type, where we control all access.
*/

enum syntaxcode
{
  Swhitespace,	/* whitespace character */
  Spunct,	/* random punctuation character */
  Sword,	/* word constituent */
  Ssymbol,	/* symbol constituent but not word constituent */
  Sopen,	/* a beginning delimiter */
  Sclose,	/* an ending delimiter */
  Squote,	/* a prefix character like Lisp ' */
  Sstring,	/* a string-grouping character like Lisp " */
  Smath,	/* delimiters like $ in TeX. */
  Sescape,	/* a character that begins a C-style escape */
  Scharquote,	/* a character that quotes the following character */
  Scomment,	/* a comment-starting character */
  Sendcomment,	/* a comment-ending character */
  Sinherit,	/* use the standard syntax table for this character */
  Scomment_fence, /* Starts/ends comment which is delimited on the
		     other side by a char with the same syntaxcode.  */
  Sstring_fence,  /* Starts/ends string which is delimited on the
		     other side by a char with the same syntaxcode.  */
  Smax	 /* Upper bound on codes that are meaningful */
};

enum syntaxcode charset_syntax (struct buffer *buf, Lisp_Object charset,
				int *multi_p_out);

/* Return the syntax code for a particular character and mirror table. */

#define SYNTAX_CODE(table, c) XINT (get_char_table (c, table))

#define SYNTAX_FROM_CODE(code) ((enum syntaxcode) ((code) & 0177))

#define SYNTAX(table, c) SYNTAX_FROM_CODE (SYNTAX_CODE (table, c))

DECLARE_INLINE_HEADER (
int
WORD_SYNTAX_P (Lisp_Object table, Emchar c)
)
{
  return SYNTAX (table, c) == Sword;
}

/* OK, here's a graphic diagram of the format of the syntax values:

   Bit number:

 [ 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 ]
 [ 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 ]

   <-----> <-----> <-------------> <-------------> ^  <----------->
    ELisp  unused  |comment bits |     unused      |   syntax code
     tag           | | | | | | | |                 |
    stuff          | | | | | | | |                 |
                   | | | | | | | |                 |
                   | | | | | | | |                 `--> prefix flag
                   | | | | | | | |
                   | | | | | | | `--> comment end style B, second char
                   | | | | | | `----> comment end style A, second char
                   | | | | | `------> comment end style B, first char
                   | | | | `--------> comment end style A, first char
                   | | | `----------> comment start style B, second char
                   | | `------------> comment start style A, second char
                   | `--------------> comment start style B, first char
                   `----------------> comment start style A, first char

  In a 64-bit integer, there would be 32 more unused bits between
  the tag and the comment bits.

  Clearly, such a scheme will not work for Mule, because the matching
  paren could be any character and as such requires 19 bits, which
  we don't got.

  Remember that under Mule we use char tables instead of vectors.
  So what we do is use another char table for the matching paren
  and store a pointer to it in the first char table. (This frees
  code from having to worry about passing two tables around.)
*/


/* The prefix flag bit for backward-prefix-chars is now put into bit 7. */

#define SYNTAX_PREFIX(table, c) \
  ((SYNTAX_CODE (table, c) >> 7) & 1)

/* Bits 23-16 are used to implement up to two comment styles
   in a single buffer. They have the following meanings:

  1. first of a one or two character comment-start sequence of style a.
  2. first of a one or two character comment-start sequence of style b.
  3. second of a two-character comment-start sequence of style a.
  4. second of a two-character comment-start sequence of style b.
  5. first of a one or two character comment-end sequence of style a.
  6. first of a one or two character comment-end sequence of style b.
  7. second of a two-character comment-end sequence of style a.
  8. second of a two-character comment-end sequence of style b.
 */

#define SYNTAX_COMMENT_BITS(table, c) \
  ((SYNTAX_CODE (table, c) >> 16) &0xff)

#define SYNTAX_FIRST_OF_START_A  0x80
#define SYNTAX_FIRST_OF_START_B  0x40
#define SYNTAX_SECOND_OF_START_A 0x20
#define SYNTAX_SECOND_OF_START_B 0x10
#define SYNTAX_FIRST_OF_END_A    0x08
#define SYNTAX_FIRST_OF_END_B    0x04
#define SYNTAX_SECOND_OF_END_A   0x02
#define SYNTAX_SECOND_OF_END_B   0x01

#define SYNTAX_COMMENT_STYLE_A   0xaa
#define SYNTAX_COMMENT_STYLE_B   0x55
#define SYNTAX_FIRST_CHAR_START  0xc0
#define SYNTAX_FIRST_CHAR_END    0x0c
#define SYNTAX_FIRST_CHAR        0xcc
#define SYNTAX_SECOND_CHAR_START 0x30
#define SYNTAX_SECOND_CHAR_END   0x03
#define SYNTAX_SECOND_CHAR       0x33

#if 0

/* #### Entirely unused.  Should they be deleted? */

/* #### These are now more or less equivalent to
   SYNTAX_COMMENT_MATCH_START ...*/
/* a and b must be first and second start chars for a common type */
#define SYNTAX_START_P(table, a, b)                                     \
  (((SYNTAX_COMMENT_BITS (table, a) & SYNTAX_FIRST_CHAR_START) >> 2)    \
   & (SYNTAX_COMMENT_BITS (table, b) & SYNTAX_SECOND_CHAR_START))

/* ... and  SYNTAX_COMMENT_MATCH_END */
/* a and b must be first and second end chars for a common type */
#define SYNTAX_END_P(table, a, b)                                       \
  (((SYNTAX_COMMENT_BITS (table, a) & SYNTAX_FIRST_CHAR_END) >> 2)      \
   & (SYNTAX_COMMENT_BITS (table, b) & SYNTAX_SECOND_CHAR_END))

#define SYNTAX_STYLES_MATCH_START_P(table, a, b, mask)			    \
  ((SYNTAX_COMMENT_BITS (table, a) & SYNTAX_FIRST_CHAR_START & (mask))	    \
   && (SYNTAX_COMMENT_BITS (table, b) & SYNTAX_SECOND_CHAR_START & (mask)))

#define SYNTAX_STYLES_MATCH_END_P(table, a, b, mask)			  \
  ((SYNTAX_COMMENT_BITS (table, a) & SYNTAX_FIRST_CHAR_END & (mask))	  \
   && (SYNTAX_COMMENT_BITS (table, b) & SYNTAX_SECOND_CHAR_END & (mask)))

#define SYNTAX_STYLES_MATCH_1CHAR_P(table, a, mask)	\
  ((SYNTAX_COMMENT_BITS (table, a) & (mask)))

#define STYLE_FOUND_P(table, a, b, startp, style)	\
  ((SYNTAX_COMMENT_BITS (table, a) &			\
    ((startp) ? SYNTAX_FIRST_CHAR_START :		\
     SYNTAX_FIRST_CHAR_END) & (style))			\
   && (SYNTAX_COMMENT_BITS (table, b) &			\
    ((startp) ? SYNTAX_SECOND_CHAR_START : 		\
     SYNTAX_SECOND_CHAR_END) & (style)))

#define SYNTAX_COMMENT_MASK_START(table, a, b)			\
  ((STYLE_FOUND_P (table, a, b, 1, SYNTAX_COMMENT_STYLE_A)	\
    ? SYNTAX_COMMENT_STYLE_A					\
    : (STYLE_FOUND_P (table, a, b, 1, SYNTAX_COMMENT_STYLE_B)	\
         ? SYNTAX_COMMENT_STYLE_B				\
	 : 0)))

#define SYNTAX_COMMENT_MASK_END(table, a, b)			\
  ((STYLE_FOUND_P (table, a, b, 0, SYNTAX_COMMENT_STYLE_A)	\
   ? SYNTAX_COMMENT_STYLE_A					\
   : (STYLE_FOUND_P (table, a, b, 0, SYNTAX_COMMENT_STYLE_B)	\
      ? SYNTAX_COMMENT_STYLE_B					\
      : 0)))

#define STYLE_FOUND_1CHAR_P(table, a, style)	\
  ((SYNTAX_COMMENT_BITS (table, a) & (style)))

#define SYNTAX_COMMENT_1CHAR_MASK(table, a)			\
  ((STYLE_FOUND_1CHAR_P (table, a, SYNTAX_COMMENT_STYLE_A)	\
   ? SYNTAX_COMMENT_STYLE_A					\
   : (STYLE_FOUND_1CHAR_P (table, a, SYNTAX_COMMENT_STYLE_B)	\
      ? SYNTAX_COMMENT_STYLE_B					\
	 : 0)))

#endif /* 0 */

/* This array, indexed by a character, contains the syntax code which
   that character signifies (as a char).
   For example, (enum syntaxcode) syntax_spec_code['w'] is Sword. */

extern const unsigned char syntax_spec_code[0400];

/* Indexed by syntax code, give the letter that describes it. */

extern const unsigned char syntax_code_spec[];

Lisp_Object scan_lists (struct buffer *buf, Charbpos from, int count,
			int depth, int sexpflag, int no_error);
int char_quoted (struct buffer *buf, Charbpos pos);

/* NOTE: This does not refer to the mirror table, but to the
   syntax table itself. */
Lisp_Object syntax_match (Lisp_Object table, Emchar ch);

extern int no_quit_in_re_search;

void update_syntax_table (Lisp_Object table);


/****************************** syntax caches ********************************/

extern int lookup_syntax_properties;

/* Now that the `syntax-table' property exists, and can override the syntax
   table or directly specify the syntax, we cache the last place we
   retrieved the syntax-table property.  This is because, when moving
   linearly through text (e.g. in the regex routines or the scanning
   routines in syntax.c), we only need to recalculate at the next place the
   syntax-table property changes (i.e. not every position), and when we do
   need to recalculate, we can update the info from the previous info
   faster than if we did the whole calculation from scratch. */
struct syntax_cache
{
  int use_code;				/* Whether to use syntax_code or
					   current_syntax_table.  This is
					   set depending on whether the
					   syntax-table property is a
					   syntax table or a syntax
					   code. */
  int no_syntax_table_prop;		/* If non-zero, there was no
					   `syntax-table' property on the
					   current range, and so we're
					   using the buffer's syntax table.
					   This is important to note because
					   sometimes the buffer's syntax
					   table can be changed. */
  Lisp_Object object;			/* The buffer or string the current
					   syntax cache applies to, or
					   Qnil for a string of text not
					   coming from a buffer or string. */
  struct buffer *buffer;		/* The buffer that supplies the
					   syntax tables, or 0 for the
					   standard syntax table.  If
					   OBJECT is a buffer, this will
					   always be the same buffer. */
  int syntax_code;			/* Syntax code of current char. */
  Lisp_Object current_syntax_table;	/* Syntax table for current pos. */
  Lisp_Object start, end;		/* Markers to keep track of the
					   known region in a buffer.
					   Formerly we used an internal
					   extent, but it seems that having
					   an extent over the entire buffer
					   causes serious slowdowns in
					   extent operations!  Yuck! */
  Charxpos next_change;			/* Position of the next extent
                                           change. */
  Charxpos prev_change;			/* Position of the previous extent
					   change. */
};

/* Note that the external interface to the syntax-cache uses charpos's, but
   intnernally we use bytepos's, for speed. */

void update_syntax_cache (struct syntax_cache *cache, Charxpos pos, int count);
struct syntax_cache *setup_syntax_cache (struct syntax_cache *cache,
					 Lisp_Object object,
					 struct buffer *buffer,
					 Charxpos from, int count);
struct syntax_cache *setup_buffer_syntax_cache (struct buffer *buffer,
						Charxpos from, int count);

/* Make syntax cache state good for CHARPOS, assuming it is
   currently good for a position before CHARPOS.  */
DECLARE_INLINE_HEADER (
void
UPDATE_SYNTAX_CACHE_FORWARD (struct syntax_cache *cache, Charxpos pos)
)
{
  if (!(pos >= cache->prev_change && pos < cache->next_change))
    update_syntax_cache (cache, pos, 1);
}

/* Make syntax cache state good for CHARPOS, assuming it is
   currently good for a position after CHARPOS.  */
DECLARE_INLINE_HEADER (
void
UPDATE_SYNTAX_CACHE_BACKWARD (struct syntax_cache *cache, Charxpos pos)
)
{
  if (!(pos >= cache->prev_change && pos < cache->next_change))
    update_syntax_cache (cache, pos, -1);
}

/* Make syntax cache state good for CHARPOS */
DECLARE_INLINE_HEADER (
void
UPDATE_SYNTAX_CACHE (struct syntax_cache *cache, Charxpos pos)
)
{
  if (!(pos >= cache->prev_change && pos < cache->next_change))
    update_syntax_cache (cache, pos, 0);
}

#define SYNTAX_FROM_CACHE(cache, c)			\
   SYNTAX_FROM_CODE (SYNTAX_CODE_FROM_CACHE (cache, c))

#define SYNTAX_CODE_FROM_CACHE(cache, c)				\
  ((cache)->use_code ? (cache)->syntax_code				\
   : SYNTAX_CODE ((cache)->current_syntax_table, c))


/***************************** syntax code macros ****************************/

#define SYNTAX_CODE_PREFIX(c) \
  ((c >> 7) & 1)

#define SYNTAX_CODE_COMMENT_BITS(c) \
  ((c >> 16) &0xff)

#define SYNTAX_CODES_START_P(a, b)                                    \
  (((SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_START) >> 2)    \
   & (SYNTAX_CODE_COMMENT_BITS (b) & SYNTAX_SECOND_CHAR_START))

#define SYNTAX_CODES_END_P(a, b)                                    \
  (((SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_END) >> 2)    \
   & (SYNTAX_CODE_COMMENT_BITS (b) & SYNTAX_SECOND_CHAR_END))

#define SYNTAX_CODES_COMMENT_MASK_START(a, b)			\
  (SYNTAX_CODES_MATCH_START_P (a, b, SYNTAX_COMMENT_STYLE_A) 	\
   ? SYNTAX_COMMENT_STYLE_A					\
   : (SYNTAX_CODES_MATCH_START_P (a, b, SYNTAX_COMMENT_STYLE_B)	\
      ? SYNTAX_COMMENT_STYLE_B					\
      : 0))
#define SYNTAX_CODES_COMMENT_MASK_END(a, b)			\
  (SYNTAX_CODES_MATCH_END_P (a, b, SYNTAX_COMMENT_STYLE_A) 	\
   ? SYNTAX_COMMENT_STYLE_A					\
   : (SYNTAX_CODES_MATCH_END_P (a, b, SYNTAX_COMMENT_STYLE_B)	\
      ? SYNTAX_COMMENT_STYLE_B					\
      : 0))

#define SYNTAX_CODE_START_FIRST_P(a) \
  (SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_START)

#define SYNTAX_CODE_START_SECOND_P(a) \
  (SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_SECOND_CHAR_START)

#define SYNTAX_CODE_END_FIRST_P(a) \
  (SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_END)

#define SYNTAX_CODE_END_SECOND_P(a) \
  (SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_SECOND_CHAR_END)


#define SYNTAX_CODES_MATCH_START_P(a, b, mask)				\
  ((SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_START & (mask))	\
   && (SYNTAX_CODE_COMMENT_BITS (b)					\
       & SYNTAX_SECOND_CHAR_START & (mask)))

#define SYNTAX_CODES_MATCH_END_P(a, b, mask)				\
  ((SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_END & (mask))	\
   && (SYNTAX_CODE_COMMENT_BITS (b) & SYNTAX_SECOND_CHAR_END & (mask)))

#define SYNTAX_CODE_MATCHES_1CHAR_P(a, mask)	\
  ((SYNTAX_CODE_COMMENT_BITS (a) & (mask)))

#define SYNTAX_CODE_COMMENT_1CHAR_MASK(a)			\
  ((SYNTAX_CODE_MATCHES_1CHAR_P (a, SYNTAX_COMMENT_STYLE_A)	\
    ? SYNTAX_COMMENT_STYLE_A					\
    : (SYNTAX_CODE_MATCHES_1CHAR_P (a, SYNTAX_COMMENT_STYLE_B)	\
       ? SYNTAX_COMMENT_STYLE_B					\
       : 0)))


#endif /* INCLUDED_syntax_h_ */