Mercurial > hg > xemacs-beta
view lwlib/xlwscrollbar.c @ 826:6728e641994e
[xemacs-hg @ 2002-05-05 11:30:15 by ben]
syntax cache, 8-bit-format, lots of code cleanup
README.packages: Update info about --package-path.
i.c: Create an inheritable event and pass it on to XEmacs, so that ^C
can be handled properly. Intercept ^C and signal the event.
"Stop Build" in VC++ now works.
bytecomp-runtime.el: Doc string changes.
compat.el: Some attempts to redo this to
make it truly useful and fix the "multiple versions interacting
with each other" problem. Not yet done. Currently doesn't work.
files.el: Use with-obsolete-variable to avoid warnings in new revert-buffer code.
xemacs.mak: Split up CFLAGS into a version without flags specifying the C
library. The problem seems to be that minitar depends on zlib,
which depends specifically on libc.lib, not on any of the other C
libraries. Unless you compile with libc.lib, you get errors --
specifically, no _errno in the other libraries, which must make it
something other than an int. (#### But this doesn't seem to obtain
in XEmacs, which also uses zlib, and can be linked with any of the
C libraries. Maybe zlib is used differently and doesn't need
errno, or maybe XEmacs provides an int errno; ... I don't
understand.
Makefile.in.in: Fix so that packages are around when testing.
abbrev.c, alloc.c, buffer.c, buffer.h, bytecode.c, callint.c, casefiddle.c, casetab.c, casetab.h, charset.h, chartab.c, chartab.h, cmds.c, console-msw.h, console-stream.c, console-x.c, console.c, console.h, data.c, device-msw.c, device.c, device.h, dialog-msw.c, dialog-x.c, dired-msw.c, dired.c, doc.c, doprnt.c, dumper.c, editfns.c, elhash.c, emacs.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, events.h, extents.c, extents.h, faces.c, file-coding.c, file-coding.h, fileio.c, fns.c, font-lock.c, frame-gtk.c, frame-msw.c, frame-x.c, frame.c, frame.h, glade.c, glyphs-gtk.c, glyphs-msw.c, glyphs-msw.h, glyphs-x.c, glyphs.c, glyphs.h, gui-msw.c, gui-x.c, gui.h, gutter.h, hash.h, indent.c, insdel.c, intl-win32.c, intl.c, keymap.c, lisp-disunion.h, lisp-union.h, lisp.h, lread.c, lrecord.h, lstream.c, lstream.h, marker.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, minibuf.c, mule-ccl.c, mule-charset.c, mule-coding.c, mule-wnnfns.c, nas.c, objects-msw.c, objects-x.c, opaque.c, postgresql.c, print.c, process-nt.c, process-unix.c, process.c, process.h, profile.c, rangetab.c, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-x.c, redisplay.c, redisplay.h, regex.c, regex.h, scrollbar-msw.c, search.c, select-x.c, specifier.c, specifier.h, symbols.c, symsinit.h, syntax.c, syntax.h, syswindows.h, tests.c, text.c, text.h, tooltalk.c, ui-byhand.c, ui-gtk.c, unicode.c, win32.c, window.c: Another big Ben patch.
-- FUNCTIONALITY CHANGES:
add partial support for 8-bit-fixed, 16-bit-fixed, and
32-bit-fixed formats. not quite done yet. (in particular, needs
functions to actually convert the buffer.) NOTE: lots of changes
to regex.c here. also, many new *_fmt() inline funs that take an
Internal_Format argument.
redo syntax cache code. make the cache per-buffer; keep the cache
valid across calls to functions that use it. also keep it valid
across insertions/deletions and extent changes, as much as is
possible. eliminate the junky regex-reentrancy code by passing in
the relevant lisp info to the regex routines as local vars.
add general mechanism in extents code for signalling extent changes.
fix numerous problems with the case-table implementation; yoshiki
never properly transferred many algorithms from old-style to
new-style case tables.
redo char tables to support a default argument, so that mapping
only occurs over changed args. change many chartab functions to
accept Lisp_Object instead of Lisp_Char_Table *.
comment out the code in font-lock.c by default, because
font-lock.el no longer uses it. we should consider eliminating it
entirely.
Don't output bell as ^G in console-stream when not a TTY.
add -mswindows-termination-handle to interface with i.c, so we can
properly kill a build.
add more error-checking to buffer/string macros.
add some additional buffer_or_string_() funs.
-- INTERFACE CHANGES AFFECTING MORE CODE:
switch the arguments of write_c_string and friends to be
consistent with write_fmt_string, which must have printcharfun
first.
change BI_* macros to BYTE_* for increased clarity; similarly for
bi_* local vars.
change VOID_TO_LISP to be a one-argument function. eliminate
no-longer-needed CVOID_TO_LISP.
-- char/string macro changes:
rename MAKE_CHAR() to make_emchar() for slightly less confusion
with make_char(). (The former generates an Emchar, the latter a
Lisp object. Conceivably we should rename make_char() -> wrap_char()
and similarly for make_int(), make_float().)
Similar changes for other *CHAR* macros -- we now consistently use
names with `emchar' whenever we are working with Emchars. Any
remaining name with just `char' always refers to a Lisp object.
rename macros with XSTRING_* to string_* except for those that
reference actual fields in the Lisp_String object, following
conventions used elsewhere.
rename set_string_{data,length} macros (the only ones to work with
a Lisp_String_* instead of a Lisp_Object) to set_lispstringp_*
to make the difference clear.
try to be consistent about caps vs. lowercase in macro/inline-fun
names for chars and such, which wasn't the case before. we now
reserve caps either for XFOO_ macros that reference object fields
(e.g. XSTRING_DATA) or for things that have non-function semantics,
e.g. directly modifying an arg (BREAKUP_EMCHAR) or evaluating an
arg (any arg) more than once. otherwise, use lowercase.
here is a summary of most of the macros/inline funs changed by all
of the above changes:
BYTE_*_P -> byte_*_p
XSTRING_BYTE -> string_byte
set_string_data/length -> set_lispstringp_data/length
XSTRING_CHAR_LENGTH -> string_char_length
XSTRING_CHAR -> string_emchar
INTBYTE_FIRST_BYTE_P -> intbyte_first_byte_p
INTBYTE_LEADING_BYTE_P -> intbyte_leading_byte_p
charptr_copy_char -> charptr_copy_emchar
LEADING_BYTE_* -> leading_byte_*
CHAR_* -> EMCHAR_*
*_CHAR_* -> *_EMCHAR_*
*_CHAR -> *_EMCHAR
CHARSET_BY_ -> charset_by_*
BYTE_SHIFT_JIS* -> byte_shift_jis*
BYTE_BIG5* -> byte_big5*
REP_BYTES_BY_FIRST_BYTE -> rep_bytes_by_first_byte
char_to_unicode -> emchar_to_unicode
valid_char_p -> valid_emchar_p
Change intbyte_strcmp -> qxestrcmp_c (duplicated functionality).
-- INTERFACE CHANGES AFFECTING LESS CODE:
use DECLARE_INLINE_HEADER in various places.
remove '#ifdef emacs' from XEmacs-only files.
eliminate CHAR_TABLE_VALUE(), which duplicated the functionality
of get_char_table().
add BUFFER_TEXT_LOOP to simplify iterations over buffer text.
define typedefs for signed and unsigned types of fixed sizes
(INT_32_BIT, UINT_32_BIT, etc.).
create ALIGN_FOR_TYPE as a higher-level interface onto ALIGN_SIZE;
fix code to use it.
add charptr_emchar_len to return the text length of the character
pointed to by a ptr; use it in place of
charcount_to_bytecount(..., 1). add emchar_len to return the text
length of a given character.
add types Bytexpos and Charxpos to generalize Bytebpos/Bytecount
and Charbpos/Charcount, in code (particularly, the extents code
and redisplay code) that works with either kind of index. rename
redisplay struct params with names such as `charbpos' to
e.g. `charpos' when they are e.g. a Charxpos, not a Charbpos.
eliminate xxDEFUN in place of DEFUN; no longer necessary with
changes awhile back to doc.c.
split up big ugly combined list of EXFUNs in lisp.h on a
file-by-file basis, since other prototypes are similarly split.
rewrite some "*_UNSAFE" macros as inline funs and eliminate the
_UNSAFE suffix.
move most string code from lisp.h to text.h; the string code and
text.h code is now intertwined in such a fashion that they need
to be in the same place and partially interleaved. (you can't
create forward references for inline funs)
automated/lisp-tests.el, automated/symbol-tests.el, automated/test-harness.el: Fix test harness to output FAIL messages to stderr when in
batch mode.
Fix up some problems in lisp-tests/symbol-tests that were
causing spurious failures.
author | ben |
---|---|
date | Sun, 05 May 2002 11:33:57 +0000 |
parents | 7b8fc81f9587 |
children | 6355bae896e3 |
line wrap: on
line source
/* Implements a lightweight scrollbar widget. Copyright (C) 1992, 1993, 1994 Lucid, Inc. Copyright (C) 1997 Sun Microsystems, Inc. This file is part of the Lucid Widget Library. The Lucid Widget Library is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. The Lucid Widget Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Created by Douglas Keller <dkeller@vnet.ibm.com> */ /* Lots of hacking by Martin Buchholz */ /* * Athena-style scrollbar button bindings added on Sun Dec 24 22:03:57 1995 * by Jonathan Stigelman <Stig@hackvan.com>... Ho ho ho! * * To use them, put this resource in your .Xdefaults * * Emacs*XlwScrollBar.translations: #override \n\ * <Btn1Down>: PageDownOrRight() \n\ * <Btn3Down>: PageUpOrLeft() \n\ * <Btn3Up>: Release() * */ /* * Resources Supported: * XmNforeground * XmNbackground * XmNtopShadowColor * XmNtopShadowPixmap * XmNbottomShadowColor * XmNbottomShadowPixmap * XmNtroughColor * XmNshadowThickness * XmNshowArrows * XmNorientation * XmNborderWidth * * XmNminimum * XmNmaximum * XmNvalue * XmNincrement * XmNpageIncrement * * XmNvalueChangedCallback * XmNincrementCallback * XmNdecrementCallback * XmNpageIncrementCallback * XmNpageDecrementCallback * XmNtoTopCallback * XmNtoBottomCallback * XmNdragCallback * * XmNsliderStyle - values can be: "plain" or "dimple" * XmNarrowPosition - values can be: "opposite" or "same" * */ #include <config.h> #include <stdio.h> #include <stdlib.h> #include <limits.h> #include <X11/IntrinsicP.h> #include <X11/StringDefs.h> #include <X11/bitmaps/gray> #include "xlwscrollbarP.h" #include "xlwscrollbar.h" #ifdef USE_DEBUG_MALLOC #include <dmalloc.h> #endif #define DBUG(x) #define MINL(x,y) ((((unsigned long) (x)) < ((unsigned long) (y))) \ ? ((unsigned long) (x)) : ((unsigned long) (y))) #define VERT(w) ((w)->sb.orientation == XmVERTICAL) #define SS_MIN 8 typedef enum { BUTTON_NONE, BUTTON_SLIDER, BUTTON_UP_ARROW, BUTTON_DOWN_ARROW, BUTTON_TROUGH_ABOVE, BUTTON_TROUGH_BELOW } button_where; typedef enum { SLIDER_PLAIN, SLIDER_DIMPLE } SliderStyle; /*-------------------------- Resources ----------------------------------*/ #define offset(field) XtOffset(XlwScrollBarWidget, field) static XtResource resources[] = { { XmNforeground, XmCForeground, XtRPixel, sizeof(Pixel), offset(sb.foreground), XtRImmediate, (XtPointer) XtDefaultForeground }, { XmNtopShadowColor, XmCTopShadowColor, XtRPixel, sizeof(Pixel), offset(sb.topShadowColor), XtRImmediate, (XtPointer) ~0 }, { XmNbottomShadowColor, XmCBottomShadowColor, XtRPixel, sizeof(Pixel), offset(sb.bottomShadowColor), XtRImmediate, (XtPointer)~0 }, { XmNtopShadowPixmap, XmCTopShadowPixmap, XtRPixmap, sizeof (Pixmap), offset(sb.topShadowPixmap), XtRImmediate, (XtPointer)None}, { XmNbottomShadowPixmap, XmCBottomShadowPixmap, XtRPixmap, sizeof (Pixmap), offset(sb.bottomShadowPixmap), XtRImmediate, (XtPointer)None}, { XmNtroughColor, XmCTroughColor, XtRPixel, sizeof(Pixel), offset(sb.troughColor), XtRImmediate, (XtPointer)~0 }, { XmNshadowThickness, XmCShadowThickness, XtRInt, sizeof(int), offset(sb.shadowThickness), XtRImmediate, (XtPointer)2 }, { XmNborderWidth, XmCBorderWidth, XtRDimension, sizeof(Dimension), offset(core.border_width), XtRImmediate, (XtPointer)0 }, { XmNshowArrows, XmCShowArrows, XtRBoolean, sizeof(Boolean), offset(sb.showArrows), XtRImmediate, (XtPointer)True }, { XmNinitialDelay, XmCInitialDelay, XtRInt, sizeof(int), offset(sb.initialDelay), XtRImmediate, (XtPointer) 250 }, { XmNrepeatDelay, XmCRepeatDelay, XtRInt, sizeof(int), offset(sb.repeatDelay), XtRImmediate, (XtPointer) 50 }, { XmNorientation, XmCOrientation, XtROrientation, sizeof(unsigned char), offset(sb.orientation), XtRImmediate, (XtPointer) XmVERTICAL }, { XmNminimum, XmCMinimum, XtRInt, sizeof(int), offset(sb.minimum), XtRImmediate, (XtPointer) 0}, { XmNmaximum, XmCMaximum, XtRInt, sizeof(int), offset(sb.maximum), XtRImmediate, (XtPointer) 100}, { XmNvalue, XmCValue, XtRInt, sizeof(int), offset(sb.value), XtRImmediate, (XtPointer) 0}, { XmNsliderSize, XmCSliderSize, XtRInt, sizeof(int), offset(sb.sliderSize), XtRImmediate, (XtPointer) 10}, { XmNincrement, XmCIncrement, XtRInt, sizeof(int), offset(sb.increment), XtRImmediate, (XtPointer) 1}, { XmNpageIncrement, XmCPageIncrement, XtRInt, sizeof(int), offset(sb.pageIncrement), XtRImmediate, (XtPointer) 10}, { XmNvalueChangedCallback, XmCValueChangedCallback, XtRCallback, sizeof(XtPointer), offset(sb.valueChangedCBL), XtRCallback, NULL}, { XmNincrementCallback, XmCIncrementCallback, XtRCallback, sizeof(XtPointer), offset(sb.incrementCBL), XtRCallback, NULL}, { XmNdecrementCallback, XmCDecrementCallback, XtRCallback, sizeof(XtPointer), offset(sb.decrementCBL), XtRCallback, NULL}, { XmNpageIncrementCallback, XmCPageIncrementCallback, XtRCallback, sizeof(XtPointer), offset(sb.pageIncrementCBL), XtRCallback, NULL}, { XmNpageDecrementCallback, XmCPageDecrementCallback, XtRCallback, sizeof(XtPointer), offset(sb.pageDecrementCBL), XtRCallback, NULL}, { XmNtoTopCallback, XmCToTopCallback, XtRCallback, sizeof(XtPointer), offset(sb.toTopCBL), XtRCallback, NULL}, { XmNtoBottomCallback, XmCToBottomCallback, XtRCallback, sizeof(XtPointer), offset(sb.toBottomCBL), XtRCallback, NULL}, { XmNdragCallback, XmCDragCallback, XtRCallback, sizeof(XtPointer), offset(sb.dragCBL), XtRCallback, NULL}, /* "knob" is obsolete; use "slider" instead. */ { XmNsliderStyle, XmCSliderStyle, XtRString, sizeof(char *), offset(sb.sliderStyle), XtRImmediate, NULL}, { XmNknobStyle, XmCKnobStyle, XtRString, sizeof(char *), offset(sb.knobStyle), XtRImmediate, NULL}, { XmNarrowPosition, XmCArrowPosition, XtRString, sizeof(char *), offset(sb.arrowPosition), XtRImmediate, NULL}, }; /*-------------------------- Prototypes ---------------------------------*/ /* Actions */ typedef void Action(Widget w, XEvent *event, String *parms, Cardinal *num_parms); static Action Select, PageUpOrLeft, PageDownOrRight, Drag, Release, Jump, Abort; /* Methods */ static void Initialize(Widget treq, Widget tnew, ArgList args, Cardinal *num_args); static Boolean SetValues(Widget current, Widget request, Widget nw, ArgList args, Cardinal *num_args); static void Destroy(Widget widget); static void Redisplay(Widget widget, XEvent *event, Region region); static void Resize(Widget widget); static void Realize(Widget widget, XtValueMask *valuemask, XSetWindowAttributes *attr); /* Private */ /*-------------------------- Actions Table ------------------------------*/ static XtActionsRec actions[] = { {"Select", Select}, {"PageDownOrRight", PageDownOrRight}, {"PageUpOrLeft", PageUpOrLeft}, {"Drag", Drag}, {"Release", Release}, {"Jump", Jump}, {"Abort", Abort}, }; /*--------------------- Default Translation Table -----------------------*/ static char default_translations[] = "<Btn1Down>: Select()\n" "<Btn1Motion>: Drag()\n" "<Btn1Up>: Release()\n" "<Btn2Down>: Jump()\n" "<Btn2Motion>: Drag()\n" "<Btn2Up>: Release()\n" "<Key>Delete: Abort()" ; /*------------------- Class record initialization -----------------------*/ XlwScrollBarClassRec xlwScrollBarClassRec = { /* core_class fields */ { /* superclass */ (WidgetClass) &coreClassRec, /* class_name */ "XlwScrollBar", /* widget_size */ sizeof(XlwScrollBarRec), /* class_initialize */ NULL, /* class_part_init */ NULL, /* class_inited */ False, /* initialize */ Initialize, /* initialize_hook */ NULL, /* realize */ Realize, /* actions */ actions, /* num_actions */ XtNumber(actions), /* resources */ resources, /* num_resources */ XtNumber(resources), /* xrm_class */ NULLQUARK, /* compress_motion */ True, /* compress_exposure */ XtExposeCompressMultiple, /* compress_enterleave */ True, /* visible_interest */ False, /* destroy */ Destroy, /* resize */ Resize, /* expose */ Redisplay, /* set_values */ SetValues, /* set_values_hook */ NULL, /* set_values_almost */ XtInheritSetValuesAlmost, /* get_values_hook */ NULL, /* accept_focus */ NULL, /* version */ XtVersionDontCheck, /* callback_private */ NULL, /* tm_table */ default_translations, /* query_geometry */ NULL, }, /* scrollbar_class fields */ { /* dummy_field */ 0, }, }; WidgetClass xlwScrollBarWidgetClass = (WidgetClass) &xlwScrollBarClassRec; /*-------------------------- Debug Functions ----------------------------*/ #ifdef SHOW_CLEAR static void myXClearArea(Display *dpy, Drawable d, int x, int y, int w, int h, Boolean exp, XlwScrollBarWidget widget) { XFillRectangle (dpy, d, widget->sb.topShadowGC, x, y, w, h); XSync (dpy, False); sleep (2); XClearArea (dpy, d, x, y, w, h, exp); } #define XClearArea(dpy,win,x,y,width,height,exp) myXClearArea(dpy,win,x,y,width,height,exp,w) #endif #ifdef CHECK_VALUES static void check(XlwScrollBarWidget w) { int height = widget_h (w); if (w->sb.showArrows) height -= (2 * arrow_h (w)); if ((w->sb.above + w->sb.ss + w->sb.below > height) || (w->sb.value < w->sb.minimum) || (w->sb.value > w->sb.maximum - w->sb.sliderSize)) { printf("above=%d ss=%d below=%d height=%d\n", w->sb.above, w->sb.ss, w->sb.below, height); printf("value=%d min=%d max=%d ss=%d max-ss=%d\n", w->sb.value, w->sb.minimum, w->sb.maximum, w->sb.sliderSize, w->sb.maximum - w->sb.sliderSize); abort(); } } # define CHECK(w) check(w) #else # define CHECK(w) #endif /*-------------------------- Static functions ---------------------------*/ static void call_callbacks (XlwScrollBarWidget w, int reason, int value, int pixel, XEvent *event) { XlwScrollBarCallbackStruct cbs; Boolean called_anything; cbs.reason = reason; cbs.event = event; cbs.value = value; cbs.pixel = pixel; called_anything = False; switch (reason) { case XmCR_VALUE_CHANGED: XtCallCallbackList ((Widget) w, w->sb.valueChangedCBL, &cbs); called_anything = True; break; case XmCR_INCREMENT: if (w->sb.incrementCBL) { XtCallCallbackList ((Widget) w, w->sb.incrementCBL, &cbs); called_anything = True; } break; case XmCR_DECREMENT: if (w->sb.decrementCBL) { XtCallCallbackList ((Widget) w, w->sb.decrementCBL, &cbs); called_anything = True; } break; case XmCR_PAGE_INCREMENT: if (w->sb.incrementCBL) { XtCallCallbackList ((Widget) w, w->sb.pageIncrementCBL, &cbs); called_anything = True; } break; case XmCR_PAGE_DECREMENT: if (w->sb.decrementCBL) { XtCallCallbackList ((Widget) w, w->sb.pageDecrementCBL, &cbs); called_anything = True; } break; case XmCR_TO_TOP: if (w->sb.toTopCBL) { XtCallCallbackList ((Widget) w, w->sb.toTopCBL, &cbs); called_anything = True; } break; case XmCR_TO_BOTTOM: if (w->sb.toBottomCBL) { XtCallCallbackList ((Widget) w, w->sb.toBottomCBL, &cbs); called_anything = True; } break; case XmCR_DRAG: if (w->sb.dragCBL) { XtCallCallbackList ((Widget) w, w->sb.dragCBL, &cbs); } called_anything = True; /* Special Case */ break; } if (!called_anything) { cbs.reason = XmCR_VALUE_CHANGED; XtCallCallbackList ((Widget) w, w->sb.valueChangedCBL, &cbs); } } /* Widget sizes minus the shadow and highlight area */ static int widget_x (XlwScrollBarWidget w) { return w->sb.shadowThickness; } static int widget_y (XlwScrollBarWidget w) { return w->sb.shadowThickness; } static int widget_w (XlwScrollBarWidget w) { int x = w->sb.shadowThickness; int width = (VERT (w) ? w->core.width : w->core.height) - (2 * x); return width > 1 ? width : 1; } static int widget_h (XlwScrollBarWidget w) { int y = w->sb.shadowThickness; int height = (VERT (w) ? w->core.height : w->core.width) - (2 * y); return height > 1 ? height : 1; } static int arrow_h (XlwScrollBarWidget w) { int width = widget_w (w); int minimum_size = ((widget_h (w) - SS_MIN) / 2) - 1; return minimum_size < width ? minimum_size : width; } static int event_x (XlwScrollBarWidget w, XEvent *event) { return VERT (w) ? event->xbutton.x : event->xbutton.y; } static int event_y (XlwScrollBarWidget w, XEvent *event) { return VERT (w) ? event->xbutton.y : event->xbutton.x; } /* Safe addition and subtraction */ static void increment_value (XlwScrollBarWidget w, int diff) { w->sb.value = w->sb.maximum - diff < w->sb.value ? w->sb.maximum : w->sb.value + diff; } static void decrement_value (XlwScrollBarWidget w, int diff) { w->sb.value = w->sb.minimum + diff > w->sb.value ? w->sb.minimum : w->sb.value - diff; } static SliderStyle slider_style (XlwScrollBarWidget w) { return (w->sb.sliderStyle ? w->sb.sliderStyle[0] == 'd' : w->sb.knobStyle ? w->sb.knobStyle[0] == 'd' : 0) ? SLIDER_DIMPLE : SLIDER_PLAIN; } static Boolean arrow_same_end (XlwScrollBarWidget w) { return w->sb.arrowPosition && w->sb.arrowPosition[0] == 's' ? True : False; } /*-------------------------- GC and Pixel allocation --------------------*/ #ifndef XmUNSPECIFIED_PIXMAP #define XmUNSPECIFIED_PIXMAP 2 #endif static GC get_gc (XlwScrollBarWidget w, Pixel fg, Pixel bg, Pixmap pm) { XGCValues values; XtGCMask mask; if (pm == w->sb.grayPixmap) { /* If we're using the gray pixmap, guarantee white on black ... * otherwise, we could end up with something odd like grey on white * when we're on a color display that ran out of color cells */ fg = WhitePixelOfScreen (DefaultScreenOfDisplay (XtDisplay (w))); bg = BlackPixelOfScreen (DefaultScreenOfDisplay (XtDisplay (w))); } values.foreground = fg; values.background = bg; values.fill_style = FillOpaqueStippled; values.stipple = pm; /* mask = GCForeground | GCBackground | (pm == None ? 0 : GCStipple | GCFillStyle); gtb */ if (pm != None && pm != 0 && pm != XmUNSPECIFIED_PIXMAP) values.stipple = pm; else values.stipple = None; mask = GCForeground | GCBackground | (values.stipple == None ? 0 : GCStipple | GCFillStyle); return XtGetGC((Widget) w, mask, &values); } /* Replacement for XAllocColor() that tries to return the nearest available color if the colormap is full. From FSF Emacs. */ static int allocate_nearest_color (Display *display, Colormap screen_colormap, XColor *color_def) { int status = XAllocColor (display, screen_colormap, color_def); if (status) return status; { /* If we got to this point, the colormap is full, so we're going to try to get the next closest color. The algorithm used is a least-squares matching, which is what X uses for closest color matching with StaticColor visuals. */ int nearest, x; unsigned long nearest_delta = ULONG_MAX; int no_cells = XDisplayCells (display, XDefaultScreen (display)); /* Don't use alloca here because lwlib doesn't have the necessary configuration information that src does. */ XColor *cells = (XColor *) malloc (sizeof (XColor) * no_cells); for (x = 0; x < no_cells; x++) cells[x].pixel = x; XQueryColors (display, screen_colormap, cells, no_cells); for (nearest = 0, x = 0; x < no_cells; x++) { long dred = (color_def->red >> 8) - (cells[x].red >> 8); long dgreen = (color_def->green >> 8) - (cells[x].green >> 8); long dblue = (color_def->blue >> 8) - (cells[x].blue >> 8); unsigned long delta = dred * dred + dgreen * dgreen + dblue * dblue; if (delta < nearest_delta) { nearest = x; nearest_delta = delta; } } color_def->red = cells[nearest].red; color_def->green = cells[nearest].green; color_def->blue = cells[nearest].blue; free (cells); return XAllocColor (display, screen_colormap, color_def); } } static void make_shadow_pixels (XlwScrollBarWidget w) { Display *dpy = XtDisplay((Widget) w); Colormap cmap = w->core.colormap; XColor topc, botc; int top_frobbed, bottom_frobbed; Pixel bg, fg; top_frobbed = bottom_frobbed = 0; bg = w->core.background_pixel; fg = w->sb.foreground; if (w->sb.topShadowColor == (Pixel)~0) w->sb.topShadowColor = bg; if (w->sb.bottomShadowColor == (Pixel)~0) w->sb.bottomShadowColor = fg; if (w->sb.topShadowColor == bg || w->sb.topShadowColor == fg) { topc.pixel = bg; XQueryColor (dpy, cmap, &topc); /* don't overflow/wrap! */ topc.red = MINL(65535, topc.red * 1.2); topc.green = MINL(65535, topc.green * 1.2); topc.blue = MINL(65535, topc.blue * 1.2); if (allocate_nearest_color (dpy, cmap, &topc)) { if (topc.pixel == bg) { XFreeColors (dpy, cmap, &topc.pixel, 1, 0); topc.red = MINL(65535, topc.red + 0x8000); topc.green = MINL(65535, topc.green + 0x8000); topc.blue = MINL(65535, topc.blue + 0x8000); if (allocate_nearest_color (dpy, cmap, &topc)) { w->sb.topShadowColor = topc.pixel; } } else { w->sb.topShadowColor = topc.pixel; } top_frobbed = 1; } } if (w->sb.bottomShadowColor == fg || w->sb.bottomShadowColor == bg) { botc.pixel = bg; XQueryColor (dpy, cmap, &botc); botc.red = (botc.red * 3) / 5; botc.green = (botc.green * 3) / 5; botc.blue = (botc.blue * 3) / 5; if (allocate_nearest_color (dpy, cmap, &botc)) { if (botc.pixel == bg) { XFreeColors (dpy, cmap, &botc.pixel, 1, 0); botc.red = MINL(65535, botc.red + 0x4000); botc.green = MINL(65535, botc.green + 0x4000); botc.blue = MINL(65535, botc.blue + 0x4000); if (allocate_nearest_color (dpy, cmap, &botc)) { w->sb.bottomShadowColor = botc.pixel; } } else { w->sb.bottomShadowColor = botc.pixel; } bottom_frobbed = 1; } } if (top_frobbed && bottom_frobbed) { int top_avg = ((topc.red / 3) + (topc.green / 3) + (topc.blue / 3)); int bot_avg = ((botc.red / 3) + (botc.green / 3) + (botc.blue / 3)); if (bot_avg > top_avg) { Pixel tmp = w->sb.topShadowColor; w->sb.topShadowColor = w->sb.bottomShadowColor; w->sb.bottomShadowColor = tmp; } else if (topc.pixel == botc.pixel) { if (botc.pixel == bg) w->sb.topShadowColor = bg; else w->sb.bottomShadowColor = fg; } } if (w->sb.topShadowColor == w->core.background_pixel || w->sb.bottomShadowColor == w->core.background_pixel) { /* Assume we're in mono. This code should be okay even if we're * really in color but just short on color cells -- We want the * following behavior, which has been empirically determined to * work well for all fg/bg combinations in mono: If the trough * and slider are BOTH black, then use a white top shadow and a * grey bottom shadow, otherwise use a grey top shadow and a * black bottom shadow. */ Pixel white = WhitePixelOfScreen (DefaultScreenOfDisplay (XtDisplay (w))); Pixel black = BlackPixelOfScreen (DefaultScreenOfDisplay (XtDisplay (w))); /* Note: core.background_pixel is the color of the slider ... */ if (w->core.background_pixel == black && w->sb.troughColor == black) { w->sb.topShadowColor = white; w->sb.bottomShadowPixmap = w->sb.grayPixmap; } else { w->sb.topShadowPixmap = w->sb.grayPixmap; w->sb.bottomShadowColor = black; } } } static void make_trough_pixel (XlwScrollBarWidget w) { Display *dpy = XtDisplay((Widget) w); Colormap cmap = w->core.colormap; XColor troughC; if (w->sb.troughColor == (Pixel)~0) w->sb.troughColor = w->core.background_pixel; if (w->sb.troughColor == w->core.background_pixel) { troughC.pixel = w->core.background_pixel; XQueryColor (dpy, cmap, &troughC); troughC.red = (troughC.red * 4) / 5; troughC.green = (troughC.green * 4) / 5; troughC.blue = (troughC.blue * 4) / 5; if (allocate_nearest_color (dpy, cmap, &troughC)) w->sb.troughColor = troughC.pixel; } } /*-------------------------- Draw 3D Border -----------------------------*/ static void draw_shadows (Display *dpy, Drawable d, GC shine_gc, GC shadow_gc, int x, int y, int width, int height, int shadowT) { XSegment shine[10], shadow[10]; int i; if (shadowT > (width / 2)) shadowT = (width / 2); if (shadowT > (height / 2)) shadowT = (height / 2); if (shadowT <= 0) return; for (i = 0; i < shadowT; i++) { /* Top segments */ shine[i].x1 = x; shine[i].y2 = shine[i].y1 = y + i; shine[i].x2 = x + width - i - 1; /* Left segments */ shine[i + shadowT].x2 = shine[i + shadowT].x1 = x + i; shine[i + shadowT].y1 = y + shadowT; shine[i + shadowT].y2 = y + height - i - 1; /* Bottom segments */ shadow[i].x1 = x + i; shadow[i].y2 = shadow[i].y1 = y + height - i - 1; shadow[i].x2 = x + width - 1 ; /* Right segments */ shadow[i + shadowT].x2 = shadow[i + shadowT].x1 = x + width - i - 1; shadow[i + shadowT].y1 = y + i + 1; shadow[i + shadowT].y2 = y + height - 1 ; } XDrawSegments (dpy, d, shine_gc, shine, shadowT * 2); XDrawSegments (dpy, d, shadow_gc, shadow, shadowT * 2); } /*------------------ Draw 3D Arrows: left, up, down, right --------------*/ static int make_vert_seg (XSegment *seg, int x1, int y1, int x2, int y2, int shadowT) { int i; for (i=0; i<shadowT; i++, seg++) { seg->x1 = x1; seg->y1 = y1++; seg->x2 = x2; seg->y2 = y2++; } return shadowT; } static int make_hor_seg (XSegment *seg, int x1, int y1, int x2, int y2, int shadowT) { int i; for (i=0; i<shadowT; i++, seg++) { seg->x1 = x1++; seg->y1 = y1; seg->x2 = x2++; seg->y2 = y2; } return shadowT; } static void draw_arrow_up (Display *dpy, Drawable win, GC bgGC, GC shineGC, GC shadowGC, int x, int y, int width, int height, int shadowT) { XSegment shine[10], shadow[10]; XPoint triangle[3]; int mid; mid = width / 2; if (shadowT > (width / 2)) shadowT = (width / 2); if (shadowT > (height / 2)) shadowT = (height / 2); if (shadowT < 0) shadowT = 0; /* / */ make_vert_seg (shine, x, y + height - shadowT - 1, x + mid, y, shadowT); /* _\ */ make_vert_seg (shadow, x, y + height - shadowT - 1, x + width - 1, y + height - shadowT - 1, shadowT); make_vert_seg (shadow + shadowT, x + mid, y, x + width - 1, y + height - shadowT - 1, shadowT); triangle[0].x = x; triangle[0].y = y + height - 1; triangle[1].x = x + mid; triangle[1].y = y; triangle[2].x = x + width - 1; triangle[2].y = y + height - 1; XFillPolygon (dpy, win, bgGC, triangle, 3, Convex, ArcChord); XDrawSegments (dpy, win, shadowGC, shadow, shadowT * 2); XDrawSegments (dpy, win, shineGC, shine, shadowT); } static void draw_arrow_left (Display *dpy, Drawable win, GC bgGC, GC shineGC, GC shadowGC, int x, int y, int width, int height, int shadowT) { XSegment shine[10], shadow[10]; XPoint triangle[3]; int mid = width / 2; if (shadowT > (width / 2)) shadowT = (width / 2); if (shadowT > (height / 2)) shadowT = (height / 2); if (shadowT < 0) shadowT = 0; /* / */ make_hor_seg (shine, x, y + mid, x + width - shadowT - 1, y, shadowT); /* \| */ make_hor_seg (shadow, x, y + mid, x + width - shadowT - 1, y + height - 1, shadowT); make_hor_seg (shadow + shadowT, x + width - shadowT - 1, y, x + width - shadowT - 1, y + height - 1, shadowT); triangle[0].x = x + width - 1; triangle[0].y = y + height - 1; triangle[1].x = x; triangle[1].y = y + mid; triangle[2].x = x + width - 1; triangle[2].y = y; XFillPolygon (dpy, win, bgGC, triangle, 3, Convex, ArcChord); XDrawSegments (dpy, win, shadowGC, shadow, shadowT * 2); XDrawSegments (dpy, win, shineGC, shine, shadowT); } static void draw_arrow_down (Display *dpy, Drawable win, GC bgGC, GC shineGC, GC shadowGC, int x, int y, int width, int height, int shadowT) { XSegment shine[10], shadow[10]; XPoint triangle[3]; int mid; mid = width / 2; if (shadowT > (width / 2)) shadowT = (width / 2); if (shadowT > (height / 2)) shadowT = (height / 2); if (shadowT < 0) shadowT = 0; /* \- */ make_vert_seg (shine, x, y, x + mid, y + height - shadowT - 1, shadowT); make_vert_seg (shine + shadowT, x, y, x + width - 1, y, shadowT); /* / */ make_vert_seg (shadow, x + width - 1, y, x + mid, y + height - shadowT - 1, shadowT); triangle[0].x = x; triangle[0].y = y; triangle[1].x = x + mid; triangle[1].y = y + height - 1; triangle[2].x = x + width - 1; triangle[2].y = y; XFillPolygon (dpy, win, bgGC, triangle, 3, Convex, ArcChord); XDrawSegments (dpy, win, shadowGC, shadow, shadowT); XDrawSegments (dpy, win, shineGC, shine, shadowT * 2); } static void draw_arrow_right (Display *dpy, Drawable win, GC bgGC, GC shineGC, GC shadowGC, int x, int y, int width, int height, int shadowT) { XSegment shine[10], shadow[10]; XPoint triangle[3]; int mid; mid = width / 2; if (shadowT > (width / 2)) shadowT = (width / 2); if (shadowT > (height / 2)) shadowT = (height / 2); if (shadowT < 0) shadowT = 0; /* |\ */ make_hor_seg (shine, x, y, x + width - shadowT - 1, y + mid, shadowT); make_hor_seg (shine + shadowT, x, y, x, y + height - 1, shadowT); /* / */ make_hor_seg (shadow, x, y + height - 1, x + width - shadowT - 1, y + mid, shadowT); triangle[0].x = x + 1; triangle[0].y = y + height - 1; triangle[1].x = x + width - 1; triangle[1].y = y + mid; triangle[2].x = x + 1; triangle[2].y = y; XFillPolygon (dpy, win, bgGC, triangle, 3, Convex, ArcChord); XDrawSegments (dpy, win, shadowGC, shadow, shadowT); XDrawSegments (dpy, win, shineGC, shine, shadowT * 2); } static void draw_dimple (Display *dpy, Drawable win, GC shine, GC shadow, int x, int y, int width, int height) { XDrawArc (dpy, win, shine, x, y, width, height, 46*64, 180*64); XDrawArc (dpy, win, shadow, x, y, width, height, 45*64, -179*64); } /*------- Scrollbar values -> pixels, pixels -> scrollbar values --------*/ static void seg_pixel_sizes (XlwScrollBarWidget w, int *above_return, int *ss_return, int *below_return) { float total, height, fuz; int value, above, ss, below; height = widget_h (w); if (w->sb.showArrows) height -= (2 * arrow_h (w)); value = w->sb.value - w->sb.minimum; total = w->sb.maximum - w->sb.minimum; fuz = total / 2; ss = (int) ((height * w->sb.sliderSize + fuz) / total); above = (int) ((height * value + fuz) / total); below = (int) ((height) - (ss + above)); /* Don't let slider get smaller than SS_MIN */ if (ss < SS_MIN) { /* add a percent amount for integer rounding */ float tmp = (((float) (SS_MIN - ss) * (float) value) / total) + 0.5; above -= (int) tmp; ss = SS_MIN; below = (int) ((height) - (ss + above)); if (above < 0) { above = 0; below = (int) (height - ss); } if (below < 0) { above = (int) (height - ss); below = 0; } if (ss > height) { above = 0; ss = (int) height; below = 0; } } *above_return = above; *ss_return = ss; *below_return = below; CHECK (w); } static void verify_values (XlwScrollBarWidget w) { int total = w->sb.maximum - w->sb.minimum; if (w->sb.sliderSize > total) w->sb.sliderSize = total; if (w->sb.pageIncrement > total) w->sb.pageIncrement = total; if (w->sb.increment > total) w->sb.increment = total; if (w->sb.value < w->sb.minimum) w->sb.value = w->sb.minimum; if (w->sb.value > w->sb.maximum) w->sb.value = w->sb.maximum; if (w->sb.sliderSize > w->sb.maximum - w->sb.value) w->sb.sliderSize = w->sb.maximum - w->sb.value; } static int value_from_pixel (XlwScrollBarWidget w, int above) { float total, height, fuz; int value, ss; height = widget_h (w); if (w->sb.showArrows) height -= (2 * arrow_h (w)); total = w->sb.maximum - w->sb.minimum; fuz = height / 2; ss = (int) ((height * w->sb.sliderSize + (total / 2)) / total); if (ss < SS_MIN) { /* add a percent amount for integer rounding */ above += (int) ((((SS_MIN - ss) * above) + fuz) / height); } { /* Prevent SIGFPE's that would occur if we don't truncate the value. */ float floatval = w->sb.minimum + ((float)(above * total + fuz) / height); if (floatval >= (float) INT_MAX) value = INT_MAX; else if (floatval <= (float) INT_MIN) value = INT_MIN; else value = (int) floatval; } return value; } static void redraw_dimple (XlwScrollBarWidget w, Display *dpy, Window win, int x, int y, int width, int height) { if (SLIDER_DIMPLE == slider_style (w)) { int size; int slider_p = (w->sb.armed == ARM_SLIDER); GC shine = slider_p ? w->sb.bottomShadowGC : w->sb.topShadowGC; GC shadow = slider_p ? w->sb.topShadowGC : w->sb.bottomShadowGC; int shadowT = w->sb.shadowThickness; x += shadowT; y += shadowT; width -= 2*shadowT; height -= 2*shadowT; size = (width < height ? width : height) * 3 / 4; if (size%2 != (width < height ? width : height)%2) size--; DBUG (fprintf (stderr, "%d %d\n", x + (width / 2) - (size / 2) - 2*shadowT, width - size - shadowT)); draw_dimple (dpy, win, shine, shadow, x + (width / 2) - (size / 2), y + (height / 2) - (size / 2), size, size); } } static void draw_slider (XlwScrollBarWidget w, int above, int ss, int below) { Display *dpy = XtDisplay ((Widget) w); Window win = XtWindow ((Widget) w); int x = widget_x (w); int y = widget_y (w); int width = widget_w (w); int height = widget_h (w); int shadowT = w->sb.shadowThickness; int vert_p = VERT (w); if (shadowT > (width / 2)) shadowT = (width / 2); if (shadowT > (height / 2)) shadowT = (height / 2); if (shadowT < 0) shadowT = 0; if (w->sb.showArrows && !arrow_same_end (w)) y += arrow_h (w); /* trough above slider */ if (above > 0) { if (vert_p) XClearArea (dpy, win, x, y, width, above, False); else XClearArea (dpy, win, y, x, above, width, False); } /* slider */ if (vert_p) { draw_shadows (dpy, win, w->sb.topShadowGC, w->sb.bottomShadowGC, x, y + above, width, ss, shadowT); XFillRectangle (dpy, win, w->sb.backgroundGC, x+shadowT, y + above + shadowT, width-2*shadowT, ss-2*shadowT); redraw_dimple (w, dpy, win, x, y + above, width, ss); } else { draw_shadows (dpy, win, w->sb.topShadowGC, w->sb.bottomShadowGC, y + above, x, ss, width, shadowT); XFillRectangle (dpy, win, w->sb.backgroundGC, y + above + shadowT, x+shadowT, ss-2*shadowT, width-2*shadowT); redraw_dimple (w, dpy, win, y + above, x, ss, width); } /* trough below slider */ if (below > 0) { if (vert_p) XClearArea (dpy, win, x, y + above + ss, width, below, False); else XClearArea (dpy, win, y + above + ss, x, below, width, False); } CHECK (w); } static void redraw_up_arrow (XlwScrollBarWidget w, Boolean armed, Boolean clear_behind) { Display *dpy = XtDisplay ((Widget) w); Window win = XtWindow ((Widget) w); int x = widget_x (w); int y = widget_y (w); int width = widget_w (w); int height = widget_h (w); int shadowT = w->sb.shadowThickness; int arrow_height = arrow_h (w); GC bg = w->sb.backgroundGC; GC shine = armed ? w->sb.bottomShadowGC : w->sb.topShadowGC; GC shadow = armed ? w->sb.topShadowGC : w->sb.bottomShadowGC; if (VERT (w)) { if (arrow_same_end (w)) y += height - 2 * arrow_height; if (clear_behind) XClearArea (dpy, win, x, y, width, arrow_height + 1, False); draw_arrow_up (dpy, win, bg, shine, shadow, x + (width - arrow_height)/2, y, arrow_height, arrow_height, shadowT); } else { if (arrow_same_end (w)) y += height - 2 * arrow_height; if (clear_behind) XClearArea (dpy, win, y, x, arrow_height + 1, height, False); draw_arrow_left (dpy, win, bg, shine, shadow, y, x + (width - arrow_height)/2, arrow_height, arrow_height, shadowT); } } static void redraw_down_arrow (XlwScrollBarWidget w, Boolean armed, Boolean clear_behind) { Display *dpy = XtDisplay ((Widget) w); Window win = XtWindow ((Widget) w); int x = widget_x (w); int y = widget_y (w); int width = widget_w (w); int height = widget_h (w); int shadowT = w->sb.shadowThickness; int arrow_height = arrow_h (w); GC bg = w->sb.backgroundGC; GC shine = armed ? w->sb.bottomShadowGC : w->sb.topShadowGC; GC shadow = armed ? w->sb.topShadowGC : w->sb.bottomShadowGC; if (VERT (w)) { if (clear_behind) XClearArea (dpy, win, x, y + height - arrow_height, width, arrow_height + 1, False); draw_arrow_down (dpy, win, bg, shine, shadow, x + (width - arrow_height)/2, y + height - arrow_height + 1, arrow_height, arrow_height, shadowT); } else { if (clear_behind) XClearArea (dpy, win, y + height - arrow_height, x, arrow_height + 1, height, False); draw_arrow_right (dpy, win, bg, shine, shadow, y + height - arrow_height + 1, x + (width - arrow_height)/2, arrow_height, arrow_height, shadowT); } } static void redraw_everything (XlwScrollBarWidget w, Region region, Boolean behind_arrows) { Display *dpy = XtDisplay ((Widget) w); Window win = XtWindow ((Widget) w); if (w->sb.showArrows) { if (region == NULL) { redraw_up_arrow (w, False, behind_arrows); redraw_down_arrow (w, False, behind_arrows); } else { int x = widget_x (w); int y = widget_y (w); int width = widget_w (w); int height = widget_h (w); int arrow_height = arrow_h (w); int ax = x, ay = y; if (arrow_same_end (w)) { if (VERT (w)) ay = y + height - arrow_height - arrow_height; else ax = x + height - arrow_height - arrow_height; } if (XRectInRegion (region, ax, ay, width, width)) redraw_up_arrow (w, False, behind_arrows); if (VERT (w)) ay = y + height - arrow_height; else ax = x + height - arrow_height; if (XRectInRegion (region, ax, ay, width, width)) redraw_down_arrow (w, False, behind_arrows); } } draw_shadows (dpy, win, w->sb.bottomShadowGC, w->sb.topShadowGC, 0, 0, w->core.width, w->core.height, w->sb.shadowThickness); draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); } /*-------------------------- Method Functions ---------------------------*/ static void Initialize (Widget treq, Widget tnew, ArgList args, Cardinal *num_args) { XlwScrollBarWidget request = (XlwScrollBarWidget) treq; XlwScrollBarWidget w = (XlwScrollBarWidget) tnew; Display *dpy = XtDisplay ((Widget) w); Window win = RootWindowOfScreen (DefaultScreenOfDisplay (dpy)); if (request->core.width == 0) w->core.width += (VERT (w) ? 12 : 25); if (request->core.height == 0) w->core.height += (VERT (w) ? 25 : 12); verify_values (w); w->sb.lastY = 0; w->sb.above = 0; w->sb.ss = 0; w->sb.below = 0; w->sb.armed = ARM_NONE; w->sb.forced_scroll = FORCED_SCROLL_NONE; if (w->sb.shadowThickness > 5) w->sb.shadowThickness = 5; w->sb.grayPixmap = XCreatePixmapFromBitmapData (dpy, win, (char *) gray_bits, gray_width, gray_height, 1, 0, 1); make_trough_pixel (w); make_shadow_pixels (w); w->sb.backgroundGC = get_gc (w, w->core.background_pixel, w->core.background_pixel, None); w->sb.topShadowGC = get_gc (w, w->sb.topShadowColor, w->core.background_pixel, w->sb.topShadowPixmap); w->sb.bottomShadowGC = get_gc (w, w->sb.bottomShadowColor, w->core.background_pixel, w->sb.bottomShadowPixmap); w->sb.fullRedrawNext = True; w->sb.timerActive = False; } static void Destroy (Widget widget) { XlwScrollBarWidget w = (XlwScrollBarWidget) widget; Display *dpy = XtDisplay ((Widget) w); XtReleaseGC (widget, w->sb.bottomShadowGC); XtReleaseGC (widget, w->sb.topShadowGC); XtReleaseGC (widget, w->sb.backgroundGC); XFreePixmap (dpy, w->sb.grayPixmap); if (w->sb.timerActive) { XtRemoveTimeOut (w->sb.timerId); w->sb.timerActive = False; /* Should be a no-op, but you never know */ } } static void Realize (Widget widget, XtValueMask *valuemask, XSetWindowAttributes *attr) { XlwScrollBarWidget w = (XlwScrollBarWidget) widget; Display *dpy = XtDisplay ((Widget) w); Window win; XSetWindowAttributes win_attr; (*coreClassRec.core_class.realize)(widget, valuemask, attr); win = XtWindow ((Widget) w); seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); XSetWindowBackground (dpy, win, w->sb.troughColor); /* Change bit gravity so widget is not cleared on resize */ win_attr.bit_gravity = NorthWestGravity; XChangeWindowAttributes (dpy, win, CWBitGravity , &win_attr); } static void Resize (Widget widget) { XlwScrollBarWidget w = (XlwScrollBarWidget) widget; Display *dpy = XtDisplay ((Widget) w); Window win = XtWindow ((Widget) w); if (XtIsRealized (widget)) { DBUG (fprintf (stderr, "Resize = %08lx\n", w)); seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); /* redraw_everything (w, NULL, True); */ w->sb.fullRedrawNext = True; /* Force expose event */ XClearArea (dpy, win, widget_x (w), widget_y (w), 1, 1, True); } if (w->sb.timerActive) { XtRemoveTimeOut (w->sb.timerId); w->sb.timerActive = False; } } static void Redisplay (Widget widget, XEvent *event, Region region) { XlwScrollBarWidget w = (XlwScrollBarWidget) widget; DBUG (fprintf (stderr, "Redisplay = %08lx\n", w)); if (XtIsRealized (widget)) { if (w->sb.fullRedrawNext) redraw_everything (w, NULL, True); else redraw_everything (w, region, False); w->sb.fullRedrawNext = False; } } static Boolean SetValues (Widget current, Widget request, Widget neww, ArgList args, Cardinal *num_args) { XlwScrollBarWidget cur = (XlwScrollBarWidget) current; XlwScrollBarWidget w = (XlwScrollBarWidget) neww; Boolean do_redisplay = False; if (cur->sb.troughColor != w->sb.troughColor) { if (XtIsRealized ((Widget) w)) { XSetWindowBackground (XtDisplay((Widget) w), XtWindow ((Widget) w), w->sb.troughColor); do_redisplay = True; } } if (cur->core.background_pixel != w->core.background_pixel) { XtReleaseGC ((Widget)cur, cur->sb.backgroundGC); w->sb.backgroundGC = get_gc (w, w->core.background_pixel, w->core.background_pixel, None); do_redisplay = True; } if (cur->sb.topShadowColor != w->sb.topShadowColor || cur->sb.topShadowPixmap != w->sb.topShadowPixmap) { XtReleaseGC ((Widget)cur, cur->sb.topShadowGC); w->sb.topShadowGC = get_gc (w, w->sb.topShadowColor, w->core.background_pixel, w->sb.topShadowPixmap); do_redisplay = True; } if (cur->sb.bottomShadowColor != w->sb.bottomShadowColor || cur->sb.bottomShadowPixmap != w->sb.bottomShadowPixmap) { XtReleaseGC ((Widget)cur, cur->sb.bottomShadowGC); w->sb.bottomShadowGC = get_gc (w, w->sb.bottomShadowColor, w->core.background_pixel, w->sb.bottomShadowPixmap); do_redisplay = True; } if (cur->sb.orientation != w->sb.orientation) do_redisplay = True; if (cur->sb.minimum != w->sb.minimum || cur->sb.maximum != w->sb.maximum || cur->sb.sliderSize != w->sb.sliderSize || cur->sb.value != w->sb.value || cur->sb.pageIncrement != w->sb.pageIncrement || cur->sb.increment != w->sb.increment) { verify_values (w); if (XtIsRealized ((Widget) w)) { seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); } } if (w->sb.shadowThickness > 5) w->sb.shadowThickness = 5; return do_redisplay; } void XlwScrollBarGetValues (Widget widget, int *value, int *sliderSize, int *increment, int *pageIncrement) { XlwScrollBarWidget w = (XlwScrollBarWidget) widget; if (w && XtClass ((Widget) w) == xlwScrollBarWidgetClass) { if (value) *value = w->sb.value; if (sliderSize) *sliderSize = w->sb.sliderSize; if (increment) *increment = w->sb.increment; if (pageIncrement) *pageIncrement = w->sb.pageIncrement; } } void XlwScrollBarSetValues (Widget widget, int value, int sliderSize, int increment, int pageIncrement, Boolean notify) { XlwScrollBarWidget w = (XlwScrollBarWidget) widget; if (w && XtClass ((Widget) w) == xlwScrollBarWidgetClass && (w->sb.value != value || w->sb.sliderSize != sliderSize || w->sb.increment != increment || w->sb.pageIncrement != pageIncrement)) { int last_value = w->sb.value; w->sb.value = value; w->sb.sliderSize = sliderSize; w->sb.increment = increment; w->sb.pageIncrement = pageIncrement; verify_values (w); if (XtIsRealized (widget)) { seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); if (w->sb.value != last_value && notify) call_callbacks (w, XmCR_VALUE_CHANGED, w->sb.value, 0, NULL); } } } /*-------------------------- Action Functions ---------------------------*/ static void timer (XtPointer data, XtIntervalId *id) { XlwScrollBarWidget w = (XlwScrollBarWidget) data; w->sb.timerActive = False; if (w->sb.armed != ARM_NONE) { int last_value = w->sb.value; int reason; switch (w->sb.armed) { case ARM_PAGEUP: decrement_value (w, w->sb.pageIncrement); reason = XmCR_PAGE_DECREMENT; break; case ARM_PAGEDOWN: increment_value (w, w->sb.pageIncrement); reason = XmCR_PAGE_INCREMENT; break; case ARM_UP: decrement_value (w, w->sb.increment); reason = XmCR_DECREMENT; break; case ARM_DOWN: increment_value (w, w->sb.increment); reason = XmCR_INCREMENT; break; default: reason = XmCR_NONE; } verify_values (w); if (last_value != w->sb.value) { seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); call_callbacks (w, reason, w->sb.value, 0, NULL); w->sb.timerId = XtAppAddTimeOut (XtWidgetToApplicationContext ((Widget) w), (unsigned long) w->sb.repeatDelay, timer, (XtPointer) w); w->sb.timerActive = True; } } } static button_where what_button (XlwScrollBarWidget w, int mouse_x, int mouse_y) { int width = widget_w (w); int height = widget_h (w); int arrow_height = arrow_h (w); mouse_x -= widget_x (w); mouse_y -= widget_y (w); if (mouse_x < 0 || mouse_x >= width || mouse_y < 0 || mouse_y >= height) return BUTTON_NONE; if (w->sb.showArrows) { if (mouse_y >= (height -= arrow_height)) return BUTTON_DOWN_ARROW; if (arrow_same_end (w)) { if (mouse_y >= (height -= arrow_height)) return BUTTON_UP_ARROW; } else if ( (mouse_y -= arrow_height) < 0) return BUTTON_UP_ARROW; } if ( (mouse_y -= w->sb.above) < 0) return BUTTON_TROUGH_ABOVE; if ( (mouse_y -= w->sb.ss) < 0) return BUTTON_SLIDER; return BUTTON_TROUGH_BELOW; } static void Select (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) { XlwScrollBarWidget w = (XlwScrollBarWidget) widget; button_where sb_button; int mouse_x = event_x (w, event); int mouse_y = event_y (w, event); int last_value = w->sb.savedValue = w->sb.value; int reason = XmCR_NONE; XtGrabKeyboard ((Widget) w, False, GrabModeAsync, GrabModeAsync, event->xbutton.time); sb_button = what_button (w, mouse_x, mouse_y); if (w->sb.forced_scroll != FORCED_SCROLL_NONE) { switch (sb_button) { case BUTTON_TROUGH_ABOVE: case BUTTON_TROUGH_BELOW: case BUTTON_SLIDER: sb_button= BUTTON_NONE; /* cause next switch to fall through */ if (w->sb.forced_scroll == FORCED_SCROLL_UPLEFT) { decrement_value (w, w->sb.pageIncrement); w->sb.armed = ARM_PAGEUP; reason = XmCR_PAGE_DECREMENT; break; } else if (w->sb.forced_scroll == FORCED_SCROLL_DOWNRIGHT) { increment_value (w, w->sb.pageIncrement); w->sb.armed = ARM_PAGEDOWN; reason = XmCR_PAGE_INCREMENT; break; } abort(); default: ; /* Do nothing */ } } switch (sb_button) { case BUTTON_TROUGH_ABOVE: decrement_value (w, w->sb.pageIncrement); w->sb.armed = ARM_PAGEUP; reason = XmCR_PAGE_DECREMENT; break; case BUTTON_TROUGH_BELOW: increment_value (w, w->sb.pageIncrement); w->sb.armed = ARM_PAGEDOWN; reason = XmCR_PAGE_INCREMENT; break; case BUTTON_SLIDER: w->sb.lastY = mouse_y; w->sb.armed = ARM_SLIDER; draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); break; case BUTTON_UP_ARROW: if (event->xbutton.state & ControlMask) { w->sb.value = w->sb.minimum; reason = XmCR_TO_TOP; } else { decrement_value (w, w->sb.increment); reason = XmCR_DECREMENT; } w->sb.armed = ARM_UP; redraw_up_arrow (w, True, False); break; case BUTTON_DOWN_ARROW: if (event->xbutton.state & ControlMask) { w->sb.value = w->sb.maximum; reason = XmCR_TO_BOTTOM; } else { increment_value (w, w->sb.increment); reason = XmCR_INCREMENT; } w->sb.armed = ARM_DOWN; redraw_down_arrow (w, True, False); break; case BUTTON_NONE: ; /* Do nothing */ } verify_values (w); if (last_value != w->sb.value) { seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); call_callbacks (w, reason, w->sb.value, mouse_y, event); if (w->sb.timerActive) XtRemoveTimeOut (w->sb.timerId); w->sb.timerId = XtAppAddTimeOut (XtWidgetToApplicationContext ((Widget) w), (unsigned long) w->sb.initialDelay, timer, (XtPointer) w); w->sb.timerActive = True; } CHECK (w); } static void PageDownOrRight (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) { XlwScrollBarWidget w = (XlwScrollBarWidget) widget; w->sb.forced_scroll = FORCED_SCROLL_DOWNRIGHT; Select (widget, event, parms, num_parms); w->sb.forced_scroll = FORCED_SCROLL_NONE; } static void PageUpOrLeft (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) { XlwScrollBarWidget w = (XlwScrollBarWidget) widget; w->sb.forced_scroll = FORCED_SCROLL_UPLEFT; Select (widget, event, parms, num_parms); w->sb.forced_scroll = FORCED_SCROLL_NONE; } static void Drag (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) { XlwScrollBarWidget w = (XlwScrollBarWidget) widget; if (w->sb.armed == ARM_SLIDER) { int mouse_y = event_y (w, event); int diff = mouse_y - w->sb.lastY; if (diff < -(w->sb.above)) /* up */ { mouse_y -= (diff + w->sb.above); diff = -(w->sb.above); } else if (diff > w->sb.below) /* down */ { mouse_y -= (diff - w->sb.below); diff = w->sb.below; } if (diff) { w->sb.above += diff; w->sb.below -= diff; draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); w->sb.lastY = mouse_y; w->sb.value = value_from_pixel (w, w->sb.above); verify_values (w); CHECK (w); call_callbacks (w, XmCR_DRAG, w->sb.value, event_y (w, event), event); } } CHECK (w); } static void Release (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) { XlwScrollBarWidget w = (XlwScrollBarWidget) widget; switch (w->sb.armed) { case ARM_SLIDER: call_callbacks (w, XmCR_VALUE_CHANGED, w->sb.value, event_y (w, event), event); w->sb.armed = ARM_NONE; draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); break; case ARM_UP: redraw_up_arrow (w, False, False); break; case ARM_DOWN: redraw_down_arrow (w, False, False); break; default: ; /* Do nothing */ } XtUngrabKeyboard ((Widget) w, event->xbutton.time); w->sb.armed = ARM_NONE; } static void Jump (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) { XlwScrollBarWidget w = (XlwScrollBarWidget) widget; int last_value; int mouse_x = event_x (w, event); int mouse_y = event_y (w, event); int scroll_region_y = widget_y (w); int scroll_region_h = widget_h (w); if (w->sb.showArrows) { int arrow_height = arrow_h (w); scroll_region_h -= 2 * arrow_height; if (!arrow_same_end (w)) scroll_region_y += arrow_height; } XtGrabKeyboard ((Widget) w, False, GrabModeAsync, GrabModeAsync, event->xbutton.time); switch (what_button (w, mouse_x, mouse_y)) { case BUTTON_TROUGH_ABOVE: case BUTTON_TROUGH_BELOW: case BUTTON_SLIDER: w->sb.savedValue = w->sb.value; last_value = w->sb.value; w->sb.above = mouse_y - (w->sb.ss / 2) - scroll_region_y; if (w->sb.above < 0) w->sb.above = 0; else if (w->sb.above + w->sb.ss > scroll_region_h) w->sb.above = scroll_region_h - w->sb.ss; w->sb.below = scroll_region_h - w->sb.ss - w->sb.above; w->sb.armed = ARM_SLIDER; draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); w->sb.value = value_from_pixel (w, w->sb.above); verify_values (w); CHECK (w); w->sb.lastY = mouse_y; if (w->sb.value != last_value) call_callbacks (w, XmCR_DRAG, w->sb.value, mouse_y, event); break; default: ; /* Do nothing */ } CHECK (w); } static void Abort (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) { XlwScrollBarWidget w = (XlwScrollBarWidget) widget; if (w->sb.armed != ARM_NONE) { if (w->sb.value != w->sb.savedValue) { w->sb.value = w->sb.savedValue; seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); call_callbacks (w, XmCR_VALUE_CHANGED, w->sb.value, event_y (w, event), event); } switch (w->sb.armed) { case ARM_UP: redraw_up_arrow (w, False, False); break; case ARM_DOWN: redraw_down_arrow (w, False, False); break; default: ; /* Do nothing */ } w->sb.armed = ARM_NONE; XtUngrabKeyboard ((Widget) w, event->xbutton.time); } }