view lisp/gutter-items.el @ 826:6728e641994e

[xemacs-hg @ 2002-05-05 11:30:15 by ben] syntax cache, 8-bit-format, lots of code cleanup README.packages: Update info about --package-path. i.c: Create an inheritable event and pass it on to XEmacs, so that ^C can be handled properly. Intercept ^C and signal the event. "Stop Build" in VC++ now works. bytecomp-runtime.el: Doc string changes. compat.el: Some attempts to redo this to make it truly useful and fix the "multiple versions interacting with each other" problem. Not yet done. Currently doesn't work. files.el: Use with-obsolete-variable to avoid warnings in new revert-buffer code. xemacs.mak: Split up CFLAGS into a version without flags specifying the C library. The problem seems to be that minitar depends on zlib, which depends specifically on libc.lib, not on any of the other C libraries. Unless you compile with libc.lib, you get errors -- specifically, no _errno in the other libraries, which must make it something other than an int. (#### But this doesn't seem to obtain in XEmacs, which also uses zlib, and can be linked with any of the C libraries. Maybe zlib is used differently and doesn't need errno, or maybe XEmacs provides an int errno; ... I don't understand. Makefile.in.in: Fix so that packages are around when testing. abbrev.c, alloc.c, buffer.c, buffer.h, bytecode.c, callint.c, casefiddle.c, casetab.c, casetab.h, charset.h, chartab.c, chartab.h, cmds.c, console-msw.h, console-stream.c, console-x.c, console.c, console.h, data.c, device-msw.c, device.c, device.h, dialog-msw.c, dialog-x.c, dired-msw.c, dired.c, doc.c, doprnt.c, dumper.c, editfns.c, elhash.c, emacs.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, events.h, extents.c, extents.h, faces.c, file-coding.c, file-coding.h, fileio.c, fns.c, font-lock.c, frame-gtk.c, frame-msw.c, frame-x.c, frame.c, frame.h, glade.c, glyphs-gtk.c, glyphs-msw.c, glyphs-msw.h, glyphs-x.c, glyphs.c, glyphs.h, gui-msw.c, gui-x.c, gui.h, gutter.h, hash.h, indent.c, insdel.c, intl-win32.c, intl.c, keymap.c, lisp-disunion.h, lisp-union.h, lisp.h, lread.c, lrecord.h, lstream.c, lstream.h, marker.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, minibuf.c, mule-ccl.c, mule-charset.c, mule-coding.c, mule-wnnfns.c, nas.c, objects-msw.c, objects-x.c, opaque.c, postgresql.c, print.c, process-nt.c, process-unix.c, process.c, process.h, profile.c, rangetab.c, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-x.c, redisplay.c, redisplay.h, regex.c, regex.h, scrollbar-msw.c, search.c, select-x.c, specifier.c, specifier.h, symbols.c, symsinit.h, syntax.c, syntax.h, syswindows.h, tests.c, text.c, text.h, tooltalk.c, ui-byhand.c, ui-gtk.c, unicode.c, win32.c, window.c: Another big Ben patch. -- FUNCTIONALITY CHANGES: add partial support for 8-bit-fixed, 16-bit-fixed, and 32-bit-fixed formats. not quite done yet. (in particular, needs functions to actually convert the buffer.) NOTE: lots of changes to regex.c here. also, many new *_fmt() inline funs that take an Internal_Format argument. redo syntax cache code. make the cache per-buffer; keep the cache valid across calls to functions that use it. also keep it valid across insertions/deletions and extent changes, as much as is possible. eliminate the junky regex-reentrancy code by passing in the relevant lisp info to the regex routines as local vars. add general mechanism in extents code for signalling extent changes. fix numerous problems with the case-table implementation; yoshiki never properly transferred many algorithms from old-style to new-style case tables. redo char tables to support a default argument, so that mapping only occurs over changed args. change many chartab functions to accept Lisp_Object instead of Lisp_Char_Table *. comment out the code in font-lock.c by default, because font-lock.el no longer uses it. we should consider eliminating it entirely. Don't output bell as ^G in console-stream when not a TTY. add -mswindows-termination-handle to interface with i.c, so we can properly kill a build. add more error-checking to buffer/string macros. add some additional buffer_or_string_() funs. -- INTERFACE CHANGES AFFECTING MORE CODE: switch the arguments of write_c_string and friends to be consistent with write_fmt_string, which must have printcharfun first. change BI_* macros to BYTE_* for increased clarity; similarly for bi_* local vars. change VOID_TO_LISP to be a one-argument function. eliminate no-longer-needed CVOID_TO_LISP. -- char/string macro changes: rename MAKE_CHAR() to make_emchar() for slightly less confusion with make_char(). (The former generates an Emchar, the latter a Lisp object. Conceivably we should rename make_char() -> wrap_char() and similarly for make_int(), make_float().) Similar changes for other *CHAR* macros -- we now consistently use names with `emchar' whenever we are working with Emchars. Any remaining name with just `char' always refers to a Lisp object. rename macros with XSTRING_* to string_* except for those that reference actual fields in the Lisp_String object, following conventions used elsewhere. rename set_string_{data,length} macros (the only ones to work with a Lisp_String_* instead of a Lisp_Object) to set_lispstringp_* to make the difference clear. try to be consistent about caps vs. lowercase in macro/inline-fun names for chars and such, which wasn't the case before. we now reserve caps either for XFOO_ macros that reference object fields (e.g. XSTRING_DATA) or for things that have non-function semantics, e.g. directly modifying an arg (BREAKUP_EMCHAR) or evaluating an arg (any arg) more than once. otherwise, use lowercase. here is a summary of most of the macros/inline funs changed by all of the above changes: BYTE_*_P -> byte_*_p XSTRING_BYTE -> string_byte set_string_data/length -> set_lispstringp_data/length XSTRING_CHAR_LENGTH -> string_char_length XSTRING_CHAR -> string_emchar INTBYTE_FIRST_BYTE_P -> intbyte_first_byte_p INTBYTE_LEADING_BYTE_P -> intbyte_leading_byte_p charptr_copy_char -> charptr_copy_emchar LEADING_BYTE_* -> leading_byte_* CHAR_* -> EMCHAR_* *_CHAR_* -> *_EMCHAR_* *_CHAR -> *_EMCHAR CHARSET_BY_ -> charset_by_* BYTE_SHIFT_JIS* -> byte_shift_jis* BYTE_BIG5* -> byte_big5* REP_BYTES_BY_FIRST_BYTE -> rep_bytes_by_first_byte char_to_unicode -> emchar_to_unicode valid_char_p -> valid_emchar_p Change intbyte_strcmp -> qxestrcmp_c (duplicated functionality). -- INTERFACE CHANGES AFFECTING LESS CODE: use DECLARE_INLINE_HEADER in various places. remove '#ifdef emacs' from XEmacs-only files. eliminate CHAR_TABLE_VALUE(), which duplicated the functionality of get_char_table(). add BUFFER_TEXT_LOOP to simplify iterations over buffer text. define typedefs for signed and unsigned types of fixed sizes (INT_32_BIT, UINT_32_BIT, etc.). create ALIGN_FOR_TYPE as a higher-level interface onto ALIGN_SIZE; fix code to use it. add charptr_emchar_len to return the text length of the character pointed to by a ptr; use it in place of charcount_to_bytecount(..., 1). add emchar_len to return the text length of a given character. add types Bytexpos and Charxpos to generalize Bytebpos/Bytecount and Charbpos/Charcount, in code (particularly, the extents code and redisplay code) that works with either kind of index. rename redisplay struct params with names such as `charbpos' to e.g. `charpos' when they are e.g. a Charxpos, not a Charbpos. eliminate xxDEFUN in place of DEFUN; no longer necessary with changes awhile back to doc.c. split up big ugly combined list of EXFUNs in lisp.h on a file-by-file basis, since other prototypes are similarly split. rewrite some "*_UNSAFE" macros as inline funs and eliminate the _UNSAFE suffix. move most string code from lisp.h to text.h; the string code and text.h code is now intertwined in such a fashion that they need to be in the same place and partially interleaved. (you can't create forward references for inline funs) automated/lisp-tests.el, automated/symbol-tests.el, automated/test-harness.el: Fix test harness to output FAIL messages to stderr when in batch mode. Fix up some problems in lisp-tests/symbol-tests that were causing spurious failures.
author ben
date Sun, 05 May 2002 11:33:57 +0000
parents 943eaba38521
children 42375619fa45
line wrap: on
line source

;;; gutter-items.el --- Gutter content for XEmacs.

;; Copyright (C) 1999 Free Software Foundation, Inc.

;; Maintainer: XEmacs Development Team
;; Keywords: frames, extensions, internal, dumped

;; This file is part of XEmacs.

;; XEmacs is free software; you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; XEmacs is distributed in the hope that it will be useful, but
;; WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
;; General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with Xmacs; see the file COPYING.  If not, write to the
;; Free Software Foundation, 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.

;;; Gutter-specific buffers tab code

(defvar gutter-buffers-tab nil
  "A tab widget in the gutter for displaying buffers.
Do not set this. Use `set-glyph-image' to change the properties of the tab.")

(defcustom gutter-buffers-tab-visible-p
  (gutter-element-visible-p default-gutter-visible-p 'buffers-tab)
  "Whether the buffers tab is globally visible. 
This option should be set through the options menu."
  :group 'buffers-tab
  :type 'boolean
  :set #'(lambda (var val)
	   (set-gutter-element-visible-p default-gutter-visible-p 
					 'buffers-tab val)
	   (setq gutter-buffers-tab-visible-p val)))

(defcustom gutter-buffers-tab-enabled t
  "*Whether to enable support for buffers tab in the gutter.
This is different to `gutter-buffers-tab-visible-p' which still runs hooks
even when the gutter is invisible."
  :group 'buffers-tab
  :type 'boolean)

(defvar gutter-buffers-tab-orientation 'top
  "Where the buffers tab currently is. Do not set this.")

(defun add-tab-to-gutter ()
  "Put a tab control in the gutter area to hold the most recent buffers."
  (setq gutter-buffers-tab-orientation (default-gutter-position))
  (let* ((gutter-string (copy-sequence "\n"))
	 (gutter-buffers-tab-extent (make-extent 0 1 gutter-string)))
    (set-extent-begin-glyph gutter-buffers-tab-extent
			    (setq gutter-buffers-tab 
				  (make-glyph)))
    ;; Nuke all existing tabs
    (remove-gutter-element top-gutter 'buffers-tab)
    (remove-gutter-element bottom-gutter 'buffers-tab)
    (remove-gutter-element left-gutter 'buffers-tab)
    (remove-gutter-element right-gutter 'buffers-tab)
    ;; Put tabs into all devices that will be able to display them
    (mapcar
     #'(lambda (x)
	 (when (valid-image-instantiator-format-p 'tab-control x)
	   (cond ((eq gutter-buffers-tab-orientation 'top)
		  ;; This looks better than a 3d border
		  (set-specifier top-gutter-border-width 0 'global x)
		  (set-gutter-element top-gutter 'buffers-tab 
				      gutter-string 'global x))
		 ((eq gutter-buffers-tab-orientation 'bottom)
		  (set-specifier bottom-gutter-border-width 0 'global x)
		  (set-gutter-element bottom-gutter 'buffers-tab
				      gutter-string 'global x))
		 ((eq gutter-buffers-tab-orientation 'left)
		  (set-specifier left-gutter-border-width 0 'global x)
		  (set-gutter-element left-gutter 'buffers-tab
				      gutter-string 'global x))
		 ((eq gutter-buffers-tab-orientation 'right)
		  (set-specifier right-gutter-border-width 0 'global x)
		  (set-gutter-element right-gutter 'buffers-tab
				      gutter-string 'global x))
		 )))
     (console-type-list))))

(defun update-tab-in-gutter (frame &optional force-selection)
  "Update the tab control in the gutter area."
    ;; dedicated frames don't get tabs
  (unless (or (window-dedicated-p (frame-selected-window frame))
	      (frame-property frame 'popup))
    (when (specifier-instance default-gutter-visible-p frame)
      (unless (and gutter-buffers-tab
		   (eq (default-gutter-position)
		       gutter-buffers-tab-orientation))
	(add-tab-to-gutter))
      (when (valid-image-instantiator-format-p 'tab-control frame)
	(let ((items (buffers-tab-items nil frame force-selection)))
	  (when items
	    (set-glyph-image
	     gutter-buffers-tab
	     (vector 'tab-control :descriptor "Buffers" :face buffers-tab-face
		     :orientation gutter-buffers-tab-orientation
		     (if (or (eq gutter-buffers-tab-orientation 'top)
			     (eq gutter-buffers-tab-orientation 'bottom))
			 :pixel-width :pixel-height)
		     (if (or (eq gutter-buffers-tab-orientation 'top)
			     (eq gutter-buffers-tab-orientation 'bottom))
			 '(gutter-pixel-width) '(gutter-pixel-height)) 
		     :items items)
	     frame)
	    ;; set-glyph-image will not make the gutter dirty
	    (set-gutter-dirty-p gutter-buffers-tab-orientation)))))))

;; A myriad of different update hooks all doing slightly different things
(add-one-shot-hook 
 'after-init-hook
 #'(lambda ()
     ;; don't add the hooks if the user really doesn't want them
     (when gutter-buffers-tab-enabled
       (add-hook 'create-frame-hook 
		 #'(lambda (frame)
		     (when gutter-buffers-tab (update-tab-in-gutter frame t))))
       (add-hook 'buffer-list-changed-hook 'update-tab-in-gutter)
       (add-hook 'default-gutter-position-changed-hook
		 #'(lambda ()
		     (when gutter-buffers-tab
		       (mapc #'update-tab-in-gutter (frame-list)))))
       (add-hook 'gutter-element-visibility-changed-hook
		 #'(lambda (prop visible-p)
		     (when (and (eq prop 'buffers-tab) visible-p)
		       (mapc #'update-tab-in-gutter (frame-list)))))
       (update-tab-in-gutter (selected-frame) t))))

;;
;; progress display
;; ripped off from message display
;;
(defcustom progress-feedback-use-echo-area nil
  "*Whether progress gauge display should display in the echo area.
If NIL then progress gauges will be displayed with whatever native widgets
are available on the current console. If non-NIL then progress display will be
textual and displayed in the echo area."
  :type 'boolean
  :group 'gutter)

(defvar progress-glyph-height 24
  "Height of the progress gauge glyph.")

(defvar progress-feedback-popup-period 0.5
  "The time that the progress gauge should remain up after completion")

(defcustom progress-feedback-style 'large
  "*Control the appearance of the progress gauge.
If 'large, the default, then the progress-feedback text is displayed
above the gauge itself. If 'small then the gauge and text are arranged
side-by-side."
  :group 'gutter
  :type '(choice (const :tag "large" large)
		 (const :tag "small" small)))

;; private variables
(defvar progress-text-instantiator [string :data ""])
(defvar progress-layout-glyph (make-glyph))
(defvar progress-layout-instantiator nil)

(defvar progress-gauge-instantiator
  [progress-gauge
   :value 0
   :pixel-height (eval progress-glyph-height)
   :pixel-width 250
   :descriptor "Progress"])

(defun set-progress-feedback-instantiator (&optional locale)
  (cond
   ((eq progress-feedback-style 'small)
    (setq progress-glyph-height 16)
    (setq progress-layout-instantiator
	  `[layout
	    :orientation horizontal
	    :margin-width 4
	    :items (,progress-gauge-instantiator
		    [button
		     :pixel-height (eval progress-glyph-height)
		     ;; 'quit is special and acts "asynchronously".
		     :descriptor "Stop" :callback 'quit]
		    ,progress-text-instantiator)])
    (set-glyph-image progress-layout-glyph progress-layout-instantiator
		     locale))
   (t 
    (setq progress-glyph-height 24)
    (setq progress-layout-instantiator
	  `[layout 
	    :orientation vertical :justify left
	    :margin-width 4
	    :items (,progress-text-instantiator
		    [layout 
		     :orientation horizontal
		     :items (,progress-gauge-instantiator
			     [button 
			      :pixel-height (eval progress-glyph-height)
			      :descriptor " Stop "
			      ;; 'quit is special and acts "asynchronously".
			      :callback 'quit])])])
    (set-glyph-image progress-layout-glyph progress-layout-instantiator
		     locale))))

(defvar progress-abort-glyph (make-glyph))

(defun set-progress-abort-instantiator (&optional locale)
  (set-glyph-image progress-abort-glyph
		   `[layout :orientation vertical :justify left
			    :items (,progress-text-instantiator
				    [layout
				     :margin-width 4
				     :pixel-height progress-glyph-height
				     :orientation horizontal])]
		   locale))

(defvar progress-stack nil
  "An alist of label/string pairs representing active progress gauges.
The first element in the list is currently displayed in the gutter area.
Do not modify this directly--use the `progress-feedback' or
`display-progress-feedback'/`clear-progress-feedback' functions.")

(defun progress-feedback-displayed-p (&optional return-string frame)
  "Return a non-nil value if a progress gauge is presently displayed in the
gutter area.  If optional argument RETURN-STRING is non-nil,
return a string containing the message, otherwise just return t."
  (let ((buffer (get-buffer-create " *Gutter Area*")))
    (and (< (point-min buffer) (point-max buffer))
	 (if return-string
	     (buffer-substring nil nil buffer)
	   t))))

;;; Returns the string which remains in the echo area, or nil if none.
;;; If label is nil, the whole message stack is cleared.
(defun clear-progress-feedback (&optional label frame no-restore)
  "Remove any progress gauge with LABEL from the progress gauge-stack,
erasing it from the gutter area if it's currently displayed there.
If a message remains at the head of the progress-stack and NO-RESTORE
is nil, it will be displayed.  The string which remains in the gutter
area will be returned, or nil if the progress-stack is now empty.
If LABEL is nil, the entire progress-stack is cleared.

Unless you need the return value or you need to specify a label,
you should just use (progress nil)."
  (if (or (not (valid-image-instantiator-format-p 'progress-gauge frame))
	  progress-feedback-use-echo-area)
      (clear-message label frame nil no-restore)
    (or frame (setq frame (selected-frame)))
    (remove-progress-feedback label frame)
    (let ((inhibit-read-only t))
      (erase-buffer (get-buffer-create " *Gutter Area*")))
    (if no-restore
	nil			; just preparing to put another msg up
      (if progress-stack
	  (let ((oldmsg (cdr (car progress-stack))))
	    (raw-append-progress-feedback oldmsg nil frame)
	    oldmsg)
	;; nothing to display so get rid of the gauge
	(set-specifier bottom-gutter-border-width 0 frame)
	(set-gutter-element-visible-p bottom-gutter-visible-p 
				      'progress nil frame)))))

(defun progress-feedback-clear-when-idle (&optional label)
  (add-one-shot-hook 'pre-idle-hook
		     `(lambda ()
			(clear-progress-feedback ',label))))

(defun remove-progress-feedback (&optional label frame)
  ;; If label is nil, we want to remove all matching progress gauges.
  (while (and progress-stack
	      (or (null label)	; null label means clear whole stack
		  (eq label (car (car progress-stack)))))
    (setq progress-stack (cdr progress-stack)))
  (let ((s  progress-stack))
    (while (cdr s)
      (let ((msg (car (cdr s))))
	(if (eq label (car msg))
	    (progn
	      (setcdr s (cdr (cdr s))))
	  (setq s (cdr s)))))))

(defun progress-feedback-dispatch-non-command-events ()
  ;; don't allow errors to hose things
  (condition-case t 
      ;; (sit-for 0) is too agressive and cause more display than we
      ;; want.
      (dispatch-non-command-events)
    nil))

(defun append-progress-feedback (label message &optional value frame)
  (or frame (setq frame (selected-frame)))
  ;; Add a new entry to the message-stack, or modify an existing one
  (let* ((top (car progress-stack))
	 (tmsg (cdr top)))
    (if (eq label (car top))
	(progn
	  (setcdr top message)
	  (if (equal tmsg message)
	      (progn 
		(set-instantiator-property progress-gauge-instantiator :value value)
		(set-progress-feedback-instantiator (frame-selected-window frame)))
	    (raw-append-progress-feedback message value frame))
	  (redisplay-gutter-area))
      (push (cons label message) progress-stack)
      (raw-append-progress-feedback message value frame))
    (progress-feedback-dispatch-non-command-events)
    ;; either get command events or sit waiting for them
    (when (eq value 100)
;      (sit-for progress-feedback-popup-period nil)
      (clear-progress-feedback label))))

(defun abort-progress-feedback (label message &optional frame)
  (if (or (not (valid-image-instantiator-format-p 'progress-gauge frame))
	  progress-feedback-use-echo-area)
      (display-message label (concat message "aborted.") frame)
    (or frame (setq frame (selected-frame)))
    ;; Add a new entry to the message-stack, or modify an existing one
    (let* ((top (car progress-stack))
	   (inhibit-read-only t))
      (if (eq label (car top))
	  (setcdr top message)
	(push (cons label message) progress-stack))
      (unless (equal message "")
	(insert-string message (get-buffer-create " *Gutter Area*"))
	(let* ((gutter-string (copy-sequence "\n"))
	       (ext (make-extent 0 1 gutter-string)))
	  ;; do some funky display here.
	  (set-extent-begin-glyph ext progress-abort-glyph)
	  ;; fixup the gutter specifiers
	  (set-gutter-element bottom-gutter 'progress gutter-string frame)
	  (set-specifier bottom-gutter-border-width 2 frame)
	  (set-instantiator-property progress-text-instantiator :data message)
	  (set-progress-abort-instantiator (frame-selected-window frame))
	  (set-specifier bottom-gutter-height 'autodetect frame)
	  (set-gutter-element-visible-p bottom-gutter-visible-p 
					'progress t frame)
	  ;; we have to do this so redisplay is up-to-date and so
	  ;; redisplay-gutter-area performs optimally.
	  (redisplay-gutter-area)
	  (sit-for progress-feedback-popup-period nil)
	  (clear-progress-feedback label frame)
	  (set-extent-begin-glyph ext progress-layout-glyph)
	  (set-gutter-element bottom-gutter 'progress gutter-string frame)
	  )))))

(defun raw-append-progress-feedback (message &optional value frame)
  (unless (equal message "")
    (let* ((inhibit-read-only t)
	  (val (or value 0))
	  (gutter-string (copy-sequence "\n"))
	  (ext (make-extent 0 1 gutter-string)))
      (insert-string message (get-buffer-create " *Gutter Area*"))
      ;; do some funky display here.
      (set-extent-begin-glyph ext progress-layout-glyph)
      ;; fixup the gutter specifiers
      (set-gutter-element bottom-gutter 'progress gutter-string frame)
      (set-specifier bottom-gutter-border-width 2 frame)
      (set-instantiator-property progress-gauge-instantiator :value val)
      (set-progress-feedback-instantiator (frame-selected-window frame))

      (set-instantiator-property progress-text-instantiator :data message)
      (set-progress-feedback-instantiator (frame-selected-window frame))
      (if (and (eq (specifier-instance bottom-gutter-height frame)
		   'autodetect)
	       (gutter-element-visible-p bottom-gutter-visible-p
					 'progress frame))
	  ;; if the gauge is already visible then just draw the gutter
	  ;; checking for user events
	  (progn
	    (redisplay-gutter-area)
	    (progress-feedback-dispatch-non-command-events))
	;; otherwise make the gutter visible and redraw the frame
	(set-specifier bottom-gutter-height 'autodetect frame)
	(set-gutter-element-visible-p bottom-gutter-visible-p
				      'progress t frame)
	;; we have to do this so redisplay is up-to-date and so
	;; redisplay-gutter-area performs optimally. This may also
	;; make sure the frame geometry looks ok.
	(progress-feedback-dispatch-non-command-events)
	(redisplay-frame frame)
	))))

(defun display-progress-feedback (label message &optional value frame)
  "Display a progress gauge and message in the bottom gutter area.
 First argument LABEL is an identifier for this message.  MESSAGE is
the string to display.  Use `clear-progress-feedback' to remove a labelled
message."
  (cond ((eq value 'abort)
	 (abort-progress-feedback label message frame))
	((or (not (valid-image-instantiator-format-p 'progress-gauge frame))
	     progress-feedback-use-echo-area)
	 (display-message label 
	   (concat message (if (eq value 100) "done."
			     (make-string (/ value 5) ?.)))
	   frame))
	(t
	 (append-progress-feedback label message value frame))))

(defun current-progress-feedback (&optional frame)
  "Return the current progress gauge in the gutter area, or nil.
The FRAME argument is currently unused."
  (cdr (car progress-stack)))

;;; may eventually be frame-dependent
(defun current-progress-feedback-label (&optional frame)
  (car (car progress-stack)))

(defun progress-feedback (fmt &optional value &rest args)
  "Print a progress gauge and message in the bottom gutter area of the frame.
The arguments are the same as to `format'.

If the only argument is nil, clear any existing progress gauge."
  (save-excursion
    (if (and (null fmt) (null args))
	(prog1 nil
	  (clear-progress-feedback nil))
      (let ((str (apply 'format fmt args)))
	(display-progress-feedback 'progress str value)
	str))))

(defun progress-feedback-with-label (label fmt &optional value &rest args)
  "Print a progress gauge and message in the bottom gutter area of the frame.
First argument LABEL is an identifier for this progress gauge.  The rest of the
arguments are the same as to `format'."
  ;; #### sometimes the buffer gets changed temporarily. I don't know
  ;; why this is, so protect against it.
  (save-excursion
    (if (and (null fmt) (null args))
	(prog1 nil
	  (clear-progress-feedback label nil))
      (let ((str (apply 'format fmt args)))
	(display-progress-feedback label str value)
	str))))

(provide 'gutter-items)
;;; gutter-items.el ends here.