Mercurial > hg > xemacs-beta
view src/coding-system-slots.h @ 5101:65f5d45edc87
fix auto-autoloads when default coding system is utf-8
-------------------- ChangeLog entries follow: --------------------
lisp/ChangeLog addition:
2010-02-26 Ben Wing <ben@xemacs.org>
* autoload.el (autoload-featurep-protect-autoloads):
Always insert a coding-system cookie, either raw-text-unix or
escape-quoted. As before, insert an error statement when an
escape-quoted auto-autoload is loaded in a non-Mule XEmacs.
This fixes problems when the default coding system is UTF-8,
as in Cygwin. Under some circumstances, the file can get
written out as raw text and read in as UTF-8, where invididual
high-bytes are usually invalid UTF-8 sequences and lead to
error octets in the buffer; when written out again, these
force escape-quoted. Result: auto-autoloads.el for the
source-tree lisp/ directory would end up as escape-quoted.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Fri, 26 Feb 2010 07:44:49 -0600 |
parents | 1d74a1d115ee |
children | 308d34e9f07d |
line wrap: on
line source
/* Definitions of marked slots in coding systems Copyright (C) 1991, 1995 Free Software Foundation, Inc. Copyright (C) 1995 Sun Microsystems, Inc. Copyright (C) 2000, 2001, 2002 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: ????. Split out of file-coding.h. */ /* We define the Lisp_Objects in the coding system structure in a separate file because there are numerous places we want to iterate over them, such as when defining them in the structure, initializing them, or marking them. To use, define MARKED_SLOT before including this file. In the structure definition, you also need to define CODING_SYSTEM_SLOT_DECLARATION. No need to undefine either value; that happens automatically. */ #ifndef MARKED_SLOT_ARRAY #ifdef CODING_SYSTEM_SLOT_DECLARATION #define MARKED_SLOT_ARRAY(slot, size) MARKED_SLOT(slot[size]) #else #define MARKED_SLOT_ARRAY(slot, size) do { \ int mslotidx; \ for (mslotidx = 0; mslotidx < size; mslotidx++) \ { \ MARKED_SLOT (slot[mslotidx]) \ } \ } while (0); #endif #endif /* not MARKED_SLOT_ARRAY */ /* Name and description of this coding system. The description should be suitable for a menu entry. */ MARKED_SLOT (name) MARKED_SLOT (description) /* Mnemonic string displayed in the modeline when this coding system is active for a particular buffer. */ MARKED_SLOT (mnemonic) /* Long documentation on the coding system. */ MARKED_SLOT (documentation) /* Functions to handle additional conversion after reading or before writing. #### This mechanism should be replaced by the ability to simply create new coding system types. */ MARKED_SLOT (post_read_conversion) MARKED_SLOT (pre_write_conversion) /* If this coding system is not of the correct type for text file conversion (i.e. decodes byte->char), we wrap it with appropriate char<->byte converters. This is created dynamically, when it's needed, and cached here. */ MARKED_SLOT (text_file_wrapper) /* ------------------------ junk to handle EOL ------------------------- I had hoped that we could handle this without lots of special-case code, but it appears not to be the case if we want to maintain compatibility with the existing way. However, at least with the way we do things now, we avoid EOL junk in most of the coding system methods themselves, or in the decode/encode functions. The EOL special-case code is limited to coding-system creation and to the convert-eol and undecided coding system types. */ /* If this coding system wants autodetection of the EOL type, then at the appropriate time we wrap this coding system with convert-eol-autodetect. (We do NOT do this at creation time because then we end up with multiple convert-eols wrapped into the final result -- esp. with autodetection using `undecided' -- leading to a big mess.) We cache the wrapped coding system here. */ MARKED_SLOT (auto_eol_wrapper) /* Subsidiary coding systems that specify a particular type of EOL marking, rather than autodetecting it. These will only be non-nil if (eol_type == EOL_AUTODETECT). These are chains. */ MARKED_SLOT_ARRAY (eol, 3) /* If this coding system is a subsidiary, this element points back to its parent. */ MARKED_SLOT (subsidiary_parent) /* At decoding or encoding time, we use the following coding system, if it exists, in place of the coding system object. This is how we handle coding systems with EOL types of CRLF or CR. Formerly, we did the canonicalization at creation time, returning a chain in place of the original coding system; but that interferes with `coding-system-property' and causes other complications. CANONICAL is used when determining the end types of a coding system. canonicalize-after-coding also consults CANONICAL (it has to, because the data in the lstream is based on CANONICAL, not on the original coding system). */ MARKED_SLOT (canonical) MARKED_SLOT (safe_charsets) MARKED_SLOT (safe_chars) #undef MARKED_SLOT #undef MARKED_SLOT_ARRAY #undef CODING_SYSTEM_SLOT_DECLARATION