view lwlib/lwlib-utils.c @ 5776:65d65b52d608

Pass character count from coding systems to buffer insertion code. src/ChangeLog addition: 2014-01-16 Aidan Kehoe <kehoea@parhasard.net> Pass character count information from the no-conversion and unicode coding systems to the buffer insertion code, making #'find-file on large buffers a little snappier (if ERROR_CHECK_TEXT is not defined). * file-coding.c: * file-coding.c (coding_character_tell): New. * file-coding.c (conversion_coding_stream_description): New. * file-coding.c (no_conversion_convert): Update characters_seen when decoding. * file-coding.c (no_conversion_character_tell): New. * file-coding.c (lstream_type_create_file_coding): Create the no_conversion type with data. * file-coding.c (coding_system_type_create): Make the character_tell method available here. * file-coding.h: * file-coding.h (struct coding_system_methods): Add a new character_tell() method, passing charcount information from the coding systems to the buffer code, avoiding duplicate bytecount-to-charcount work especially with large buffers. * fileio.c (Finsert_file_contents_internal): Update this to pass charcount information to buffer_insert_string_1(), if that is available from the lstream code. * insdel.c: * insdel.c (buffer_insert_string_1): Add a new CCLEN argument, giving the character count of the string to insert. It can be -1 to indicate that te function should work it out itself using bytecount_to_charcount(), as it used to. * insdel.c (buffer_insert_raw_string_1): * insdel.c (buffer_insert_lisp_string_1): * insdel.c (buffer_insert_ascstring_1): * insdel.c (buffer_insert_emacs_char_1): * insdel.c (buffer_insert_from_buffer_1): * insdel.c (buffer_replace_char): Update these functions to use the new calling convention. * insdel.h: * insdel.h (buffer_insert_string): Update this header to reflect the new buffer_insert_string_1() argument. * lstream.c (Lstream_character_tell): New. Return the number of characters *read* and seen by the consumer so far, taking into account the unget buffer, and buffered reading. * lstream.c (Lstream_unread): Update unget_character_count here as appropriate. * lstream.c (Lstream_rewind): Reset unget_character_count here too. * lstream.h: * lstream.h (struct lstream): Provide the character_tell method, add a new field, unget_character_count, giving the number of characters ever passed to Lstream_unread(). Declare Lstream_character_tell(). Make Lstream_ungetc(), which happens to be unused, an inline function rather than a macro, in the course of updating it to modify unget_character_count. * print.c (output_string): Use the new argument to buffer_insert_string_1(). * tests.c: * tests.c (Ftest_character_tell): New test function. * tests.c (syms_of_tests): Make it available. * unicode.c: * unicode.c (struct unicode_coding_stream): * unicode.c (unicode_character_tell): New method. * unicode.c (unicode_convert): Update the character counter as appropriate. * unicode.c (coding_system_type_create_unicode): Make the character_tell method available.
author Aidan Kehoe <kehoea@parhasard.net>
date Thu, 16 Jan 2014 16:27:52 +0000
parents ade4c7e2c6cb
children
line wrap: on
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/* Defines some widget utility functions.
   Copyright (C) 1992 Lucid, Inc.

This file is part of the Lucid Widget Library.

The Lucid Widget Library is free software: you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.

The Lucid Widget Library is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
General Public License for more details.

You should have received a copy of the GNU General Public License
along with the Lucid Widget Library.  If not, see
<http://www.gnu.org/licenses/>. */

#include <config.h>
#include <stdlib.h>
#include <string.h>
#include <memory.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif

#include <X11/Xatom.h>
#include <X11/IntrinsicP.h>
#include <X11/ObjectP.h>
#include "lwlib-utils.h"

void
destroy_all_children (Widget widget)
{
  Widget* children;
  unsigned int number;
  int i;

  children = XtCompositeChildren (widget, &number);
  if (children)
    {
      /* Unmanage all children and destroy them.  They will only be
       * really destroyed when we get out of DispatchEvent. */
      for (i = 0; i < (int) number; i++)
	{
	  Widget child = children [i];
	  if (!child->core.being_destroyed)
	    {
	      XtUnmanageChild (child);
	      XtDestroyWidget (child);
	    }
	}
      XtFree ((char *) children);
    }
}

/* Redisplay the contents of the widget, without first clearing it. */
void
XtNoClearRefreshWidget (Widget widget)
{
  XEvent event;
  XExposeEvent* ev = &event.xexpose;

  ev->type = Expose;
  ev->serial = 0;
  ev->send_event = 0;
  ev->display = XtDisplay (widget);
  ev->window = XtWindow (widget);
  ev->x = 0;
  ev->y = 0;
  ev->width  = widget->core.width;
  ev->height = widget->core.height;
  ev->count = 0;

  (*widget->core.widget_class->core_class.expose)
    (widget, &event, (Region)NULL);
}


/* 
 * Apply a function to all the subwidgets of a given widget recursively.
*/
void
XtApplyToWidgets (Widget w, XtApplyToWidgetsProc proc, XtPointer arg)
{
  if (XtIsComposite (w))
    {
      CompositeWidget cw = (CompositeWidget) w;
      /* We have to copy the children list before mapping over it, because
	 the procedure might add/delete elements, which would lose badly. */
      int nkids = cw->composite.num_children;
      Widget *kids = (Widget *) malloc (sizeof (Widget) * nkids);
      int i;
      memcpy (kids, cw->composite.children, sizeof (Widget) * nkids);
      for (i = 0; i < nkids; i++)
/* This prevent us from using gadgets, why is it here? */
/*	if (XtIsWidget (kids [i])) */
	  {
	    /* do the kiddies first in case we're destroying */
	    XtApplyToWidgets (kids [i], proc, arg);
	    proc (kids [i], arg);
	  }
      free (kids);
    }
}


/*
 * Apply a function to all the subwidgets of a given widget recursively.
 * Stop as soon as the function returns non NULL and returns this as a value.
 */
void *
XtApplyUntilToWidgets (Widget w, XtApplyUntilToWidgetsProc proc, XtPointer arg)
{
  void* result;
  if (XtIsComposite (w))
    {
      CompositeWidget cw = (CompositeWidget)w;
      int i;
      for (i = 0; i < (int) cw->composite.num_children; i++)
	if (XtIsWidget (cw->composite.children[i]))
	  {
	    result = proc (cw->composite.children[i], arg);
	    if (result)
	      return result;
	    result = XtApplyUntilToWidgets (cw->composite.children[i], proc,
					    arg);
	    if (result)
	      return result;
	  }
    }
  return NULL;
}


/*
 * Returns a copy of the list of all children of a composite widget
 */
Widget *
XtCompositeChildren (Widget widget, unsigned int* number)
{
  CompositeWidget cw = (CompositeWidget)widget;
  Widget* result;
  int n;
  int i;

  if (!XtIsComposite (widget))
    {
      *number = 0;
      return NULL;
    }
  n = cw->composite.num_children;
  result = (Widget*)XtMalloc (n * sizeof (Widget));
  *number = n;
  for (i = 0; i < n; i++)
    result [i] = cw->composite.children [i];
  return result;
}

Boolean
XtWidgetBeingDestroyedP (Widget widget)
{
  return widget->core.being_destroyed;
}

void
XtSafelyDestroyWidget (Widget UNUSED (widget))
{
#if 0

  /* this requires IntrinsicI.h (actually, InitialI.h) */

  XtAppContext app = XtWidgetToApplicationContext(widget);

  if (app->dispatch_level == 0)
    {
      app->dispatch_level = 1;
      XtDestroyWidget (widget);
      /* generates an event so that the event loop will be called */
      XChangeProperty (XtDisplay (widget), XtWindow (widget),
		       XA_STRING, XA_STRING, 32, PropModeAppend, NULL, 0);
      app->dispatch_level = 0;
    }
  else
    XtDestroyWidget (widget);
  
#else
  abort ();
#endif
}