Mercurial > hg > xemacs-beta
view src/debug.c @ 5124:623d57b7fbe8 ben-lisp-object
separate regular and disksave finalization, print method fixes.
Create separate disksave method and make the finalize method only be for
actual object finalization, not disksave finalization.
Fix places where 0 was given in place of a printer -- print methods are
mandatory, and internal objects formerly without a print method now must
explicitly specify internal_object_printer().
Change the defn of CONSOLE_LIVE_P to avoid problems in some weird situations.
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-01-20 Ben Wing <ben@xemacs.org>
* alloc.c:
* alloc.c (very_old_free_lcrecord):
* alloc.c (disksave_object_finalization_1):
* alloc.c (make_lcrecord_list):
* alloc.c (alloc_managed_lcrecord):
* alloc.c (free_managed_lcrecord):
* alloc.c (sweep_lcrecords_1):
* buffer.c:
* bytecode.c:
* bytecode.c (Fcompiled_function_p):
* chartab.c:
* console-impl.h:
* console-impl.h (CONSOLE_TYPE_P):
* console.c:
* console.c (set_quit_events):
* data.c:
* data.c (Fmake_ephemeron):
* database.c:
* database.c (finalize_database):
* database.c (Fclose_database):
* device-msw.c:
* device-msw.c (finalize_devmode):
* device-msw.c (allocate_devmode):
* device.c:
* elhash.c:
* elhash.c (finalize_hash_table):
* eval.c:
* eval.c (bind_multiple_value_limits):
* event-stream.c:
* event-stream.c (finalize_command_builder):
* events.c:
* events.c (mark_event):
* extents.c:
* extents.c (finalize_extent_info):
* extents.c (uninit_buffer_extents):
* faces.c:
* file-coding.c:
* file-coding.c (finalize_coding_system):
* file-coding.h:
* file-coding.h (struct coding_system_methods):
* file-coding.h (struct detector):
* floatfns.c:
* floatfns.c (extract_float):
* fns.c:
* fns.c (Fidentity):
* font-mgr.c (finalize_fc_pattern):
* font-mgr.c (finalize_fc_config):
* frame.c:
* glyphs.c:
* glyphs.c (finalize_image_instance):
* glyphs.c (unmap_subwindow_instance_cache_mapper):
* gui.c:
* gui.c (gui_error):
* keymap.c:
* lisp.h (struct Lisp_Symbol):
* lrecord.h:
* lrecord.h (struct lrecord_implementation):
* lrecord.h (MC_ALLOC_CALL_FINALIZER):
* lrecord.h (MC_ALLOC_CALL_FINALIZER_FOR_DISKSAVE):
* lrecord.h (DEFINE_DUMPABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_SIZABLE_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_INTERNAL_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_SIZABLE_INTERNAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_SIZABLE_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_FROB_BLOCK_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_FROB_BLOCK_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_FROB_BLOCK_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_INTERNAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_SIZABLE_INTERNAL_LISP_OBJECT):
* lrecord.h (MAKE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_MODULE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_MODULE_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_MODULE_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_MODULE_SIZABLE_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_MODULE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_MODULE_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_MODULE_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_MODULE_SIZABLE_GENERAL_LISP_OBJECT):
* lrecord.h (MAKE_MODULE_LISP_OBJECT):
* lstream.c:
* lstream.c (finalize_lstream):
* lstream.c (disksave_lstream):
* marker.c:
* marker.c (finalize_marker):
* mule-charset.c (make_charset):
* number.c:
* objects.c:
* objects.c (finalize_color_instance):
* objects.c (finalize_font_instance):
* opaque.c:
* opaque.c (make_opaque_ptr):
* process-nt.c:
* process-nt.c (nt_finalize_process_data):
* process-nt.c (nt_deactivate_process):
* process.c:
* process.c (finalize_process):
* procimpl.h (struct process_methods):
* scrollbar.c:
* scrollbar.c (free_scrollbar_instance):
* specifier.c (finalize_specifier):
* symbols.c:
* toolbar.c:
* toolbar.c (Ftoolbar_button_p):
* tooltalk.c:
* ui-gtk.c:
* ui-gtk.c (emacs_gtk_object_finalizer):
* ui-gtk.c (allocate_emacs_gtk_boxed_data):
* window.c:
* window.c (finalize_window):
* window.c (mark_window_as_deleted):
Separate out regular and disksave finalization. Instead of a
FOR_DISKSAVE argument to the finalizer, create a separate object
method `disksaver'. Make `finalizer' have only one argument.
Go through and separate out all finalize methods into finalize
and disksave. Delete lots of thereby redundant disksave checking.
Delete places that signal an error if we attempt to disksave --
all of these objects are non-dumpable and we will get an error
from pdump anyway if we attempt to dump them. After this is done,
only one object remains that has a disksave method -- lstream.
Change DEFINE_*_LISP_OBJECT_WITH_PROPS to DEFINE_*_GENERAL_LISP_OBJECT,
which is used for specifying either property methods or disksave
methods (or in the future, any other less-used methods).
Remove the for_disksave argument to finalize_process_data. Don't
provide a disksaver for processes because no one currently needs
it.
Clean up various places where objects didn't provide a print method.
It was made mandatory in previous changes, and all methods now
either provide their own print method or use internal_object_printer
or external_object_printer.
Change the definition of CONSOLE_LIVE_P to use the contype enum
rather than looking into the conmeths structure -- in some weird
situations with dead objects, the conmeths structure is NULL,
and printing such objects from debug_print() will crash if we try
to look into the conmeths structure.
| author | Ben Wing <ben@xemacs.org> |
|---|---|
| date | Wed, 20 Jan 2010 07:05:57 -0600 |
| parents | ecf1ebac70d8 |
| children | e0138eaaca0c |
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/* Debugging aids -- togglable assertions. Copyright (C) 1994 Free Software Foundation, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* This file has been Mule-ized. */ /* Written by Chuck Thompson */ #include <config.h> #include "lisp.h" #include "debug.h" #include "bytecode.h" /* * To add a new debug class: * 1. Add a symbol definition for it here or in general-slots.h, if one * doesn't exist elsewhere. If you add it here, make sure to add a * defsymbol line for it in syms_of_debug. * 2. Add an extern definition for the symbol to debug.h. * 3. Add entries for the class to struct debug_classes in debug.h. * 4. Add a FROB line for it in xemacs_debug_loop. */ struct debug_classes active_debug_classes; enum debug_loop { X_ADD, X_DELETE, X_LIST, X_ACTIVE, X_INIT, X_VALIDATE, X_TYPE, X_SETTYPE }; static Lisp_Object xemacs_debug_loop (enum debug_loop op, Lisp_Object class_, Lisp_Object type) { int flag = (op == X_ADD) ? 1 : 0; Lisp_Object retval = Qnil; #define FROB(item) \ if (op == X_LIST || op == X_ACTIVE || op == X_INIT || EQ (class_, Q##item)) \ { \ if (op == X_ADD || op == X_DELETE || op == X_INIT) \ active_debug_classes.item = flag; \ else if (op == X_LIST \ || (op == X_ACTIVE && active_debug_classes.item)) \ retval = Fcons (Q##item, retval); \ else if (op == X_VALIDATE) \ return Qt; \ else if (op == X_SETTYPE) \ active_debug_classes.types_of_##item = XINT (type); \ else if (op == X_TYPE) \ retval = make_int (active_debug_classes.types_of_##item); \ if (op == X_INIT) active_debug_classes.types_of_##item = VALBITS; \ } FROB (redisplay); FROB (buffers); FROB (extents); FROB (faces); FROB (windows); FROB (frames); FROB (devices); FROB (byte_code); return retval; #undef FROB } DEFUN ("add-debug-class-to-check", Fadd_debug_class_to_check, 1, 1, 0, /* Add a debug class to the list of active classes. */ (class_)) { if (NILP (xemacs_debug_loop (X_VALIDATE, class_, Qnil))) invalid_argument ("No such debug class exists", Qunbound); else xemacs_debug_loop (X_ADD, class_, Qnil); return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil)); } DEFUN ("delete-debug-class-to-check", Fdelete_debug_class_to_check, 1, 1, 0, /* Delete a debug class from the list of active classes. */ (class_)) { if (NILP (xemacs_debug_loop (X_VALIDATE, class_, Qnil))) invalid_argument ("No such debug class exists", Qunbound); else xemacs_debug_loop (X_DELETE, class_, Qnil); return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil)); } DEFUN ("debug-classes-being-checked", Fdebug_classes_being_checked, 0, 0, 0, /* Return a list of active debug classes. */ ()) { return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil)); } DEFUN ("debug-classes-list", Fdebug_classes_list, 0, 0, 0, /* Return a list of all defined debug classes. */ ()) { return (xemacs_debug_loop (X_LIST, Qnil, Qnil)); } DEFUN ("set-debug-classes-to-check", Fset_debug_classes_to_check, 1, 1, 0, /* Set which classes of debug statements should be active. CLASSES should be a list of debug classes. */ (classes)) { Lisp_Object rest; CHECK_LIST (classes); /* Make sure all objects in the list are valid. If anyone is not valid, reject the entire list without doing anything. */ LIST_LOOP (rest, classes) { if (NILP (xemacs_debug_loop (X_VALIDATE, XCAR (rest), Qnil))) sferror ("Invalid object in class list", Qunbound); } LIST_LOOP (rest, classes) Fadd_debug_class_to_check (XCAR (rest)); return (xemacs_debug_loop (X_ACTIVE, Qnil, Qnil)); } DEFUN ("set-debug-class-types-to-check", Fset_debug_class_types_to_check, 2, 2, 0, /* For the given debug CLASS, set which TYPES are actually interesting. TYPES should be an integer representing the or'd value of all desired types. Lists of defined types and their values are located in the source code. */ (class_, type)) { CHECK_INT (type); if (NILP (xemacs_debug_loop (X_VALIDATE, class_, Qnil))) invalid_argument ("Invalid debug class", Qunbound); xemacs_debug_loop (X_SETTYPE, class_, type); return (xemacs_debug_loop (X_TYPE, class_, Qnil)); } DEFUN ("debug-types-being-checked", Fdebug_types_being_checked, 1, 1, 0, /* For the given CLASS, return the associated type value. */ (class_)) { if (NILP (xemacs_debug_loop (X_VALIDATE, class_, Qnil))) invalid_argument ("Invalid debug class", Qunbound); return (xemacs_debug_loop (X_TYPE, class_, Qnil)); } void syms_of_debug (void) { DEFSUBR (Fadd_debug_class_to_check); DEFSUBR (Fdelete_debug_class_to_check); DEFSUBR (Fdebug_classes_being_checked); DEFSUBR (Fdebug_classes_list); DEFSUBR (Fset_debug_classes_to_check); DEFSUBR (Fset_debug_class_types_to_check); DEFSUBR (Fdebug_types_being_checked); } void reinit_vars_of_debug (void) { /* If you need to have any classes active early on in startup, then the flags should be set here. All functions called by this function are "allowed" according to emacs.c. */ xemacs_debug_loop (X_INIT, Qnil, Qnil); } void vars_of_debug (void) { }
