view src/cmds.c @ 5124:623d57b7fbe8 ben-lisp-object

separate regular and disksave finalization, print method fixes. Create separate disksave method and make the finalize method only be for actual object finalization, not disksave finalization. Fix places where 0 was given in place of a printer -- print methods are mandatory, and internal objects formerly without a print method now must explicitly specify internal_object_printer(). Change the defn of CONSOLE_LIVE_P to avoid problems in some weird situations. -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-01-20 Ben Wing <ben@xemacs.org> * alloc.c: * alloc.c (very_old_free_lcrecord): * alloc.c (disksave_object_finalization_1): * alloc.c (make_lcrecord_list): * alloc.c (alloc_managed_lcrecord): * alloc.c (free_managed_lcrecord): * alloc.c (sweep_lcrecords_1): * buffer.c: * bytecode.c: * bytecode.c (Fcompiled_function_p): * chartab.c: * console-impl.h: * console-impl.h (CONSOLE_TYPE_P): * console.c: * console.c (set_quit_events): * data.c: * data.c (Fmake_ephemeron): * database.c: * database.c (finalize_database): * database.c (Fclose_database): * device-msw.c: * device-msw.c (finalize_devmode): * device-msw.c (allocate_devmode): * device.c: * elhash.c: * elhash.c (finalize_hash_table): * eval.c: * eval.c (bind_multiple_value_limits): * event-stream.c: * event-stream.c (finalize_command_builder): * events.c: * events.c (mark_event): * extents.c: * extents.c (finalize_extent_info): * extents.c (uninit_buffer_extents): * faces.c: * file-coding.c: * file-coding.c (finalize_coding_system): * file-coding.h: * file-coding.h (struct coding_system_methods): * file-coding.h (struct detector): * floatfns.c: * floatfns.c (extract_float): * fns.c: * fns.c (Fidentity): * font-mgr.c (finalize_fc_pattern): * font-mgr.c (finalize_fc_config): * frame.c: * glyphs.c: * glyphs.c (finalize_image_instance): * glyphs.c (unmap_subwindow_instance_cache_mapper): * gui.c: * gui.c (gui_error): * keymap.c: * lisp.h (struct Lisp_Symbol): * lrecord.h: * lrecord.h (struct lrecord_implementation): * lrecord.h (MC_ALLOC_CALL_FINALIZER): * lrecord.h (MC_ALLOC_CALL_FINALIZER_FOR_DISKSAVE): * lrecord.h (DEFINE_DUMPABLE_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_GENERAL_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_SIZABLE_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_SIZABLE_GENERAL_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_GENERAL_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_SIZABLE_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_INTERNAL_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_SIZABLE_INTERNAL_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_GENERAL_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_SIZABLE_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_SIZABLE_GENERAL_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_FROB_BLOCK_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_FROB_BLOCK_GENERAL_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_FROB_BLOCK_SIZABLE_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_INTERNAL_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_SIZABLE_INTERNAL_LISP_OBJECT): * lrecord.h (MAKE_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_MODULE_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_MODULE_GENERAL_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_MODULE_SIZABLE_LISP_OBJECT): * lrecord.h (DEFINE_DUMPABLE_MODULE_SIZABLE_GENERAL_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_MODULE_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_MODULE_GENERAL_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_MODULE_SIZABLE_LISP_OBJECT): * lrecord.h (DEFINE_NODUMP_MODULE_SIZABLE_GENERAL_LISP_OBJECT): * lrecord.h (MAKE_MODULE_LISP_OBJECT): * lstream.c: * lstream.c (finalize_lstream): * lstream.c (disksave_lstream): * marker.c: * marker.c (finalize_marker): * mule-charset.c (make_charset): * number.c: * objects.c: * objects.c (finalize_color_instance): * objects.c (finalize_font_instance): * opaque.c: * opaque.c (make_opaque_ptr): * process-nt.c: * process-nt.c (nt_finalize_process_data): * process-nt.c (nt_deactivate_process): * process.c: * process.c (finalize_process): * procimpl.h (struct process_methods): * scrollbar.c: * scrollbar.c (free_scrollbar_instance): * specifier.c (finalize_specifier): * symbols.c: * toolbar.c: * toolbar.c (Ftoolbar_button_p): * tooltalk.c: * ui-gtk.c: * ui-gtk.c (emacs_gtk_object_finalizer): * ui-gtk.c (allocate_emacs_gtk_boxed_data): * window.c: * window.c (finalize_window): * window.c (mark_window_as_deleted): Separate out regular and disksave finalization. Instead of a FOR_DISKSAVE argument to the finalizer, create a separate object method `disksaver'. Make `finalizer' have only one argument. Go through and separate out all finalize methods into finalize and disksave. Delete lots of thereby redundant disksave checking. Delete places that signal an error if we attempt to disksave -- all of these objects are non-dumpable and we will get an error from pdump anyway if we attempt to dump them. After this is done, only one object remains that has a disksave method -- lstream. Change DEFINE_*_LISP_OBJECT_WITH_PROPS to DEFINE_*_GENERAL_LISP_OBJECT, which is used for specifying either property methods or disksave methods (or in the future, any other less-used methods). Remove the for_disksave argument to finalize_process_data. Don't provide a disksaver for processes because no one currently needs it. Clean up various places where objects didn't provide a print method. It was made mandatory in previous changes, and all methods now either provide their own print method or use internal_object_printer or external_object_printer. Change the definition of CONSOLE_LIVE_P to use the contype enum rather than looking into the conmeths structure -- in some weird situations with dead objects, the conmeths structure is NULL, and printing such objects from debug_print() will crash if we try to look into the conmeths structure.
author Ben Wing <ben@xemacs.org>
date Wed, 20 Jan 2010 07:05:57 -0600
parents 91950589598c
children c096d8051f89 308d34e9f07d
line wrap: on
line source

/* Simple built-in editing commands.
   Copyright (C) 1985, 1992, 1993, 1994, 1995 Free Software Foundation, Inc.
   Copyright (C) 2002 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Mule 2.0, FSF 19.30. */

#include <config.h>
#include "lisp.h"
#include "commands.h"
#include "buffer.h"
#include "extents.h"
#include "syntax.h"
#include "insdel.h"

Lisp_Object Qkill_forward_chars;
Lisp_Object Qself_insert_command;
Lisp_Object Qno_self_insert;

Lisp_Object Vblink_paren_function;

/* A possible value for a buffer's overwrite-mode variable.  */
Lisp_Object Qoverwrite_mode_binary;

/* Non-nil means put this face on the next self-inserting character.  */
Lisp_Object Vself_insert_face;

/* This is the command that set up Vself_insert_face.  */
Lisp_Object Vself_insert_face_command;

/* A char-table for characters which may invoke auto-filling.  */
Lisp_Object Vauto_fill_chars;

DEFUN ("forward-char", Fforward_char, 0, 2, "_p", /*
Move point right COUNT characters (left if COUNT is negative).
On attempt to pass end of buffer, stop and signal `end-of-buffer'.
On attempt to pass beginning of buffer, stop and signal `beginning-of-buffer'.
On reaching end of buffer, stop and signal error.

The characters that are moved over may be added to the current selection
\(i.e. active region) if the Shift key is held down, a motion key is used
to invoke this command, and `shifted-motion-keys-select-region' is t; see
the documentation for this variable for more details.
*/
       (count, buffer))
{
  struct buffer *buf = decode_buffer (buffer, 1);
  EMACS_INT n;

  if (NILP (count))
    n = 1;
  else
    {
      CHECK_INT (count);
      n = XINT (count);
    }

  /* This used to just set point to point + XINT (count), and then check
     to see if it was within boundaries.  But now that SET_PT can
     potentially do a lot of stuff (calling entering and exiting
     hooks, etcetera), that's not a good approach.  So we validate the
     proposed position, then set point.  */
  {
    Charbpos new_point = BUF_PT (buf) + n;

    if (new_point < BUF_BEGV (buf))
      {
	BUF_SET_PT (buf, BUF_BEGV (buf));
	Fsignal (Qbeginning_of_buffer, Qnil);
	return Qnil;
      }
    if (new_point > BUF_ZV (buf))
      {
	BUF_SET_PT (buf, BUF_ZV (buf));
	Fsignal (Qend_of_buffer, Qnil);
	return Qnil;
      }

    BUF_SET_PT (buf, new_point);
  }

  return Qnil;
}

DEFUN ("backward-char", Fbackward_char, 0, 2, "_p", /*
Move point left COUNT characters (right if COUNT is negative).
On attempt to pass end of buffer, stop and signal `end-of-buffer'.
On attempt to pass beginning of buffer, stop and signal `beginning-of-buffer'.

The characters that are moved over may be added to the current selection
\(i.e. active region) if the Shift key is held down, a motion key is used
to invoke this command, and `shifted-motion-keys-select-region' is t; see
the documentation for this variable for more details.
*/
       (count, buffer))
{
  if (NILP (count))
    count = make_int (-1);
  else
    {
      CHECK_INT (count);
      count = make_int (- XINT (count));
    }
  return Fforward_char (count, buffer);
}

DEFUN ("forward-line", Fforward_line, 0, 2, "_p", /*
Move COUNT lines forward (backward if COUNT is negative).
Precisely, if point is on line I, move to the start of line I + COUNT.
If there isn't room, go as far as possible (no error).
Returns the count of lines left to move.  If moving forward,
that is COUNT - number of lines moved; if backward, COUNT + number moved.
\(Note that if COUNT is negative, the return will be non-positive.)
With positive COUNT, a non-empty line at the end counts as one line
  successfully moved (for the return value).
If BUFFER is nil, the current buffer is assumed.

The characters that are moved over may be added to the current selection
\(i.e. active region) if the Shift key is held down, a motion key is used
to invoke this command, and `shifted-motion-keys-select-region' is t; see
the documentation for this variable for more details.
*/
       (count, buffer))
{
  struct buffer *buf = decode_buffer (buffer, 1);
  Charbpos pos2 = BUF_PT (buf);
  Charbpos pos;
  EMACS_INT n, shortage, negp;

  if (NILP (count))
    n = 1;
  else
    {
      CHECK_INT (count);
      n = XINT (count);
    }

  negp = n <= 0;
  pos = scan_buffer (buf, '\n', pos2, 0, n - negp, &shortage, 1);
  if (shortage > 0
      && (negp
	  || (BUF_ZV (buf) > BUF_BEGV (buf)
	      && pos != pos2
	      && BUF_FETCH_CHAR (buf, pos - 1) != '\n')))
    shortage--;
  BUF_SET_PT (buf, pos);
  return make_int (negp ? - shortage : shortage);
}

DEFUN ("point-at-bol", Fpoint_at_bol, 0, 2, 0, /*
Return the character position of the first character on the current line.
With argument COUNT not nil or 1, move forward COUNT - 1 lines first.
If scan reaches end of buffer, return that position.
This function does not move point.
*/
       (count, buffer))
{
  struct buffer *b = decode_buffer (buffer, 1);
  REGISTER int orig, end;

  buffer = wrap_buffer (b);
  if (NILP (count))
    count = make_int (0);
  else
    {
      CHECK_INT (count);
      count = make_int (XINT (count) - 1);
    }

  orig = BUF_PT (b);
  Fforward_line (count, buffer);
  end = BUF_PT (b);
  BUF_SET_PT (b, orig);

  return make_int (end);
}

DEFUN ("beginning-of-line", Fbeginning_of_line, 0, 2, "_p", /*
Move point to beginning of current line.
With argument COUNT not nil or 1, move forward COUNT - 1 lines first.
If scan reaches end of buffer, stop there without error.
If BUFFER is nil, the current buffer is assumed.

The characters that are moved over may be added to the current selection
\(i.e. active region) if the Shift key is held down, a motion key is used
to invoke this command, and `shifted-motion-keys-select-region' is t; see
the documentation for this variable for more details.
*/
       (count, buffer))
{
  struct buffer *b = decode_buffer (buffer, 1);

  BUF_SET_PT (b, XINT (Fpoint_at_bol (count, buffer)));
  return Qnil;
}

DEFUN ("point-at-eol", Fpoint_at_eol, 0, 2, 0, /*
Return the character position of the last character on the current line.
With argument COUNT not nil or 1, move forward COUNT - 1 lines first.
If scan reaches end of buffer, return that position.
This function does not move point.
*/
       (count, buffer))
{
  struct buffer *buf = decode_buffer (buffer, 1);
  EMACS_INT n;

  if (NILP (count))
    n = 1;
  else
    {
      CHECK_INT (count);
      n = XINT (count);
    }

  return make_int (find_before_next_newline (buf, BUF_PT (buf), 0,
					     n - (n <= 0)));
}

DEFUN ("end-of-line", Fend_of_line, 0, 2, "_p", /*
Move point to end of current line.
With argument COUNT not nil or 1, move forward COUNT - 1 lines first.
If scan reaches end of buffer, stop there without error.
If BUFFER is nil, the current buffer is assumed.

The characters that are moved over may be added to the current selection
\(i.e. active region) if the Shift key is held down, a motion key is used
to invoke this command, and `shifted-motion-keys-select-region' is t; see
the documentation for this variable for more details.
*/
       (count, buffer))
{
  struct buffer *b = decode_buffer (buffer, 1);

  BUF_SET_PT (b, XINT (Fpoint_at_eol (count, buffer)));
  return Qnil;
}

DEFUN ("delete-char", Fdelete_char, 0, 2, "*p\nP", /*
Delete the following COUNT characters (previous, with negative COUNT).
Optional second arg KILLP non-nil means kill instead (save in kill ring).
Interactively, COUNT is the prefix arg, and KILLP is set if
COUNT was explicitly specified.
*/
       (count, killp))
{
  /* This function can GC */
  Charbpos pos;
  struct buffer *buf = current_buffer;
  EMACS_INT n;

  if (NILP (count))
    n = 1;
  else
    {
      CHECK_INT (count);
      n = XINT (count);
    }

  pos = BUF_PT (buf) + n;
  if (NILP (killp))
    {
      if (n < 0)
	{
	  if (pos < BUF_BEGV (buf))
	    signal_error (Qbeginning_of_buffer, 0, Qunbound);
	  else
	    buffer_delete_range (buf, pos, BUF_PT (buf), 0);
	}
      else
	{
	  if (pos > BUF_ZV (buf))
	    signal_error (Qend_of_buffer, 0, Qunbound);
	  else
	    buffer_delete_range (buf, BUF_PT (buf), pos, 0);
	}
    }
  else
    {
      call1 (Qkill_forward_chars, count);
    }
  return Qnil;
}

DEFUN ("delete-backward-char", Fdelete_backward_char, 0, 2, "*p\nP", /*
Delete the previous COUNT characters (following, with negative COUNT).
Optional second arg KILLP non-nil means kill instead (save in kill ring).
Interactively, COUNT is the prefix arg, and KILLP is set if
COUNT was explicitly specified.
*/
       (count, killp))
{
  /* This function can GC */
  EMACS_INT n;

  if (NILP (count))
    n = 1;
  else
    {
      CHECK_INT (count);
      n = XINT (count);
    }

  return Fdelete_char (make_int (- n), killp);
}

static void internal_self_insert (Ichar ch, int noautofill);

DEFUN ("self-insert-command", Fself_insert_command, 1, 1, "*p", /*
Insert the character you type.
Whichever character you type to run this command is inserted.
If a prefix arg COUNT is specified, the character is inserted COUNT times.
*/
       (count))
{
  /* This function can GC */
  Ichar ch;
  Lisp_Object c;
  EMACS_INT n;

  CHECK_NATNUM (count);
  n = XINT (count);

  if (CHAR_OR_CHAR_INTP (Vlast_command_char))
    c = Vlast_command_char;
  else
    c = Fevent_to_character (Vlast_command_event, Qnil, Qnil, Qnil);

  if (NILP (c))
    invalid_operation (
	    "Last typed key has no character equivalent (that we know of)",
	    Fcopy_event (Vlast_command_event, Qnil));

  CHECK_CHAR_COERCE_INT (c);

  ch = XCHAR (c);

  while (n--)
    internal_self_insert (ch, (n != 0));

  return Qnil;
}

/* Insert character C1.  If NOAUTOFILL is nonzero, don't do autofill
   even if it is enabled.

   FSF:

   If this insertion is suitable for direct output (completely simple),
   return 0.  A value of 1 indicates this *might* not have been simple.
   A value of 2 means this did things that call for an undo boundary.  */

static void
internal_self_insert (Ichar c1, int noautofill)
{
  /* This function can GC */
  /* int hairy = 0; -- unused */
  REGISTER enum syntaxcode synt;
  REGISTER Ichar c2;
  Lisp_Object overwrite;
  Lisp_Object syntax_table;
  struct buffer *buf = current_buffer;
  int tab_width;

  overwrite = buf->overwrite_mode;
  syntax_table = buf->mirror_syntax_table;

#if 0
  /* No, this is very bad, it makes undo *always* undo a character at a time
     instead of grouping consecutive self-inserts together.  Nasty nasty.
   */
  if (!NILP (Vbefore_change_functions) || !NILP (Vafter_change_functions)
      || !NILP (Vbefore_change_function) || !NILP (Vafter_change_function))
    hairy = 1;
#endif

  if (!NILP (overwrite)
      && BUF_PT (buf) < BUF_ZV (buf)
      && (EQ (overwrite, Qoverwrite_mode_binary)
	  || (c1 != '\n' && BUF_FETCH_CHAR (buf, BUF_PT (buf)) != '\n'))
      && (EQ (overwrite, Qoverwrite_mode_binary)
          || BUF_FETCH_CHAR (buf, BUF_PT (buf)) != '\t'
	  || ((tab_width = XINT (buf->tab_width), tab_width <= 0)
	  || tab_width > 20
	  || !((current_column (buf) + 1) % tab_width))))
    {
      buffer_delete_range (buf, BUF_PT (buf), BUF_PT (buf) + 1, 0);
      /* hairy = 2; */
    }

  if (!NILP (buf->abbrev_mode)
      && !WORD_SYNTAX_P (syntax_table, c1)
      && NILP (buf->read_only)
      && BUF_PT (buf) > BUF_BEGV (buf))
    {
      c2 = BUF_FETCH_CHAR (buf, BUF_PT (buf) - 1);

      if (WORD_SYNTAX_P (syntax_table, c2))
	{
#if 1
	  Fexpand_abbrev ();
#else  /* FSFmacs */
	  Lisp_Object sym = Fexpand_abbrev ();

	  /* I think this is too bogus to add.  The function should
             have a way of examining the character to be inserted, so
             it can decide whether to insert it or not.  We should
             design it better than that.  */

	  /* Here FSFmacs remembers MODIFF, compares it after
             Fexpand_abbrev() finishes, and updates HAIRY.  */

	  /* NOTE: we cannot simply check for Vlast_abbrev, because
	     Fexpand_abbrev() can bail out before setting it to
	     anything meaningful, leaving us stuck with an old value.
	     Thus Fexpand_abbrev() was extended to return the actual
	     abbrev symbol.  */
	  if (!NILP (sym)
	      && !NILP (symbol_function (XSYMBOL (sym)))
	      && SYMBOLP (symbol_function (XSYMBOL (sym))))
	    {
	      Lisp_Object prop = Fget (symbol_function (XSYMBOL (sym)),
				       Qno_self_insert, Qnil);
	      if (!NILP (prop))
		return;
	    }
#endif /* FSFmacs */
        }
    }
  if ((CHAR_TABLEP (Vauto_fill_chars)
       ? !NILP (get_char_table (c1, Vauto_fill_chars))
       : (c1 == ' ' || c1 == '\n'))
      && !noautofill
      && !NILP (buf->auto_fill_function))
    {
      buffer_insert_emacs_char (buf, c1);
      if (c1 == '\n')
	/* After inserting a newline, move to previous line and fill */
	/* that.  Must have the newline in place already so filling and */
	/* justification, if any, know where the end is going to be. */
	BUF_SET_PT (buf, BUF_PT (buf) - 1);
      call0 (buf->auto_fill_function);
      if (c1 == '\n')
	BUF_SET_PT (buf, BUF_PT (buf) + 1);
      /* hairy = 2; */
    }
  else
    buffer_insert_emacs_char (buf, c1);

  /* If previous command specified a face to use, use it.  */
  if (!NILP (Vself_insert_face)
      && EQ (Vlast_command, Vself_insert_face_command))
    {
      Lisp_Object before = make_int (BUF_PT (buf) - 1);
      Lisp_Object after  = make_int (BUF_PT (buf));
      Fput_text_property (before, after, Qface, Vself_insert_face, Qnil);
      Fput_text_property (before, after, Qstart_open, Qt, Qnil);
      Fput_text_property (before, after, Qend_open, Qnil, Qnil);
      /* #### FSFmacs properties are normally closed ("sticky") on the
	 end but not the beginning.  It's the opposite for us. */
      Vself_insert_face = Qnil;
    }
  synt = SYNTAX (syntax_table, c1);
  if ((synt == Sclose || synt == Smath)
      && !NILP (Vblink_paren_function) && INTERACTIVE
      && !noautofill)
    {
      call0 (Vblink_paren_function);
      /* hairy = 2; */
    }

  /* return hairy; */
}

/* (this comes from Mule but is a generally good idea) */

DEFUN ("self-insert-internal", Fself_insert_internal, 1, 1, 0, /*
Invoke `self-insert-command' as if CHARACTER is entered from keyboard.
*/
       (character))
{
  /* This function can GC */
  CHECK_CHAR_COERCE_INT (character);
  internal_self_insert (XCHAR (character), 0);
  return Qnil;
}

/* module initialization */

void
syms_of_cmds (void)
{
  DEFSYMBOL (Qkill_forward_chars);
  DEFSYMBOL (Qself_insert_command);
  DEFSYMBOL (Qoverwrite_mode_binary);
  DEFSYMBOL (Qno_self_insert);

  DEFSUBR (Fforward_char);
  DEFSUBR (Fbackward_char);
  DEFSUBR (Fforward_line);
  DEFSUBR (Fbeginning_of_line);
  DEFSUBR (Fend_of_line);

  DEFSUBR (Fpoint_at_bol);
  DEFSUBR (Fpoint_at_eol);

  DEFSUBR (Fdelete_char);
  DEFSUBR (Fdelete_backward_char);

  DEFSUBR (Fself_insert_command);
  DEFSUBR (Fself_insert_internal);
}

void
vars_of_cmds (void)
{
  DEFVAR_LISP ("self-insert-face", &Vself_insert_face /*
If non-nil, set the face of the next self-inserting character to this.
See also `self-insert-face-command'.
*/ );
  Vself_insert_face = Qnil;

  DEFVAR_LISP ("self-insert-face-command", &Vself_insert_face_command /*
This is the command that set up `self-insert-face'.
If `last-command' does not equal this value, we ignore `self-insert-face'.
*/ );
  Vself_insert_face_command = Qnil;

  DEFVAR_LISP ("blink-paren-function", &Vblink_paren_function /*
Function called, if non-nil, whenever a close parenthesis is inserted.
More precisely, a char with closeparen syntax is self-inserted.
*/ );
  Vblink_paren_function = Qnil;

  DEFVAR_LISP ("auto-fill-chars", &Vauto_fill_chars /*
A char-table for characters which invoke auto-filling.
Such characters have value t in this table.
*/);
  Vauto_fill_chars = Fmake_char_table (Qgeneric);
  XCHAR_TABLE (Vauto_fill_chars)->ascii[' '] = Qt;
  XCHAR_TABLE (Vauto_fill_chars)->ascii['\n'] = Qt;
}