view src/blocktype.c @ 593:5fd7ba8b56e7

[xemacs-hg @ 2001-05-31 12:45:27 by ben] xemacs-faq.texi: Major rewrite. Update all MS Windows info to current. Redo section 6.1 almost completely. Incorporate sections 1 and 2 of Hrvoje's FAQ. etags.el: Fix infloop when going up to the root. s\cygwin32.h: Don't unilaterally include ntplay, but only when we're compiling with native sound (look in configure now). event-msw.c: Fix yet more problems with C-g handling. Implement debug-mswindows-events. event-stream.c, events.h, signal.c, sysdep.h: Rearrange the signal-handling code to eliminate the former spaghetti logic paths in it. Document clearly what "low-level" and "high-level" timeouts are. Rename some functions with unclear names (e.g. "...alarm...") to names that reflect what they actually do (e.g. "...async_timeout..."). Fix numerous bugs discovered in the process. console-x.h, event-Xt.c, event-msw.c, frame-x.c: Hopefully make XEmacs properly maintain the "iconified" state on frames at all times. This should fix the "can't delete a frame with C-x 5 0 when there's another iconified frame out there" bug. Put a notice in of further changes that should probably be made to clean up the frame-visibility support. (especially directed at Jan Vroonhof) lisp.h, miscplay.c: Rename SBufbyte to CBufbyte to avoid a misleading name. Eliminate UChar, which is not used anywhere and contributes no semantic info. Add a comment about the documentation-only properties of the char/unsigned char typedefs. Add SChar_Binary as an explicitly `signed' version of Char_Binary and put back the `signed' declarations in miscplay.c. alloc.c: Use char typedefs. console-msw.c, device-msw.c, dialog-msw.c, editfns.c, fileio.c, glyphs-eimage.c, menubar-msw.c, ntplay.c, objects-msw.c, realpath.c, redisplay-msw.c, select-msw.c, syswindows.h, win32.c: Eliminate numerous C++ errors. frame-msw.c: Eliminate numerous C++ errors and Mule-ize. glyphs-msw.c: Eliminate numerous C++ errors and use char typedefs. configure.in: Fix problems detecting both native and Linux sound on Cygwin when compiled with --with-msw=no. Rearrange file-coding handling a bit to avoid warning when compiling with Mule. configure.in, configure.usage, INSTALL: Document XEMACS_CC and corresponding compiler option --xemacs-compiler. Explain how to build xemacs using a C++ compiler.
author ben
date Thu, 31 May 2001 12:45:41 +0000
parents 3ecd8885ac67
children b39c14581166
line wrap: on
line source

/* Fixed-size block allocator.
   Copyright (C) 1994 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/

/* Synched up with: Not in FSF. */

/* Authorship:

   Ben Wing: December 1994, for 19.12.
 */

/*

------------------------------------------------------------------------------

A "block-type object" is used to efficiently allocate and free blocks
of a particular size.  Freed blocks are remembered in a free list and
are reused as necessary to allocate new blocks, so as to avoid as
much as possible making calls to malloc() and free().

This is a container object.  Declare a block-type object of a specific type
as follows:

struct mytype_blocktype {
  Blocktype_declare (mytype);
};

Use the following functions/macros:

   structype *Blocktype_new(structype)
      [MACRO] Create a new block-type object of the specified type.
      The argument to this call should be the type of object to be
      created, e.g. foobar_blocktype.
   type *Blocktype_alloc(b)
      [MACRO] Allocate a block of the proper type for the specified
      block-type object and return a pointer to it.
   Blocktype_free(b, block)
      Free a block of the type corresponding to the specified block-type
      object.
   Blocktype_delete(b)
      Destroy a block-type object and the memory allocated to it.

*/

/* This file has been Mule-ized. */

#include <config.h>
#include "lisp.h"

#include "blocktype.h"

typedef struct blocktype
{
  Blocktype_declare (void);
} Blocktype;

struct block_internal
{
  void *next;
};

void *
Blocktype_newf (size_t elsize)
{
  Blocktype *b = xnew (Blocktype);
  b->elsize = max (elsize, sizeof (void *));
  b->free = 0;
  return (void *) b;
}

void
Blocktype_allocf (void *bbb)
{
  Blocktype *b = (Blocktype *) bbb;
  if (b->free)
    {
      b->tempel = b->free;
      b->free = ((struct block_internal *) (b->free))->next;
    }
  else
    b->tempel = (void *) xmalloc (b->elsize);
}

void
Blocktype_free (void *bbb, void *el)
{
  Blocktype *b = (Blocktype *) bbb;
  ((struct block_internal *) el)->next = b->free;
  b->free = el;
}