Mercurial > hg > xemacs-beta
view src/blocktype.c @ 593:5fd7ba8b56e7
[xemacs-hg @ 2001-05-31 12:45:27 by ben]
xemacs-faq.texi: Major rewrite.
Update all MS Windows info to current.
Redo section 6.1 almost completely.
Incorporate sections 1 and 2 of Hrvoje's FAQ.
etags.el: Fix infloop when going up to the root.
s\cygwin32.h: Don't unilaterally include ntplay, but only when we're compiling
with native sound (look in configure now).
event-msw.c: Fix yet more problems with C-g handling.
Implement debug-mswindows-events.
event-stream.c, events.h, signal.c, sysdep.h:
Rearrange the signal-handling code to eliminate the former
spaghetti logic paths in it. Document clearly what
"low-level" and "high-level" timeouts are. Rename some
functions with unclear names (e.g. "...alarm...") to names
that reflect what they actually do (e.g. "...async_timeout...").
Fix numerous bugs discovered in the process.
console-x.h, event-Xt.c, event-msw.c, frame-x.c:
Hopefully make XEmacs properly maintain the "iconified"
state on frames at all times. This should fix the "can't
delete a frame with C-x 5 0 when there's another iconified
frame out there" bug.
Put a notice in of further changes that should probably
be made to clean up the frame-visibility support.
(especially directed at Jan Vroonhof)
lisp.h, miscplay.c:
Rename SBufbyte to CBufbyte to avoid a misleading name.
Eliminate UChar, which is not used anywhere and contributes
no semantic info. Add a comment about the documentation-only
properties of the char/unsigned char typedefs. Add
SChar_Binary as an explicitly `signed' version of Char_Binary
and put back the `signed' declarations in miscplay.c.
alloc.c:
Use char typedefs.
console-msw.c, device-msw.c, dialog-msw.c, editfns.c, fileio.c, glyphs-eimage.c, menubar-msw.c, ntplay.c, objects-msw.c, realpath.c, redisplay-msw.c, select-msw.c, syswindows.h, win32.c:
Eliminate numerous C++ errors.
frame-msw.c:
Eliminate numerous C++ errors and Mule-ize.
glyphs-msw.c:
Eliminate numerous C++ errors and use char typedefs.
configure.in:
Fix problems detecting both native and Linux sound on Cygwin
when compiled with --with-msw=no.
Rearrange file-coding handling a bit to avoid warning when
compiling with Mule.
configure.in, configure.usage, INSTALL:
Document XEMACS_CC and corresponding compiler option --xemacs-compiler.
Explain how to build xemacs using a C++ compiler.
| author | ben |
|---|---|
| date | Thu, 31 May 2001 12:45:41 +0000 |
| parents | 3ecd8885ac67 |
| children | b39c14581166 |
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/* Fixed-size block allocator. Copyright (C) 1994 Free Software Foundation, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* Authorship: Ben Wing: December 1994, for 19.12. */ /* ------------------------------------------------------------------------------ A "block-type object" is used to efficiently allocate and free blocks of a particular size. Freed blocks are remembered in a free list and are reused as necessary to allocate new blocks, so as to avoid as much as possible making calls to malloc() and free(). This is a container object. Declare a block-type object of a specific type as follows: struct mytype_blocktype { Blocktype_declare (mytype); }; Use the following functions/macros: structype *Blocktype_new(structype) [MACRO] Create a new block-type object of the specified type. The argument to this call should be the type of object to be created, e.g. foobar_blocktype. type *Blocktype_alloc(b) [MACRO] Allocate a block of the proper type for the specified block-type object and return a pointer to it. Blocktype_free(b, block) Free a block of the type corresponding to the specified block-type object. Blocktype_delete(b) Destroy a block-type object and the memory allocated to it. */ /* This file has been Mule-ized. */ #include <config.h> #include "lisp.h" #include "blocktype.h" typedef struct blocktype { Blocktype_declare (void); } Blocktype; struct block_internal { void *next; }; void * Blocktype_newf (size_t elsize) { Blocktype *b = xnew (Blocktype); b->elsize = max (elsize, sizeof (void *)); b->free = 0; return (void *) b; } void Blocktype_allocf (void *bbb) { Blocktype *b = (Blocktype *) bbb; if (b->free) { b->tempel = b->free; b->free = ((struct block_internal *) (b->free))->next; } else b->tempel = (void *) xmalloc (b->elsize); } void Blocktype_free (void *bbb, void *el) { Blocktype *b = (Blocktype *) bbb; ((struct block_internal *) el)->next = b->free; b->free = el; }
