view src/bitmaps.h @ 593:5fd7ba8b56e7

[xemacs-hg @ 2001-05-31 12:45:27 by ben] xemacs-faq.texi: Major rewrite. Update all MS Windows info to current. Redo section 6.1 almost completely. Incorporate sections 1 and 2 of Hrvoje's FAQ. etags.el: Fix infloop when going up to the root. s\cygwin32.h: Don't unilaterally include ntplay, but only when we're compiling with native sound (look in configure now). event-msw.c: Fix yet more problems with C-g handling. Implement debug-mswindows-events. event-stream.c, events.h, signal.c, sysdep.h: Rearrange the signal-handling code to eliminate the former spaghetti logic paths in it. Document clearly what "low-level" and "high-level" timeouts are. Rename some functions with unclear names (e.g. "...alarm...") to names that reflect what they actually do (e.g. "...async_timeout..."). Fix numerous bugs discovered in the process. console-x.h, event-Xt.c, event-msw.c, frame-x.c: Hopefully make XEmacs properly maintain the "iconified" state on frames at all times. This should fix the "can't delete a frame with C-x 5 0 when there's another iconified frame out there" bug. Put a notice in of further changes that should probably be made to clean up the frame-visibility support. (especially directed at Jan Vroonhof) lisp.h, miscplay.c: Rename SBufbyte to CBufbyte to avoid a misleading name. Eliminate UChar, which is not used anywhere and contributes no semantic info. Add a comment about the documentation-only properties of the char/unsigned char typedefs. Add SChar_Binary as an explicitly `signed' version of Char_Binary and put back the `signed' declarations in miscplay.c. alloc.c: Use char typedefs. console-msw.c, device-msw.c, dialog-msw.c, editfns.c, fileio.c, glyphs-eimage.c, menubar-msw.c, ntplay.c, objects-msw.c, realpath.c, redisplay-msw.c, select-msw.c, syswindows.h, win32.c: Eliminate numerous C++ errors. frame-msw.c: Eliminate numerous C++ errors and Mule-ize. glyphs-msw.c: Eliminate numerous C++ errors and use char typedefs. configure.in: Fix problems detecting both native and Linux sound on Cygwin when compiled with --with-msw=no. Rearrange file-coding handling a bit to avoid warning when compiling with Mule. configure.in, configure.usage, INSTALL: Document XEMACS_CC and corresponding compiler option --xemacs-compiler. Explain how to build xemacs using a C++ compiler.
author ben
date Thu, 31 May 2001 12:45:41 +0000
parents 8de8e3f6228a
children 308d34e9f07d
line wrap: on
line source

/* This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* Authorship:

   JWZ (?): 1992?.
 */

#ifndef INCLUDED_bitmaps_h_
#define INCLUDED_bitmaps_h_

#if 0
/* A gnu, like on the back of the emacs manual, for icons. */
#include "../etc/gnu.xbm"

/* The kitchen-sink icon. */
#include "../etc/sink.xbm"
#endif /* 0 */

#include "../etc/xemacs.xbm"

#if 0
/* Vertical bars */
#define compress_width 16
#define compress_height 10
static unsigned char compress_bits[] = {
   0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66,
   0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66};

/* Bracketed dash */
#define compress_width 15
#define compress_height 10
static unsigned char compress_bits[] = {
   0x1f, 0x7c, 0x1f, 0x7c, 0x03, 0x60, 0x03, 0x60, 0xe3, 0x63, 0xe3, 0x63,
   0x03, 0x60, 0x03, 0x60, 0x1f, 0x7c, 0x1f, 0x7c};
#endif

#if 0
/* Rectangled dash */
#define compress_width 15
#define compress_height 10
static unsigned char compress_bits[] = {
   0xff, 0x7f, 0xff, 0x7f, 0x03, 0x60, 0x03, 0x60, 0xe3, 0x63, 0xe3, 0x63,
   0x03, 0x60, 0x03, 0x60, 0xff, 0x7f, 0xff, 0x7f};
#endif

#if 0
#define extent_begin_width 18
#define extent_begin_height 10
static unsigned char extent_begin_bits[] = {
   0x0c, 0x00, 0x00, 0xcc, 0x00, 0x00, 0xcc, 0x0c, 0x00, 0xcc, 0xcc, 0x00,
   0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0x0c, 0x00,
   0xcc, 0x00, 0x00, 0x0c, 0x00, 0x00};

#define extent_end_width 18
#define extent_end_height 10
static unsigned char extent_end_bits[] = {
   0x00, 0xc0, 0x00, 0x00, 0xcc, 0x00, 0xc0, 0xcc, 0x00, 0xcc, 0xcc, 0x00,
   0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0x00, 0xc0, 0xcc, 0x00,
   0x00, 0xcc, 0x00, 0x00, 0xc0, 0x00};
#endif

#if 0
/* A diamond. */
#define continuer_width 8
#define continuer_height 10
static unsigned char continuer_bits[] = {
   0x18, 0x18, 0x34, 0x34, 0x62, 0x62, 0x34, 0x34, 0x18, 0x18};

/* A left-pointing triangle. */
#define truncator_width 8
#define truncator_height 10
static unsigned char truncator_bits[] = {
   0x40, 0x60, 0x70, 0x78, 0x7c, 0x7c, 0x78, 0x70, 0x60, 0x40};
#endif

/* An arrow pointing to the next line */
#define continuer_width 7
#define continuer_height 10
static unsigned char continuer_bits[] = {
   0x00, 0xbc, 0xfc, 0xe0, 0xe0, 0x72, 0x3e, 0x1e, 0x1e, 0x3e};

#if 0
/* Three dots indicating truncation */
#define truncator_width 7
#define truncator_height 8
static unsigned char truncator_bits[] = {
   0x06, 0x06, 0x00, 0x18, 0x18, 0x00, 0x60, 0x60};
#endif

/* A Right pointing Arrow */
#define truncator_width 8
#define truncator_height 10
static unsigned char truncator_bits[] = {
  0x00, 0x18, 0x30, 0x60, 0xff, 0xff, 0x60, 0x30, 0x18, 0x00};

/* A Left pointing Arrow */
#define hscroll_width 8
#define hscroll_height 10
static unsigned char hscroll_bits[] = {
  0x00, 0x18, 0x0c, 0x06, 0xff, 0xff, 0x06, 0x0c, 0x18, 0x00};

#if 0
#define rarrow_width 12
#define rarrow_height 10
static unsigned char rarrow_bits[] = {
   0x40, 0x00, 0xc0, 0x00, 0x80, 0x01, 0x80, 0x03, 0xfe, 0x07, 0xfe, 0x07,
   0x80, 0x03, 0x80, 0x01, 0xc0, 0x00, 0x40, 0x00};
#endif

/* Stipples */

#if 0
/* A stipple for hilighting. */
#define selection_width 16
#define selection_height 16
static unsigned char selection_bits[] = {
   0x04, 0x84, 0x80, 0x00, 0x00, 0x20, 0x02, 0x04, 0x40, 0x00, 0x08, 0x82,
   0x00, 0x10, 0x40, 0x00, 0x02, 0x40, 0x00, 0x02, 0x10, 0x00, 0x80, 0x80,
   0x00, 0x08, 0x08, 0x00, 0x01, 0x02, 0x40, 0x20};

#define secondary_selection_width 16
#define secondary_selection_height 16
static unsigned char secondary_selection_bits[] = {
   0x08, 0x08, 0x04, 0x04, 0x02, 0x02, 0x01, 0x01, 0x80, 0x80, 0x40, 0x40,
   0x20, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x04, 0x02, 0x02, 0x01, 0x01,
   0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x10};

#define overlap_selection_width 16
#define overlap_selection_height 16
static unsigned char overlap_selection_bits[] = {
   0x09, 0x88, 0x84, 0x04, 0x02, 0x22, 0x01, 0x05, 0x80, 0x80, 0x48, 0x42,
   0x20, 0x20, 0x50, 0x10, 0x0a, 0x48, 0x04, 0x04, 0x12, 0x02, 0x01, 0x01,
   0x80, 0x88, 0x48, 0x40, 0x21, 0xa2, 0x50, 0x10};

#define default0_stipple_width 16
#define default0_stipple_height 16
static unsigned char default0_stipple_bits[] = {
   0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00, 0x66, 0x66,
   0x66, 0x66, 0x00, 0x00, 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00,
   0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00};

#define default1_stipple_width 16
#define default1_stipple_height 16
static unsigned char default1_stipple_bits[] = {
   0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22,
   0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00,
   0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00};
#endif

#endif /* INCLUDED_bitmaps_h_ */