view lisp/gtk-marshal.el @ 593:5fd7ba8b56e7

[xemacs-hg @ 2001-05-31 12:45:27 by ben] xemacs-faq.texi: Major rewrite. Update all MS Windows info to current. Redo section 6.1 almost completely. Incorporate sections 1 and 2 of Hrvoje's FAQ. etags.el: Fix infloop when going up to the root. s\cygwin32.h: Don't unilaterally include ntplay, but only when we're compiling with native sound (look in configure now). event-msw.c: Fix yet more problems with C-g handling. Implement debug-mswindows-events. event-stream.c, events.h, signal.c, sysdep.h: Rearrange the signal-handling code to eliminate the former spaghetti logic paths in it. Document clearly what "low-level" and "high-level" timeouts are. Rename some functions with unclear names (e.g. "...alarm...") to names that reflect what they actually do (e.g. "...async_timeout..."). Fix numerous bugs discovered in the process. console-x.h, event-Xt.c, event-msw.c, frame-x.c: Hopefully make XEmacs properly maintain the "iconified" state on frames at all times. This should fix the "can't delete a frame with C-x 5 0 when there's another iconified frame out there" bug. Put a notice in of further changes that should probably be made to clean up the frame-visibility support. (especially directed at Jan Vroonhof) lisp.h, miscplay.c: Rename SBufbyte to CBufbyte to avoid a misleading name. Eliminate UChar, which is not used anywhere and contributes no semantic info. Add a comment about the documentation-only properties of the char/unsigned char typedefs. Add SChar_Binary as an explicitly `signed' version of Char_Binary and put back the `signed' declarations in miscplay.c. alloc.c: Use char typedefs. console-msw.c, device-msw.c, dialog-msw.c, editfns.c, fileio.c, glyphs-eimage.c, menubar-msw.c, ntplay.c, objects-msw.c, realpath.c, redisplay-msw.c, select-msw.c, syswindows.h, win32.c: Eliminate numerous C++ errors. frame-msw.c: Eliminate numerous C++ errors and Mule-ize. glyphs-msw.c: Eliminate numerous C++ errors and use char typedefs. configure.in: Fix problems detecting both native and Linux sound on Cygwin when compiled with --with-msw=no. Rearrange file-coding handling a bit to avoid warning when compiling with Mule. configure.in, configure.usage, INSTALL: Document XEMACS_CC and corresponding compiler option --xemacs-compiler. Explain how to build xemacs using a C++ compiler.
author ben
date Thu, 31 May 2001 12:45:41 +0000
parents ec73ae6e772b
children 4d7fdf497470
line wrap: on
line source

(defconst name-to-return-type
  '(("INT" . "guint")
    ("CALLBACK" . "GtkCallback")
    ("OBJECT" . "GtkObject *")
    ("POINTER" . "void *")
    ("STRING" . "gchar *")
    ("BOOL" . "gboolean")
    ("DOUBLE" . "gdouble")
    ("FLOAT" . "gfloat")
    ("LIST"  . "void *")
    ("NONE" . nil)))

(defvar defined-marshallers nil)

(defun get-marshaller-name (rval args)
  (concat "emacs_gtk_marshal_" rval "__"
	  (mapconcat 'identity (or args '("NONE")) "_")))

(defun define-marshaller (rval &rest args)
  (let ((name nil)
	(internal-rval (assoc rval  name-to-return-type))
	(ctr 0)
	(func-proto (format "__%s_fn" rval)))
    (if (not internal-rval)
	(error "Do not know return type of `%s'" rval))
    (setq name (get-marshaller-name rval args))

    (if (member name defined-marshallers)
	(error "Attempe to define the same marshaller more than once! %s" name))

    (set-buffer (get-buffer-create "emacs-marshals.c"))
    (goto-char (point-max))

    (if (or (member "FLOAT" args) (member "DOUBLE" args))
	;; We need to special case anything with FLOAT in the argument
	;; list or the parameters get screwed up royally.
	(progn
	  (setq func-proto (concat (format "__%s__" rval)
				   (mapconcat 'identity args "_")
				   "_fn"))
	  (insert "typedef "
		  (or (cdr internal-rval) "void")
		  " (*"
		  func-proto ")("
		  (mapconcat (lambda (x)
			       (cdr (assoc x name-to-return-type))) args ", ")
		  ");\n")))

    (insert "\n"
	    "static void\n"
	    name " (ffi_actual_function func, GtkArg *args)\n"
	    "{\n"
	    (format "  %s rfunc = (%s) func;\n" func-proto func-proto))

    (if (string= "LIST" rval) (setq rval "POINTER"))

    (if (cdr internal-rval)
	;; It has a return type to worry about
	(insert "  " (cdr internal-rval) " *return_val;\n\n"
		(format "  return_val = GTK_RETLOC_%s (args[%d]);\n" rval (length args))
		"  *return_val = ")
      (insert "  "))
    (insert "(*rfunc) (")
    (while args
      (if (/= ctr 0)
	  (insert ", "))
      (insert (format "GTK_VALUE_%s (args[%d])" (car args) ctr))
      (setq args (cdr args)
	    ctr (1+ ctr)))
    (insert ");\n")
    (insert "}\n")))

(save-excursion
  (find-file "../src/emacs-marshals.c")
  (erase-buffer)
  (setq defined-marshallers nil)

  (insert "/* This file was automatically generated by ../lisp/gtk-marshal.el */\n"
	  "/* DO NOT EDIT BY HAND!!! */\n")
  (insert "#define GTK_VALUE_ARRAY(x) GTK_VALUE_POINTER(x)\n\n")
  (insert "#define GTK_VALUE_LIST(x) GTK_VALUE_POINTER(x)\n\n")

  (let ((todo '(
		("BOOL" "OBJECT" "INT")
		("BOOL" "OBJECT" "OBJECT" "OBJECT")
		("BOOL" "OBJECT" "OBJECT")
		("BOOL" "OBJECT" "POINTER")
		("BOOL" "OBJECT" "STRING")
		("BOOL" "OBJECT")
		("BOOL" "POINTER" "BOOL")
		("BOOL" "POINTER")
		("BOOL")
		("FLOAT" "OBJECT" "FLOAT")
		("FLOAT" "OBJECT")
		("INT" "BOOL")
		("INT" "OBJECT" "ARRAY")
		("INT" "OBJECT" "INT" "ARRAY")
		("INT" "OBJECT" "INT" "INT")
		("INT" "OBJECT" "INT" "STRING")
		("INT" "OBJECT" "INT")
		("INT" "OBJECT" "OBJECT")
		("INT" "OBJECT" "POINTER" "INT" "INT")
		("INT" "OBJECT" "POINTER" "INT")
		("INT" "OBJECT" "POINTER")
		("INT" "OBJECT" "STRING")
		("INT" "OBJECT")
		("INT" "POINTER" "INT")
		("INT" "POINTER" "STRING" "INT")
		("INT" "POINTER" "STRING" "STRING")
		("INT" "POINTER" "STRING")
		("INT" "POINTER")
		("INT" "STRING" "STRING" "INT" "ARRAY")
		("INT" "STRING")
		("INT")
		("LIST" "OBJECT")
		("LIST")
		("NONE" "BOOL")
		("NONE" "INT" "INT" "INT" "INT")
		("NONE" "INT" "INT")
		("NONE" "INT")
		("NONE" "OBJECT" "BOOL" "INT")
		("NONE" "OBJECT" "BOOL")
		("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT" "BOOL")
		("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "FLOAT")
		("NONE" "OBJECT" "INT" "BOOL")
		("NONE" "OBJECT" "INT" "FLOAT" "BOOL")
		("NONE" "OBJECT" "INT" "FLOAT")
		("NONE" "OBJECT" "INT" "INT" "ARRAY" "ARRAY" "ARRAY" "ARRAY" "ARRAY" "ARRAY")
		("NONE" "OBJECT" "INT" "INT" "ARRAY")
		("NONE" "OBJECT" "INT" "INT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "INT" "INT" "INT")
		("NONE" "OBJECT" "INT" "INT" "POINTER" "POINTER")
		("NONE" "OBJECT" "INT" "INT" "POINTER")
		("NONE" "OBJECT" "INT" "INT" "STRING" "INT" "POINTER" "POINTER")
		("NONE" "OBJECT" "INT" "INT" "STRING")
		("NONE" "OBJECT" "INT" "INT")
		("NONE" "OBJECT" "INT" "OBJECT")
		("NONE" "OBJECT" "INT" "POINTER")
		("NONE" "OBJECT" "INT" "STRING")
		("NONE" "OBJECT" "INT")
		("NONE" "OBJECT" "LIST" "INT")
		("NONE" "OBJECT" "LIST")
		("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL" "INT")
		("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL")
		("NONE" "OBJECT" "OBJECT" "FLOAT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT" "INT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT")
		("NONE" "OBJECT" "OBJECT" "OBJECT" "INT")
		("NONE" "OBJECT" "OBJECT" "OBJECT" "OBJECT" "INT")
		("NONE" "OBJECT" "OBJECT" "OBJECT" "OBJECT")
		("NONE" "OBJECT" "OBJECT" "OBJECT" "POINTER" "POINTER" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "OBJECT")
		("NONE" "OBJECT" "OBJECT" "POINTER")
		("NONE" "OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "STRING" "STRING" "INT")
		("NONE" "OBJECT" "OBJECT" "STRING" "STRING")
		("NONE" "OBJECT" "OBJECT" "STRING")
		("NONE" "OBJECT" "OBJECT")
		("NONE" "OBJECT" "POINTER" "BOOL")
		("NONE" "OBJECT" "POINTER" "INT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "POINTER" "INT" "INT" "INT")
		("NONE" "OBJECT" "POINTER" "INT" "INT")
		("NONE" "OBJECT" "POINTER" "INT" "POINTER" "POINTER")
		("NONE" "OBJECT" "POINTER" "INT" "POINTER")
		("NONE" "OBJECT" "POINTER" "INT" "STRING" "INT" "POINTER" "POINTER")
		("NONE" "OBJECT" "POINTER" "INT" "STRING")
		("NONE" "OBJECT" "POINTER" "INT")
		("NONE" "OBJECT" "POINTER" "POINTER" "INT" "INT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "POINTER" "POINTER" "POINTER" "STRING" "INT")
		("NONE" "OBJECT" "POINTER" "POINTER" "POINTER")
		("NONE" "OBJECT" "POINTER" "POINTER")
		("NONE" "OBJECT" "POINTER" "STRING" "INT" "POINTER" "POINTER" "POINTER" "POINTER" "BOOL" "BOOL")
		("NONE" "OBJECT" "POINTER")
		("NONE" "OBJECT" "STRING" "BOOL")
		("NONE" "OBJECT" "STRING" "INT" "INT" "INT")
		("NONE" "OBJECT" "STRING" "POINTER" "INT" "INT" "INT")
		("NONE" "OBJECT" "STRING" "POINTER" "INT" "INT")
		("NONE" "OBJECT" "STRING" "STRING")
		("NONE" "OBJECT" "STRING")
		("NONE" "OBJECT")
		("NONE" "POINTER" "INT")
		("NONE" "POINTER" "INT" "INT")
		("NONE" "POINTER" "POINTER" "BOOL" "INT" "INT" "INT" "INT" "INT" "INT")
		("NONE" "POINTER" "POINTER" "BOOL" "INT" "INT" "INT" "INT")
		("NONE" "POINTER" "POINTER" "INT" "INT" "INT" "INT")
		("NONE" "POINTER" "POINTER" "INT" "INT")
		("NONE" "POINTER" "POINTER" "POINTER" "INT" "INT" "STRING" "INT")
		("NONE" "POINTER" "POINTER" "POINTER" "INT" "INT" "STRING")
		("NONE" "POINTER" "POINTER" "POINTER" "POINTER")
		("NONE" "POINTER" "POINTER")
		("NONE" "POINTER" "STRING" "STRING")
		("NONE" "POINTER" "STRING")
		("NONE" "POINTER")
		("NONE")
		("OBJECT" "BOOL" "BOOL" "INT")
		("OBJECT" "BOOL" "INT")
		("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT")
		("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT")
		("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT")
		("OBJECT" "INT" "ARRAY")
		("OBJECT" "INT" "BOOL" "BOOL")
		("OBJECT" "INT" "INT" "ARRAY")
		("OBJECT" "INT" "INT" "BOOL")
		("OBJECT" "INT" "INT" "STRING")
		("OBJECT" "INT" "INT")
		("OBJECT" "INT")
		("OBJECT" "OBJECT" "FLOAT" "INT")
		("OBJECT" "OBJECT" "INT")
		("OBJECT" "OBJECT" "OBJECT")
		("OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT" "INT")
		("OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT")
		("OBJECT" "OBJECT" "STRING" "INT" "INT")
		("OBJECT" "OBJECT" "STRING")
		("OBJECT" "OBJECT")
		("OBJECT" "POINTER" "POINTER")
		("OBJECT" "POINTER" "STRING")
		("OBJECT" "POINTER")
		("OBJECT" "STRING" "FLOAT" "FLOAT" "FLOAT" "BOOL")
		("OBJECT" "STRING" "INT" "STRING" "STRING")
		("OBJECT" "STRING" "OBJECT")
		("OBJECT" "STRING" "STRING" "STRING" "ARRAY" "STRING" "STRING")
		("OBJECT" "STRING" "STRING")
		("OBJECT" "STRING")
		("OBJECT")
		("POINTER" "INT" "INT")
		("POINTER" "INT")
		("POINTER" "OBJECT" "INT" "INT")
		("POINTER" "OBJECT" "INT")
		("POINTER" "OBJECT" "POINTER" "INT")
		("POINTER" "OBJECT" "POINTER" "POINTER" "ARRAY" "INT" "POINTER" "POINTER" "POINTER" "POINTER" "BOOL" "BOOL")
		("POINTER" "OBJECT" "POINTER")
		("POINTER" "OBJECT")
		("POINTER" "POINTER")
		("POINTER")
		("STRING" "INT" "INT" "INT")
		("STRING" "INT")
		("STRING" "OBJECT" "BOOL")
		("STRING" "OBJECT" "FLOAT")
		("STRING" "OBJECT" "INT" "INT")
		("STRING" "OBJECT" "INT")
		("STRING" "OBJECT")
		("STRING" "POINTER" "STRING")
		("STRING" "POINTER")
		("STRING")
		)
	      )
	)
    (mapc (lambda (x) (apply 'define-marshaller x)) todo)

    (insert "\n
#include \"hash.h\"
static c_hashtable marshaller_hashtable;

static void initialize_marshaller_storage (void)
{
	if (!marshaller_hashtable)
	{
		marshaller_hashtable = make_strings_hashtable (100);
")
    
    (mapc (lambda (x)
	    (let ((name (get-marshaller-name (car x) (cdr x))))
	      (insert (format "\t\tputhash (\"%s\", (void *) %s, marshaller_hashtable);\n" name name))))
	  todo)
    (insert "\t};\n"
	    "}\n"
	    "
static void *find_marshaller (const char *func_name)
{
	void *fn = NULL;
	initialize_marshaller_storage ();

	if (gethash (func_name, marshaller_hashtable, (const void **)&fn))
	{
		return (fn);
	}

	return (NULL);
}
"))

  (save-buffer)
  (kill-buffer "emacs-marshals.c"))