view lisp/code-cmds.el @ 593:5fd7ba8b56e7

[xemacs-hg @ 2001-05-31 12:45:27 by ben] xemacs-faq.texi: Major rewrite. Update all MS Windows info to current. Redo section 6.1 almost completely. Incorporate sections 1 and 2 of Hrvoje's FAQ. etags.el: Fix infloop when going up to the root. s\cygwin32.h: Don't unilaterally include ntplay, but only when we're compiling with native sound (look in configure now). event-msw.c: Fix yet more problems with C-g handling. Implement debug-mswindows-events. event-stream.c, events.h, signal.c, sysdep.h: Rearrange the signal-handling code to eliminate the former spaghetti logic paths in it. Document clearly what "low-level" and "high-level" timeouts are. Rename some functions with unclear names (e.g. "...alarm...") to names that reflect what they actually do (e.g. "...async_timeout..."). Fix numerous bugs discovered in the process. console-x.h, event-Xt.c, event-msw.c, frame-x.c: Hopefully make XEmacs properly maintain the "iconified" state on frames at all times. This should fix the "can't delete a frame with C-x 5 0 when there's another iconified frame out there" bug. Put a notice in of further changes that should probably be made to clean up the frame-visibility support. (especially directed at Jan Vroonhof) lisp.h, miscplay.c: Rename SBufbyte to CBufbyte to avoid a misleading name. Eliminate UChar, which is not used anywhere and contributes no semantic info. Add a comment about the documentation-only properties of the char/unsigned char typedefs. Add SChar_Binary as an explicitly `signed' version of Char_Binary and put back the `signed' declarations in miscplay.c. alloc.c: Use char typedefs. console-msw.c, device-msw.c, dialog-msw.c, editfns.c, fileio.c, glyphs-eimage.c, menubar-msw.c, ntplay.c, objects-msw.c, realpath.c, redisplay-msw.c, select-msw.c, syswindows.h, win32.c: Eliminate numerous C++ errors. frame-msw.c: Eliminate numerous C++ errors and Mule-ize. glyphs-msw.c: Eliminate numerous C++ errors and use char typedefs. configure.in: Fix problems detecting both native and Linux sound on Cygwin when compiled with --with-msw=no. Rearrange file-coding handling a bit to avoid warning when compiling with Mule. configure.in, configure.usage, INSTALL: Document XEMACS_CC and corresponding compiler option --xemacs-compiler. Explain how to build xemacs using a C++ compiler.
author ben
date Thu, 31 May 2001 12:45:41 +0000
parents 576fb035e263
children 943eaba38521
line wrap: on
line source

;;; code-cmds.el --- Commands for manipulating coding systems..

;; Copyright (C) 1995,1999 Electrotechnical Laboratory, JAPAN.
;; Licensed to the Free Software Foundation.
;; Copyright (C) 2000 Free Software Foundation
;; Copyright (C) 1997 MORIOKA Tomohiko


;; This file is part of XEmacs.

;; XEmacs is free software; you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; XEmacs is distributed in the hope that it will be useful, but
;; WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
;; General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with XEmacs; see the file COPYING.  If not, write to the Free
;; Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
;; 02111-1307, USA.

;;
;; This code defines the keybindings and utility commands for the
;; user to manipulate coding systems.
;; This code used to be in mule-cmds.el which now only needs the
;; additional bindings/commands that are avaible on the real mule.


;;; Code:

;;; Coding related key bindings and menus.

(defvar coding-keymap (make-sparse-keymap "Mule/Conding")
  "Keymap for Mule and Coding cystem specific commands.")

;; Keep "C-x C-m ..." for mule specific commands.
(define-key ctl-x-map "\C-m" coding-keymap)

(define-key coding-keymap "f" 'set-buffer-file-coding-system)
(define-key coding-keymap "F" 'set-default-buffer-file-coding-system) ; XEmacs
(define-key coding-keymap "t" 'set-terminal-coding-system)
(define-key coding-keymap "p" 'set-buffer-process-coding-system)
;(define-key coding-keymap "x" 'set-selection-coding-system)
;(define-key coding-keymap "X" 'set-next-selection-coding-system)
(define-key coding-keymap "c" 'universal-coding-system-argument)
;;(define-key coding-keymap "c" 'list-coding-system-briefly) ; XEmacs
;;(define-key coding-keymap "C" 'describe-coding-system)	 ; XEmacs


(defun coding-system-change-eol-conversion (coding-system eol-type)
  "Return a coding system which differs from CODING-SYSTEM in eol conversion.
The returned coding system converts end-of-line by EOL-TYPE
but text as the same way as CODING-SYSTEM.
EOL-TYPE should be `lf', `crlf', `cr' or nil.
If EOL-TYPE is nil, the returned coding system detects
how end-of-line is formatted automatically while decoding.

EOL-TYPE can be specified by an symbol `unix', `dos' or `mac'.
They means `lf', `crlf', and `cr' respectively."
  (if (symbolp eol-type)
      (setq eol-type (cond ((or (eq eol-type 'unix)
				(eq eol-type 'lf))
			    'eol-lf)
                           ((or (eq eol-type 'dos)
				(eq eol-type 'crlf))
			    'eol-crlf)
                           ((or (eq eol-type 'mac)
				(eq eol-type 'cr))
			    'eol-cr)
                           (t eol-type))))
  (let ((orig-eol-type (coding-system-eol-type coding-system)))
    (if (null orig-eol-type)
        (if (not eol-type)
            coding-system
          (coding-system-property coding-system eol-type))
      (let ((base (coding-system-base coding-system)))
        (if (not eol-type)
            base
          (if (= eol-type orig-eol-type)
              coding-system
            (setq orig-eol-type (coding-system-eol-type base))
            (if (null orig-eol-type)
                (coding-system-property base eol-type))))))))


(defun universal-coding-system-argument ()
  "Execute an I/O command using the specified coding system."
  (interactive)
  (let* ((default (and buffer-file-coding-system
		       (not (eq (coding-system-type buffer-file-coding-system)
				t))
		       (coding-system-name buffer-file-coding-system)))
	 (coding-system
	  (read-coding-system
	   (if default
	       (format "Coding system for following command (default, %s): "
		       default)
	     "Coding system for following command: ")
	   default))
	 (keyseq (read-key-sequence
		  (format "Command to execute with %s:" coding-system)))
	 (cmd (key-binding keyseq)))
    (let ((coding-system-for-read coding-system)
	  (coding-system-for-write coding-system))
      (message "")
      (call-interactively cmd))))

(defun set-default-coding-systems (coding-system)
  "Set default value of various coding systems to CODING-SYSTEM.
This sets the following coding systems:
  o coding system of a newly created buffer
  o default coding system for terminal output
  o default coding system for keyboard input
  o default coding system for subprocess I/O
  o default coding system for converting file names."
  (check-coding-system coding-system)
  ;;(setq-default buffer-file-coding-system coding-system)
  (set-default-buffer-file-coding-system coding-system)
  ;; (if default-enable-multibyte-characters
  ;;     (setq default-file-name-coding-system coding-system))
  ;; If coding-system is nil, honor that on MS-DOS as well, so
  ;; that they could reset the terminal coding system.
  ;; (unless (and (eq window-system 'pc) coding-system)
  ;;   (setq default-terminal-coding-system coding-system))
  (set-terminal-coding-system coding-system)
  ;;(setq default-keyboard-coding-system coding-system)
  (set-keyboard-coding-system coding-system)
  ;;(setq default-process-coding-system (cons coding-system coding-system))
  ;; Refer to coding-system-for-read and coding-system-for-write
  ;; so that C-x RET c works.
  (add-hook 'comint-exec-hook
	    `(lambda ()
	       (let ((proc (get-buffer-process (current-buffer))))
		 (set-process-input-coding-system
		  proc (or coding-system-for-read ',coding-system))
		 (set-process-output-coding-system
		  proc (or coding-system-for-write ',coding-system))))
	    'append)
  (setq file-name-coding-system coding-system))

(defun prefer-coding-system (coding-system)
  "Add CODING-SYSTEM at the front of the priority list for automatic detection.
This also sets the following coding systems:
  o coding system of a newly created buffer
  o default coding system for terminal output
  o default coding system for keyboard input
  o default coding system for converting file names.

If CODING-SYSTEM specifies a certain type of EOL conversion, the coding
systems set by this function will use that type of EOL conversion.

This command does not change the default value of terminal coding system
for MS-DOS terminal, because DOS terminals only support a single coding
system, and Emacs automatically sets the default to that coding system at
startup."
  (interactive "zPrefer coding system: ")
  (if (not (and coding-system (find-coding-system coding-system)))
      (error "Invalid coding system `%s'" coding-system))
  (let ((coding-category (coding-system-category coding-system))
	(base (coding-system-base coding-system))
	(eol-type (coding-system-eol-type coding-system)))
    (if (not coding-category)
	;; CODING-SYSTEM is no-conversion or undecided.
	(error "Can't prefer the coding system `%s'" coding-system))
    (set-coding-category-system coding-category (or base coding-system))
    ;; (update-coding-systems-internal)
    (or (eq coding-category (car (coding-category-list)))
	;; We must change the order.
	(set-coding-priority-list (list coding-category)))
    (if (and base (interactive-p))
	(message "Highest priority is set to %s (base of %s)"
		 base coding-system))
    ;; If they asked for specific EOL conversion, honor that.
    (if (memq eol-type '(lf crlf mac))
	(setq coding-system
	      (coding-system-change-eol-conversion base eol-type))
      (setq coding-system base))
    (set-default-coding-systems coding-system)))

;;; Commands

(defun set-buffer-process-coding-system (decoding encoding)
  "Set coding systems for the process associated with the current buffer.
DECODING is the coding system to be used to decode input from the process,
ENCODING is the coding system to be used to encode output to the process.

For a list of possible values of CODING-SYSTEM, use \\[list-coding-systems]."
  (interactive
   "zCoding-system for process input: \nzCoding-system for process output: ")
  (let ((proc (get-buffer-process (current-buffer))))
    (if (null proc)
	(error "no process")
      (check-coding-system decoding)
      (check-coding-system encoding)
      (set-process-coding-system proc decoding encoding)))
  (force-mode-line-update))

(provide 'code-cmds)

;;; code-cmds.el ends here