Mercurial > hg > xemacs-beta
view etc/xemacs-icon3.xpm @ 593:5fd7ba8b56e7
[xemacs-hg @ 2001-05-31 12:45:27 by ben]
xemacs-faq.texi: Major rewrite.
Update all MS Windows info to current.
Redo section 6.1 almost completely.
Incorporate sections 1 and 2 of Hrvoje's FAQ.
etags.el: Fix infloop when going up to the root.
s\cygwin32.h: Don't unilaterally include ntplay, but only when we're compiling
with native sound (look in configure now).
event-msw.c: Fix yet more problems with C-g handling.
Implement debug-mswindows-events.
event-stream.c, events.h, signal.c, sysdep.h:
Rearrange the signal-handling code to eliminate the former
spaghetti logic paths in it. Document clearly what
"low-level" and "high-level" timeouts are. Rename some
functions with unclear names (e.g. "...alarm...") to names
that reflect what they actually do (e.g. "...async_timeout...").
Fix numerous bugs discovered in the process.
console-x.h, event-Xt.c, event-msw.c, frame-x.c:
Hopefully make XEmacs properly maintain the "iconified"
state on frames at all times. This should fix the "can't
delete a frame with C-x 5 0 when there's another iconified
frame out there" bug.
Put a notice in of further changes that should probably
be made to clean up the frame-visibility support.
(especially directed at Jan Vroonhof)
lisp.h, miscplay.c:
Rename SBufbyte to CBufbyte to avoid a misleading name.
Eliminate UChar, which is not used anywhere and contributes
no semantic info. Add a comment about the documentation-only
properties of the char/unsigned char typedefs. Add
SChar_Binary as an explicitly `signed' version of Char_Binary
and put back the `signed' declarations in miscplay.c.
alloc.c:
Use char typedefs.
console-msw.c, device-msw.c, dialog-msw.c, editfns.c, fileio.c, glyphs-eimage.c, menubar-msw.c, ntplay.c, objects-msw.c, realpath.c, redisplay-msw.c, select-msw.c, syswindows.h, win32.c:
Eliminate numerous C++ errors.
frame-msw.c:
Eliminate numerous C++ errors and Mule-ize.
glyphs-msw.c:
Eliminate numerous C++ errors and use char typedefs.
configure.in:
Fix problems detecting both native and Linux sound on Cygwin
when compiled with --with-msw=no.
Rearrange file-coding handling a bit to avoid warning when
compiling with Mule.
configure.in, configure.usage, INSTALL:
Document XEMACS_CC and corresponding compiler option --xemacs-compiler.
Explain how to build xemacs using a C++ compiler.
author | ben |
---|---|
date | Thu, 31 May 2001 12:45:41 +0000 |
parents | 376386a54a3c |
children | 7910031dd78a |
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/* XPM */ static char * xemacs_xpm[] = { /* width height num_colors chars_per_pixel */ "48 48 11 1", /* colors */ " s None c none", ". c #e5e5e5", "X c #cccccc", "o c #b2b2b2", "O c #999999", "+ c #7f7f7f", "@ c #666666", "# c #4c4c4c", "$ c #323232", "% c #191919", "& c black", /* pixels */ " ", " ", " ", " ............ ......... ", " XXXXXXXXXXXX. XXXXXXXXX. ", " ooooooooooooX oooooooooX ", " OOOOOOOOOOOOo OOOOOOOOOo ", " ++++++++++++O +++++++++O ", " @@@@@@@@@@@@+.. @@@@@@@@@+ ", " ############@XX. #########@ ", " $$$$$$$$$$$$#ooX.$$$$$$$$$# ", " %%%%%%%%%%%%$OOoX%%%%%%%%%$ ", " &&&&&&&&&&&&%++Oo&&&&&&&&&% ", " &&&&&&&&&&&&@@+Oo&&&&&&&&& ", " &&&&&&$##@+OOoo&&&&Oo ", " &&&&&%$$#@++OOo&&&+O ", " &&&&%%$#@@++O&&&@+ ", " &&&&&%$##@@+&&&#@ ", " &&&&&%$$##@&&&$#.. ", " &&&&&%%$$#&&&%$XX. ", " &&&&&%%$&&&&%ooX.. ", " &&&&&&%$&&&&OOoXX. ", " &&&&&%&&&&++OooX.. ", " &&&&&&&&@@+OOoXX. ", " &&&&&&&##@++OooX. ", " &&&&&&$$#@@+OOoX.. ", " &&&&&%%$##@++OoXX. ", " &&&&&%$$#@@+OooX. ", " &&&&&&%%$##@+OOoX. ", " &&&&&&&&%$$#@++OoX.. ", " &&&&&&&&&%%$#@@+OoXX.. ", " &&&&#&&&&&&%$##@+OooXX.. ", " &&&&$o&&&&&&%$$#@+OOooXX... ", " &&&&%OoX&&&&&%%$#@++OOooXXX ", " &&&&&+Oooo&&&&&%$#@@++OOooo ", " &&&&@+OOO &&&&&%$##@@++OOO ", " +&&&#@+++ &&&&%$$##@@+++ ", " @&&&$#@@@ &&&&%%$$##@@@ ", " #&&&%$### &&&&&%%$$### ", " $&&&&%$$$ $&&&&&&%%$$$ ", " %&&&&&%%% %&&&&&&&&%%% ", " &&&&&&&&& &&&&&&&&&&&& ", " ", " ", " ", " ", " ", " "};