view lisp/mule/mule-coding.el @ 5170:5ddbab03b0e6

various fixes to memory-usage stats -------------------- ChangeLog entries follow: -------------------- lisp/ChangeLog addition: 2010-03-25 Ben Wing <ben@xemacs.org> * diagnose.el (show-memory-usage): * diagnose.el (show-object-memory-usage-stats): Further changes to correspond with changes in the C code; add an additional column in show-object-memory-usage-stats showing the ancillary Lisp overhead used with each type; shrink columns for windows in show-memory-usage to get it to fit in 79 chars. src/ChangeLog addition: 2010-03-25 Ben Wing <ben@xemacs.org> * alloc.c: * alloc.c (struct): * alloc.c (finish_object_memory_usage_stats): * alloc.c (object_memory_usage_stats): * alloc.c (Fobject_memory_usage): * alloc.c (lisp_object_memory_usage_full): * alloc.c (compute_memusage_stats_length): * lrecord.h: * lrecord.h (struct lrecord_implementation): Add fields to the `lrecord_implementation' structure to list an offset into the array of extra statistics in a `struct generic_usage_stats' and a length, listing the first slice of ancillary Lisp-object memory. Compute automatically in compute_memusage_stats_length(). Use to add an entry `FOO-lisp-ancillary-storage' for object type FOO. Don't crash when an int or char is given to object-memory-usage, signal an error instead. Add functions lisp_object_memory_usage_full() and lisp_object_memory_usage() to compute the total memory usage of an object (sum of object, non-Lisp attached, and Lisp ancillary memory). * array.c: * array.c (gap_array_memory_usage): * array.h: Add function to return memory usage of a gap array. * buffer.c (struct buffer_stats): * buffer.c (compute_buffer_usage): * buffer.c (vars_of_buffer): * extents.c (compute_buffer_extent_usage): * marker.c: * marker.c (compute_buffer_marker_usage): * extents.h: * lisp.h: Remove `struct usage_stats' arg from compute_buffer_marker_usage() and compute_buffer_extent_usage() -- these are ancillary Lisp objects and don't get accumulated into `struct usage_stats'; change the value of `memusage_stats_list' so that `markers' and `extents' memory is in Lisp-ancillary, where it belongs. In compute_buffer_marker_usage(), use lisp_object_memory_usage() rather than lisp_object_storage_size(). * casetab.c: * casetab.c (case_table_memory_usage): * casetab.c (vars_of_casetab): * emacs.c (main_1): Add memory usage stats for case tables. * lisp.h: Add comment explaining the `struct generic_usage_stats' more, as well as the new fields in lrecord_implementation. * console-impl.h: * console-impl.h (struct console_methods): * scrollbar-gtk.c: * scrollbar-gtk.c (gtk_compute_scrollbar_instance_usage): * scrollbar-msw.c: * scrollbar-msw.c (mswindows_compute_scrollbar_instance_usage): * scrollbar-x.c: * scrollbar-x.c (x_compute_scrollbar_instance_usage): * scrollbar.c: * scrollbar.c (struct scrollbar_instance_stats): * scrollbar.c (compute_all_scrollbar_instance_usage): * scrollbar.c (scrollbar_instance_memory_usage): * scrollbar.c (scrollbar_objects_create): * scrollbar.c (vars_of_scrollbar): * scrollbar.h: * symsinit.h: * window.c: * window.c (find_window_mirror_maybe): * window.c (struct window_mirror_stats): * window.c (compute_window_mirror_usage): * window.c (window_mirror_memory_usage): * window.c (compute_window_usage): * window.c (window_objects_create): * window.c (syms_of_window): * window.c (vars_of_window): Redo memory-usage associated with windows, window mirrors, and scrollbar instances. Should fix crash in find_window_mirror, among other things. Properly assign memo ry to object memory, non-Lisp extra memory, and Lisp ancillary memory. For example, redisplay structures are non-Lisp memory hanging off a window mirror, not a window; make it an ancillary Lisp-object field. Window mirrors and scrollbar instances have their own statistics, among other things.
author Ben Wing <ben@xemacs.org>
date Thu, 25 Mar 2010 06:07:25 -0500
parents 257b468bf2ca
children 308d34e9f07d
line wrap: on
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;;; mule-coding.el --- Coding-system functions for Mule. -*- coding: iso-2022-7bit; -*-

;; Copyright (C) 1995 Electrotechnical Laboratory, JAPAN.
;; Licensed to the Free Software Foundation.
;; Copyright (C) 1995 Amdahl Corporation.
;; Copyright (C) 1995 Sun Microsystems.
;; Copyright (C) 1997 MORIOKA Tomohiko
;; Copyright (C) 2001 Ben Wing.

;; This file is part of XEmacs.

;; XEmacs is free software; you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; XEmacs is distributed in the hope that it will be useful, but
;; WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
;; General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with XEmacs; see the file COPYING.  If not, write to the
;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.

;;; Commentary:

;;; split off of mule.el and mostly moved to coding.el

;;; Code:

(defun coding-system-force-on-output (coding-system register)
  "Return the 'force-on-output property of CODING-SYSTEM for the specified REGISTER."
  (check-type register integer)
  (coding-system-property
   coding-system
   (case register
     (0 'force-g0-on-output)
     (1 'force-g1-on-output)
     (2 'force-g2-on-output)
     (3 'force-g3-on-output)
     (t (signal 'args-out-of-range (list register 0 3))))))

(defun coding-system-short (coding-system)
  "Return the 'short property of CODING-SYSTEM."
  (coding-system-property coding-system 'short))

(defun coding-system-no-ascii-eol (coding-system)
  "Return the 'no-ascii-eol property of CODING-SYSTEM."
  (coding-system-property coding-system 'no-ascii-eol))

(defun coding-system-no-ascii-cntl (coding-system)
  "Return the 'no-ascii-cntl property of CODING-SYSTEM."
  (coding-system-property coding-system 'no-ascii-cntl))

(defun coding-system-seven (coding-system)
  "Return the 'seven property of CODING-SYSTEM."
  (coding-system-property coding-system 'seven))

(defun coding-system-lock-shift (coding-system)
  "Return the 'lock-shift property of CODING-SYSTEM."
  (coding-system-property coding-system 'lock-shift))

;;(defun coding-system-use-japanese-jisx0201-roman (coding-system)
;;  "Return the 'use-japanese-jisx0201-roman property of CODING-SYSTEM."
;;  (coding-system-property coding-system 'use-japanese-jisx0201-roman))

;;(defun coding-system-use-japanese-jisx0208-1978 (coding-system)
;;  "Return the 'use-japanese-jisx0208-1978 property of CODING-SYSTEM."
;;  (coding-system-property coding-system 'use-japanese-jisx0208-2978))

(defun coding-system-no-iso6429 (coding-system)
  "Return the 'no-iso6429 property of CODING-SYSTEM."
  (coding-system-property coding-system 'no-iso6429))

(defun coding-system-ccl-encode (coding-system)
  "Return the CCL 'encode property of CODING-SYSTEM."
  (coding-system-property coding-system 'encode))

(defun coding-system-ccl-decode (coding-system)
  "Return the CCL 'decode property of CODING-SYSTEM."
  (coding-system-property coding-system 'decode))

(defun coding-system-iso2022-charset (coding-system register)
"Return the charset initially designated to REGISTER in CODING-SYSTEM.
The allowable range of REGISTER is 0 through 3."
  (if (or (< register 0) (> register 3))
      (error 'args-out-of-range "coding-system-charset REGISTER" register 0 3))
  (coding-system-property coding-system (nth register '(charset-g0
							charset-g1
							charset-g2
							charset-g3))))


;;;; Definitions of predefined coding systems

(make-coding-system
 'ctext 'iso2022
 "Compound Text"
 '(charset-g0 ascii
   charset-g1 latin-iso8859-1
   eol-type nil
   safe-charsets t ;; Reasonable
   mnemonic "CText"))

(make-coding-system
 'iso-2022-8bit-ss2 'iso2022
 "ISO-2022 8-bit w/SS2"
 '(charset-g0 ascii
   charset-g1 latin-iso8859-1
   charset-g2 t ;; unspecified but can be used later.
   short t
   safe-charsets (ascii katakana-jisx0201 japanese-jisx0208-1978
                  japanese-jisx0208 japanese-jisx0212 japanese-jisx0213-1
                  japanese-jisx0213-2)
   mnemonic "ISO8/SS"
   documentation "ISO 2022 based 8-bit encoding using SS2 for 96-charset"
   ))

(make-coding-system
 'iso-2022-7bit-ss2 'iso2022
 "ISO-2022 7-bit w/SS2"
 '(charset-g0 ascii
   charset-g2 t ;; unspecified but can be used later.
   seven t
   short t
   safe-charsets t
   mnemonic "ISO7/SS"
   documentation "ISO 2022 based 7-bit encoding using SS2 for 96-charset"
   eol-type nil))

;; (copy-coding-system 'iso-2022-7bit-ss2 'iso-2022-jp-2)
(make-coding-system
 'iso-2022-jp-2 'iso2022
 "ISO-2022-JP-2"
 '(charset-g0 ascii
   charset-g2 t ;; unspecified but can be used later.
   seven t
   short t
   safe-charsets t
   mnemonic "ISO7/SS"
   eol-type nil))

(make-coding-system
 'iso-2022-7bit 'iso2022
 "ISO 2022 7-bit"
 '(charset-g0 ascii
   seven t
   short t
   safe-charsets t
   mnemonic "ISO7"
   documentation "ISO-2022-based 7-bit encoding using only G0"
   ))

;; compatibility for old XEmacsen
(define-coding-system-alias 'iso-2022-7 'iso-2022-7bit)

(make-coding-system
 'iso-2022-8 'iso2022
 "ISO-2022 8-bit"
 '(charset-g0 ascii
   charset-g1 latin-iso8859-1
   short t
   safe-charsets t
   mnemonic "ISO8"
   documentation "ISO-2022 eight-bit coding system.  No single-shift or locking-shift."
   ))

(make-coding-system
 'escape-quoted 'iso2022
 "Escape-Quoted (for .ELC files)"
 '(charset-g0 ascii
   charset-g1 latin-iso8859-1
   eol-type lf
   escape-quoted t
   safe-charsets t
   mnemonic "ESC/Quot"
   documentation "ISO-2022 eight-bit coding system with escape quoting; used for .ELC files."
   ))

(make-coding-system
 'iso-2022-lock 'iso2022
 "ISO-2022 w/locking-shift"
 '(charset-g0 ascii
   charset-g1 t ;; unspecified but can be used later.
   seven t
   lock-shift t
   safe-charsets t
   mnemonic "ISO7/Lock"
   documentation "ISO-2022 coding system using Locking-Shift for 96-charset."
   ))


;; This is used by people writing CCL programs, but is called at runtime.
(defun define-translation-hash-table (symbol table)
  "Define SYMBOL as the name of the hash translation TABLE for use in CCL.

Analogous to `define-translation-table', but updates
`translation-hash-table-vector' and the table is for use in the CCL
`lookup-integer' and `lookup-character' functions."
  (check-argument-type #'symbolp symbol)
  (check-argument-type #'hash-table-p table)
  (let ((len (length translation-hash-table-vector))
	(id 0)
	done)
    (put symbol 'translation-hash-table table)
    (while (not done)
      (if (>= id len)
	  (setq translation-hash-table-vector
		(vconcat translation-hash-table-vector [nil])))
      (let ((slot (aref translation-hash-table-vector id)))
	(if (or (not slot)
		(eq (car slot) symbol))
	    (progn
	      (aset translation-hash-table-vector id (cons symbol table))
	      (setq done t))
	  (setq id (1+ id)))))
    (put symbol 'translation-hash-table-id id)
    id))

;; Ideally this would be in latin.el, but code-init.el uses it.
(make-coding-system
 'iso-8859-1 
 'fixed-width
 "ISO-8859-1 (Latin-1)"
 (eval-when-compile
   `(unicode-map 
     ,(loop
        for i from #x80 to #xff
        collect (list i (int-char i))) ;; Identical to Latin-1.
     mnemonic "Latin 1"
     documentation "The most used encoding of Western Europe and the Americas."
     aliases (iso-latin-1 latin-1))))