view src/ntplay.c @ 510:5bdbc721d46a

[xemacs-hg @ 2001-05-06 08:33:35 by ben] implement printing the selection when it's selected. force redisplay when set-charset-ccl-program called. if bytecomp or byte-optimize need recompiling, then load the .el version of them first, recompile them, and reload the .elc versions to recompile everything else (so we won't be waiting until the cows come home).
author ben
date Sun, 06 May 2001 08:33:41 +0000
parents abe6d1db359e
children 183866b06e0b
line wrap: on
line source

/* Sound in windows nt XEmacs.
   Copyright (C) 1998 Andy Piper.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to the Free
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA.*/

#include <config.h>
#include "lisp.h"

#include "sysfile.h"
#include "nt.h"
#include "nativesound.h"

static int play_sound_data_1 (unsigned char *data, int length,
			       int volume, int convert);

void play_sound_file (char *sound_file, int volume)
{
  DWORD flags = SND_ASYNC | SND_NODEFAULT | SND_FILENAME;
  OFSTRUCT ofs;
  Lisp_Object fname = Ffile_name_nondirectory (build_string (sound_file));

  CHECK_STRING (fname);
  if (OpenFile (XSTRING_DATA (fname), &ofs, OF_EXIST) < 0)
    {
      /* file isn't in the path so read it as data */
      int size;
      unsigned char* data;
      int ofd = open (sound_file, O_RDONLY | OPEN_BINARY, 0);
      
      if (ofd <0)
	return;

      size = lseek (ofd, 0, SEEK_END);
      data = (unsigned char *)xmalloc (size);
      lseek (ofd, 0, SEEK_SET);
      
      if (!data)
	{
	  close (ofd);
	  return;
	}

      if (read (ofd, data, size) != size)
	{
	  close (ofd);
	  xfree (data);
	  return;
	}
      close (ofd);
      
      play_sound_data_1 (data, size, 100, FALSE);
    }
  else 
    PlaySound (XSTRING_DATA (fname), NULL, flags);
}

/* mswindows can't cope with playing a sound from alloca space so we
   have to convert if necessary */
static int play_sound_data_1 (unsigned char *data, int length, int volume,
			       int convert_to_malloc)
{
  DWORD flags = SND_ASYNC | SND_MEMORY | SND_NODEFAULT;
  static unsigned char* sound_data=0;
  if (sound_data)
    {
      PlaySound (NULL, NULL, flags);
      xfree (sound_data);
      sound_data=0;
    }

  if (convert_to_malloc)
    {
      sound_data = (unsigned char *)xmalloc (length);
      memcpy (sound_data, data, length);
    }
  else
    sound_data = data;

  PlaySound(sound_data, NULL, flags);

  /* #### Error handling? */ 
  return 1;
}

int play_sound_data (unsigned char *data, int length, int volume)
{
  return play_sound_data_1 (data, length, volume, TRUE);
}