view src/strcmp.c @ 780:578cb2932d72

[xemacs-hg @ 2002-03-18 10:07:30 by ben] config.inc.samp, xemacs.mak: Deal with never-ending perl quoting problems. README: Include a long, long description of the suggested directory layout for developing XEmacs. This should probably go as part of a larger document, a "Getting Started with Developing XEmacs". #### Does such a document exist? etc\unicode\mule-ucs\*: New directory, containing translation files for the remaining charsets that are not in unicode\unicode-consortium but are in mule-ucs. etc\unicode\other\*: New directory, containing translation files made up on an ad-hoc basis. etc\unicode\README: Update. * Some ChangeLog entries from stuff that got applied long ago never got checked in, due to the nasty SCCS "oops, i forgot again ..." bug. mule\lao.el: Convert stuff to XEmacs-style. mule\thai-xtis.el: Move thai-xtis-chars.el stuff to here, since we can now handle encountering characters of a charset before the charset is defined. mule\thai-xtis-chars.el: Removed, moved into thai-xtis.el. mule\mule-msw-init.el: Move some stuff into mule-msw-init-late.el, which references charsets and thus needs to be delayed until after all charsets have been created. mule\mule-msw-init-late.el: New file, some stuff from mule-msw-init.el. dumped-lisp.el: Load the remaining languages -- lao, indian, devanagari, tibetan. Load new file mule-msw-init-late. unicode.el: Load the new tables for Ethiopic, Vietnamese, and other languages extracted from mule-ucs. mule\lao.el: Convert stuff to XEmacs-style. mule\thai-xtis.el: Move thai-xtis-chars.el stuff to here, since we can now handle encountering characters of a charset before the charset is defined. mule\thai-xtis-chars.el: Removed, moved into thai-xtis.el. mule\mule-msw-init.el: Move some stuff into mule-msw-init-late.el, which references charsets and thus needs to be delayed until after all charsets have been created. mule\mule-msw-init-late.el: New file, some stuff from mule-msw-init.el. mule\lao.el: Convert stuff to XEmacs-style. mule\thai-xtis.el: Move thai-xtis-chars.el stuff to here, since we can now handle encountering characters of a charset before the charset is defined. mule\thai-xtis-chars.el: Removed, moved into thai-xtis.el. mule\mule-msw-init.el: Move some stuff into mule-msw-init-late.el, which references charsets and thus needs to be delayed until after all charsets have been created. mule\mule-msw-init-late.el: New file, some stuff from mule-msw-init.el. dumped-lisp.el: Load the remaining languages -- lao, indian, devanagari, tibetan. Load new file mule-msw-init-late. unicode.el: Load the new tables for Ethiopic, Vietnamese, and other languages extracted from mule-ucs. mule\lao.el: Convert stuff to XEmacs-style. mule\thai-xtis.el: Move thai-xtis-chars.el stuff to here, since we can now handle encountering characters of a charset before the charset is defined. mule\thai-xtis-chars.el: Removed, moved into thai-xtis.el. mule\mule-msw-init.el: Move some stuff into mule-msw-init-late.el, which references charsets and thus needs to be delayed until after all charsets have been created. mule\mule-msw-init-late.el: New file, some stuff from mule-msw-init.el. fns.c, lread.c: Add variable require-prints-loading-message to cause loading messages to get printed when a file is loading during a `require', which normally doesn't happen. This can be set using env var XEMACSDEBUG to debug problems with non-interactive compilation. Modify load-internal so it prints "Requiring: ..." instead of "Loading: ..." when appropriate.
author ben
date Mon, 18 Mar 2002 10:07:39 +0000
parents abe6d1db359e
children
line wrap: on
line source

/* This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* In SunOS 4.1.1 the strcmp and strncmp functions reference memory
   past the last byte of the string! This will core dump if the memory 
   following the last byte is not mapped.

   Here are correct versions by hbs@lucid.com.
*/

# include <config.h>
# ifndef REGISTER	/* Strictly enforced in 20.3 */
# define REGISTER
# endif

#include <string.h>
#define ALIGNED(x) (!(((unsigned long) (x)) & (sizeof (unsigned long) - 1)))

#define MAGIC    0x7efefeff
#define HIGH_BIT_P(c) ((c) & hi_bit)
#define HAS_ZERO(c) (((((c) + magic) ^ (c)) & not_magic) != not_magic)

int
strcmp (const char *x, const char *y)
{
  if (x == y)
    return 0;
  else if (ALIGNED (x) && ALIGNED (y))
    {
      const unsigned long *x1 = (const unsigned long *) x;
      const unsigned long *y1 = (const unsigned long *) y;
      unsigned long c;
      unsigned long magic = MAGIC;
      unsigned long not_magic = ~magic;
      unsigned long hi_bit = 0x80000000;

      while ((c = *x1) == *y1)
        {
          if (HAS_ZERO(c)) 
            {
              if (!HIGH_BIT_P (c))
                return 0;
              else
                {
                  x = (const char *) x1;
                  y = (const char *) y1;
                  goto slow_loop;
                }
            }
              
          x1++; 
          y1++;
        }

      x = (const char *) x1;
      y = (const char *) y1;
      goto slow_loop;
    }
  else
    {
      char c;

    slow_loop:

      while ((c = *x) == *y)
        {
          if (c == (char) 0) return 0;
          x++; 
          y++;
        }
      return (*x - *y);
    }
}


int
strncmp (const char *x, const char *y, size_t n)
{
  if ((x == y) || (n <= 0))
    return 0;
  else if (ALIGNED (x) && ALIGNED (y))
    {
      const unsigned long *x1 = (const unsigned long *) x;
      const unsigned long *y1 = (const unsigned long *) y;
      unsigned long c;
      unsigned long magic = MAGIC;
      unsigned long not_magic = ~magic;
      unsigned long hi_bit = 0x80000000;

      while ((c = *x1) == *y1)
        {
          n -= sizeof (unsigned long);
          if (n <= 0)
            return 0;
          
          if (HAS_ZERO(c)) 
            {
              if (!HIGH_BIT_P (c))
                return 0;
              else
                {
                  x = (const char *) x1;
                  y = (const char *) y1;
                  goto slow_loop;
                }
            }
              
          x1++; 
          y1++;
        }

      x = (const char *) x1;
      y = (const char *) y1;
      goto slow_loop;
    }
  else
    {
      char c;

    slow_loop:

      while ((c = *x) == *y)
        {
          n--;
          if (n <= 0)
            return 0;
          if (c == (char) 0) 
            return 0;
          x++; 
          y++;
        }
      return (*x - *y);
    }
}