Mercurial > hg > xemacs-beta
view src/strcpy.c @ 4426:515b91f904c1
Fix specifier inheritance behavior
This patch ensures that no fallback is used if so requested, when the
specifier instantiation process involves inheritance (for instance, a face
[property] inheriting from another face [property]).
author | Didier Verna <didier@xemacs.org> |
---|---|
date | Tue, 26 Feb 2008 18:02:34 +0100 |
parents | abe6d1db359e |
children |
line wrap: on
line source
/* This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* In SunOS 4.1.1 the strcpy function references memory past the last byte of the string! This will core dump if the memory following the last byte is not mapped. Here are correct versions by hbs@lucid.com. */ # include <config.h> # ifndef REGISTER /* Strictly enforced in 20.3 */ # define REGISTER # endif #define ALIGNED(x) (!(((unsigned long) (x)) & (sizeof (unsigned long) - 1))) #define MAGIC 0x7efefeff #define HIGH_BIT_P(c) ((c) & hi_bit) #define HAS_ZERO(c) (((((c) + magic) ^ (c)) & not_magic) != not_magic) char * strcpy (char *to, const char *from) { char *return_value = to; if (to == from) return to; else if (ALIGNED (to) && ALIGNED (from)) { unsigned long *to1 = (unsigned long *) to; const unsigned long *from1 = (const unsigned long *) from; unsigned long c; unsigned long magic = MAGIC; unsigned long not_magic = ~magic; /* unsigned long hi_bit = 0x80000000; */ while ((c = *from1) != 0) { if (HAS_ZERO(c)) { to = (char *) to1; from = (const char *) from1; goto slow_loop; } else { *to1 = c; to1++; from1++; } } to = (char *) to1; *to = (char) 0; return return_value; } else { char c; slow_loop: while ((c = *from) != 0) { *to = c; to++; from++; } *to = (char) 0; } return return_value; }