Mercurial > hg > xemacs-beta
view src/offix.h @ 4596:4fc32a3a086e
Fix a couple of bugs, #'query-coding-region, #'query-coding-string.
2009-02-04 Aidan Kehoe <kehoea@parhasard.net>
* coding.el (query-coding-region):
Revert this to being a defun, add a compiler macro without
needless binding.
(query-coding-string):
Correct a bug here, string indices are zero- not one-based.
* mule/general-late.el (unicode-query-coding-skip-chars-arg):
Correct the algorithm used to initialise this variable.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Wed, 04 Feb 2009 12:14:38 +0000 |
parents | b39c14581166 |
children |
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/* This is a modified DND 1.0 library which does not depend on Xt event handling. Modifications Copyright (c) 1997 Oliver Graf <ograf@fga.de> Original DND lib Copyright (C) 1996 César Crusius This file is part of the DND Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __DragAndDropH__ #define __DragAndDropH__ 1L /* The standard DND types are defined here */ #include "offix-types.h" /* Xt stuff is defined here */ #include "xintrinsic.h" void DndInitialize(Widget shell); int DndHandleDragging(Widget widget, XEvent* event); void DndSetData(int Type, unsigned char *Data, unsigned long Size); void DndGetData(XEvent *event, unsigned char **Data, unsigned long *Size); int DndIsIcon(Widget widget); int DndDataType(XEvent *event); int DndDragButtons(XEvent *event); Window DndSourceWindow(XEvent *event); void DndDropCoordinates(Widget widget, XEvent *event, int *x, int *y); void DndDropRootCoordinates(XEvent *event, int *x, int *y); long DndProtocolVersion(XEvent *event); int DndIsDropMessage(XEvent *event); void DndChangeCursor(int Type, int width,int height, char *image,char *mask, int hot_x,int hot_y); #endif