view lwlib/xlwgcs.c @ 4981:4aebb0131297

Cleanups/renaming of EXTERNAL_TO_C_STRING and friends -------------------- ChangeLog entries follow: -------------------- modules/ChangeLog addition: 2010-02-05 Ben Wing <ben@xemacs.org> * postgresql/postgresql.c: * postgresql/postgresql.c (CHECK_LIVE_CONNECTION): * postgresql/postgresql.c (Fpq_connectdb): * postgresql/postgresql.c (Fpq_connect_start): * postgresql/postgresql.c (Fpq_lo_import): * postgresql/postgresql.c (Fpq_lo_export): * ldap/eldap.c (Fldap_open): * ldap/eldap.c (Fldap_search_basic): * ldap/eldap.c (Fldap_add): * ldap/eldap.c (Fldap_modify): * ldap/eldap.c (Fldap_delete): * canna/canna_api.c (Fcanna_initialize): * canna/canna_api.c (Fcanna_store_yomi): * canna/canna_api.c (Fcanna_parse): * canna/canna_api.c (Fcanna_henkan_begin): EXTERNAL_TO_C_STRING returns its argument instead of storing it in a parameter, and is renamed to EXTERNAL_TO_ITEXT. Similar things happen to related macros. See entry in src/ChangeLog. More Mule-izing of postgresql.c. Extract out common code between `pq-connectdb' and `pq-connect-start'. Fix places that signal an error string using a formatted string to instead follow the standard and have a fixed reason followed by the particular error message stored as one of the frobs. src/ChangeLog addition: 2010-02-05 Ben Wing <ben@xemacs.org> * console-msw.c (write_string_to_mswindows_debugging_output): * console-msw.c (Fmswindows_message_box): * console-x.c (x_perhaps_init_unseen_key_defaults): * console.c: * database.c (dbm_get): * database.c (dbm_put): * database.c (dbm_remove): * database.c (berkdb_get): * database.c (berkdb_put): * database.c (berkdb_remove): * database.c (Fopen_database): * device-gtk.c (gtk_init_device): * device-msw.c (msprinter_init_device_internal): * device-msw.c (msprinter_default_printer): * device-msw.c (msprinter_init_device): * device-msw.c (sync_printer_with_devmode): * device-msw.c (Fmsprinter_select_settings): * device-x.c (sanity_check_geometry_resource): * device-x.c (Dynarr_add_validified_lisp_string): * device-x.c (x_init_device): * device-x.c (Fx_put_resource): * device-x.c (Fx_valid_keysym_name_p): * device-x.c (Fx_set_font_path): * dialog-msw.c (push_lisp_string_as_unicode): * dialog-msw.c (handle_directory_dialog_box): * dialog-msw.c (handle_file_dialog_box): * dialog-x.c (dbox_descriptor_to_widget_value): * editfns.c (Fformat_time_string): * editfns.c (Fencode_time): * editfns.c (Fset_time_zone_rule): * emacs.c (make_argc_argv): * emacs.c (Fdump_emacs): * emodules.c (emodules_load): * eval.c: * eval.c (maybe_signal_error_1): * event-msw.c (Fdde_alloc_advise_item): * event-msw.c (mswindows_dde_callback): * event-msw.c (mswindows_wnd_proc): * fileio.c (report_error_with_errno): * fileio.c (Fsysnetunam): * fileio.c (Fdo_auto_save): * font-mgr.c (extract_fcapi_string): * font-mgr.c (Ffc_config_app_font_add_file): * font-mgr.c (Ffc_config_app_font_add_dir): * font-mgr.c (Ffc_config_filename): * frame-gtk.c (gtk_set_frame_text_value): * frame-gtk.c (gtk_create_widgets): * frame-msw.c (mswindows_init_frame_1): * frame-msw.c (mswindows_set_title_from_ibyte): * frame-msw.c (msprinter_init_frame_3): * frame-x.c (x_set_frame_text_value): * frame-x.c (x_set_frame_properties): * frame-x.c (start_drag_internal_1): * frame-x.c (x_cde_transfer_callback): * frame-x.c (x_create_widgets): * glyphs-eimage.c (my_jpeg_output_message): * glyphs-eimage.c (jpeg_instantiate): * glyphs-eimage.c (gif_instantiate): * glyphs-eimage.c (png_instantiate): * glyphs-eimage.c (tiff_instantiate): * glyphs-gtk.c (xbm_instantiate_1): * glyphs-gtk.c (gtk_xbm_instantiate): * glyphs-gtk.c (gtk_xpm_instantiate): * glyphs-gtk.c (gtk_xface_instantiate): * glyphs-gtk.c (cursor_font_instantiate): * glyphs-gtk.c (gtk_redisplay_widget): * glyphs-gtk.c (gtk_widget_instantiate_1): * glyphs-gtk.c (gtk_add_tab_item): * glyphs-msw.c (mswindows_xpm_instantiate): * glyphs-msw.c (bmp_instantiate): * glyphs-msw.c (mswindows_resource_instantiate): * glyphs-msw.c (xbm_instantiate_1): * glyphs-msw.c (mswindows_xbm_instantiate): * glyphs-msw.c (mswindows_xface_instantiate): * glyphs-msw.c (mswindows_redisplay_widget): * glyphs-msw.c (mswindows_widget_instantiate): * glyphs-msw.c (add_tree_item): * glyphs-msw.c (add_tab_item): * glyphs-msw.c (mswindows_combo_box_instantiate): * glyphs-msw.c (mswindows_widget_query_string_geometry): * glyphs-x.c (x_locate_pixmap_file): * glyphs-x.c (xbm_instantiate_1): * glyphs-x.c (x_xbm_instantiate): * glyphs-x.c (extract_xpm_color_names): * glyphs-x.c (x_xpm_instantiate): * glyphs-x.c (x_xface_instantiate): * glyphs-x.c (autodetect_instantiate): * glyphs-x.c (safe_XLoadFont): * glyphs-x.c (cursor_font_instantiate): * glyphs-x.c (x_redisplay_widget): * glyphs-x.c (Fchange_subwindow_property): * glyphs-x.c (x_widget_instantiate): * glyphs-x.c (x_tab_control_redisplay): * glyphs.c (pixmap_to_lisp_data): * gui-x.c (menu_separator_style_and_to_external): * gui-x.c (add_accel_and_to_external): * gui-x.c (button_item_to_widget_value): * hpplay.c (player_error_internal): * hpplay.c (play_sound_file): * hpplay.c (play_sound_data): * intl.c (Fset_current_locale): * lisp.h: * menubar-gtk.c (gtk_xemacs_set_accel_keys): * menubar-msw.c (populate_menu_add_item): * menubar-msw.c (populate_or_checksum_helper): * menubar-x.c (menu_item_descriptor_to_widget_value_1): * nt.c (init_user_info): * nt.c (get_long_basename): * nt.c (nt_get_resource): * nt.c (init_mswindows_environment): * nt.c (get_cached_volume_information): * nt.c (mswindows_readdir): * nt.c (read_unc_volume): * nt.c (mswindows_stat): * nt.c (mswindows_getdcwd): * nt.c (mswindows_executable_type): * nt.c (Fmswindows_short_file_name): * ntplay.c (nt_play_sound_file): * objects-gtk.c: * objects-gtk.c (gtk_valid_color_name_p): * objects-gtk.c (gtk_initialize_font_instance): * objects-gtk.c (gtk_font_list): * objects-msw.c (font_enum_callback_2): * objects-msw.c (parse_font_spec): * objects-x.c (x_parse_nearest_color): * objects-x.c (x_valid_color_name_p): * objects-x.c (x_initialize_font_instance): * objects-x.c (x_font_instance_truename): * objects-x.c (x_font_list): * objects-xlike-inc.c (XFUN): * objects-xlike-inc.c (xft_find_charset_font): * process-nt.c (mswindows_report_winsock_error): * process-nt.c (nt_create_process): * process-nt.c (get_internet_address): * process-nt.c (nt_open_network_stream): * process-unix.c: * process-unix.c (allocate_pty): * process-unix.c (get_internet_address): * process-unix.c (unix_canonicalize_host_name): * process-unix.c (unix_open_network_stream): * realpath.c: * select-common.h (lisp_data_to_selection_data): * select-gtk.c (symbol_to_gtk_atom): * select-gtk.c (atom_to_symbol): * select-msw.c (symbol_to_ms_cf): * select-msw.c (mswindows_register_selection_data_type): * select-x.c (symbol_to_x_atom): * select-x.c (x_atom_to_symbol): * select-x.c (hack_motif_clipboard_selection): * select-x.c (Fx_store_cutbuffer_internal): * sound.c (Fplay_sound_file): * sound.c (Fplay_sound): * sound.h (sound_perror): * sysdep.c: * sysdep.c (qxe_allocating_getcwd): * sysdep.c (qxe_execve): * sysdep.c (copy_in_passwd): * sysdep.c (qxe_getpwnam): * sysdep.c (qxe_ctime): * sysdll.c (dll_open): * sysdll.c (dll_function): * sysdll.c (dll_variable): * sysdll.c (search_linked_libs): * sysdll.c (dll_error): * sysfile.h: * sysfile.h (PATHNAME_CONVERT_OUT_TSTR): * sysfile.h (PATHNAME_CONVERT_OUT_UTF_8): * sysfile.h (PATHNAME_CONVERT_OUT): * sysfile.h (LISP_PATHNAME_CONVERT_OUT): * syswindows.h (ITEXT_TO_TSTR): * syswindows.h (LOCAL_FILE_FORMAT_TO_TSTR): * syswindows.h (TSTR_TO_LOCAL_FILE_FORMAT): * syswindows.h (LOCAL_FILE_FORMAT_TO_INTERNAL_MSWIN): * syswindows.h (LISP_LOCAL_FILE_FORMAT_MAYBE_URL_TO_TSTR): * text.h: * text.h (eicpy_ext_len): * text.h (enum new_dfc_src_type): * text.h (EXTERNAL_TO_ITEXT): * text.h (GET_STRERROR): * tooltalk.c (check_status): * tooltalk.c (Fadd_tooltalk_message_arg): * tooltalk.c (Fadd_tooltalk_pattern_attribute): * tooltalk.c (Fadd_tooltalk_pattern_arg): * win32.c (tstr_to_local_file_format): * win32.c (mswindows_lisp_error_1): * win32.c (mswindows_report_process_error): * win32.c (Fmswindows_shell_execute): * win32.c (mswindows_read_link_1): Changes involving external/internal format conversion, mostly code cleanup and renaming. 1. Eliminate the previous macros like LISP_STRING_TO_EXTERNAL that stored its result in a parameter. The new version of LISP_STRING_TO_EXTERNAL returns its result through the return value, same as the previous NEW_LISP_STRING_TO_EXTERNAL. Use the new-style macros throughout the code. 2. Rename C_STRING_TO_EXTERNAL and friends to ITEXT_TO_EXTERNAL, in keeping with overall naming rationalization involving Itext and related types. Macros involved in previous two: EXTERNAL_TO_C_STRING -> EXTERNAL_TO_ITEXT EXTERNAL_TO_C_STRING_MALLOC -> EXTERNAL_TO_ITEXT_MALLOC SIZED_EXTERNAL_TO_C_STRING -> SIZED_EXTERNAL_TO_ITEXT SIZED_EXTERNAL_TO_C_STRING_MALLOC -> SIZED_EXTERNAL_TO_ITEXT_MALLOC C_STRING_TO_EXTERNAL -> ITEXT_TO_EXTERNAL C_STRING_TO_EXTERNAL_MALLOC -> ITEXT_TO_EXTERNAL_MALLOC LISP_STRING_TO_EXTERNAL LISP_STRING_TO_EXTERNAL_MALLOC LISP_STRING_TO_TSTR C_STRING_TO_TSTR -> ITEXT_TO_TSTR TSTR_TO_C_STRING -> TSTR_TO_ITEXT The following four still return their values through parameters, since they have more than one value to return: C_STRING_TO_SIZED_EXTERNAL -> ITEXT_TO_SIZED_EXTERNAL LISP_STRING_TO_SIZED_EXTERNAL C_STRING_TO_SIZED_EXTERNAL_MALLOC -> ITEXT_TO_SIZED_EXTERNAL_MALLOC LISP_STRING_TO_SIZED_EXTERNAL_MALLOC Sometimes additional casts had to be inserted, since the old macros played strange games and completely defeated the type system of the store params. 3. Rewrite many places where direct calls to TO_EXTERNAL_FORMAT occurred with calls to one of the convenience macros listed above, or to make_extstring(). 4. Eliminate SIZED_C_STRING macros (they were hardly used, anyway) and use a direct call to TO_EXTERNAL_FORMAT or TO_INTERNAL_FORMAT. 4. Use LISP_PATHNAME_CONVERT_OUT in many places instead of something like LISP_STRING_TO_EXTERNAL(..., Qfile_name). 5. Eliminate some temporary variables that are no longer necessary now that we return a value rather than storing it into a variable. 6. Some Mule-izing in database.c. 7. Error functions: -- A bit of code cleanup in maybe_signal_error_1. -- Eliminate report_file_type_error; it's just an alias for signal_error_2 with params in a different order. -- Fix some places in the hostname-handling code that directly inserted externally-retrieved error strings into the supposed ASCII "reason" param instead of doing the right thing and sticking text descriptive of what was going on in "reason" and putting the external message in a frob. 8. Use Ascbyte instead of CIbyte in process-unix.c and maybe one or two other places. 9. Some code cleanup in copy_in_passwd() in sysdep.c. 10. Fix a real bug due to accidental variable shadowing in tstr_to_local_file_format() in win32.c.
author Ben Wing <ben@xemacs.org>
date Fri, 05 Feb 2010 11:02:24 -0600
parents 5460287a3327
children 308d34e9f07d
line wrap: on
line source

 /* Tabs Widget for XEmacs.
    Copyright (C) 1999 Edward A. Falk

 This file is part of XEmacs.

 XEmacs is free software; you can redistribute it and/or modify it
 under the terms of the GNU General Public License as published by the
 Free Software Foundation; either version 2, or (at your option) any
 later version.

 XEmacs is distributed in the hope that it will be useful, but WITHOUT
 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 for more details.

 You should have received a copy of the GNU General Public License
 along with XEmacs; see the file COPYING.  If not, write to
 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 Boston, MA 02111-1307, USA.  */

/* Synched up with: Gcs.c 1.7 */

 /* #### This code is duplicated many times within lwlib and XEmacs. It
    should be modularised. */

/*
 * Gcs.c - Utility functions to allocate GCs.
 *
 * Author: Edward A. Falk
 *	   falk@falconer.vip.best.com
 *
 * Date: Sept 29, 1998
 */

/* Functions:
 *
 * GC AllocFgGC(w, fg, font)
 *	Return a GC with foreground set as specified.
 *	If font is None, then the returned GC is allocated with font specified
 *	as a "don't care" value.
 *
 * GC
 * AllocBackgroundGC(w, font)
 *	Return a GC with the foreground set to the widget's background color.
 *
 * GC
 * AllocGreyGC(w, fg, font, contrast, be_nice_to_cmap)
 *	Widget	w ;
 *	Pixel	fg ;
 *	Font	font ;
 *	int	contrast ;
 *	int	be_nice_to_cmap ;
 *
 *	Return a GC suitable for rendering a widget in its "inactive" color.
 *	Normally returns a GC with a color somewhere between the widget's
 *	background color and the specified foreground. If font is None, then
 *	the returned GC is allocated with font specified as "don't care".
 *	If be_nice_to_cmap is True, the returned GC is created using a 50%
 *	dither instead of a new color.
 *
 *
 * GC
 * AllocShadeGC(w, fg, bg, font, contrast, be_nice_to_cmap)
 *	Widget	w ;
 *	Pixel	fg, bg ;
 *	Font	font ;
 *	int	contrast ;
 *	int	be_nice_to_cmap ;
 *
 *	Return a GC suitable for rendering in a shade somewhere between
 *	bg and fg, as determined by contrast (0 = bg, 100 = fg)
 *	If font is None, then the returned GC is allocated with
 *	font specified as "don't care".  If be_nice_to_cmap
 *	is True, the returned GC is created using a 50% dither
 *	instead of a new color.
 *
 *
 * GC
 * AllocTopShadowGC(w, contrast, be_nice_to_cmap)
 *	Return a GC suitable for rendering the "top shadow" decorations of
 *	a widget.  Returns a GC with foreground computed from widget's
 *	background color and contrast.  If be_nice_to_cmap is True, the
 *	returned GC will use a foreground color of white.  If widget depth
 *	is 1, this function will use a foreground color of black.
 *
 * GC
 * AllocBotShadowGC(w, contrast, be_nice_to_cmap)
 *	Return a GC suitable for rendering the "bottom shadow" decorations
 *	of a widget. Returns a GC with foreground computed from widget's
 *	background color and contrast. If be_nice_to_cmap is True, the
 *	returned GC will use a foreground color of black.
 *
 * GC
 * AllocArmGC(w, contrast, be_nice_to_cmap)
 *	Return a GC suitable for rendering the "armed" decorations of a
 *	widget. This GC would typically be used to fill in the widget's
 *	background. Returns a GC with foreground computed from widget's
 *	background color and contrast.  If be_nice_to_cmap is True, the
 *	returned GC will use a foreground color of black and a 50% dither.
 *
 *
 * void
 * Draw3dBox(w, x,y,wid,hgt,s, topgc, botgc)
 *	Utility function.  Draws a raised shadow box with outside dimensions
 *	as specified by x,y,wid,hgt and shadow width specified by s.
 *	A lowered shadow box may be generated by swapping topgc and botgc.
 *
 */

#include	<config.h>
#include	<stdio.h>

#include	<X11/Xlib.h>
#include	<X11/IntrinsicP.h>
#include	<X11/StringDefs.h>
#include	<X11/Xmu/Drawing.h>
#include	<X11/Xmu/Misc.h>
#include	"xlwgcs.h"

	/* Color & GC allocation.
	 *
	 * Frame widgets use the following graphics contexts:
	 *
	 *  Foreground		tab label text drawn this way
	 *  Insensitive Fg	foreground color greyed out.
	 *  Background		frame background color
	 *  Top shadow		upper-left highlight around widget
	 *  Bottom shadow	lower-right highlight around widget
	 *  Arm shadow		button pressed and ready to be released
	 *
	 *
	 * GC's are defined as follows, depending on attributes and
	 * window depth:
	 *
	 * Monochrome:
	 *	Foreground = foreground color attribute or BlackPixel()
	 *	Grey = Foreground color + 50% dither
	 *	Background = background color attribute or WhitePixel()
	 *	top shadow = foreground
	 *	bottom shadow = foreground
	 *	arm shadow = (what?)
	 *
	 * Color, beNiceToColormap=true:
	 *	Foreground = foreground color attribute or BlackPixel()
	 *	Grey = Foreground color + 50% dither
	 *	Background = background color attribute or WhitePixel()
	 *	top shadow = white
	 *	bottom shadow = black
	 *	arm shadow = (what?)
	 *
	 * Color, beNiceToColormap=false:
	 *	Foreground = foreground color attribute or BlackPixel()
	 *	Grey = (foreground color + background color)/2
	 *	Background = background color attribute or WhitePixel()
	 *	top shadow = background * 1.2
	 *	bottom shadow = background * .6
	 *	arm shadow = background * .8
	 *
	 * Special cases:
	 *	If background is white,   ??
	 *	if background is black,   ??
	 *
	 *
	 * If the widget's background is solid white or solid black,
	 * this code just picks some numbers.  (The choice is designed
	 * to be compatible with ThreeD interface.)
	 */



#if	NeedFunctionPrototypes
static	Pixmap	getDitherPixmap(Widget, int contrast) ;
#else
static	Pixmap	getDitherPixmap() ;
#endif

	/* return a GC with the specified foreground and optional font */

GC
AllocFgGC(Widget w, Pixel fg, Font font)
{
	XGCValues	values ;
	unsigned long	vmask, dcmask ;

	values.foreground = fg ;
	values.font = font ;

	if( font != None ) {
	  vmask = GCForeground|GCFont ;
	  dcmask = GCSubwindowMode|GCDashOffset|
		GCDashList|GCArcMode|GCBackground|GCGraphicsExposures ;
	} else {
	  vmask = GCForeground ;
	  dcmask = GCFont|GCSubwindowMode|GCDashOffset|
		GCDashList|GCArcMode|GCBackground|GCGraphicsExposures ;
	}

	return XtAllocateGC(w, w->core.depth, vmask, &values, 0L, dcmask) ;
}


	/* return gc with widget background color as the foreground */

GC
AllocBackgroundGC(Widget w, Font font)
{
	return AllocFgGC(w, w->core.background_pixel, font) ;
}


	/* Allocate an "inactive" GC.  Color is grey (possibly via
	 * dither pattern).
	 */

GC
AllocGreyGC(Widget w, Pixel fg, Font font, int contrast, Bool be_nice_to_cmap)
{
	return AllocShadeGC(w, fg, w->core.background_pixel,
		font, contrast, be_nice_to_cmap) ;
}


	/* Allocate a GC somewhere between two colors.  */

GC
AllocShadeGC(Widget w, Pixel fg, Pixel bg, Font font,
	     int contrast, Bool be_nice_to_cmap)
{
	XGCValues	values ;
	unsigned long	vmask, dcmask ;

	values.foreground = fg ;
	values.background = bg ;
	values.font = font ;

	if( font != None ) {
	  vmask = GCForeground|GCFont ;
	  dcmask = GCSubwindowMode|GCDashOffset|
		GCDashList|GCArcMode|GCGraphicsExposures ;
	} else {
	  vmask = GCForeground;
	  dcmask = GCFont|GCSubwindowMode|GCDashOffset|
		GCDashList|GCArcMode|GCGraphicsExposures ;
	}
	if( be_nice_to_cmap || w->core.depth == 1)
	{
	  if( contrast <= 5 )
	    values.foreground = bg ;
	  else if( contrast >= 95 )
	    values.foreground = fg ;
	  else {
	    vmask |= GCBackground|GCStipple|GCFillStyle ;
	    values.fill_style = FillOpaqueStippled ;
	    values.stipple = getDitherPixmap(w, contrast) ;
	  }

	  return XtAllocateGC(w, w->core.depth, vmask, &values, 0L, dcmask) ;
	} else {
	  dcmask |= GCBackground ;
	  values.foreground = AllocGreyPixel(w, fg, bg, contrast) ;
	  return XtAllocateGC(w, w->core.depth, vmask, &values, 0L, dcmask) ;
	}
}

	/* return top-shadow gc. */

GC
AllocTopShadowGC(Widget w, int contrast, Bool be_nice_to_cmap)
{
	Screen		*scr = XtScreen (w);
	XGCValues	values ;

	if( w->core.depth == 1 )
	  values.foreground = BlackPixelOfScreen(scr) ;
	else if( be_nice_to_cmap )
	  values.foreground = WhitePixelOfScreen(scr) ;
	else
	  values.foreground = AllocShadowPixel(w, 100+contrast) ;

	return XtAllocateGC(w, w->core.depth,
	    GCForeground, &values,
	    0L,
	    GCBackground|GCFont|GCSubwindowMode|GCGraphicsExposures|
		GCDashOffset|GCDashList|GCArcMode) ;
}

	/* return bottom-shadow gc. */

GC
AllocBotShadowGC(Widget w, int contrast, Bool be_nice_to_cmap)
{
	Screen		*scr = XtScreen (w);
	XGCValues	values ;

	if( w->core.depth == 1 || be_nice_to_cmap )
	  values.foreground = BlackPixelOfScreen(scr) ;
	else
	  values.foreground = AllocShadowPixel(w, 100-contrast) ;

	return XtAllocateGC(w, w->core.depth,
	    GCForeground, &values,
	    0L,
	    GCBackground|GCFont|GCSubwindowMode|GCGraphicsExposures|
		GCDashOffset|GCDashList|GCArcMode) ;
}

	/* return arm-shadow gc. */

GC
AllocArmGC(Widget w, int contrast, Bool be_nice_to_cmap)
{
	Screen		*scr = XtScreen (w);
	XGCValues	values ;

	/* Not clear exactly what we should do here.  Take a look at
	 * Xaw3d to see what they do.
	 */
	if( w->core.depth == 1 || be_nice_to_cmap )
	{
	  values.background = w->core.background_pixel ;
	  if( values.background == BlackPixelOfScreen(scr) )
	    values.foreground = WhitePixelOfScreen(scr) ;
	  else
	    values.foreground = BlackPixelOfScreen(scr) ;
	  values.fill_style = FillStippled ;
	  values.stipple = XmuCreateStippledPixmap(XtScreen(w), 1L, 0L, 1) ;

	  return XtAllocateGC(w, w->core.depth,
	      GCForeground|GCBackground|GCStipple|GCFillStyle,
	      &values, 0L,
	      GCFont|GCSubwindowMode|GCGraphicsExposures|
		  GCDashOffset|GCDashList|GCArcMode) ;
	} else {
	  values.foreground = AllocShadowPixel(w, 100-contrast) ;
	  return XtAllocateGC(w, w->core.depth,
	      GCForeground, &values,
	      0L,
	      GCBackground|GCFont|GCSubwindowMode|GCGraphicsExposures|
		  GCDashOffset|GCDashList|GCArcMode) ;
	}
}


Pixel
AllocShadowPixel(Widget w, int scale)
{
	XColor	get_c, set_c ;
	Display	*dpy = XtDisplay(w) ;
	Screen	*scr = XtScreen(w) ;
	Colormap cmap ;
	Pixel	maxColor ;

	cmap = w->core.colormap ;

	get_c.pixel = w->core.background_pixel ;
	if( get_c.pixel == WhitePixelOfScreen(scr)  ||
	    get_c.pixel == BlackPixelOfScreen(scr) )
	{
	  /* what we *ought* to do is choose gray75 as the base color,
	   * or perhaps gray83.  Instead, we choose colors that are
	   * the same as ThreeD would choose.
	   */
	  if( scale > 100 )	scale = 200 - scale ;
	  set_c.red = set_c.green = set_c.blue = 65535*scale/100 ;
	}
	else
	{
	  XQueryColor(dpy, cmap, &get_c) ;
	  /* adjust scale so that brightest component does not
	   * exceed 65535; otherwise hue would change.
	   */
	  if( scale > 100 ) {
	    maxColor = Max(get_c.red, Max(get_c.green, get_c.blue)) ;
	    if( scale*maxColor > 65535*100 )
	      scale = 65535*100/maxColor ;
	  }
	  set_c.red = scale * get_c.red / 100 ;
	  set_c.green = scale * get_c.green / 100 ;
	  set_c.blue = scale * get_c.blue / 100 ;
	}
	set_c.flags = DoRed | DoGreen | DoBlue ;
	if( XAllocColor(dpy, cmap, &set_c) )
	  return set_c.pixel ;
	else if( scale > 100 )
	  return WhitePixelOfScreen(scr) ;
	else
	  return BlackPixelOfScreen(scr) ;
}


	/* Allocate a pixel partway between foreground and background */


Pixel
AllocGreyPixel(Widget w, Pixel fg, Pixel bg, int scale)
{
  XColor	get_cf, get_cb ;
  Display	*dpy = XtDisplay(w) ;
  Colormap cmap ;

  cmap = w->core.colormap ;

  get_cf.pixel = fg ;
  get_cb.pixel = bg ;

  XQueryColor(dpy, cmap, &get_cf) ;
  XQueryColor(dpy, cmap, &get_cb) ;

  return AllocGreyPixelC(w, &get_cf, &get_cb, scale) ;
}



	/* Allocate a pixel partway between foreground and background */


Pixel
AllocGreyPixelC(Widget w, XColor *fg, XColor *bg, int scale)
{
  XColor	set_c ;
  Display	*dpy = XtDisplay(w) ;
  int		r,g,b ;
  Colormap	cmap = w->core.colormap ;

  r = (fg->red * scale +   bg->red * (100-scale)) / 100 ;
  g = (fg->green * scale + bg->green * (100-scale)) / 100 ;
  b = (fg->blue * scale +  bg->blue * (100-scale)) / 100 ;

  if( scale > 100 || scale < 0 )	/* look out for overflow */
  {
    int minc, maxc ;
    maxc = Max(r, Max(g,b)) ;
    minc = Min(r, Min(g,b)) ;
    if( maxc > 65535 )
    {
      maxc /= 16 ;
      r = r*(65535/16) / maxc ;
      g = g*(65535/16) / maxc ;
      b = b*(65535/16) / maxc ;
    }
    if( minc < 0 )
    {
      r = Max(r,0) ;
      g = Max(g,0) ;
      b = Max(b,0) ;
    }
  }

  set_c.red = r ; set_c.green = g ; set_c.blue = b ;
  set_c.flags = DoRed | DoGreen | DoBlue ;
  (void)XAllocColor(dpy, cmap, &set_c) ;
  return set_c.pixel ;
}





	/* draw a 3-d box */

void
Draw3dBox(Widget w, int x, int y, int wid, int hgt, int s, GC topgc, GC botgc)
{
	Display		*dpy = XtDisplay(w) ;
	Window		win = XtWindow(w) ;

	if( s == 0 ) return ;

	if( s == 1 ) {
	  XDrawLine(dpy,win,botgc, x,y+hgt-1, x+wid-1,y+hgt-1) ;
	  XDrawLine(dpy,win,botgc, x+wid-1,y, x+wid-1,y+hgt-1) ;
	  XDrawLine(dpy,win,topgc, x,y, x,y+hgt-1) ;
	  XDrawLine(dpy,win,topgc, x,y, x+wid-1,y) ;
	}
	else
	{
	  XPoint pts[6] ;

	  /* bottom-right shadow */
	  pts[0].x = x ;	pts[0].y = y + hgt ;
	  pts[1].x = s ;	pts[1].y = -s ;
	  pts[2].x = wid-2*s ;	pts[2].y = 0 ;
	  pts[3].x = 0 ;	pts[3].y = -(hgt-2*s) ;
	  pts[4].x = s ;	pts[4].y = -s ;
	  pts[5].x = 0 ;	pts[5].y = hgt ;
	  XFillPolygon(dpy,win,botgc, pts,6, Nonconvex,CoordModePrevious) ;

	  /* top-left shadow */
	  pts[0].x = x ;	pts[0].y = y ;
	  pts[1].x = wid ;	pts[1].y = 0 ;
	  pts[2].x = -s ;	pts[2].y = s ;
	  pts[3].x = -wid+2*s ;	pts[3].y = 0 ;
	  pts[4].x = 0 ;	pts[4].y = hgt-2*s ;
	  pts[5].x = -s ;	pts[5].y = s ;
	  XFillPolygon(dpy,win,topgc, pts,6, Nonconvex,CoordModePrevious) ;
	}
}

static	unsigned char screen0[2] = {0,0} ;
static	unsigned char screen25[2] = {0,0xaa} ;
static	unsigned char screen75[2] = {0xaa,0xff} ;
static	unsigned char screen100[2] = {0xff,0xff} ;

static	Pixmap
getDitherPixmap(Widget w, int contrast)
{
	Display	*dpy = XtDisplay(w) ;
	Window	win = XtWindow(w) ;

	if( contrast <= 5 )
	  return XCreateBitmapFromData(dpy,win, (char *)screen0, 2,2) ;
	else if( contrast <= 37 )
	  return XCreateBitmapFromData(dpy,win, (char *)screen25, 2,2) ;
	else if( contrast <= 62 )
	  return XmuCreateStippledPixmap(XtScreen(w), 1L, 0L, 1) ;
	else if( contrast <= 95 )
	  return XCreateBitmapFromData(dpy,win, (char *)screen75, 2,2) ;
	else
	  return XCreateBitmapFromData(dpy,win, (char *)screen100, 2,2) ;
}