Mercurial > hg > xemacs-beta
view man/lispref/dialog.texi @ 5911:48386fd60fd0
GMP functions that take doubles choke on non-finite values, avoid that.
src/ChangeLog addition:
2015-05-10 Aidan Kehoe <kehoea@parhasard.net>
* floatfns.c (double_to_integer):
Rename this from float_to_int to fit our newer, bignum-compatible
terminology.
GMP can signal SIGFPE when asked to turn NaN or infinity into a
bignum, and we're not prepared to handle that signal if the OS float
library routines don't do that, so check for those values
explicitly.
* floatfns.c (ceiling_two_float):
* floatfns.c (ceiling_one_float):
* floatfns.c (floor_two_float):
* floatfns.c (floor_one_float):
* floatfns.c (round_two_float):
* floatfns.c (round_one_float):
* floatfns.c (truncate_two_float):
* floatfns.c (truncate_one_float):
Call double_to_integer() with its new name.
* number.c:
Don't use the {bignum,ratio,bigfloat}_set_double functions
directly here, with GMP they can choke when handed non-finite C
doubles, call Ftruncate() and the new float_to_bigfloat() from
floatfns.c. Maybe we should extend number-gmp.c with GMP-specific
implementations that check for non-finite values.
tests/ChangeLog addition:
2015-05-10 Aidan Kehoe <kehoea@parhasard.net>
* automated/lisp-tests.el:
Backslash a few parentheses in the first column for the sake of
fontification.
* automated/lisp-tests.el:
Check that the rounding functions signal Lisp errors correctly
when handed positive and negative infinity and NaN.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Sun, 10 May 2015 19:07:09 +0100 |
parents | 9fae6227ede5 |
children |
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@c -*-texinfo-*- @c This is part of the XEmacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc. @c See the file lispref.texi for copying conditions. @setfilename ../../info/dialog.info @node Dialog Boxes, Toolbar, Menus, Top @chapter Dialog Boxes @cindex dialog box @menu * Dialog Box Format:: * Dialog Box Functions:: @end menu @node Dialog Box Format, Dialog Box Functions, Dialog Boxes, Dialog Boxes @section Dialog Box Format A dialog box description is a list. @itemize @bullet @item The first element of the list is a string to display in the dialog box. @item The rest of the elements are descriptions of the dialog box's buttons. Each one is a vector of three elements: @itemize @minus @item The first element is the text of the button. @item The second element is the @dfn{callback}. @item The third element is @code{t} or @code{nil}, whether this button is selectable. @end itemize @end itemize If the callback of a button is a symbol, then it must name a command. It will be invoked with @code{call-interactively}. If it is a list, then it is evaluated with @code{eval}. One (and only one) of the buttons may be @code{nil}. This marker means that all following buttons should be flushright instead of flushleft. The syntax, more precisely: @example form := <something to pass to `eval'> command := <a symbol or string, to pass to `call-interactively'> callback := command | form active-p := <t, nil, or a form to evaluate to decide whether this button should be selectable> name := <string> partition := 'nil' button := '[' name callback active-p ']' dialog := '(' name [ button ]+ [ partition [ button ]+ ] ')' @end example @node Dialog Box Functions, , Dialog Box Format, Dialog Boxes @section Dialog Box Functions @defun popup-dialog-box dbox-desc This function pops up a dialog box. @var{dbox-desc} describes how the dialog box will appear (@pxref{Dialog Box Format}). @end defun @xref{Yes-or-No Queries}, for functions to ask a yes/no question using a dialog box.