Mercurial > hg > xemacs-beta
view src/toolbar-msw.c @ 1330:4542b72c005e
[xemacs-hg @ 2003-03-01 07:25:26 by ben]
build patch
Makefile.in.in: Move src deletions to src/Makefile.in.in.
dump-paths.el, dumped-lisp.el: Delete. Combine stuff into setup-paths.el.
find-paths.el: Removed.
Make this file contain generic routines only. Move stuff to
compute Emacs roots to setup-paths.el.
startup.el: Removed.
Move these variables into setup-paths.el.
setup-paths.el, startup.el: Removed.
Combine all high-level code for computing the paths into
setup-paths.el. Create new function startup-find-load-path to
encapsulate all logic for computing `load-path'. Eliminate
invocation-directory and invocation-name parameters since
there is no point (false generality) -- the code references
other globals, which cannot be specified. Eliminate some code
duplicated between setup-paths.el and startup.el. Clean up
the debug-paths code and output load-path in addition.
Add logic to paths-emacs-root-p to support separated source
and build trees.
loadup.el, make-docfile.el, update-elc-2.el, update-elc.el: Rewrite to allow for separated source and build trees, as may occur
in MS Windows.
NOTE TO BUILD HACKERS:
loadup.el, make-docfile.el, update-elc.el and update-elc-2.el made two
assumptions that are no longer correct:
(1) The source and build trees are in the same place.
(2) They can make assumptions about where `.' is.
These files now compute the locations of the source and build
roots at the top of the file. *ALL* constant file names or path
snippets must now be made absolute using expand-file-name and one
of these roots.
dumped-lisp.el, packages.el: Removed.
Remove some unused lists of Lisp files. packages-hardcoded-lisp
(empty, in any case) moved to dumped-lisp.el.
startup.el: When a compiled init file is out-of-date wrt the uncompiled
version, load the uncompiled version and issue a nasty warning.
update-elc-2.el: Force touching of auto-autoloads files when REBUILD_AUTOLOADS
was set.
update-elc.el: Fix code that checks whether dumping is necessary to check against
xemacs.dmp, not xemacs.exe, when Unix and pdump.
lwlib-Xm.c: Fix compile warning.
README, config.inc.samp, xemacs.mak: -- Major reorganization and cleanup.
-- Add support for separated build tree and source tree.
-- Delete all support for X Windows building, since it's
totally bit-rotten and will never be fixed up. Instruct
people to use Cygwin if they want such support.
make-build-dir: New script to create a skeleton build tree for use with
separated build and source tree compilation.
m/acorn.h, m/alliant-2800.h, m/alliant.h, m/altos.h, m/amdahl.h, m/arm.h, m/att3b.h, m/aviion.h, m/clipper.h, m/cnvrgnt.h, m/convex.h, m/cydra5.h, m/delta.h, m/delta88k.h, m/dpx2.h, m/elxsi.h, m/ews4800r.h, m/gould.h, m/hp800.h, m/hp9000s300.h, m/i860.h, m/ibmps2-aix.h, m/ibmrs6000.h, m/ibmrt-aix.h, m/ibmrt.h, m/intel386.h, m/iris4d.h, m/iris5d.h, m/iris6d.h, m/irist.h, m/m68k.h, m/masscomp.h, m/mg1.h, m/mips-nec.h, m/mips-siemens.h, m/mips.h, m/nh3000.h, m/nh4000.h, m/ns32000.h, m/plexus.h, m/powerpc.h, m/sequent-ptx.h, m/sequent.h, m/sgi-challenge.h, m/stride.h, m/tad68k.h, m/targon31.h, m/tekxd88.h, m/template.h, m/tower32.h, m/tower32v3.h, m/ustation.h, m/wicat.h, m/xps100.h, data.c, doc.c, editfns.c, emacs.c, lrecord.h, ntheap.c, process-unix.c, sysdep.c, unexec.c: Delete all support for bit-rotten CANNOT_DUMP. Just use pdump.
Makefile.in.in: Lots o' cleanup. Use names like LISP, SRC instead of
lispdir, srcdir, for consistency with xemacs.mak and the
conventions in the rest of the file. Eliminate use of ${...}
in favor of $(...), to make it easier to move code between
this file and xemacs.mak. Fix dependency handling wrt
NEEDTODUMP to eliminate problems some people (e.g. Vin) have
been seeing with non-GNU makes. Write a long section about
the subtle but oh-so-important differences in dependency
processing between nmake, make, and GNU make. Add
unicode-encapsulate target, from xemacs.mak.
chartab.c, lrecord.h: Fix crash due to attempt to free objects across dump/undump.
author | ben |
---|---|
date | Sat, 01 Mar 2003 07:25:56 +0000 |
parents | f0af455e89d9 |
children | a8d8f419b459 |
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line source
/* toolbar implementation -- mswindows interface. Copyright (C) 1995 Board of Trustees, University of Illinois. Copyright (C) 1995 Sun Microsystems, Inc. Copyright (C) 1995, 1996, 2002 Ben Wing. Copyright (C) 1996 Chuck Thompson. Copyright (C) 1998 Andy Piper. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* This implementation by Andy Piper <andy@xemacs.org>, with bits borrowed from toolbar-x.c */ /* Synched up with: Not in FSF. */ /* This file essentially Mule-ized (except perhaps some Unicode splitting). 5-2000. (??? Needs a once-over.) */ #define NEED_MSWINDOWS_COMMCTRL #include <config.h> #include "lisp.h" #include "device.h" #include "elhash.h" #include "faces.h" #include "frame-impl.h" #include "gui.h" #include "toolbar.h" #include "window.h" #include "console-msw-impl.h" #include "glyphs-msw.h" /* #include "objects-msw.h" */ #define TOOLBAR_ITEM_ID_MIN 0x4000 #define TOOLBAR_ITEM_ID_MAX 0x7FFF #define TOOLBAR_ITEM_ID_BITS(x) (((x) & 0x3FFF) | 0x4000) #define TOOLBAR_ID_BIAS 16 #define TOOLBAR_HANDLE(f,p) \ GetDlgItem(FRAME_MSWINDOWS_HANDLE(f), TOOLBAR_ID_BIAS + p) #define MSWINDOWS_BUTTON_SHADOW_THICKNESS 2 #define MSWINDOWS_BLANK_SIZE 5 #define MSWINDOWS_MINIMUM_TOOLBAR_SIZE 8 static void mswindows_move_toolbar (struct frame *f, enum toolbar_pos pos); #define SET_TOOLBAR_WAS_VISIBLE_FLAG(frame, pos, flag) \ do { \ switch (pos) \ { \ case TOP_TOOLBAR: \ (frame)->top_toolbar_was_visible = flag; \ break; \ case BOTTOM_TOOLBAR: \ (frame)->bottom_toolbar_was_visible = flag; \ break; \ case LEFT_TOOLBAR: \ (frame)->left_toolbar_was_visible = flag; \ break; \ case RIGHT_TOOLBAR: \ (frame)->right_toolbar_was_visible = flag; \ break; \ default: \ abort (); \ } \ } while (0) static int allocate_toolbar_item_id (struct frame *f, struct toolbar_button *button, enum toolbar_pos pos) { /* hmm what do we generate an id based on */ int id = TOOLBAR_ITEM_ID_BITS (internal_hash (button->callback, 0)); while (!NILP (Fgethash (make_int (id), FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f), Qnil))) { id = TOOLBAR_ITEM_ID_BITS (id + 1); } return id; } static void mswindows_clear_toolbar (struct frame *f, enum toolbar_pos pos, int thickness_change) { HIMAGELIST ilist = NULL; int i; HWND toolbarwnd = TOOLBAR_HANDLE (f, pos); if (toolbarwnd) { TBBUTTON info; /* Delete the buttons and remove the command from the hash table */ i = qxeSendMessage (toolbarwnd, TB_BUTTONCOUNT, 0, 0); for (i--; i >= 0; i--) { qxeSendMessage (toolbarwnd, TB_GETBUTTON, (WPARAM) i, (LPARAM) &info); Fremhash (make_int (info.idCommand), FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f)); qxeSendMessage (toolbarwnd, TB_DELETEBUTTON, (WPARAM) i, 0); } /* finally get rid of the image list assuming it clears up its bitmaps */ qxeSendMessage (toolbarwnd, TB_GETIMAGELIST, 0, (LONG) &ilist); if (ilist) { ImageList_Destroy(ilist); } qxeSendMessage (toolbarwnd, TB_SETIMAGELIST, 0, (LPARAM)NULL); ShowWindow(toolbarwnd, SW_HIDE); } FRAME_MSWINDOWS_TOOLBAR_CHECKSUM (f, pos) = 0; SET_TOOLBAR_WAS_VISIBLE_FLAG (f, pos, 0); } static void mswindows_output_toolbar (struct frame *f, enum toolbar_pos pos) { int x, y, bar_width, bar_height, vert; int width=-1, height=-1, bmwidth=0, bmheight=0, maxbmwidth, maxbmheight; int style_3d=0; int border_width = FRAME_REAL_TOOLBAR_BORDER_WIDTH (f, pos); Lisp_Object button, glyph, instance; Lisp_Object window = FRAME_LAST_NONMINIBUF_WINDOW (f); int nbuttons=0; int shadow_thickness = 2; /* get this from somewhere else? */ int window_frame_width = 3; int padding = (border_width + shadow_thickness) * 2; unsigned int checksum=0; struct window *w = XWINDOW (window); TBBUTTON *button_tbl, *tbbutton; HIMAGELIST ilist=NULL; HWND toolbarwnd=NULL; get_toolbar_coords (f, pos, &x, &y, &bar_width, &bar_height, &vert, 0); /* ediff bogusly sets the height to 2 for some obscure X-specific reason. This ensures that we only try and output a toolbar for sensible sizes */ if (bar_width < MSWINDOWS_MINIMUM_TOOLBAR_SIZE || bar_height < MSWINDOWS_MINIMUM_TOOLBAR_SIZE) { return; } if (x==1) x=0; toolbarwnd = TOOLBAR_HANDLE (f,pos); /* set button sizes based on bar size */ if (vert) { if (style_3d) { width = height = bar_width - (window_frame_width + shadow_thickness) * 2; } else width = height = bar_width; maxbmwidth = maxbmheight = width - padding; } else { if (style_3d) { height = width = bar_height - (window_frame_width + shadow_thickness) * 2; } else width = height = bar_height; maxbmwidth = maxbmheight = width - padding; } button = FRAME_TOOLBAR_BUTTONS (f, pos); /* First loop over all of the buttons to determine how many there are. This loop will also make sure that all instances are instantiated so when we actually output them they will come up immediately. */ while (!NILP (button)) { struct toolbar_button *tb = XTOOLBAR_BUTTON (button); checksum = HASH5 (checksum, internal_hash (get_toolbar_button_glyph(w, tb), 0), internal_hash (tb->callback, 0), width, LISP_HASH (w->toolbar_buttons_captioned_p)); button = tb->next; nbuttons++; } /* only rebuild if something has changed */ if (!toolbarwnd || FRAME_MSWINDOWS_TOOLBAR_CHECKSUM(f,pos)!=checksum) { /* remove the old one */ mswindows_clear_toolbar (f, pos, 0); FRAME_MSWINDOWS_TOOLBAR_CHECKSUM (f, pos)=checksum; /* build up the data required by win32 fns. */ button_tbl = xnew_array_and_zero (TBBUTTON, nbuttons); button = FRAME_TOOLBAR_BUTTONS (f, pos); tbbutton = button_tbl; while (!NILP (button)) { struct toolbar_button *tb = XTOOLBAR_BUTTON (button); HBITMAP bitmap=NULL, mask=NULL; bitmap=mask=NULL; if (tb->blank) tbbutton->fsStyle = TBSTYLE_SEP; else { tbbutton->idCommand = allocate_toolbar_item_id (f, tb, pos); /* currently we output the toolbar again with disabled buttons it might be good to use the ms disabled code instead but that means another image list, so we'll stick with the emacs model. */ tbbutton->fsState = tb->enabled ? TBSTATE_ENABLED : TBSTATE_INDETERMINATE; tbbutton->fsStyle = TBSTYLE_BUTTON; tbbutton->dwData=0; tbbutton->iString=0; /* mess with the button image */ glyph = get_toolbar_button_glyph (w, tb); if (GLYPHP (glyph)) instance = glyph_image_instance (glyph, window, ERROR_ME_DEBUG_WARN, 1); else instance = Qnil; if (IMAGE_INSTANCEP (instance)) { Lisp_Image_Instance *p = XIMAGE_INSTANCE (instance); if (IMAGE_INSTANCE_PIXMAP_TYPE_P (p)) { /* we are going to honor the toolbar settings and resize the bitmaps accordingly if they are too big. If they are too small we leave them and pad the difference - unless a different size crops up in the middle, at which point we *have* to resize since the ImageList won't cope. */ if ((bmwidth && IMAGE_INSTANCE_PIXMAP_WIDTH (p) != bmwidth) || (bmheight && IMAGE_INSTANCE_PIXMAP_HEIGHT (p) != bmheight) || IMAGE_INSTANCE_PIXMAP_WIDTH (p) > maxbmwidth || IMAGE_INSTANCE_PIXMAP_HEIGHT (p) > maxbmheight) { if (!bmheight) bmheight = min (maxbmheight, IMAGE_INSTANCE_PIXMAP_HEIGHT (p)); if (!bmwidth) bmwidth = min (maxbmwidth, IMAGE_INSTANCE_PIXMAP_WIDTH (p)); if (! (bitmap = mswindows_create_resized_bitmap (p, f, bmwidth, bmheight))) { xfree (button_tbl); if (ilist) ImageList_Destroy (ilist); gui_error ("Couldn't resize pixmap", instance); } /* we don't care if the mask fails */ mask = mswindows_create_resized_mask (p, f, bmwidth, bmheight); } else { if (!bmwidth) bmwidth = IMAGE_INSTANCE_PIXMAP_WIDTH (p); if (!bmheight) bmheight = IMAGE_INSTANCE_PIXMAP_HEIGHT (p); } /* need to build an image list for the bitmaps */ if (!ilist && !(ilist = ImageList_Create ( bmwidth, bmheight, (IMAGE_INSTANCE_MSWINDOWS_MASK (p) ? ILC_MASK : 0) | ILC_COLOR24, nbuttons, nbuttons * 2 ))) { xfree (button_tbl); gui_error ("Couldn't create image list", instance); } /* make the mask actually do something */ ImageList_SetBkColor (ilist, CLR_NONE); /* add a bitmap to the list */ if ((tbbutton->iBitmap = ImageList_Add (ilist, bitmap ? bitmap : IMAGE_INSTANCE_MSWINDOWS_BITMAP (p), mask ? mask : IMAGE_INSTANCE_MSWINDOWS_MASK (p))) < 0) { xfree (button_tbl); if (ilist) ImageList_Destroy (ilist); gui_error ("couldn't add image to image list", instance); } /* we're done with these now */ DeleteObject (bitmap); DeleteObject (mask); } } Fputhash (make_int (tbbutton->idCommand), button, FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f)); } /* now fix up the button size */ tb->x = x; tb->y = y; tb->vertical = vert; tb->border_width = border_width; tb->width = width + MSWINDOWS_BUTTON_SHADOW_THICKNESS * 2; tb->height = height + MSWINDOWS_BUTTON_SHADOW_THICKNESS * 2; if (tb->blank) { if (vert) tb->height = MSWINDOWS_BLANK_SIZE; else tb->width = MSWINDOWS_BLANK_SIZE; } if (vert) y += tb->height; else x += tb->width; /* move on to the next button */ tbbutton++; button = tb->next; } button = FRAME_TOOLBAR_BUTTONS (f, pos); /* create the toolbar window? */ if (!toolbarwnd && (toolbarwnd = qxeCreateWindowEx (WS_EX_WINDOWEDGE, XETEXT (TOOLBARCLASSNAME), NULL, WS_CHILD | (style_3d ? WS_DLGFRAME : 0) | TBSTYLE_TOOLTIPS | CCS_NORESIZE | CCS_NOPARENTALIGN | CCS_NODIVIDER | CCS_ADJUSTABLE, x, y, bar_width, bar_height, FRAME_MSWINDOWS_HANDLE (f), (HMENU)(TOOLBAR_ID_BIAS + pos), NULL, NULL))==NULL) { xfree (button_tbl); ImageList_Destroy (ilist); gui_error ("couldn't create toolbar", Qunbound); } /* finally populate with images */ if (qxeSendMessage (toolbarwnd, TB_BUTTONSTRUCTSIZE, (WPARAM)sizeof(TBBUTTON), (LPARAM)0) == -1) { mswindows_clear_toolbar (f, pos, 0); gui_error ("couldn't set button structure size", Qunbound); } if (vert) height = min (bmheight + padding, height); else width = min (bmwidth + padding, width); /* pad the buttons */ qxeSendMessage (toolbarwnd, TB_SETPADDING, 0, MAKELPARAM (width - bmwidth, height - bmheight)); /* set the size of buttons */ qxeSendMessage (toolbarwnd, TB_SETBUTTONSIZE, 0, (LPARAM) MAKELONG (width, height)); /* set the size of bitmaps */ qxeSendMessage (toolbarwnd, TB_SETBITMAPSIZE, 0, (LPARAM) MAKELONG (bmwidth, bmheight)); /* tell it we've done it */ qxeSendMessage (toolbarwnd, TB_AUTOSIZE, 0, 0); /* finally populate with images */ if (!qxeSendMessage (toolbarwnd, TB_ADDBUTTONS, (WPARAM) nbuttons, (LPARAM) button_tbl)) { mswindows_clear_toolbar (f, pos, 0); gui_error ("couldn't add button list to toolbar", Qunbound); } /* vertical toolbars need more rows */ if (vert) { RECT tmp; qxeSendMessage (toolbarwnd, TB_SETROWS, MAKEWPARAM (nbuttons, FALSE), (LPARAM) &tmp); } else { RECT tmp; qxeSendMessage (toolbarwnd, TB_SETROWS, MAKEWPARAM(1, FALSE), (LPARAM)&tmp); } /* finally populate with images */ if (qxeSendMessage (toolbarwnd, TB_SETIMAGELIST, 0, (LPARAM)ilist) < 0 || qxeSendMessage (toolbarwnd, TB_SETDISABLEDIMAGELIST, 0, (LPARAM)ilist) < 0) { mswindows_clear_toolbar (f, pos, 0); gui_error ("couldn't add image list to toolbar", Qunbound); } /* now display the window */ ShowWindow (toolbarwnd, SW_SHOW); /* no idea why this is necessary but initial display will not happen otherwise. */ mswindows_move_toolbar (f, pos); if (button_tbl) xfree (button_tbl); SET_TOOLBAR_WAS_VISIBLE_FLAG (f, pos, 1); } } static void mswindows_move_toolbar (struct frame *f, enum toolbar_pos pos) { int bar_x, bar_y, bar_width, bar_height, vert; HWND toolbarwnd = TOOLBAR_HANDLE(f,pos); if (toolbarwnd) { get_toolbar_coords (f, pos, &bar_x, &bar_y, &bar_width, &bar_height, &vert, 1); /* #### This terrible mangling with coordinates perhaps arises from different treatment of toolbar positions by Windows and by XEmacs. */ switch (pos) { case TOP_TOOLBAR: bar_x--; bar_y-=2; bar_width+=3; bar_height+=3; break; case LEFT_TOOLBAR: bar_x--; bar_y-=2; bar_height++; bar_width++; break; case BOTTOM_TOOLBAR: bar_y-=2; bar_width+=4; bar_height+=4; break; case RIGHT_TOOLBAR: bar_y-=2; bar_x++; bar_width++; bar_height++; break; } SetWindowPos (toolbarwnd, NULL, bar_x, bar_y, bar_width, bar_height, SWP_NOZORDER); } } static void mswindows_redraw_exposed_toolbars (struct frame *f, int x, int y, int width, int height) { assert (FRAME_MSWINDOWS_P (f)); if (FRAME_REAL_TOP_TOOLBAR_VISIBLE (f)) mswindows_move_toolbar (f, TOP_TOOLBAR); if (FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f)) mswindows_move_toolbar (f, BOTTOM_TOOLBAR); if (FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f)) mswindows_move_toolbar (f, LEFT_TOOLBAR); if (FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f)) mswindows_move_toolbar (f, RIGHT_TOOLBAR); } static void mswindows_redraw_frame_toolbars (struct frame *f) { mswindows_redraw_exposed_toolbars (f, 0, 0, FRAME_PIXWIDTH (f), FRAME_PIXHEIGHT (f)); } static void mswindows_initialize_frame_toolbars (struct frame *f) { } static void mswindows_output_frame_toolbars (struct frame *f) { assert (FRAME_MSWINDOWS_P (f)); if (FRAME_REAL_TOP_TOOLBAR_VISIBLE (f)) mswindows_output_toolbar (f, TOP_TOOLBAR); if (FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f)) mswindows_output_toolbar (f, BOTTOM_TOOLBAR); if (FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f)) mswindows_output_toolbar (f, LEFT_TOOLBAR); if (FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f)) mswindows_output_toolbar (f, RIGHT_TOOLBAR); } static void mswindows_clear_frame_toolbars (struct frame *f) { assert (FRAME_MSWINDOWS_P (f)); if (f->top_toolbar_was_visible && !FRAME_REAL_TOP_TOOLBAR_VISIBLE (f)) mswindows_clear_toolbar (f, TOP_TOOLBAR, 0); if (f->bottom_toolbar_was_visible && !FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f)) mswindows_clear_toolbar (f, BOTTOM_TOOLBAR, 0); if (f->left_toolbar_was_visible && !FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f)) mswindows_clear_toolbar (f, LEFT_TOOLBAR, 0); if (f->right_toolbar_was_visible && !FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f)) mswindows_clear_toolbar (f, RIGHT_TOOLBAR, 0); } static void mswindows_free_frame_toolbars (struct frame *f) { HWND twnd=NULL; #define DELETE_TOOLBAR(pos) \ mswindows_clear_toolbar(f, pos, 0); \ if ((twnd=GetDlgItem(FRAME_MSWINDOWS_HANDLE(f), \ TOOLBAR_ID_BIAS + pos))) \ DestroyWindow(twnd) DELETE_TOOLBAR(TOP_TOOLBAR); DELETE_TOOLBAR(BOTTOM_TOOLBAR); DELETE_TOOLBAR(LEFT_TOOLBAR); DELETE_TOOLBAR(RIGHT_TOOLBAR); #undef DELETE_TOOLBAR } Lisp_Object mswindows_get_toolbar_button_text (struct frame *f, int command_id) { Lisp_Object button = Fgethash (make_int (command_id), FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f), Qnil); if (!NILP (button)) { struct toolbar_button *tb = XTOOLBAR_BUTTON (button); return tb->help_string; } return Qnil; } /* * Return value is Qt if we have dispatched the command, * or Qnil if id has not been mapped to a callback. * Window procedure may try other targets to route the * command if we return nil */ Lisp_Object mswindows_handle_toolbar_wm_command (struct frame *f, HWND ctrl, WORD id) { /* Try to map the command id through the proper hash table */ Lisp_Object button, data, fn, arg, frame; button = Fgethash (make_int (id), FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f), Qnil); if (NILP (button)) return Qnil; data = XTOOLBAR_BUTTON (button)->callback; /* #### ? */ if (UNBOUNDP (data)) return Qnil; /* Ok, this is our one. Enqueue it. */ get_gui_callback (data, &fn, &arg); frame = wrap_frame (f); mswindows_enqueue_misc_user_event (frame, fn, arg); return Qt; } /************************************************************************/ /* initialization */ /************************************************************************/ void console_type_create_toolbar_mswindows (void) { CONSOLE_HAS_METHOD (mswindows, output_frame_toolbars); CONSOLE_HAS_METHOD (mswindows, clear_frame_toolbars); CONSOLE_HAS_METHOD (mswindows, initialize_frame_toolbars); CONSOLE_HAS_METHOD (mswindows, free_frame_toolbars); CONSOLE_HAS_METHOD (mswindows, redraw_exposed_toolbars); CONSOLE_HAS_METHOD (mswindows, redraw_frame_toolbars); }