Mercurial > hg > xemacs-beta
view src/redisplay-msw.c @ 1330:4542b72c005e
[xemacs-hg @ 2003-03-01 07:25:26 by ben]
build patch
Makefile.in.in: Move src deletions to src/Makefile.in.in.
dump-paths.el, dumped-lisp.el: Delete. Combine stuff into setup-paths.el.
find-paths.el: Removed.
Make this file contain generic routines only. Move stuff to
compute Emacs roots to setup-paths.el.
startup.el: Removed.
Move these variables into setup-paths.el.
setup-paths.el, startup.el: Removed.
Combine all high-level code for computing the paths into
setup-paths.el. Create new function startup-find-load-path to
encapsulate all logic for computing `load-path'. Eliminate
invocation-directory and invocation-name parameters since
there is no point (false generality) -- the code references
other globals, which cannot be specified. Eliminate some code
duplicated between setup-paths.el and startup.el. Clean up
the debug-paths code and output load-path in addition.
Add logic to paths-emacs-root-p to support separated source
and build trees.
loadup.el, make-docfile.el, update-elc-2.el, update-elc.el: Rewrite to allow for separated source and build trees, as may occur
in MS Windows.
NOTE TO BUILD HACKERS:
loadup.el, make-docfile.el, update-elc.el and update-elc-2.el made two
assumptions that are no longer correct:
(1) The source and build trees are in the same place.
(2) They can make assumptions about where `.' is.
These files now compute the locations of the source and build
roots at the top of the file. *ALL* constant file names or path
snippets must now be made absolute using expand-file-name and one
of these roots.
dumped-lisp.el, packages.el: Removed.
Remove some unused lists of Lisp files. packages-hardcoded-lisp
(empty, in any case) moved to dumped-lisp.el.
startup.el: When a compiled init file is out-of-date wrt the uncompiled
version, load the uncompiled version and issue a nasty warning.
update-elc-2.el: Force touching of auto-autoloads files when REBUILD_AUTOLOADS
was set.
update-elc.el: Fix code that checks whether dumping is necessary to check against
xemacs.dmp, not xemacs.exe, when Unix and pdump.
lwlib-Xm.c: Fix compile warning.
README, config.inc.samp, xemacs.mak: -- Major reorganization and cleanup.
-- Add support for separated build tree and source tree.
-- Delete all support for X Windows building, since it's
totally bit-rotten and will never be fixed up. Instruct
people to use Cygwin if they want such support.
make-build-dir: New script to create a skeleton build tree for use with
separated build and source tree compilation.
m/acorn.h, m/alliant-2800.h, m/alliant.h, m/altos.h, m/amdahl.h, m/arm.h, m/att3b.h, m/aviion.h, m/clipper.h, m/cnvrgnt.h, m/convex.h, m/cydra5.h, m/delta.h, m/delta88k.h, m/dpx2.h, m/elxsi.h, m/ews4800r.h, m/gould.h, m/hp800.h, m/hp9000s300.h, m/i860.h, m/ibmps2-aix.h, m/ibmrs6000.h, m/ibmrt-aix.h, m/ibmrt.h, m/intel386.h, m/iris4d.h, m/iris5d.h, m/iris6d.h, m/irist.h, m/m68k.h, m/masscomp.h, m/mg1.h, m/mips-nec.h, m/mips-siemens.h, m/mips.h, m/nh3000.h, m/nh4000.h, m/ns32000.h, m/plexus.h, m/powerpc.h, m/sequent-ptx.h, m/sequent.h, m/sgi-challenge.h, m/stride.h, m/tad68k.h, m/targon31.h, m/tekxd88.h, m/template.h, m/tower32.h, m/tower32v3.h, m/ustation.h, m/wicat.h, m/xps100.h, data.c, doc.c, editfns.c, emacs.c, lrecord.h, ntheap.c, process-unix.c, sysdep.c, unexec.c: Delete all support for bit-rotten CANNOT_DUMP. Just use pdump.
Makefile.in.in: Lots o' cleanup. Use names like LISP, SRC instead of
lispdir, srcdir, for consistency with xemacs.mak and the
conventions in the rest of the file. Eliminate use of ${...}
in favor of $(...), to make it easier to move code between
this file and xemacs.mak. Fix dependency handling wrt
NEEDTODUMP to eliminate problems some people (e.g. Vin) have
been seeing with non-GNU makes. Write a long section about
the subtle but oh-so-important differences in dependency
processing between nmake, make, and GNU make. Add
unicode-encapsulate target, from xemacs.mak.
chartab.c, lrecord.h: Fix crash due to attempt to free objects across dump/undump.
author | ben |
---|---|
date | Sat, 01 Mar 2003 07:25:56 +0000 |
parents | b531bf8658e9 |
children | 04bc9d2f42c7 |
line wrap: on
line source
/* mswindows output and frame manipulation routines. Copyright (C) 1994, 1995 Board of Trustees, University of Illinois. Copyright (C) 1994 Lucid, Inc. Copyright (C) 1995 Sun Microsystems, Inc. Copyright (C) 2001, 2002, 2003 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* I think this file is essentially Mule-ized, but I'm not sure! Could stand a good once-over. Unicode support is trash, of course. */ /* Authorship: Chuck Thompson Lots of work done by Ben Wing for Mule Partially rewritten for mswindows by Jonathan Harris, November 1997 for 21.0. */ #include <config.h> #include "lisp.h" #include "buffer.h" #include "charset.h" #include "debug.h" #include "device-impl.h" #include "events.h" #include "faces.h" #include "frame-impl.h" #include "gutter.h" #include "redisplay.h" #include "sysdep.h" #include "window-impl.h" #include "console-msw-impl.h" #include "glyphs-msw.h" #include "objects-msw-impl.h" #define MSWINDOWS_EOL_CURSOR_WIDTH 5 /* * Random forward declarations */ static void mswindows_update_dc (HDC hdc, Lisp_Object fg, Lisp_Object bg, Lisp_Object bg_pmap); static void mswindows_set_dc_font (HDC hdc, Lisp_Object font, int under, int strike); static void mswindows_output_vertical_divider (struct window *w, int clear); static void mswindows_output_dibitmap (struct frame *f, Lisp_Image_Instance *p, struct display_box *db, struct display_glyph_area *dga); typedef struct textual_run { Lisp_Object charset; /* charset of this run */ WCHAR *ptr; /* pointer to Unicode chars in this run */ int nchars; /* number of internal characters in this run */ int nwchars; /* number of Unicode chars in this run */ } textual_run; /* Separate out the text in STR into a series of textual runs of a particular charset. Returns the number of runs actually used. Returns the textual runs (STATICALLY ALLOCATED!) in RUN_STORAGE_PTR. */ static int separate_textual_runs (textual_run **run_storage_ptr, const Ichar *str, Charcount len) { static WCHAR *ext_storage; static int ext_storage_size; /* in WCHARS! */ static textual_run *run_storage; static int run_storage_size; int runs_so_far = 0; int runbegin = 0; int total_nchars = 0; int i; Lisp_Object prev_charset; if (len == 0) return 0; prev_charset = ichar_charset (str[0]); for (i = 1; i <= len; i++) { if (i == len || !EQ (ichar_charset (str[i]), prev_charset)) { int j; Ibyte *int_storage = alloca_ibytes (MAX_ICHAR_LEN * (i - runbegin)); int int_storage_ptr = 0; Extbyte *alloca_ext_storage; int nchars; int_storage_ptr = 0; for (j = runbegin; j < i; j++) int_storage_ptr += set_itext_ichar (int_storage + int_storage_ptr, str[j]); TO_EXTERNAL_FORMAT (DATA, (int_storage, int_storage_ptr), ALLOCA, (alloca_ext_storage, nchars), Qmswindows_unicode); nchars /= sizeof (WCHAR); /* Tricky ... */ DO_REALLOC (ext_storage, ext_storage_size, total_nchars + nchars, WCHAR); memcpy (ext_storage + total_nchars, alloca_ext_storage, nchars * sizeof (WCHAR)); DO_REALLOC (run_storage, run_storage_size, runs_so_far + 1, textual_run); run_storage[runs_so_far].ptr = ext_storage + total_nchars; run_storage[runs_so_far].charset = prev_charset; run_storage[runs_so_far].nwchars = nchars; run_storage[runs_so_far].nchars = i - runbegin; total_nchars += nchars; runs_so_far++; runbegin = i; if (i < len) prev_charset = ichar_charset (str[i]); } } *run_storage_ptr = run_storage; return runs_so_far; } static int mswindows_text_width_single_run (HDC hdc, struct face_cachel *cachel, textual_run *run) { Lisp_Object font_inst = FACE_CACHEL_FONT (cachel, run->charset); SIZE size; #if 0 /* @@#### not the way of ikeyama's ws */ if (!fi->proportional_p || !hdc) { if (XCHARSET_DIMENSION (run->charset) == 2) /* Don't trust FONT_INSTANCE_WIDTH. Asian fonts have both of one and two column characters. */ goto the_hard_way; else return fi->width * run->nchars; } else { the_hard_way: #endif mswindows_set_dc_font (hdc, font_inst, cachel->underline, cachel->strikethru); GetTextExtentPoint32W (hdc, run->ptr, run->nwchars, &size); return size.cx; #if 0 /* @@#### not the way of ikeyama's ws */ } #endif } /* * Given F, retrieve device context. F can be a display frame, or * a print job. For a print job, page is also started when printer's * device context is first time requested. */ static HDC get_frame_dc (struct frame *f, int start_page_p) { if (FRAME_MSWINDOWS_P (f)) return FRAME_MSWINDOWS_DC (f); else { if (start_page_p && !FRAME_MSPRINTER_PAGE_STARTED (f)) msprinter_start_page (f); return DEVICE_MSPRINTER_HDC (XDEVICE (FRAME_DEVICE (f))); } } /* * Given F, retrieve compatible device context. F can be a display * frame, or a print job. */ static HDC get_frame_compdc (struct frame *f) { struct device *d = XDEVICE (FRAME_DEVICE (f)); if (DEVICE_MSWINDOWS_P (d)) return DEVICE_MSWINDOWS_HCDC (d); else return DEVICE_MSPRINTER_HCDC (d); } /***************************************************************************** mswindows_update_dc Given a number of parameters munge the DC so it has those properties. ****************************************************************************/ static void mswindows_update_dc (HDC hdc, Lisp_Object fg, Lisp_Object bg, Lisp_Object bg_pmap) { if (!NILP (fg)) { SetTextColor (hdc, COLOR_INSTANCE_MSWINDOWS_COLOR (XCOLOR_INSTANCE (fg))); } if (!NILP (bg)) { SetBkMode (hdc, OPAQUE); SetBkColor (hdc, COLOR_INSTANCE_MSWINDOWS_COLOR (XCOLOR_INSTANCE (bg))); } else { SetBkMode (hdc, TRANSPARENT); } } static void mswindows_set_dc_font (HDC hdc, Lisp_Object font, int under, int strike) { SelectObject (hdc, mswindows_get_hfont (XFONT_INSTANCE (font), under, strike)); } /***************************************************************************** mswindows_output_hline Output a horizontal line in the foreground of its face. ****************************************************************************/ static void mswindows_output_hline (struct window *w, struct display_line *dl, struct rune *rb) { /* #### Implement me */ } /***************************************************************************** mswindows_output_blank Output a blank by clearing the area it covers in the background color of its face. ****************************************************************************/ static void mswindows_output_blank (struct window *w, struct display_line *dl, struct rune *rb, int start_pixpos) { struct frame *f = XFRAME (w->frame); HDC hdc = get_frame_dc (f, 1); RECT rect = { rb->xpos, DISPLAY_LINE_YPOS (dl), rb->xpos+rb->width, DISPLAY_LINE_YEND (dl) }; struct face_cachel *cachel = WINDOW_FACE_CACHEL (w, rb->findex); Lisp_Object bg_pmap = WINDOW_FACE_CACHEL_BACKGROUND_PIXMAP (w, rb->findex); /* Unmap all subwindows in the area we are going to blank. */ redisplay_unmap_subwindows_maybe (f, rb->xpos, DISPLAY_LINE_YPOS (dl), rb->width, DISPLAY_LINE_HEIGHT (dl)); if (!IMAGE_INSTANCEP (bg_pmap) || !IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (bg_pmap))) bg_pmap = Qnil; if (!NILP(bg_pmap)) { struct display_box db; struct display_glyph_area dga; redisplay_calculate_display_boxes (dl, rb->xpos, /*rb->object.dglyph.xoffset*/ 0, /*rb->object.dglyph.yoffset*/ 0, start_pixpos, rb->width, &db, &dga); /* blank the background in the appropriate color */ mswindows_update_dc (hdc, cachel->foreground, cachel->background, Qnil); redisplay_output_pixmap (w, bg_pmap, &db, &dga, rb->findex, 0, 0, 0, TRUE); } else { mswindows_update_dc (hdc, Qnil, cachel->background, Qnil); ExtTextOutW (hdc, 0, 0, ETO_OPAQUE, &rect, NULL, 0, NULL); } } /***************************************************************************** mswindows_output_cursor Draw a normal or end-of-line cursor. The end-of-line cursor is narrower than the normal cursor. ****************************************************************************/ static void mswindows_output_cursor (struct window *w, struct display_line *dl, int xpos, int width, face_index findex, Ichar ch, int image_p) { struct frame *f = XFRAME (w->frame); struct device *d = XDEVICE (f->device); Lisp_Object font = Qnil; int focus = EQ (w->frame, DEVICE_FRAME_WITH_FOCUS_REAL (d)); HDC hdc = get_frame_dc (f, 1); int local_face_index = 0; textual_run *run; int nruns = 0; RECT rect = { xpos, DISPLAY_LINE_YPOS (dl), xpos + width, DISPLAY_LINE_YEND (dl) }; Lisp_Object bar = symbol_value_in_buffer (Qbar_cursor, WINDOW_BUFFER (w)); int bar_p = image_p || !NILP (bar); int cursor_p = !NILP (w->text_cursor_visible_p); int real_char_p = ch != 0; /* Unmap all subwindows in the area we are going to blank. */ redisplay_unmap_subwindows_maybe (f, xpos, DISPLAY_LINE_YPOS (dl), width, DISPLAY_LINE_HEIGHT (dl)); if (real_char_p) { /* Use the font from the underlying character */ struct face_cachel *font_cachel = WINDOW_FACE_CACHEL (w, findex); nruns = separate_textual_runs (&run, &ch, 1); font = FACE_CACHEL_FONT (font_cachel, run->charset); mswindows_set_dc_font (hdc, font, font_cachel->underline, font_cachel->strikethru); } if (!image_p) { struct face_cachel *color_cachel; /* Use cursor fg/bg for block cursor, or character fg/bg for the bar or when we need to erase the cursor. Output nothing at eol if bar cursor */ local_face_index = get_builtin_face_cache_index (w, Vtext_cursor_face); color_cachel = WINDOW_FACE_CACHEL (w, ((!cursor_p || bar_p) ? findex : local_face_index)); mswindows_update_dc (hdc, color_cachel->foreground, color_cachel->background, Qnil); ExtTextOutW (hdc, xpos, dl->ypos, ETO_OPAQUE|ETO_CLIPPED, &rect, nruns ? run->ptr : NULL, nruns ? run->nwchars : 0, NULL); } if (!cursor_p) return; if (focus && bar_p) { struct face_cachel *cursor_cachel; rect.right = rect.left + (EQ (bar, Qt) ? 1 : min (2, width)); local_face_index = get_builtin_face_cache_index (w, Vtext_cursor_face); cursor_cachel = WINDOW_FACE_CACHEL (w, local_face_index); mswindows_update_dc (hdc, Qnil, cursor_cachel->background, Qnil); ExtTextOutW (hdc, xpos, dl->ypos, ETO_OPAQUE, &rect, NULL, 0, NULL); } else if (!focus) { struct face_cachel *cursor_cachel; /* Now have real character drawn in its own color. We deflate the rectangle so character cell will be bounded by the previously drawn cursor shape */ InflateRect (&rect, -1, -1); local_face_index = get_builtin_face_cache_index (w, Vdefault_face); cursor_cachel = WINDOW_FACE_CACHEL (w, (real_char_p ? findex : local_face_index)); mswindows_update_dc (hdc, cursor_cachel->foreground, cursor_cachel->background, Qnil); ExtTextOutW (hdc, xpos, dl->ypos, ETO_OPAQUE | ETO_CLIPPED, &rect, nruns ? run->ptr : NULL, nruns ? run->nwchars : 0, NULL); } #ifdef MULE if (DEVICE_MSWINDOWS_P (d) && (FRAME_MSWINDOWS_CURSOR_X (f) != xpos || FRAME_MSWINDOWS_CURSOR_Y (f) != DISPLAY_LINE_YPOS (dl) || FRAME_MSWINDOWS_CURSOR_FINDEX (f) != findex)) { HWND hwnd = FRAME_MSWINDOWS_HANDLE(f); HIMC himc = ImmGetContext (hwnd); FRAME_MSWINDOWS_CURSOR_X (f) = xpos; FRAME_MSWINDOWS_CURSOR_Y (f) = DISPLAY_LINE_YPOS (dl); FRAME_MSWINDOWS_CURSOR_FINDEX (f) = findex; /* If the composition window is active, reset position of the composition window. */ if (qxeImmGetCompositionString (himc, GCS_COMPSTR, NULL, 0)) mswindows_start_ime_composition (f); ImmReleaseContext (hwnd, himc); } #endif /* MULE */ } /***************************************************************************** mswindows_output_string Given a string and a starting position, output that string in the given face. Correctly handles multiple charsets in the string. The meaning of the parameters is something like this: W Window that the text is to be displayed in. DL Display line that this text is on. The values in the structure are used to determine the vertical position and clipping range of the text. BUF Dynamic array of Ichars specifying what is actually to be drawn. XPOS X position in pixels where the text should start being drawn. XOFFSET Number of pixels to be chopped off the left side of the text. The effect is as if the text were shifted to the left this many pixels and clipped at XPOS. CLIP_START Clip everything left of this X position. WIDTH Clip everything right of XPOS + WIDTH. FINDEX Index for the face cache element describing how to display the text. ****************************************************************************/ static void mswindows_output_string (struct window *w, struct display_line *dl, Ichar_dynarr *buf, int xpos, int xoffset, int clip_start, int width, face_index findex, int cursor, int cursor_start, int cursor_width, int cursor_height) { struct frame *f = XFRAME (w->frame); /* struct device *d = XDEVICE (f->device);*/ Lisp_Object window; HDC hdc = get_frame_dc (f, 1); int clip_end; Lisp_Object bg_pmap; textual_run *runs; int nruns; int i, height; RECT rect; struct face_cachel *cachel = WINDOW_FACE_CACHEL (w, findex); window = wrap_window (w); #if 0 /* #### FIXME? */ /* We can't work out the width before we've set the font in the DC */ if (width < 0) width = mswindows_text_width (cachel, Dynarr_atp (buf, 0), Dynarr_length (buf)); #else assert(width>=0); #endif /* Regularize the variables passed in. */ if (clip_start < xpos) clip_start = xpos; clip_end = xpos + width; if (clip_start >= clip_end) /* It's all clipped out. */ return; xpos -= xoffset; /* sort out the destination rectangle */ height = DISPLAY_LINE_HEIGHT (dl); rect.left = clip_start; rect.top = DISPLAY_LINE_YPOS (dl); rect.right = clip_end; rect.bottom = rect.top + height; /* make sure the area we are about to display is subwindow free. */ redisplay_unmap_subwindows_maybe (f, clip_start, DISPLAY_LINE_YPOS (dl), clip_end - clip_start, DISPLAY_LINE_HEIGHT (dl)); /* output the background pixmap if there is one */ bg_pmap = cachel->background_pixmap; if (!IMAGE_INSTANCEP (bg_pmap) || !IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (bg_pmap))) bg_pmap = Qnil; if (!NILP(bg_pmap)) { struct display_box db; struct display_glyph_area dga; redisplay_calculate_display_boxes (dl, xpos + xoffset, 0, 0, clip_start, width, &db, &dga); /* blank the background in the appropriate color */ mswindows_update_dc (hdc, cachel->foreground, cachel->background, Qnil); redisplay_output_pixmap (w, bg_pmap, &db, &dga, findex, 0, 0, 0, TRUE); /* output pixmap calls this so we have to recall to get correct references */ cachel = WINDOW_FACE_CACHEL (w, findex); } nruns = separate_textual_runs (&runs, Dynarr_atp (buf, 0), Dynarr_length (buf)); for (i = 0; i < nruns; i++) { Lisp_Object font = FACE_CACHEL_FONT (cachel, runs[i].charset); Lisp_Font_Instance *fi = XFONT_INSTANCE (font); int this_width; if (EQ (font, Vthe_null_font_instance)) continue; mswindows_update_dc (hdc, cachel->foreground, NILP(bg_pmap) ? cachel->background : Qnil, Qnil); mswindows_set_dc_font (hdc, font, cachel->underline, cachel->strikethru); this_width = mswindows_text_width_single_run (hdc, cachel, runs + i); /* cope with fonts taller than lines */ if ((int) fi->height < (int) (height + dl->clip + dl->top_clip)) { int clear_start = max (xpos, clip_start); int clear_end = min (xpos + this_width, clip_end); { redisplay_clear_region (window, findex, clear_start, DISPLAY_LINE_YPOS (dl), clear_end - clear_start, height); /* output pixmap calls this so we have to recall to get correct references */ cachel = WINDOW_FACE_CACHEL (w, findex); } } ExtTextOutW (hdc, xpos, dl->ypos, NILP(bg_pmap) ? ETO_CLIPPED | ETO_OPAQUE : ETO_CLIPPED, &rect, runs[i].ptr, runs[i].nwchars, NULL); xpos += this_width; } } static void mswindows_output_dibitmap (struct frame *f, Lisp_Image_Instance *p, struct display_box *db, struct display_glyph_area *dga) { HDC hdc = get_frame_dc (f, 1); HDC hcompdc = get_frame_compdc (f); HGDIOBJ old=NULL; const int real_x = IMAGE_INSTANCE_MSWINDOWS_BITMAP_REAL_WIDTH (p); const int real_y = IMAGE_INSTANCE_MSWINDOWS_BITMAP_REAL_HEIGHT (p); const int surface_x = IMAGE_INSTANCE_PIXMAP_WIDTH (p); const int surface_y = IMAGE_INSTANCE_PIXMAP_HEIGHT (p); /* first blit the mask */ if (IMAGE_INSTANCE_MSWINDOWS_MASK (p)) { RGBQUAD bg; COLORREF bgcolor; old = SelectObject (hcompdc, IMAGE_INSTANCE_MSWINDOWS_MASK (p)); if (IMAGE_INSTANCE_TYPE (p) == IMAGE_MONO_PIXMAP) { COLORREF fgcolor; RGBQUAD fg; fgcolor = GetTextColor (hdc); fg.rgbBlue = GetBValue (fgcolor); fg.rgbRed = GetRValue (fgcolor); fg.rgbGreen = GetGValue (fgcolor); fg.rgbReserved = 0; SetDIBColorTable (hcompdc, 0, 1, &fg); } bgcolor = GetBkColor (hdc); bg.rgbBlue = GetBValue (bgcolor); bg.rgbRed = GetRValue (bgcolor); bg.rgbGreen = GetGValue (bgcolor); bg.rgbReserved = 0; SetDIBColorTable (hcompdc, 1, 1, &bg); StretchBlt (hdc, db->xpos, db->ypos, dga->width, dga->height, hcompdc, MulDiv (dga->xoffset, real_x, surface_x), MulDiv (dga->yoffset, real_y, surface_y), MulDiv (dga->width, real_x, surface_x), MulDiv (dga->height, real_y, surface_y), SRCCOPY); SelectObject (hcompdc, old); } /* Now blit the bitmap itself, or one of its slices. */ old = SelectObject (hcompdc, IMAGE_INSTANCE_MSWINDOWS_BITMAP_SLICE (p, IMAGE_INSTANCE_PIXMAP_SLICE (p))); StretchBlt (hdc, db->xpos, db->ypos, dga->width, dga->height, hcompdc, MulDiv (dga->xoffset, real_x, surface_x), MulDiv (dga->yoffset, real_y, surface_y), MulDiv (dga->width, real_x, surface_x), MulDiv (dga->height, real_y, surface_y), IMAGE_INSTANCE_MSWINDOWS_MASK (p) ? SRCINVERT : SRCCOPY); SelectObject (hcompdc, old); } /* X gc's have this nice property that setting the bg pixmap will * output it offset relative to the window. Windows doesn't have this * feature so we have to emulate this by outputting multiple pixmaps. * This is only used for background pixmaps. Normal pixmaps are * outputted once and are scrollable */ static void mswindows_output_dibitmap_region (struct frame *f, Lisp_Image_Instance *p, struct display_box *db, struct display_glyph_area *dga) { struct display_box xdb = { db->xpos, db->ypos, db->width, db->height }; struct display_glyph_area xdga = { 0, 0, IMAGE_INSTANCE_PIXMAP_WIDTH (p), IMAGE_INSTANCE_PIXMAP_HEIGHT (p) }; int pxoffset = 0, pyoffset = 0; if (dga) { xdga.width = dga->width; xdga.height = dga->height; } else if (!redisplay_normalize_glyph_area (&xdb, &xdga)) return; /* when doing a bg pixmap do a partial pixmap first so that we blt whole pixmaps thereafter */ xdga.height = min (xdga.height, IMAGE_INSTANCE_PIXMAP_HEIGHT (p) - db->ypos % IMAGE_INSTANCE_PIXMAP_HEIGHT (p)); while (xdga.height > 0) { xdga.width = min (min (db->width, IMAGE_INSTANCE_PIXMAP_WIDTH (p)), IMAGE_INSTANCE_PIXMAP_WIDTH (p) - db->xpos % IMAGE_INSTANCE_PIXMAP_WIDTH (p)); pxoffset = 0; while (xdga.width > 0) { xdb.xpos = db->xpos + pxoffset; xdb.ypos = db->ypos + pyoffset; /* do we need to offset the pixmap vertically? this is necessary for background pixmaps. */ xdga.yoffset = xdb.ypos % IMAGE_INSTANCE_PIXMAP_HEIGHT (p); xdga.xoffset = xdb.xpos % IMAGE_INSTANCE_PIXMAP_WIDTH (p); /* the width is handled by mswindows_output_pixmap_region */ mswindows_output_dibitmap (f, p, &xdb, &xdga); pxoffset += xdga.width; xdga.width = min ((db->width - pxoffset), IMAGE_INSTANCE_PIXMAP_WIDTH (p)); } pyoffset += xdga.height; xdga.height = min ((db->height - pyoffset), IMAGE_INSTANCE_PIXMAP_HEIGHT (p)); } } /* Output a pixmap at the desired location. DB normalized display_box. DGA normalized display_glyph_area. */ static void mswindows_output_pixmap (struct window *w, Lisp_Object image_instance, struct display_box *db, struct display_glyph_area *dga, face_index findex, int cursor_start, int cursor_width, int cursor_height, int bg_pixmap) { struct frame *f = XFRAME (w->frame); HDC hdc = get_frame_dc (f, 1); Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance); /* Output the pixmap. Have to do this as many times as is required to fill the given area */ mswindows_update_dc (hdc, WINDOW_FACE_CACHEL_FOREGROUND (w, findex), WINDOW_FACE_CACHEL_BACKGROUND (w, findex), Qnil); if (bg_pixmap) mswindows_output_dibitmap_region (f, p, db, dga); else mswindows_output_dibitmap (f, p, db, dga); } #ifdef HAVE_SCROLLBARS /* * This function paints window's deadbox, a rectangle between window * borders and two short edges of both scrollbars. * * Function checks whether deadbox intersects with the rectangle pointed * to by PRC, and paints only the intersection */ static void mswindows_redisplay_deadbox (struct window *w, int x, int y, int width, int height) { RECT rc = { x, y, x + width, y + height }; int sbh = window_scrollbar_height (w); int sbw = window_scrollbar_width (w); RECT rect_dead, rect_paint; if (sbh == 0 || sbw == 0) return; if (!NILP (w->scrollbar_on_left_p)) rect_dead.left = WINDOW_LEFT (w); else rect_dead.left = WINDOW_TEXT_RIGHT (w); rect_dead.right = rect_dead.left + sbw; if (!NILP (w->scrollbar_on_top_p)) rect_dead.top = WINDOW_TOP (w); else rect_dead.top = WINDOW_TEXT_BOTTOM (w); rect_dead.bottom = rect_dead.top + sbh; if (IntersectRect (&rect_paint, &rect_dead, &rc)) { struct frame *f = XFRAME (WINDOW_FRAME (w)); FillRect (get_frame_dc (f, 1), &rect_paint, (HBRUSH) (COLOR_BTNFACE+1)); } } #endif /* HAVE_SCROLLBARS */ /***************************************************************************** mswindows_bevel_area Draw a 3d border around the specified area on window W. ****************************************************************************/ static void mswindows_bevel_area (struct window *w, face_index findex, int x, int y, int width, int height, int thickness, int edges, enum edge_style style) { struct frame *f = XFRAME (w->frame); UINT edge; UINT border = 0; if (style == EDGE_ETCHED_IN) edge = EDGE_ETCHED; else if (style == EDGE_ETCHED_OUT) edge = EDGE_BUMP; else if (style == EDGE_BEVEL_IN) { if (thickness == 1) edge = BDR_SUNKENINNER; else edge = EDGE_SUNKEN; } else /* EDGE_BEVEL_OUT */ { if (thickness == 1) edge = BDR_RAISEDINNER; else edge = EDGE_RAISED; } if (edges & EDGE_TOP) border |= BF_TOP; if (edges & EDGE_LEFT) border |= BF_LEFT; if (edges & EDGE_BOTTOM) border |= BF_BOTTOM; if (edges & EDGE_RIGHT) border |= BF_RIGHT; { RECT rect = { x, y, x + width, y + height }; Lisp_Object color = WINDOW_FACE_CACHEL_BACKGROUND (w, findex); HDC hdc = get_frame_dc (f, 1); mswindows_update_dc (hdc, Qnil, color, Qnil); DrawEdge (hdc, &rect, edge, border); } } /***************************************************************************** Display methods *****************************************************************************/ /***************************************************************************** mswindows_divider_height Return the height of the horizontal divider. ****************************************************************************/ static int mswindows_divider_height (void) { return 1; /* XXX Copied from redisplay-X.c. What is this? */ } /***************************************************************************** mswindows_eol_cursor_width Return the width of the end-of-line cursor. ****************************************************************************/ static int mswindows_eol_cursor_width (void) { return MSWINDOWS_EOL_CURSOR_WIDTH; } /***************************************************************************** mswindows_frame_output_begin Perform any necessary initialization prior to an update. ****************************************************************************/ static void mswindows_frame_output_begin (struct frame *f) { } /***************************************************************************** mswindows_frame_output_end Perform any necessary flushing of queues when an update has completed. ****************************************************************************/ static void mswindows_frame_output_end (struct frame *f) { #ifdef DEFER_WINDOW_POS HDWP hdwp = FRAME_MSWINDOWS_DATA (f)->hdwp; if (hdwp != 0) { EndDeferWindowPos (hdwp); FRAME_MSWINDOWS_DATA (f)->hdwp = 0; } #endif GdiFlush(); } /* Printer version is more lightweight. */ static void msprinter_frame_output_end (struct frame *f) { GdiFlush(); } static int mswindows_flash (struct device *d) { struct frame *f = device_selected_frame (d); HDC hdc = get_frame_dc (f, 1); RECT rc; GetClientRect (FRAME_MSWINDOWS_HANDLE (f), &rc); InvertRect (hdc, &rc); GdiFlush (); Sleep (25); InvertRect (hdc, &rc); return 1; } static void mswindows_ring_bell (struct device *d, int volume, int pitch, int duration) { /* Beep does not work at all, anyways! -kkm */ MessageBeep (MB_OK); } /***************************************************************************** mswindows_output_display_block Given a display line, a block number for that start line, output all runes between start and end in the specified display block. Ripped off with minimal thought from the corresponding X routine. ****************************************************************************/ static void mswindows_output_display_block (struct window *w, struct display_line *dl, int block, int start, int end, int start_pixpos, int cursor_start, int cursor_width, int cursor_height) { struct frame *f = XFRAME (w->frame); Ichar_dynarr *buf = Dynarr_new (Ichar); Lisp_Object window; struct display_block *db = Dynarr_atp (dl->display_blocks, block); rune_dynarr *rba = db->runes; struct rune *rb; int elt = start; face_index findex; int xpos, width; Lisp_Object charset = Qunbound; /* Qnil is a valid charset when MULE is not defined */ window = wrap_window (w); rb = Dynarr_atp (rba, start); if (!rb) /* Nothing to do so don't do anything. */ return; findex = rb->findex; xpos = rb->xpos; width = 0; if (rb->type == RUNE_CHAR) charset = ichar_charset (rb->object.chr.ch); if (end < 0) end = Dynarr_length (rba); Dynarr_reset (buf); while (elt < end) { rb = Dynarr_atp (rba, elt); if (rb->findex == findex && rb->type == RUNE_CHAR && rb->object.chr.ch != '\n' && rb->cursor_type != CURSOR_ON && EQ (charset, ichar_charset (rb->object.chr.ch))) { Dynarr_add (buf, rb->object.chr.ch); width += rb->width; elt++; } else { if (Dynarr_length (buf)) { mswindows_output_string (w, dl, buf, xpos, 0, start_pixpos, width, findex, 0, 0, 0, 0); xpos = rb->xpos; width = 0; } Dynarr_reset (buf); width = 0; if (rb->type == RUNE_CHAR) { findex = rb->findex; xpos = rb->xpos; charset = ichar_charset (rb->object.chr.ch); if (rb->cursor_type == CURSOR_ON) { if (rb->object.chr.ch == '\n') { mswindows_output_cursor (w, dl, xpos, cursor_width, findex, 0, 0); } else { Dynarr_add (buf, rb->object.chr.ch); mswindows_output_cursor (w, dl, xpos, cursor_width, findex, rb->object.chr.ch, 0); Dynarr_reset (buf); } xpos += rb->width; elt++; } else if (rb->object.chr.ch == '\n') { /* Clear in case a cursor was formerly here. */ redisplay_clear_region (window, findex, xpos, DISPLAY_LINE_YPOS (dl), rb->width, DISPLAY_LINE_HEIGHT (dl)); elt++; } } else if (rb->type == RUNE_BLANK || rb->type == RUNE_HLINE) { if (rb->type == RUNE_BLANK) mswindows_output_blank (w, dl, rb, start_pixpos); else { /* #### Our flagging of when we need to redraw the modeline shadows sucks. Since RUNE_HLINE is only used by the modeline at the moment it is a good bet that if it gets redrawn then we should also redraw the shadows. This won't be true forever. We borrow the shadow_thickness_changed flag for now. */ w->shadow_thickness_changed = 1; mswindows_output_hline (w, dl, rb); } if (rb->cursor_type == CURSOR_ON) mswindows_output_cursor (w, dl, xpos, cursor_width, rb->findex, 0, 0); elt++; if (elt < end) { rb = Dynarr_atp (rba, elt); findex = rb->findex; xpos = rb->xpos; } } else if (rb->type == RUNE_DGLYPH) { Lisp_Object instance; struct display_box dbox; struct display_glyph_area dga; redisplay_calculate_display_boxes (dl, rb->xpos, rb->object.dglyph.xoffset, rb->object.dglyph.yoffset, start_pixpos, rb->width, &dbox, &dga); window = wrap_window (w); instance = glyph_image_instance (rb->object.dglyph.glyph, window, ERROR_ME_DEBUG_WARN, 1); findex = rb->findex; if (IMAGE_INSTANCEP (instance)) { switch (XIMAGE_INSTANCE_TYPE (instance)) { case IMAGE_MONO_PIXMAP: case IMAGE_COLOR_PIXMAP: redisplay_output_pixmap (w, instance, &dbox, &dga, findex, cursor_start, cursor_width, cursor_height, 0); if (rb->cursor_type == CURSOR_ON) mswindows_output_cursor (w, dl, xpos, cursor_width, findex, 0, 1); break; case IMAGE_WIDGET: if (EQ (XIMAGE_INSTANCE_WIDGET_TYPE (instance), Qlayout)) { redisplay_output_layout (window, instance, &dbox, &dga, findex, cursor_start, cursor_width, cursor_height); if (rb->cursor_type == CURSOR_ON) mswindows_output_cursor (w, dl, xpos, cursor_width, findex, 0, 1); break; } case IMAGE_SUBWINDOW: redisplay_output_subwindow (w, instance, &dbox, &dga, findex, cursor_start, cursor_width, cursor_height); if (rb->cursor_type == CURSOR_ON) mswindows_output_cursor (w, dl, xpos, cursor_width, findex, 0, 1); break; case IMAGE_NOTHING: /* nothing is as nothing does */ break; case IMAGE_TEXT: case IMAGE_POINTER: default: abort (); } IMAGE_INSTANCE_OPTIMIZE_OUTPUT (XIMAGE_INSTANCE (instance)) = 0; } xpos += rb->width; elt++; } else abort (); } } if (Dynarr_length (buf)) mswindows_output_string (w, dl, buf, xpos, 0, start_pixpos, width, findex, 0, 0, 0, 0); if (dl->modeline && !EQ (Qzero, w->modeline_shadow_thickness) && (f->clear || f->windows_structure_changed || w->shadow_thickness_changed)) bevel_modeline (w, dl); Dynarr_free (buf); } /***************************************************************************** mswindows_output_vertical_divider Draw a vertical divider down the right side of the given window. ****************************************************************************/ static void mswindows_output_vertical_divider (struct window *w, int clear_unused) { struct frame *f = XFRAME (w->frame); HDC hdc = get_frame_dc (f, 1); RECT rect; int spacing = XINT (w->vertical_divider_spacing); int shadow = XINT (w->vertical_divider_shadow_thickness); int abs_shadow = abs (shadow); int line_width = XINT (w->vertical_divider_line_width); int div_left = WINDOW_RIGHT (w) - window_divider_width (w); int y1 = WINDOW_TOP (w); int y2 = WINDOW_BOTTOM (w); /* Clear left and right spacing areas */ if (spacing) { rect.top = y1; rect.bottom = y2; mswindows_update_dc (hdc, Qnil, WINDOW_FACE_CACHEL_BACKGROUND (w, DEFAULT_INDEX), Qnil); rect.right = WINDOW_RIGHT (w); rect.left = rect.right - spacing; ExtTextOutW (hdc, 0, 0, ETO_OPAQUE, &rect, NULL, 0, NULL); rect.left = div_left; rect.right = div_left + spacing; ExtTextOutW (hdc, 0, 0, ETO_OPAQUE, &rect, NULL, 0, NULL); } /* Clear divider face */ rect.top = y1 + abs_shadow; rect.bottom = y2 - abs_shadow; rect.left = div_left + spacing + abs_shadow; rect.right = rect.left + line_width; if (rect.left < rect.right) { face_index div_face = get_builtin_face_cache_index (w, Vvertical_divider_face); mswindows_update_dc (hdc, Qnil, WINDOW_FACE_CACHEL_BACKGROUND (w, div_face), Qnil); ExtTextOutW (hdc, 0, 0, ETO_OPAQUE, &rect, NULL, 0, NULL); } /* Draw a shadow around the divider */ if (shadow != 0) { /* #### This will be fixed to support arbitrary thickness */ InflateRect (&rect, abs_shadow, abs_shadow); DrawEdge (hdc, &rect, shadow > 0 ? EDGE_RAISED : EDGE_SUNKEN, BF_RECT); } } /**************************************************************************** mswindows_text_width Given a string and a face, return the string's length in pixels when displayed in the font associated with the face. ****************************************************************************/ static int mswindows_text_width (struct frame *f, struct face_cachel *cachel, const Ichar *str, Charcount len) { HDC hdc = get_frame_dc (f, 0); int width_so_far = 0; textual_run *runs; int nruns; int i; nruns = separate_textual_runs (&runs, str, len); for (i = 0; i < nruns; i++) width_so_far += mswindows_text_width_single_run (hdc, cachel, runs + i); return width_so_far; } /**************************************************************************** mswindows_clear_region Clear the area in the box defined by the given parameters using the given face. ****************************************************************************/ static void mswindows_clear_region (Lisp_Object locale, struct device *d, struct frame *f, face_index findex, int x, int y, int width, int height, Lisp_Object fcolor, Lisp_Object bcolor, Lisp_Object background_pixmap) { RECT rect = { x, y, x+width, y+height }; HDC hdc = get_frame_dc (f, 1); if (!NILP (background_pixmap)) { struct display_box db = { x, y, width, height }; mswindows_update_dc (hdc, fcolor, bcolor, background_pixmap); mswindows_output_dibitmap_region ( f, XIMAGE_INSTANCE (background_pixmap), &db, 0); } else { mswindows_update_dc (hdc, Qnil, fcolor, Qnil); ExtTextOutW (hdc, 0, 0, ETO_OPAQUE, &rect, NULL, 0, NULL); } #ifdef HAVE_SCROLLBARS if (WINDOWP (locale)) mswindows_redisplay_deadbox (XWINDOW (locale), x, y, width, height); #endif } /* #### Implement me! */ static void mswindows_clear_frame (struct frame *f) { GdiFlush (); } /************************************************************************/ /* initialization */ /************************************************************************/ void console_type_create_redisplay_mswindows (void) { /* redisplay methods - display*/ CONSOLE_HAS_METHOD (mswindows, text_width); CONSOLE_HAS_METHOD (mswindows, output_display_block); CONSOLE_HAS_METHOD (mswindows, divider_height); CONSOLE_HAS_METHOD (mswindows, eol_cursor_width); CONSOLE_HAS_METHOD (mswindows, output_vertical_divider); CONSOLE_HAS_METHOD (mswindows, clear_region); CONSOLE_HAS_METHOD (mswindows, clear_frame); CONSOLE_HAS_METHOD (mswindows, frame_output_begin); CONSOLE_HAS_METHOD (mswindows, frame_output_end); CONSOLE_HAS_METHOD (mswindows, flash); CONSOLE_HAS_METHOD (mswindows, ring_bell); CONSOLE_HAS_METHOD (mswindows, bevel_area); CONSOLE_HAS_METHOD (mswindows, output_string); CONSOLE_HAS_METHOD (mswindows, output_pixmap); #ifdef HAVE_SCROLLBARS CONSOLE_HAS_METHOD (mswindows, redisplay_deadbox); #endif /* redisplay methods - printer */ CONSOLE_HAS_METHOD (msprinter, frame_output_end); CONSOLE_INHERITS_METHOD (msprinter, mswindows, text_width); CONSOLE_INHERITS_METHOD (msprinter, mswindows, output_display_block); CONSOLE_INHERITS_METHOD (msprinter, mswindows, divider_height); CONSOLE_INHERITS_METHOD (msprinter, mswindows, eol_cursor_width); CONSOLE_INHERITS_METHOD (msprinter, mswindows, output_vertical_divider); CONSOLE_INHERITS_METHOD (msprinter, mswindows, clear_region); CONSOLE_INHERITS_METHOD (msprinter, mswindows, clear_frame); CONSOLE_INHERITS_METHOD (msprinter, mswindows, frame_output_begin); CONSOLE_INHERITS_METHOD (msprinter, mswindows, bevel_area); CONSOLE_INHERITS_METHOD (msprinter, mswindows, output_string); CONSOLE_INHERITS_METHOD (msprinter, mswindows, output_pixmap); }