Mercurial > hg > xemacs-beta
view lisp/easymenu.el @ 1330:4542b72c005e
[xemacs-hg @ 2003-03-01 07:25:26 by ben]
build patch
Makefile.in.in: Move src deletions to src/Makefile.in.in.
dump-paths.el, dumped-lisp.el: Delete. Combine stuff into setup-paths.el.
find-paths.el: Removed.
Make this file contain generic routines only. Move stuff to
compute Emacs roots to setup-paths.el.
startup.el: Removed.
Move these variables into setup-paths.el.
setup-paths.el, startup.el: Removed.
Combine all high-level code for computing the paths into
setup-paths.el. Create new function startup-find-load-path to
encapsulate all logic for computing `load-path'. Eliminate
invocation-directory and invocation-name parameters since
there is no point (false generality) -- the code references
other globals, which cannot be specified. Eliminate some code
duplicated between setup-paths.el and startup.el. Clean up
the debug-paths code and output load-path in addition.
Add logic to paths-emacs-root-p to support separated source
and build trees.
loadup.el, make-docfile.el, update-elc-2.el, update-elc.el: Rewrite to allow for separated source and build trees, as may occur
in MS Windows.
NOTE TO BUILD HACKERS:
loadup.el, make-docfile.el, update-elc.el and update-elc-2.el made two
assumptions that are no longer correct:
(1) The source and build trees are in the same place.
(2) They can make assumptions about where `.' is.
These files now compute the locations of the source and build
roots at the top of the file. *ALL* constant file names or path
snippets must now be made absolute using expand-file-name and one
of these roots.
dumped-lisp.el, packages.el: Removed.
Remove some unused lists of Lisp files. packages-hardcoded-lisp
(empty, in any case) moved to dumped-lisp.el.
startup.el: When a compiled init file is out-of-date wrt the uncompiled
version, load the uncompiled version and issue a nasty warning.
update-elc-2.el: Force touching of auto-autoloads files when REBUILD_AUTOLOADS
was set.
update-elc.el: Fix code that checks whether dumping is necessary to check against
xemacs.dmp, not xemacs.exe, when Unix and pdump.
lwlib-Xm.c: Fix compile warning.
README, config.inc.samp, xemacs.mak: -- Major reorganization and cleanup.
-- Add support for separated build tree and source tree.
-- Delete all support for X Windows building, since it's
totally bit-rotten and will never be fixed up. Instruct
people to use Cygwin if they want such support.
make-build-dir: New script to create a skeleton build tree for use with
separated build and source tree compilation.
m/acorn.h, m/alliant-2800.h, m/alliant.h, m/altos.h, m/amdahl.h, m/arm.h, m/att3b.h, m/aviion.h, m/clipper.h, m/cnvrgnt.h, m/convex.h, m/cydra5.h, m/delta.h, m/delta88k.h, m/dpx2.h, m/elxsi.h, m/ews4800r.h, m/gould.h, m/hp800.h, m/hp9000s300.h, m/i860.h, m/ibmps2-aix.h, m/ibmrs6000.h, m/ibmrt-aix.h, m/ibmrt.h, m/intel386.h, m/iris4d.h, m/iris5d.h, m/iris6d.h, m/irist.h, m/m68k.h, m/masscomp.h, m/mg1.h, m/mips-nec.h, m/mips-siemens.h, m/mips.h, m/nh3000.h, m/nh4000.h, m/ns32000.h, m/plexus.h, m/powerpc.h, m/sequent-ptx.h, m/sequent.h, m/sgi-challenge.h, m/stride.h, m/tad68k.h, m/targon31.h, m/tekxd88.h, m/template.h, m/tower32.h, m/tower32v3.h, m/ustation.h, m/wicat.h, m/xps100.h, data.c, doc.c, editfns.c, emacs.c, lrecord.h, ntheap.c, process-unix.c, sysdep.c, unexec.c: Delete all support for bit-rotten CANNOT_DUMP. Just use pdump.
Makefile.in.in: Lots o' cleanup. Use names like LISP, SRC instead of
lispdir, srcdir, for consistency with xemacs.mak and the
conventions in the rest of the file. Eliminate use of ${...}
in favor of $(...), to make it easier to move code between
this file and xemacs.mak. Fix dependency handling wrt
NEEDTODUMP to eliminate problems some people (e.g. Vin) have
been seeing with non-GNU makes. Write a long section about
the subtle but oh-so-important differences in dependency
processing between nmake, make, and GNU make. Add
unicode-encapsulate target, from xemacs.mak.
chartab.c, lrecord.h: Fix crash due to attempt to free objects across dump/undump.
author | ben |
---|---|
date | Sat, 01 Mar 2003 07:25:56 +0000 |
parents | 7039e6323819 |
children | 9caf26dd924f |
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;;; easymenu.el - Easy menu support for Emacs 19 and XEmacs. ;; Copyright (C) 1992, 1993, 1994, 1995 Free Software Foundation, Inc. ;; Author: Per Abrahamsen <abraham@dina.kvl.dk> ;; Maintainer: XEmacs Development Team ;; Keywords: internal, extensions, dumped ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; if not, write to the Free Software ;; Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA ;; 02111-1307, USA. ;;; Synched up with: Not synched with FSF but coordinated with the FSF ;;; easymenu maintainer for compatibility with FSF 20.4. ;;; Please: Coordinate changes with Inge Frick <inge@nada.kth.se> ;; Commentary: ;; This file is dumped with XEmacs. ;; Easymenu allows you to define menus for both Emacs 19 and XEmacs. ;; This file ;; The advantages of using easymenu are: ;; - Easier to use than either the Emacs 19 and XEmacs menu syntax. ;; - Common interface for Emacs 18, Emacs 19, and XEmacs. ;; (The code does nothing when run under Emacs 18). ;; The public functions are: ;; - Function: easy-menu-define SYMBOL MAPS DOC MENU ;; SYMBOL is both the name of the variable that holds the menu and ;; the name of a function that will present the menu. ;; MAPS is a list of keymaps where the menu should appear in the menubar. ;; DOC is the documentation string for the variable. ;; MENU is an XEmacs style menu description. ;; See the documentation for easy-menu-define for details. ;; - Function: easy-menu-change PATH NAME ITEMS ;; Change an existing menu. ;; The menu must already exist and be visible on the menu bar. ;; PATH is a list of strings used for locating the menu on the menu bar. ;; NAME is the name of the menu. ;; ITEMS is a list of menu items, as defined in `easy-menu-define'. ;; - Function: easy-menu-add MENU [ MAP ] ;; Add MENU to the current menubar in MAP. ;; - Function: easy-menu-remove MENU ;; Remove MENU from the current menubar. ;; - Function: easy-menu-add-item ;; Add item or submenu to existing menu ;; - Function: easy-menu-item-present-p ;; Locate item ;; - Function: easy-menu-remove-item ;; Delete item from menu. ;; Emacs 19 never uses `easy-menu-add' or `easy-menu-remove', menus ;; automatically appear and disappear when the keymaps specified by ;; the MAPS argument to `easy-menu-define' are activated. ;; XEmacs will bind the map to button3 in each MAPS, but you must ;; explicitly call `easy-menu-add' and `easy-menu-remove' to add and ;; remove menus from the menu bar. ;;; Code: ;; ;;;###autoload (defmacro easy-menu-define (symbol maps doc menu) "Define a menu bar submenu in maps MAPS, according to MENU. The arguments SYMBOL and DOC are ignored; they are present for compatibility only. SYMBOL is not evaluated. In other Emacs versions these arguments may be used as a variable to hold the menu data, and a doc string for that variable. The first element of MENU must be a string. It is the menu bar item name. The rest of the elements are menu items. A menu item is usually a vector of three elements: [NAME CALLBACK ENABLE] NAME is a string--the menu item name. CALLBACK is a command to run when the item is chosen, or a list to evaluate when the item is chosen. ENABLE is an expression; the item is enabled for selection whenever this expression's value is non-nil. Alternatively, a menu item may have the form: [ NAME CALLBACK [ KEYWORD ARG ] ... ] Where KEYWORD is one of the symbol defined below. :keys KEYS KEYS is a string; a complex keyboard equivalent to this menu item. :active ENABLE ENABLE is an expression; the item is enabled for selection whenever this expression's value is non-nil. :suffix NAME NAME is a string; the name of an argument to CALLBACK. :style STYLE STYLE is a symbol describing the type of menu item. The following are defined: toggle: A checkbox. Currently just prepend the name with the string \"Toggle \". radio: A radio button. nil: An ordinary menu item. :selected SELECTED SELECTED is an expression; the checkbox or radio button is selected whenever this expression's value is non-nil. Currently just disable radio buttons, no effect on checkboxes. A menu item can be a string. Then that string appears in the menu as unselectable text. A string consisting solely of hyphens is displayed as a solid horizontal line. A menu item can be a list. It is treated as a submenu. The first element should be the submenu name. That's used as the menu item in the top-level menu. The cdr of the submenu list is a list of menu items, as above." `(progn (defvar ,symbol nil ,doc) (easy-menu-do-define (quote ,symbol) ,maps ,doc ,menu))) (defun easy-menu-do-define (symbol maps doc menu) (when (featurep 'menubar) (set symbol menu) (fset symbol `(lambda (e) ,doc (interactive "@e") (run-hooks 'activate-menubar-hook) (setq zmacs-region-stays t) (popup-menu ,symbol))))) (defun easy-menu-change (&rest args) (when (featurep 'menubar) (apply 'add-menu args))) ;; This variable hold the easy-menu mode menus of all major and ;; minor modes currently in effect in the current buffer. (defvar easy-menu-all-popups nil) (make-variable-buffer-local 'easy-menu-all-popups) (defun easy-menu-add (menu &optional map) "Add MENU to the current menu bar." (when (featurep 'menubar) (unless (member menu easy-menu-all-popups) (push menu easy-menu-all-popups)) (setq mode-popup-menu (if (> (length easy-menu-all-popups) 1) (cons (easy-menu-title) (reverse easy-menu-all-popups)) (let ((same-as-menu (car easy-menu-all-popups))) (cons (normalize-menu-item-name (car same-as-menu)) (cdr same-as-menu))))) (cond ((null current-menubar) ;; Don't add it to a non-existing menubar. nil) ((assoc (car menu) current-menubar) ;; Already present. nil) ((equal current-menubar '(nil)) ;; Set at left if only contains right marker. (set-buffer-menubar (list menu nil))) (t ;; Add at right. (set-buffer-menubar (copy-sequence current-menubar)) (add-menu nil (car menu) (cdr menu)))))) (defun easy-menu-remove (menu) "Remove MENU from the current menu bar." (when (featurep 'menubar) (setq easy-menu-all-popups (delq menu easy-menu-all-popups) mode-popup-menu (if (< (length easy-menu-all-popups) 1) (cons (easy-menu-title) (reverse easy-menu-all-popups)) (let ((same-as-menu (car easy-menu-all-popups))) (cons (normalize-menu-item-name (car same-as-menu)) (cdr same-as-menu))))) (and current-menubar (assoc (car menu) current-menubar) (delete-menu-item (list (car menu)))))) (defsubst easy-menu-normalize (menu) (if (symbolp menu) (symbol-value menu) menu)) (defun easy-menu-add-item (menu path item &optional before) "At the end of the submenu of MENU with path PATH, add ITEM. If ITEM is already present in this submenu, then this item will be changed. otherwise ITEM will be added at the end of the submenu, unless the optional argument BEFORE is present, in which case ITEM will instead be added before the item named BEFORE. MENU is either a symbol, which have earlier been used as the first argument in a call to `easy-menu-define', or the value of such a symbol i.e. a menu, or nil, which stands for the current menubar. PATH is a list of strings for locating the submenu where ITEM is to be added. If PATH is nil, MENU itself is used. Otherwise, the first element should be the name of a submenu directly under MENU. This submenu is then traversed recursively with the remaining elements of PATH. ITEM is either defined as in `easy-menu-define', a menu defined earlier by `easy-menu-define' or `easy-menu-create-menu' or an item returned from `easy-menu-item-present-p' or `easy-menu-remove-item'." (when (featurep 'menubar) (add-menu-button path item before (easy-menu-normalize menu)))) (defun easy-menu-item-present-p (menu path name) "In submenu of MENU with path PATH, return true iff item NAME is present. MENU and PATH are defined as in `easy-menu-add-item'. NAME should be a string, the name of the element to be looked for. The return value can be used as an argument to `easy-menu-add-item'." (if (featurep 'menubar) (car (find-menu-item (or (easy-menu-normalize menu) current-menubar) (append path (list name)))) nil)) (defun easy-menu-remove-item (menu path name) "From submenu of MENU with path PATH, remove item NAME. MENU and PATH are defined as in `easy-menu-add-item'. NAME should be a string, the name of the element to be removed. The return value can be used as an argument to `easy-menu-add-item'." (when (featurep 'menubar) (delete-menu-item (append path (list name)) (easy-menu-normalize menu)))) ;; Think up a good title for the menu. Take the major-mode of the ;; buffer, strip the -mode part, convert hyphens to spaces, and ;; capitalize it. ;; ;; If you can think of something smarter, feel free to replace it. ;; Don't forget to mail the change to xemacs@xemacs.org where everyone ;; can flame, er, praise your changes. (defun easy-menu-title () (capitalize (replace-in-string (replace-in-string (symbol-name major-mode) "-mode$" "") "-" " "))) (provide 'easymenu) ;;; easymenu.el ends here